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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047 #include "cargomonitor.h"
00048
00049 #include "table/strings.h"
00050 #include "table/pricebase.h"
00051
00052
00053
00054 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00055 INSTANTIATE_POOL_METHODS(CargoPayment)
00056
00057
00068 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00069 {
00070 return (int32)((int64)a * (int64)b >> shift);
00071 }
00072
00073 typedef SmallVector<Industry *, 16> SmallIndustryList;
00074
00078 const ScoreInfo _score_info[] = {
00079 { 120, 100},
00080 { 80, 100},
00081 { 10000, 100},
00082 { 50000, 50},
00083 { 100000, 100},
00084 { 40000, 400},
00085 { 8, 50},
00086 {10000000, 50},
00087 { 250000, 50},
00088 { 0, 0}
00089 };
00090
00091 int _score_part[MAX_COMPANIES][SCORE_END];
00092 Economy _economy;
00093 Prices _price;
00094 Money _additional_cash_required;
00095 static PriceMultipliers _price_base_multiplier;
00096
00106 Money CalculateCompanyValue(const Company *c, bool including_loan)
00107 {
00108 Owner owner = c->index;
00109
00110 Station *st;
00111 uint num = 0;
00112
00113 FOR_ALL_STATIONS(st) {
00114 if (st->owner == owner) num += CountBits((byte)st->facilities);
00115 }
00116
00117 Money value = num * _price[PR_STATION_VALUE] * 25;
00118
00119 Vehicle *v;
00120 FOR_ALL_VEHICLES(v) {
00121 if (v->owner != owner) continue;
00122
00123 if (v->type == VEH_TRAIN ||
00124 v->type == VEH_ROAD ||
00125 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00126 v->type == VEH_SHIP) {
00127 value += v->value * 3 >> 1;
00128 }
00129 }
00130
00131
00132 if (including_loan) value -= c->current_loan;
00133 value += c->money;
00134
00135 return max(value, (Money)1);
00136 }
00137
00146 int UpdateCompanyRatingAndValue(Company *c, bool update)
00147 {
00148 Owner owner = c->index;
00149 int score = 0;
00150
00151 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00152
00153
00154 {
00155 Vehicle *v;
00156 Money min_profit = 0;
00157 bool min_profit_first = true;
00158 uint num = 0;
00159
00160 FOR_ALL_VEHICLES(v) {
00161 if (v->owner != owner) continue;
00162 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00163 if (v->profit_last_year > 0) num++;
00164 if (v->age > 730) {
00165
00166 if (min_profit_first || min_profit > v->profit_last_year) {
00167 min_profit = v->profit_last_year;
00168 min_profit_first = false;
00169 }
00170 }
00171 }
00172 }
00173
00174 min_profit >>= 8;
00175
00176 _score_part[owner][SCORE_VEHICLES] = num;
00177
00178 if (min_profit > 0) {
00179 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00180 }
00181 }
00182
00183
00184 {
00185 uint num = 0;
00186 const Station *st;
00187
00188 FOR_ALL_STATIONS(st) {
00189
00190 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00191 }
00192 _score_part[owner][SCORE_STATIONS] = num;
00193 }
00194
00195
00196 {
00197 int numec = min(c->num_valid_stat_ent, 12);
00198 if (numec != 0) {
00199 const CompanyEconomyEntry *cee = c->old_economy;
00200 Money min_income = cee->income + cee->expenses;
00201 Money max_income = cee->income + cee->expenses;
00202
00203 do {
00204 min_income = min(min_income, cee->income + cee->expenses);
00205 max_income = max(max_income, cee->income + cee->expenses);
00206 } while (++cee, --numec);
00207
00208 if (min_income > 0) {
00209 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00210 }
00211
00212 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00213 }
00214 }
00215
00216
00217 {
00218 int numec = min(c->num_valid_stat_ent, 4);
00219 if (numec != 0) {
00220 const CompanyEconomyEntry *cee = c->old_economy;
00221 OverflowSafeInt64 total_delivered = 0;
00222 do {
00223 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00224 } while (++cee, --numec);
00225
00226 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00227 }
00228 }
00229
00230
00231 {
00232 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00233 }
00234
00235
00236 {
00237 if (c->money > 0) {
00238 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00239 }
00240 }
00241
00242
00243 {
00244 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00245 }
00246
00247
00248 {
00249 int total_score = 0;
00250 int s;
00251 score = 0;
00252 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00253
00254 if (i == SCORE_TOTAL) continue;
00255
00256 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00257 score += s;
00258 total_score += _score_info[i].score;
00259 }
00260
00261 _score_part[owner][SCORE_TOTAL] = score;
00262
00263
00264 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00265 }
00266
00267 if (update) {
00268 c->old_economy[0].performance_history = score;
00269 UpdateCompanyHQ(c->location_of_HQ, score);
00270 c->old_economy[0].company_value = CalculateCompanyValue(c);
00271 }
00272
00273 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00274 return score;
00275 }
00276
00282 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00283 {
00284
00285
00286
00287 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00288 #ifdef ENABLE_NETWORK
