1 \defgroup opengl OpenGL rendering
3 \brief OpenGL rendering and utility classes
5 The GL module incapsulates ROOT
's interface to the OpenGL rendering
6 engine and provides the following functionality:
8 - management of system-resources;
9 - frequently used utility classes;
10 - base-classes for shapes, scenes and viewers;
11 - concrete implementations of shapes needed by TGeo package;
12 - concrete implementations of scenes and viewers including the GUI components;
13 - specialized plot-painters for GL rendering of TH2, TH3, TF2 and TF3 object as well as parametric surfaces.
15 Papers describing OpenGL in ROOT:
16 - [ROOT 3D graphics](http://indico.cern.ch/contributionDisplay.py?contribId=93&sessionId=4&confId=048), presented at CHEP 2006.
17 - [3D graphics with OpenGL: recent improvements and plans](http://indico.cern.ch/contributionDisplay.py?contribId=23&confId=13356), presented at ROOT Workshop 2007
18 - [Next generation of OpenGL support in ROOT](http://indico.cern.ch/contributionDisplay.py?contribId=445&sessionId=28&confId=3580), presented at CHEP 2007.