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00012 #include "stdafx.h"
00013 #include "clear_map.h"
00014 #include "industry.h"
00015 #include "station_map.h"
00016 #include "landscape.h"
00017 #include "window_gui.h"
00018 #include "tree_map.h"
00019 #include "viewport_func.h"
00020 #include "town.h"
00021 #include "blitter/factory.hpp"
00022 #include "tunnelbridge_map.h"
00023 #include "strings_func.h"
00024 #include "core/endian_func.hpp"
00025 #include "vehicle_base.h"
00026 #include "sound_func.h"
00027 #include "window_func.h"
00028 #include "company_base.h"
00029
00030 #include "widgets/smallmap_widget.h"
00031
00032 #include "table/strings.h"
00033
00034 static int _smallmap_industry_count;
00035 static int _smallmap_company_count;
00036
00037 static const int NUM_NO_COMPANY_ENTRIES = 4;
00038
00039 static const uint8 PC_ROUGH_LAND = 0x52;
00040 static const uint8 PC_GRASS_LAND = 0x54;
00041 static const uint8 PC_BARE_LAND = 0x37;
00042 static const uint8 PC_FIELDS = 0x25;
00043 static const uint8 PC_TREES = 0x57;
00044 static const uint8 PC_WATER = 0xCA;
00045
00047 #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00048
00050 #define MC(height) {0, STR_TINY_BLACK_HEIGHT, INVALID_INDUSTRYTYPE, height, INVALID_COMPANY, true, false, false}
00051
00053 #define MO(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, false}
00054
00056 #define MOEND() {0, 0, INVALID_INDUSTRYTYPE, 0, OWNER_NONE, true, true, false}
00057
00059 #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, true, false}
00060
00065 #define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, 0, INVALID_COMPANY, true, false, true}
00066
00068 struct LegendAndColour {
00069 uint8 colour;
00070 StringID legend;
00071 IndustryType type;
00072 uint8 height;
00073 CompanyID company;
00074 bool show_on_map;
00075 bool end;
00076 bool col_break;
00077 };
00078
00080 static LegendAndColour _legend_land_contours[] = {
00081
00082 MC(0),
00083 MC(4),
00084 MC(8),
00085 MC(12),
00086 MC(14),
00087
00088 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00089 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00090 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS),
00091 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00092 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_VEHICLES),
00093 MKEND()
00094 };
00095
00096 static const LegendAndColour _legend_vehicles[] = {
00097 MK(PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
00098 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_ROAD_VEHICLES),
00099 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SHIPS),
00100 MK(PC_WHITE, STR_SMALLMAP_LEGENDA_AIRCRAFT),
00101
00102 MS(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00103 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00104 MKEND()
00105 };
00106
00107 static const LegendAndColour _legend_routes[] = {
00108 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_ROADS),
00109 MK(PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
00110 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00111
00112 MS(PC_VERY_DARK_BROWN, STR_SMALLMAP_LEGENDA_RAILROAD_STATION),
00113 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
00114 MK(PC_YELLOW, STR_SMALLMAP_LEGENDA_BUS_STATION),
00115 MK(PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
00116 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_DOCK),
00117 MKEND()
00118 };
00119
00120 static const LegendAndColour _legend_vegetation[] = {
00121 MK(PC_ROUGH_LAND, STR_SMALLMAP_LEGENDA_ROUGH_LAND),
00122 MK(PC_GRASS_LAND, STR_SMALLMAP_LEGENDA_GRASS_LAND),
00123 MK(PC_BARE_LAND, STR_SMALLMAP_LEGENDA_BARE_LAND),
00124 MK(PC_FIELDS, STR_SMALLMAP_LEGENDA_FIELDS),
00125 MK(PC_TREES, STR_SMALLMAP_LEGENDA_TREES),
00126 MK(PC_GREEN, STR_SMALLMAP_LEGENDA_FOREST),
00127
00128 MS(PC_GREY, STR_SMALLMAP_LEGENDA_ROCKS),
00129 MK(PC_ORANGE, STR_SMALLMAP_LEGENDA_DESERT),