00289
00290 if (_networking) NetworkClientsToSpectators(old_owner);
00291 #endif
00292 if (old_owner == _local_company) {
00293
00294
00295 assert(!_networking);
00296 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00297 Company *c;
00298 FOR_ALL_COMPANIES(c) {
00299 if (c->index != old_owner) {
00300 SetLocalCompany(c->index);
00301 break;
00302 }
00303 }
00304 cur_company.Restore();
00305 assert(old_owner != _local_company);
00306 }
00307
00308 Town *t;
00309
00310 assert(old_owner != new_owner);
00311
00312 {
00313 Company *c;
00314 uint i;
00315
00316
00317 FOR_ALL_COMPANIES(c) {
00318 for (i = 0; i < 4; i++) {
00319 if (c->share_owners[i] == old_owner) {
00320
00321 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00322
00323
00324 SubtractMoneyFromCompany(res);
00325 }
00326 }
00327 }
00328
00329
00330 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00331 c = Company::Get(old_owner);
00332 for (i = 0; i < 4; i++) {
00333 cur_company2.Change(c->share_owners[i]);
00334 if (_current_company != INVALID_OWNER) {
00335
00336 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00337
00338
00339 SubtractMoneyFromCompany(res);
00340 }
00341 }
00342 cur_company2.Restore();
00343 }
00344
00345
00346
00347
00348 if (new_owner == INVALID_OWNER) {
00349 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00350 }
00351
00352 Subsidy *s;
00353 FOR_ALL_SUBSIDIES(s) {
00354 if (s->awarded == old_owner) {
00355 if (new_owner == INVALID_OWNER) {
00356 delete s;
00357 } else {
00358 s->awarded = new_owner;
00359 }
00360 }
00361 }
00362 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00363
00364
00365 FOR_ALL_TOWNS(t) {
00366
00367 if (new_owner != INVALID_OWNER) {
00368 if (HasBit(t->have_ratings, old_owner)) {
00369 if (HasBit(t->have_ratings, new_owner)) {
00370
00371 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00372 } else {
00373 SetBit(t->have_ratings, new_owner);
00374 t->ratings[new_owner] = t->ratings[old_owner];
00375 }
00376 }
00377 }
00378
00379
00380 t->ratings[old_owner] = RATING_INITIAL;
00381 ClrBit(t->have_ratings, old_owner);
00382
00383
00384 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00385 if (new_owner != INVALID_OWNER) {
00386 t->exclusivity = new_owner;
00387 } else {
00388 t->exclusive_counter = 0;
00389 t->exclusivity = INVALID_COMPANY;
00390 }
00391 }
00392 }
00393
00394 {
00395 Vehicle *v;
00396 FOR_ALL_VEHICLES(v) {
00397 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00398 if (new_owner == INVALID_OWNER) {
00399 if (v->Previous() == NULL) delete v;
00400 } else {
00401 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00402 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00403 }
00404 }
00405 }
00406 }
00407
00408
00409
00410 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00411
00412 if (new_owner == INVALID_OWNER) {
00413 RemoveAllGroupsForCompany(old_owner);
00414 } else {
00415 Group *g;
00416 FOR_ALL_GROUPS(g) {
00417 if (g->owner == old_owner) g->owner = new_owner;
00418 }
00419 }
00420
00421 {
00422 FreeUnitIDGenerator unitidgen[] = {
00423 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00424 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00425 };
00426
00427 Vehicle *v;
00428 FOR_ALL_VEHICLES(v) {
00429 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00430 assert(new_owner != INVALID_OWNER);
00431
00432 v->owner = new_owner;
00433
00434
00435 v->colourmap = PAL_NONE;
00436 v->InvalidateNewGRFCache();
00437
00438 if (v->IsEngineCountable()) {
00439 GroupStatistics::CountEngine(v, 1);
00440 }
00441 if (v->IsPrimaryVehicle()) {
00442 GroupStatistics::CountVehicle(v, 1);
00443 v->unitnumber = unitidgen[v->type].NextID();
00444 }
00445
00446
00447 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00448 }
00449 }
00450
00451 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00452 }
00453
00454
00455 {
00456 TileIndex tile = 0;
00457 do {
00458 ChangeTileOwner(tile, old_owner, new_owner);
00459 } while (++tile != MapSize());
00460
00461 if (new_owner != INVALID_OWNER) {
00462
00463
00464
00465
00466 tile = 0;
00467
00468 do {
00469 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00470 TrackBits tracks = GetTrackBits(tile);
00471 do {
00472 Track track = RemoveFirstTrack(&tracks);
00473 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00474 } while (tracks != TRACK_BIT_NONE);
00475 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00476 UpdateLevelCrossing(tile);
00477 }
00478 } while (++tile != MapSize());
00479 }
00480
00481
00482 UpdateSignalsInBuffer();
00483 }
00484
00485
00486 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00487
00488
00489 Station *st;
00490 FOR_ALL_STATIONS(st) {
00491 if (st->owner == old_owner) {
00492
00493
00494 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00495 }
00496 }
00497
00498
00499 Waypoint *wp;
00500 FOR_ALL_WAYPOINTS(wp) {
00501 if (wp->owner == old_owner) {
00502 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00503 }
00504 }
00505
