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java.lang.Objectcom.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeComponentState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LineAttributesState
public class LineAttributesState
| Field Summary |
|---|
| Fields inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState |
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control, node, nodeClassName, symbol |
| Constructor Summary | |
|---|---|
LineAttributesState(SymbolTableData symbol,
Controller control)
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| Method Summary | |
|---|---|
protected SceneGraphObject |
createNode()
Create a new Java3D node for this object. |
void |
readObject(java.io.DataInput in)
|
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException. |
| Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeComponentState |
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addSubReference |
| Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState |
|---|
buildGraph, cleanup, createNode, createNode, createNode, createState, getNode, getNodeID, getSymbol, readConstructorParams, readString, writeConstructorParams, writeString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public LineAttributesState(SymbolTableData symbol,
Controller control)
| Method Detail |
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public void writeObject(java.io.DataOutput out)
throws java.io.IOException
SceneGraphObjectState
writeObject in class NodeComponentStatejava.io.IOException
public void readObject(java.io.DataInput in)
throws java.io.IOException
readObject in class NodeComponentStatejava.io.IOExceptionprotected SceneGraphObject createNode()
SceneGraphObjectState
createNode in class SceneGraphObjectState
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