00130 MK(PC_LIGHT_BLUE, STR_SMALLMAP_LEGENDA_SNOW),
00131 MK(PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
00132 MK(PC_DARK_RED, STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES),
00133 MKEND()
00134 };
00135
00136 static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
00137 MO(PC_WATER, STR_SMALLMAP_LEGENDA_WATER),
00138 MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
00139 MO(PC_DARK_RED, STR_SMALLMAP_LEGENDA_TOWNS),
00140 MO(PC_DARK_GREY, STR_SMALLMAP_LEGENDA_INDUSTRIES),
00141
00142 MOEND(),
00143 };
00144
00145 #undef MK
00146 #undef MC
00147 #undef MS
00148 #undef MO
00149 #undef MOEND
00150 #undef MKEND
00151
00156 static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES + 1];
00158 static uint _industry_to_list_pos[NUM_INDUSTRYTYPES];
00160 static bool _smallmap_show_heightmap = false;
00162 static uint _company_to_list_pos[MAX_COMPANIES];
00163
00167 void BuildIndustriesLegend()
00168 {
00169 uint j = 0;
00170
00171
00172 for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
00173 IndustryType ind = _sorted_industry_types[i];
00174 const IndustrySpec *indsp = GetIndustrySpec(ind);
00175 if (indsp->enabled) {
00176 _legend_from_industries[j].legend = indsp->name;
00177 _legend_from_industries[j].colour = indsp->map_colour;
00178 _legend_from_industries[j].type = ind;
00179 _legend_from_industries[j].show_on_map = true;
00180 _legend_from_industries[j].col_break = false;
00181 _legend_from_industries[j].end = false;
00182
00183
00184 _industry_to_list_pos[ind] = j;
00185 j++;
00186 }
00187 }
00188
00189 _legend_from_industries[j].end = true;
00190
00191
00192 _smallmap_industry_count = j;
00193 }
00194
00195 static const LegendAndColour * const _legend_table[] = {
00196 _legend_land_contours,
00197 _legend_vehicles,
00198 _legend_from_industries,
00199 _legend_routes,
00200 _legend_vegetation,
00201 _legend_land_owners,
00202 };
00203
00204 #define MKCOLOUR(x) TO_LE32X(x)
00205
00206 #define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
00207 #define MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
00208 #define MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
00209 #define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
00210 #define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
00211
00212 #define MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
00213 #define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
00214
00215 #define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
00216 #define MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
00217 #define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
00218 #define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
00219
00221 static const uint32 _green_map_heights[] = {
00222 MKCOLOUR_XXXX(0x5A),
00223 MKCOLOUR_XYXY(0x5A, 0x5B),
00224 MKCOLOUR_XXXX(0x5B),
00225 MKCOLOUR_XYXY(0x5B, 0x5C),
00226 MKCOLOUR_XXXX(0x5C),
00227 MKCOLOUR_XYXY(0x5C, 0x5D),
00228 MKCOLOUR_XXXX(0x5D),
00229 MKCOLOUR_XYXY(0x5D, 0x5E),
00230 MKCOLOUR_XXXX(0x5E),
00231 MKCOLOUR_XYXY(0x5E, 0x5F),
00232 MKCOLOUR_XXXX(0x5F),
00233 MKCOLOUR_XYXY(0x5F, 0x1F),
00234 MKCOLOUR_XXXX(0x1F),
00235 MKCOLOUR_XYXY(0x1F, 0x27),
00236 MKCOLOUR_XXXX(0x27),
00237 MKCOLOUR_XXXX(0x27),
00238 };
00239 assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
00240
00242 static const uint32 _dark_green_map_heights[] = {
00243 MKCOLOUR_XXXX(0x60),
00244 MKCOLOUR_XYXY(0x60, 0x61),
00245 MKCOLOUR_XXXX(0x61),
00246 MKCOLOUR_XYXY(0x61, 0x62),
00247 MKCOLOUR_XXXX(0x62),
00248 MKCOLOUR_XYXY(0x62, 0x63),
00249 MKCOLOUR_XXXX(0x63),
00250 MKCOLOUR_XYXY(0x63, 0x64),
00251 MKCOLOUR_XXXX(0x64),
00252 MKCOLOUR_XYXY(0x64, 0x65),
00253 MKCOLOUR_XXXX(0x65),
00254 MKCOLOUR_XYXY(0x65, 0x66),
00255 MKCOLOUR_XXXX(0x66),
00256 MKCOLOUR_XYXY(0x66, 0x67),
00257 MKCOLOUR_XXXX(0x67),
00258 MKCOLOUR_XXXX(0x67),
00259 };
00260 assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