00506 Sign *si;
00507 FOR_ALL_SIGNS(si) {
00508 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00509 }
00510
00511
00512 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00513
00514 cur_company.Restore();
00515
00516 MarkWholeScreenDirty();
00517 }
00518
00523 static void CompanyCheckBankrupt(Company *c)
00524 {
00525
00526 if (c->money >= 0) {
00527 c->quarters_of_bankruptcy = 0;
00528 c->bankrupt_asked = 0;
00529 return;
00530 }
00531
00532 c->quarters_of_bankruptcy++;
00533
00534 switch (c->quarters_of_bankruptcy) {
00535 case 0:
00536 case 1:
00537 break;
00538
00539 case 2: {
00540 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00541 cni->FillData(c);
00542 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00543 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00544 SetDParamStr(2, cni->company_name);
00545 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00546 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00547 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00548 break;
00549 }
00550
00551 case 3: {
00552
00553
00554 Money val = CalculateCompanyValue(c, false);
00555 if (val > 0) {
00556 c->bankrupt_value = val;
00557 c->bankrupt_asked = 1 << c->index;
00558 c->bankrupt_timeout = 0;
00559 break;
00560 }
00561
00562 }
00563 default:
00564 case 4:
00565 if (!_networking && _local_company == c->index) {
00566
00567
00568
00569
00570 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00571 break;
00572 }
00573
00574
00575
00576
00577
00578
00579
00580
00581
00582
00583 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00584 break;
00585 }
00586 }
00587
00592 static void CompaniesGenStatistics()
00593 {
00594 Station *st;
00595
00596 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00597 Company *c;
00598
00599 if (!_settings_game.economy.infrastructure_maintenance) {
00600 FOR_ALL_STATIONS(st) {
00601 cur_company.Change(st->owner);
00602 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00603 SubtractMoneyFromCompany(cost);
00604 }
00605 } else {
00606
00607 FOR_ALL_COMPANIES(c) {
00608 cur_company.Change(c->index);
00609
00610 CommandCost cost(EXPENSES_PROPERTY);
00611 uint32 rail_total = c->infrastructure.GetRailTotal();
00612 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00613 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00614 }
00615 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00616 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00617 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00618 }
00619 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00620 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00621 cost.AddCost(AirportMaintenanceCost(c->index));
00622
00623 SubtractMoneyFromCompany(cost);
00624 }
00625 }
00626 cur_company.Restore();
00627
00628
00629 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00630
00631 FOR_ALL_COMPANIES(c) {
00632 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00633 c->old_economy[0] = c->cur_economy;
00634 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00635
00636 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00637
00638 UpdateCompanyRatingAndValue(c, true);
00639 if (c->block_preview != 0) c->block_preview--;
00640 CompanyCheckBankrupt(c);
00641 }
00642
00643 SetWindowDirty(WC_INCOME_GRAPH, 0);
00644 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00645 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00646 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00647 SetWindowDirty(WC_COMPANY_VALUE, 0);
00648 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00649 }
00650
00655 void AddInflation(bool check_year)
00656 {
00657
00658
00659
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669
00670
00671
00672 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00673
00674
00675
00676
00677
00678
00679 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00680 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00681 }
00682
00686 void RecomputePrices()
00687 {
00688
00689 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00690
00691
00692 for (Price i = PR_BEGIN; i < PR_END; i++) {
00693 Money price = _price_base_specs[i].start_price;
00694
00695
00696 uint mod = 1;
00697 switch (_price_base_specs[i].category) {
00698 case PCAT_RUNNING:
00699 mod = _settings_game.difficulty.vehicle_costs;
00700 break;
00701
00702 case PCAT_CONSTRUCTION:
00703 mod = _settings_game.difficulty.construction_cost;
00704 break;
00705
00706 default: break;
00707 }
00708 switch (mod) {
00709 case 0: price *= 6; break;
00710 case 1: price *= 8; break;
00711 case 2: price *= 9; break;
00712 default: NOT_REACHED();
00713 }
00714
00715
00716 price = (int64)price * _economy.inflation_prices;
00717
00718
00719 int shift = _price_base_multiplier[i] - 16 - 3;
00720 if (shift >= 0) {
00721 price <<= shift;
00722 } else {
00723 price >>= -shift;
00724 }
00725
00726
00727
00728
00729
00730
00731 if (price == 0) {
00732 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00733
00734 assert(price != 0);
00735 }
