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00012 #ifndef NEWGRF_ENGINE_H
00013 #define NEWGRF_ENGINE_H
00014
00015 #include "direction_type.h"
00016 #include "newgrf_callbacks.h"
00017 #include "newgrf_properties.h"
00018 #include "vehicle_type.h"
00019 #include "engine_type.h"
00020 #include "gfx_type.h"
00021
00022 static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29;
00023 static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 32;
00024 static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32;
00025
00026 void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
00027 const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
00028 void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
00029 SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction, EngineImageType image_type);
00030 SpriteID GetRotorOverrideSprite(EngineID engine, const struct Aircraft *v, bool info_view, EngineImageType image_type);
00031 #define GetCustomRotorSprite(v, i, image_type) GetRotorOverrideSprite(v->engine_type, v, i, image_type)
00032 #define GetCustomRotorIcon(et, image_type) GetRotorOverrideSprite(et, NULL, true, image_type)
00033
00034
00035
00036 struct GRFFile;
00037
00038 void SetEngineGRF(EngineID engine, const struct GRFFile *file);
00039
00040 uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
00041 uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
00042 bool UsesWagonOverride(const Vehicle *v);
00043 #define GetCustomVehicleSprite(v, direction, image_type) GetCustomEngineSprite(v->engine_type, v, direction, image_type)
00044 #define GetCustomVehicleIcon(et, direction, image_type) GetCustomEngineSprite(et, NULL, direction, image_type)
00045
00046
00047
00048 uint GetVehicleProperty(const Vehicle *v, PropertyID property, uint orig_value);
00049 uint GetEngineProperty(EngineID engine, PropertyID property, uint orig_value, const Vehicle *v = NULL);
00050
00051 enum VehicleTrigger {
00052 VEHICLE_TRIGGER_NEW_CARGO = 0x01,
00053
00054 VEHICLE_TRIGGER_DEPOT = 0x02,
00055
00056 VEHICLE_TRIGGER_EMPTY = 0x04,
00057
00058 VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
00059
00060 VEHICLE_TRIGGER_CALLBACK_32 = 0x10,
00061 };
00062 void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
00063
00064 void UnloadWagonOverrides(Engine *e);
00065
00066 void AlterVehicleListOrder(EngineID engine, uint target);
00067 void CommitVehicleListOrderChanges();
00068
00069 EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_id);
00070
00071 #endif