00261
00263 static const uint32 _violet_map_heights[] = {
00264 MKCOLOUR_XXXX(0x80),
00265 MKCOLOUR_XYXY(0x80, 0x81),
00266 MKCOLOUR_XXXX(0x81),
00267 MKCOLOUR_XYXY(0x81, 0x82),
00268 MKCOLOUR_XXXX(0x82),
00269 MKCOLOUR_XYXY(0x82, 0x83),
00270 MKCOLOUR_XXXX(0x83),
00271 MKCOLOUR_XYXY(0x83, 0x84),
00272 MKCOLOUR_XXXX(0x84),
00273 MKCOLOUR_XYXY(0x84, 0x85),
00274 MKCOLOUR_XXXX(0x85),
00275 MKCOLOUR_XYXY(0x85, 0x86),
00276 MKCOLOUR_XXXX(0x86),
00277 MKCOLOUR_XYXY(0x86, 0x87),
00278 MKCOLOUR_XXXX(0x87),
00279 MKCOLOUR_XXXX(0x87),
00280 };
00281 assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
00282
00284 struct SmallMapColourScheme {
00285 const uint32 *height_colours;
00286 uint32 default_colour;
00287 };
00288
00290 static const SmallMapColourScheme _heightmap_schemes[] = {
00291 {_green_map_heights, MKCOLOUR_XXXX(0x54)},
00292 {_dark_green_map_heights, MKCOLOUR_XXXX(0x62)},
00293 {_violet_map_heights, MKCOLOUR_XXXX(0x82)},
00294 };
00295
00299 void BuildLandLegend()
00300 {
00301 for (LegendAndColour *lc = _legend_land_contours; lc->legend == STR_TINY_BLACK_HEIGHT; lc++) {
00302 lc->colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].height_colours[lc->height];
00303 }
00304 }
00305
00309 void BuildOwnerLegend()
00310 {
00311 _legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
00312
00313 int i = NUM_NO_COMPANY_ENTRIES;
00314 const Company *c;
00315 FOR_ALL_COMPANIES(c) {
00316 _legend_land_owners[i].colour = _colour_gradient[c->colour][5];
00317 _legend_land_owners[i].company = c->index;
00318 _legend_land_owners[i].show_on_map = true;
00319 _legend_land_owners[i].col_break = false;
00320 _legend_land_owners[i].end = false;
00321 _company_to_list_pos[c->index] = i;
00322 i++;
00323 }
00324
00325
00326 _legend_land_owners[i].end = true;
00327
00328
00329 _smallmap_company_count = i;
00330 }
00331
00332 struct AndOr {
00333 uint32 mor;
00334 uint32 mand;
00335 };
00336
00337 static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
00338 {
00339 return (colour & mask->mand) | mask->mor;
00340 }
00341
00342
00344 static const AndOr _smallmap_contours_andor[] = {
00345 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00346 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00347 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00348 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00349 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00350 {MKCOLOUR_XXXX(PC_LIGHT_BLUE), MKCOLOUR_0000},
00351 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00352 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00353 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00354 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00355 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00356 {MKCOLOUR_0XX0(PC_GREY ), MKCOLOUR_F00F},
00357 };
00358
00360 static const AndOr _smallmap_vehicles_andor[] = {
00361 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00362 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00363 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00364 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00365 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00366 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00367 {MKCOLOUR_XXXX(PC_WATER ), MKCOLOUR_0000},
00368 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00369 {MKCOLOUR_XXXX(PC_DARK_RED ), MKCOLOUR_0000},
00370 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
00371 {MKCOLOUR_0XX0(PC_DARK_RED ), MKCOLOUR_F00F},
00372 {MKCOLOUR_0XX0(PC_BLACK ), MKCOLOUR_F00F},
00373 };
00374
00376 static const byte _tiletype_importance[] = {
00377 2,
00378 8,
00379 7,
00380 5,
00381 2,
00382 9,
00383 2,
00384 1,
00385 6,
00386 8,
00387 2,
00388 0,
00389 };
00390
00391
00392 static inline TileType GetEffectiveTileType(TileIndex tile)
00393 {
00394 TileType t = GetTileType(tile);
00395