00736
00737 _price[i] = price;
00738 }
00739
00740
00741 CargoSpec *cs;
00742 FOR_ALL_CARGOSPECS(cs) {
00743 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00744 }
00745
00746 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00747 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00748 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00749 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00750 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00751 }
00752
00754 static void CompaniesPayInterest()
00755 {
00756 const Company *c;
00757
00758 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00759 FOR_ALL_COMPANIES(c) {
00760 cur_company.Change(c->index);
00761
00762
00763
00764
00765
00766
00767
00768
00769
00770 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00771 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00772 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00773
00774 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00775
00776 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00777 }
00778 cur_company.Restore();
00779 }
00780
00781 static void HandleEconomyFluctuations()
00782 {
00783 if (_settings_game.difficulty.economy != 0) {
00784
00785 _economy.fluct--;
00786 } else if (EconomyIsInRecession()) {
00787
00788 _economy.fluct = -12;
00789 } else {
00790
00791 return;
00792 }
00793
00794 if (_economy.fluct == 0) {
00795 _economy.fluct = -(int)GB(Random(), 0, 2);
00796 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00797 } else if (_economy.fluct == -12) {
00798 _economy.fluct = GB(Random(), 0, 8) + 312;
00799 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00800 }
00801 }
00802
00803
00807 void ResetPriceBaseMultipliers()
00808 {
00809 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00810 }
00811
00819 void SetPriceBaseMultiplier(Price price, int factor)
00820 {
00821 assert(price < PR_END);
00822 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00823 }
00824
00829 void StartupIndustryDailyChanges(bool init_counter)
00830 {
00831 uint map_size = MapLogX() + MapLogY();
00832
00833
00834
00835
00836
00837
00838 _economy.industry_daily_increment = (1 << map_size) / _settings_game.game_creation.head_to_head_areas / 31;
00839
00840 if (init_counter) {
00841
00842 _economy.industry_daily_change_counter = 0;
00843 }
00844 }
00845
00846 void StartupEconomy()
00847 {
00848 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00849 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00850 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00851 _economy.fluct = GB(Random(), 0, 8) + 168;
00852
00853
00854 RecomputePrices();
00855
00856 StartupIndustryDailyChanges(true);
00857
00858 }
00859
00863 void InitializeEconomy()
00864 {
00865 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00866 ClearCargoPickupMonitoring();
00867 ClearCargoDeliveryMonitoring();
00868 }
00869
00878 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00879 {
00880 if (index >= PR_END) return 0;
00881
00882 Money cost = _price[index] * cost_factor;
00883 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00884
00885 if (shift >= 0) {
00886 cost <<= shift;
00887 } else {
00888 cost >>= -shift;
00889 }
00890
00891 return cost;
00892 }
00893
00894 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00895 {
00896 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00897 if (!cs->IsValid()) {
00898
00899 return 0;
00900 }
00901
00902
00903 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00904 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00905 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00906 if (callback != CALLBACK_FAILED) {
00907 int result = GB(callback, 0, 14);
00908
00909
00910 if (HasBit(callback, 14)) result -= 0x4000;
00911
00912
00913
00914
00915 return result * num_pieces * cs->current_payment / 8192;
00916 }
00917 }
00918
00919 static const int MIN_TIME_FACTOR = 31;
00920 static const int MAX_TIME_FACTOR = 255;
00921
00922 const int days1 = cs->transit_days[0];
00923 const int days2 = cs->transit_days[1];
00924 const int days_over_days1 = max( transit_days - days1, 0);
00925 const int days_over_days2 = max(days_over_days1 - days2, 0);
00926
00927
00928
00929
00930
00931
00932
00933
00934
00935
00936
00937 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00938
00939 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00940 }
00941
00943 static SmallIndustryList _cargo_delivery_destinations;
00944
00954 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00955 {
00956
00957
00958
00959
00960
00961
00962
00963 uint accepted = 0;
00964
00965 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00966 Industry *ind = st->industries_near[i];
00967 if (ind->index == source) continue;
00968
00969 uint cargo_index;
00970 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00971 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00972 }
00973
00974 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00975
00976
00977 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00978
00979
00980 _cargo_delivery_destinations.Include(ind);
00981
00982 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00983 ind->incoming_cargo_waiting[cargo_index] += amount;
00984 num_pieces -= amount;
00985 accepted += amount;
00986 }
00987
00988 return accepted;
00989 }
00990
01004 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01005 {
01006 assert(num_pieces > 0);
01007
01008 Station *st = Station::Get(dest);
01009
01010
01011 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01012
01013
01014 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01015
01016
01017 if (accepted > 0) {
01018 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01019 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01020 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01021 }
01022
01023
01024 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01025
01026
01027 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01028 st->town->received[cs->town_effect].new_act += accepted;
01029
01030
01031 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01032
01033
01034 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01035
01036
01037 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01038 switch (_settings_game.difficulty.subsidy_multiplier) {
01039 case 0: profit += profit >> 1; break;
01040 case 1: profit *= 2; break;
01041 case 2: profit *= 3; break;
01042 default: profit *= 4; break;
01043 }
01044 }
01045
01046 return profit;
01047 }
01048
01054 static void TriggerIndustryProduction(Industry *i)
01055 {
01056 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01057 uint16 callback = indspec->callback_mask;
01058
01059 i->was_cargo_delivered = true;
01060 i->last_cargo_accepted_at = _date;
01061
01062 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01063 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01064 IndustryProductionCallback(i, 0);
01065 } else {
01066 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01067 }
01068 } else {
01069 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01070 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01071 if (cargo_waiting == 0) continue;
01072
01073 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01074 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01075
01076 i->incoming_cargo_waiting[cargo_index] = 0;
01077 }
01078 }
01079
01080 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01081 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01082 }
01083
01088 CargoPayment::CargoPayment(Vehicle *front) :
01089 front(front),
01090 current_station(front->last_station_visited)
01091 {
01092 }
01093
01094 CargoPayment::~CargoPayment()
01095 {
01096 if (this->CleaningPool()) return;
01097
01098 this->front->cargo_payment = NULL;
01099
01100 if (this->visual_profit == 0) return;
01101
01102 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01103
01104 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01105 this->front->profit_this_year += this->visual_profit << 8;
01106
01107 if (this->route_profit != 0) {
01108 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01109 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01110 }
01111
01112 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01113 } else {
01114 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01115 }
01116
01117 cur_company.Restore();
01118 }
01119
01125 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01126 {
01127 if (this->owner == NULL) {
01128 this->owner = Company::Get(this->front->owner);
01129 }
01130
01131
01132 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01133 this->route_profit += profit;
01134
01135
01136 this->visual_profit += profit - cp->FeederShare();
01137 }
01138
01145 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01146 {
01147 Money profit = GetTransportedGoodsIncome(
01148 count,
01149
01150 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01151 cp->DaysInTransit(),
01152 this->ct);
01153
01154 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01155
01156 this->visual_profit += profit;
01157 return profit;
01158 }
01159
01164 void PrepareUnload(Vehicle *front_v)
01165 {
01166
01167 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01168
01169
01170 front_v->load_unload_ticks = 1;
01171
01172 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01173 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01174 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01175 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01176 }
01177 }
01178 }
01179
01180 assert(front_v->cargo_payment == NULL);
01181
01182
01183 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01184 assert(CargoPayment::CanAllocateItem());
01185 front_v->cargo_payment = new CargoPayment(front_v);
01186 }
01187
01193 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01194 {
01195 v = v->GetFirstEnginePart();
01196
01197 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01198 if (v->cargo.Count() != 0) return false;
01199 }
01200
01201 return true;