00396 if (t == MP_TUNNELBRIDGE) {
00397 TransportType tt = GetTunnelBridgeTransportType(tile);
00398
00399 switch (tt) {
00400 case TRANSPORT_RAIL: t = MP_RAILWAY; break;
00401 case TRANSPORT_ROAD: t = MP_ROAD; break;
00402 default: t = MP_WATER; break;
00403 }
00404 }
00405 return t;
00406 }
00407
00414 static inline uint32 GetSmallMapContoursPixels(TileIndex tile, TileType t)
00415 {
00416 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00417 return ApplyMask(cs->height_colours[TileHeight(tile)], &_smallmap_contours_andor[t]);
00418 }
00419
00427 static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile, TileType t)
00428 {
00429 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00430 return ApplyMask(cs->default_colour, &_smallmap_vehicles_andor[t]);
00431 }
00432
00440 static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
00441 {
00442 if (t == MP_INDUSTRY) {
00443
00444 if (_legend_from_industries[_industry_to_list_pos[Industry::GetByTile(tile)->type]].show_on_map) {
00445 return GetIndustrySpec(Industry::GetByTile(tile)->type)->map_colour * 0x01010101;
00446 } else {
00447
00448 t = (IsTileOnWater(tile) ? MP_WATER : MP_CLEAR);
00449 }
00450 }
00451
00452 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00453 return ApplyMask(_smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour, &_smallmap_vehicles_andor[t]);
00454 }
00455
00463 static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
00464 {
00465 if (t == MP_STATION) {
00466 switch (GetStationType(tile)) {
00467 case STATION_RAIL: return MKCOLOUR_XXXX(PC_VERY_DARK_BROWN);
00468 case STATION_AIRPORT: return MKCOLOUR_XXXX(PC_RED);
00469 case STATION_TRUCK: return MKCOLOUR_XXXX(PC_ORANGE);
00470 case STATION_BUS: return MKCOLOUR_XXXX(PC_YELLOW);
00471 case STATION_DOCK: return MKCOLOUR_XXXX(PC_LIGHT_BLUE);
00472 default: return MKCOLOUR_FFFF;
00473 }
00474 } else if (t == MP_RAILWAY) {
00475 AndOr andor = {
00476 MKCOLOUR_0XX0(GetRailTypeInfo(GetRailType(tile))->map_colour),
00477 _smallmap_contours_andor[t].mand
00478 };
00479
00480 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00481 return ApplyMask(cs->default_colour, &andor);
00482 }
00483
00484
00485 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00486 return ApplyMask(cs->default_colour, &_smallmap_contours_andor[t]);
00487 }
00488
00489
00490 static const uint32 _vegetation_clear_bits[] = {
00491 MKCOLOUR_XXXX(PC_GRASS_LAND),
00492 MKCOLOUR_XXXX(PC_ROUGH_LAND),
00493 MKCOLOUR_XXXX(PC_GREY),
00494 MKCOLOUR_XXXX(PC_FIELDS),
00495 MKCOLOUR_XXXX(PC_LIGHT_BLUE),
00496 MKCOLOUR_XXXX(PC_ORANGE),
00497 MKCOLOUR_XXXX(PC_GRASS_LAND),
00498 MKCOLOUR_XXXX(PC_GRASS_LAND),
00499 };
00500
00508 static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
00509 {
00510 switch (t) {
00511 case MP_CLEAR:
00512 return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(PC_BARE_LAND) : _vegetation_clear_bits[GetClearGround(tile)];
00513
00514 case MP_INDUSTRY:
00515 return IsTileForestIndustry(tile) ? MKCOLOUR_XXXX(PC_GREEN) : MKCOLOUR_XXXX(PC_DARK_RED);
00516
00517 case MP_TREES:
00518 if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
00519 return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR_XYYX(PC_LIGHT_BLUE, PC_TREES) : MKCOLOUR_XYYX(PC_ORANGE, PC_TREES);
00520 }
00521 return MKCOLOUR_XYYX(PC_GRASS_LAND, PC_TREES);
00522
00523 default:
00524 return ApplyMask(MKCOLOUR_XXXX(PC_GRASS_LAND), &_smallmap_vehicles_andor[t]);
00525 }
00526 }
00527
00535 static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
00536 {
00537 Owner o;
00538
00539 switch (t) {
00540 case MP_INDUSTRY: return MKCOLOUR_XXXX(PC_DARK_GREY);
00541 case MP_HOUSE: return MKCOLOUR_XXXX(PC_DARK_RED);
00542 case MP_VOID: return MKCOLOUR_XXXX(PC_BLACK);
00543 default: o = GetTileOwner(tile); break;
00544
00545
00546
00547
00548 }
00549
00550 if ((o < MAX_COMPANIES && !_legend_land_owners[_company_to_list_pos[o]].show_on_map) || o == OWNER_NONE || o == OWNER_WATER) {