01202 }
01203
01212 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01213 {
01214 assert(front->current_order.IsType(OT_LOADING));
01215
01216
01217 if (front->load_unload_ticks != 0) {
01218 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01219
01220 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01221 int cap_left = v->cargo_cap - v->cargo.Count();
01222 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01223 }
01224 }
01225 return;
01226 }
01227
01228 StationID last_visited = front->last_station_visited;
01229 Station *st = Station::Get(last_visited);
01230
01231 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01232
01233
01234 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01235 front->load_unload_ticks = 1;
01236 return;
01237 }
01238
01239 int unloading_time = 0;
01240 bool dirty_vehicle = false;
01241 bool dirty_station = false;
01242
01243 bool completely_emptied = true;
01244 bool anything_unloaded = false;
01245 bool anything_loaded = false;
01246 uint32 full_load_amount = 0;
01247 uint32 cargo_not_full = 0;
01248 uint32 cargo_full = 0;
01249
01250 front->cur_speed = 0;
01251
01252 CargoPayment *payment = front->cargo_payment;
01253
01254 uint artic_part = 0;
01255 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01256 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01257 if (v->cargo_cap == 0) continue;
01258 artic_part++;
01259
01260 const Engine *e = v->GetEngine();
01261 byte load_amount = e->info.load_amount;
01262
01263
01264 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01265
01266 if (_settings_game.order.gradual_loading) {
01267 uint16 cb_load_amount = CALLBACK_FAILED;
01268 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01269
01270 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01271 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01272
01273 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01274 }
01275 if (cb_load_amount != CALLBACK_FAILED) {
01276 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01277 if (cb_load_amount >= 0x100) {
01278 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01279 } else if (cb_load_amount != 0) {
01280 load_amount = cb_load_amount;
01281 }
01282 }
01283 }
01284
01285 GoodsEntry *ge = &st->goods[v->cargo_type];
01286
01287 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01288 uint cargo_count = v->cargo.Count();
01289 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01290 bool remaining = false;
01291 bool accepted = false;
01292
01293 payment->SetCargo(v->cargo_type);
01294
01295 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01296
01297 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01298
01299 dirty_vehicle = true;
01300 accepted = true;
01301 }
01302
01303
01304
01305
01306
01307
01308 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01309 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01310 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01311 InvalidateWindowData(WC_STATION_LIST, last_visited);
01312 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01313 }
01314
01315 dirty_vehicle = dirty_station = true;
01316 } else if (!accepted) {
01317
01318
01319 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01320
01321
01322
01323
01324
01325 anything_unloaded = true;
01326 continue;
01327 }
01328
01329
01330 st->time_since_unload = 0;
01331
01332 unloading_time += amount_unloaded;
01333
01334 anything_unloaded = true;
01335 if (_settings_game.order.gradual_loading && remaining) {
01336 completely_emptied = false;
01337 } else {
01338
01339 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01340 }
01341
01342 continue;
01343 }
01344
01345
01346 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01347
01348
01349 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01350 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01351 Vehicle *v_start = v->GetFirstEnginePart();
01352 CargoID new_cid = front->current_order.GetRefitCargo();
01353 byte new_subtype = front->current_order.GetRefitSubtype();
01354
01355 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01356
01357
01358 uint32 refit_mask = e->info.refit_mask;
01359 Vehicle *w = v_start;
01360 while (w->HasArticulatedPart()) {
01361 w = w->GetNextArticulatedPart();
01362 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01363 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01364 }
01365
01366 if (new_cid == CT_AUTO_REFIT) {
01367
01368 int amount = 0;
01369 CargoID cid;
01370 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01371 if (cargo_left[cid] > amount) {
01372
01373
01374 new_subtype = GetBestFittingSubType(v, v, cid);
01375 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01376 if (_returned_refit_capacity > 0) {
01377 amount = cargo_left[cid];
01378 new_cid = cid;
01379 }
01380 }
01381 }
01382 }
01383
01384
01385 if (new_cid < NUM_CARGO) {
01386 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01387 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01388 ge = &st->goods[v->cargo_type];
01389 }
01390
01391 cur_company.Restore();
01392 }
01393
01394
01395 int t;
01396 switch (front->type) {
01397 case VEH_TRAIN:
01398 case VEH_SHIP:
01399 t = front->vcache.cached_max_speed;
01400 break;
01401
01402 case VEH_ROAD:
01403 t = front->vcache.cached_max_speed / 2;
01404 break;
01405
01406 case VEH_AIRCRAFT:
01407 t = Aircraft::From(front)->GetSpeedOldUnits();
01408 break;
01409
01410 default: NOT_REACHED();
01411 }
01412
01413
01414 ge->last_speed = min(t, 255);
01415 ge->last_age = _cur_year - front->build_year;
01416 ge->days_since_pickup = 0;
01417
01418
01419
01420 int cap_left = v->cargo_cap - v->cargo.Count();
01421 if (!ge->cargo.Empty() && cap_left > 0) {
01422 uint cap = cap_left;
01423 uint count = ge->cargo.Count();
01424
01425
01426
01427 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01428 SetBit(cargo_not_full, v->cargo_type);
01429 continue;
01430 }
01431
01432 if (cap > count) cap = count;
01433 if (_settings_game.order.gradual_loading) {
01434 cap = min(cap, load_amount);
01435 cap_left = min(cap_left, load_amount);
01436 }
01437 if (_settings_game.order.improved_load) {
01438
01439 cap = min((uint)cargo_left[v->cargo_type], cap);
01440 count = cargo_left[v->cargo_type];
01441 cargo_left[v->cargo_type] -= cap;
01442 }
01443
01444
01445 if (count >= (uint)cap_left) {
01446 SetBit(full_load_amount, v->cargo_type);
01447 } else {
01448 ClrBit(full_load_amount, v->cargo_type);
01449 }
01450
01451 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01452
01453
01454
01455
01456
01457
01458
01459
01460 completely_emptied = false;
01461 anything_loaded = true;
01462
01463 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01464
01465 st->time_since_load = 0;
01466 st->last_vehicle_type = v->type;
01467
01468 if (ge->cargo.Empty()) {
01469 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01470 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01471 }
01472
01473 unloading_time += cap;
01474
01475 dirty_vehicle = dirty_station = true;
01476 }
01477
01478 if (v->cargo.Count() >= v->cargo_cap) {
01479 SetBit(cargo_full, v->cargo_type);
01480 } else {
01481 SetBit(cargo_not_full, v->cargo_type);
01482 }
01483 }
01484
01485 if (anything_loaded || anything_unloaded) {
01486 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01487 }
01488
01489
01490 completely_emptied &= anything_unloaded;
01491
01492
01493
01494
01495
01496 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01497
01498 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01499 int cap_left = v->cargo_cap - v->cargo.Count();
01500 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01501 }
01502 }
01503
01504 if (!anything_unloaded) delete payment;
01505
01506 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01507 if (anything_loaded || anything_unloaded) {
01508 if (_settings_game.order.gradual_loading) {
01509
01510
01511 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01512
01513 unloading_time = gradual_loading_wait_time[front->type];
01514 }
01515
01516
01517 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01518 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01519 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01520 }
01521 } else {
01522 bool finished_loading = true;
01523 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01524 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01525
01526
01527 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01528 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01529 finished_loading = false;
01530 }
01531 } else if (cargo_not_full != 0) {
01532 finished_loading = false;
01533 }
01534 }
01535 unloading_time = 20;
01536
01537 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01538 }
01539
01540 if (front->type == VEH_TRAIN) {
01541
01542 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01543 if (overhang > 0) {
01544 unloading_time <<= 1;
01545 unloading_time += (overhang * unloading_time) / 8;
01546 }
01547 }
01548
01549
01550
01551
01552
01553
01554
01555 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01556 StringID percent_up_down = STR_NULL;
01557 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01558 if (front->fill_percent_te_id == INVALID_TE_ID) {
01559 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01560 } else {
01561 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01562 }
01563 }
01564
01565
01566 front->load_unload_ticks = max(1, unloading_time);
01567
01568 if (completely_emptied) {
01569 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01570 }
01571
01572 if (dirty_vehicle) {
01573 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01574 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01575 front->MarkDirty();
01576 }
01577 if (dirty_station) {
01578 st->MarkTilesDirty(true);
01579 SetWindowDirty(WC_STATION_VIEW, last_visited);
01580 }
01581 }
01582
01588 void LoadUnloadStation(Station *st)
01589 {
01590
01591 if (st->loading_vehicles.empty()) return;
01592
01593 Vehicle *last_loading = NULL;
01594 std::list<Vehicle *>::iterator iter;
01595
01596
01597 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01598 Vehicle *v = *iter;
01599
01600 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01601
01602 assert(v->load_unload_ticks != 0);
01603 if (--v->load_unload_ticks == 0) last_loading = v;
01604 }
01605
01606
01607
01608
01609
01610
01611
01612
01613 if (last_loading == NULL) return;
01614
01615 int cargo_left[NUM_CARGO];
01616
01617 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01618
01619 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01620 Vehicle *v = *iter;
01621 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01622 if (v == last_loading) break;
01623 }
01624
01625
01626 const Industry * const *isend = _cargo_delivery_destinations.End();
01627 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01628 TriggerIndustryProduction(*iid);
01629 }
01630 _cargo_delivery_destinations.Clear();
01631 }
01632
01636 void CompaniesMonthlyLoop()
01637 {
01638 CompaniesGenStatistics();
01639 if (_settings_game.economy.inflation) {
01640 AddInflation();
01641 RecomputePrices();
01642 }
01643 CompaniesPayInterest();
01644 HandleEconomyFluctuations();
01645 }
01646
01647 static void DoAcquireCompany(Company *c)
01648 {
01649 CompanyID ci = c->index;
01650
01651 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01652 cni->FillData(c, Company::Get(_current_company));
01653
01654 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01655 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01656 SetDParamStr(2, cni->company_name);
01657 SetDParamStr(3, cni->other_company_name);
01658 SetDParam(4, c->bankrupt_value);
01659 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01660 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01661 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01662
01663 ChangeOwnershipOfCompanyItems(ci, _current_company);
01664
01665 if (c->bankrupt_value == 0) {
01666 Company *owner = Company::Get(_current_company);
01667 owner->current_loan += c->current_loan;
01668 }
01669
01670 if (c->is_ai) AI::Stop(c->index);
01671
01672 DeleteCompanyWindows(ci);
01673 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01674 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01675 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01676 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01677
01678 delete c;
01679 }
01680
01681 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01682
01692 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01693 {
01694 CommandCost cost(EXPENSES_OTHER);
01695 CompanyID target_company = (CompanyID)p1;
01696 Company *c = Company::GetIfValid(target_company);
01697
01698
01699
01700 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01701
01702
01703 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01704
01705
01706 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01707
01708 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01709 if (!c->is_ai) return cost;
01710
01711 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01712 }
01713
01714
01715 cost.AddCost(CalculateCompanyValue(c) >> 2);
01716 if (flags & DC_EXEC) {
01717 OwnerByte *b = c->share_owners;
01718
01719 while (*b != COMPANY_SPECTATOR) b++;
01720 *b = _current_company;
01721
01722 for (int i = 0; c->share_owners[i] == _current_company;) {
01723 if (++i == 4) {
01724 c->bankrupt_value = 0;
01725 DoAcquireCompany(c);
01726 break;
01727 }
01728 }
01729 SetWindowDirty(WC_COMPANY, target_company);
01730 CompanyAdminUpdate(c);
01731 }
01732 return cost;
01733 }
01734
01744 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01745 {
01746 CompanyID target_company = (CompanyID)p1;
01747 Company *c = Company::GetIfValid(target_company);
01748
01749
01750 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01751
01752
01753
01754 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01755
01756
01757 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01758
01759
01760 Money cost = CalculateCompanyValue(c) >> 2;
01761 cost = -(cost - (cost >> 7));
01762
01763 if (flags & DC_EXEC) {
01764 OwnerByte *b = c->share_owners;
01765 while (*b != _current_company) b++;
01766 *b = COMPANY_SPECTATOR;
01767 SetWindowDirty(WC_COMPANY, target_company);
01768 CompanyAdminUpdate(c);
01769 }
01770 return CommandCost(EXPENSES_OTHER, cost);
01771 }
01772
01785 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01786 {
01787 CompanyID target_company = (CompanyID)p1;
01788 Company *c = Company::GetIfValid(target_company);
01789 if (c == NULL) return CMD_ERROR;
01790
01791
01792 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01793
01794
01795 if (!_networking && _local_company == c->index) return CMD_ERROR;
01796
01797
01798 if (target_company == _current_company) return CMD_ERROR;
01799
01800
01801 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01802
01803
01804 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01805
01806 if (flags & DC_EXEC) {
01807 DoAcquireCompany(c);
01808 }
01809 return cost;
01810 }