00551 if (t == MP_WATER) return MKCOLOUR_XXXX(PC_WATER);
00552 const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
00553 return _smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour;
00554 } else if (o == OWNER_TOWN) {
00555 return MKCOLOUR_XXXX(PC_DARK_RED);
00556 }
00557
00558 return MKCOLOUR_XXXX(_legend_land_owners[_company_to_list_pos[o]].colour);
00559 }
00560
00562 static const byte _vehicle_type_colours[6] = {
00563 PC_RED, PC_YELLOW, PC_LIGHT_BLUE, PC_WHITE, PC_BLACK, PC_RED
00564 };
00565
00566
00568 class SmallMapWindow : public Window {
00570 enum SmallMapType {
00571 SMT_CONTOUR,
00572 SMT_VEHICLES,
00573 SMT_INDUSTRY,
00574 SMT_ROUTES,
00575 SMT_VEGETATION,
00576 SMT_OWNER,
00577 };
00578
00580 enum ZoomLevelChange {
00581 ZLC_INITIALIZE,
00582 ZLC_ZOOM_OUT,
00583 ZLC_ZOOM_IN,
00584 };
00585
00586 static SmallMapType map_type;
00587 static bool show_towns;
00588
00589 static const uint LEGEND_BLOB_WIDTH = 8;
00590 static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2;
00591 uint min_number_of_fixed_rows;
00592 uint column_width;
00593
00594 int32 scroll_x;
00595 int32 scroll_y;
00596 int32 subscroll;
00597 int zoom;
00598
00599 static const uint8 FORCE_REFRESH_PERIOD = 0x1F;
00600 uint8 refresh;
00601
00602 inline Point SmallmapRemapCoords(int x, int y) const
00603 {
00604 Point pt;
00605 pt.x = (y - x) * 2;
00606 pt.y = y + x;
00607 return pt;
00608 }
00609
00616 inline Point RemapTile(int tile_x, int tile_y) const
00617 {
00618 int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
00619 int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
00620
00621 if (this->zoom == 1) return SmallmapRemapCoords(x_offset, y_offset);
00622
00623
00624 if (x_offset < 0) x_offset -= this->zoom - 1;
00625 if (y_offset < 0) y_offset -= this->zoom - 1;
00626
00627 return SmallmapRemapCoords(x_offset / this->zoom, y_offset / this->zoom);
00628 }
00629
00640 inline Point PixelToTile(int px, int py, int *sub, bool add_sub = true) const
00641 {
00642 if (add_sub) px += this->subscroll;
00643
00644
00645
00646 Point pt = {((py >> 1) - (px >> 2)) * this->zoom, ((py >> 1) + (px >> 2)) * this->zoom};
00647 px &= 3;
00648
00649 if (py & 1) {
00650 if (px < 2) {
00651 pt.x += this->zoom;
00652 px += 2;
00653 } else {
00654 pt.y += this->zoom;
00655 px -= 2;
00656 }
00657 }
00658
00659 *sub = px;
00660 return pt;
00661 }
00662
00672 Point ComputeScroll(int tx, int ty, int x, int y, int *sub)
00673 {
00674 assert(x >= 0 && y >= 0);
00675
00676 int new_sub;
00677 Point tile_xy = PixelToTile(x, y, &new_sub, false);
00678 tx -= tile_xy.x;
00679 ty -= tile_xy.y;
00680
00681 Point scroll;
00682 if (new_sub == 0) {
00683 *sub = 0;
00684 scroll.x = (tx + this->zoom) * TILE_SIZE;
00685 scroll.y = (ty - this->zoom) * TILE_SIZE;
00686 } else {
00687 *sub = 4 - new_sub;
00688 scroll.x = (tx + 2 * this->zoom) * TILE_SIZE;
00689 scroll.y = (ty - 2 * this->zoom) * TILE_SIZE;
00690 }
00691 return scroll;
00692 }
00693
00700 void SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
00701 {
00702 static const int zoomlevels[] = {1, 2, 4, 6, 8};
00703 static const int MIN_ZOOM_INDEX = 0;
00704 static const int MAX_ZOOM_INDEX = lengthof(zoomlevels) - 1;
00705
00706 int new_index, cur_index, sub;
00707 Point tile;
00708 switch (change) {
00709 case ZLC_INITIALIZE:
00710 cur_index = - 1;
00711 new_index = MIN_ZOOM_INDEX;
00712 break;
00713
00714 case ZLC_ZOOM_IN:
00715 case ZLC_ZOOM_OUT:
00716 for (cur_index = MIN_ZOOM_INDEX; cur_index <= MAX_ZOOM_INDEX; cur_index++) {
00717 if (this->zoom == zoomlevels[cur_index]) break;
00718 }
00719 assert(cur_index <= MAX_ZOOM_INDEX);
00720
00721 tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00722 new_index = Clamp(cur_index + ((change == ZLC_ZOOM_IN) ? -1 : 1), MIN_ZOOM_INDEX, MAX_ZOOM_INDEX);
00723 break;
00724
00725 default: NOT_REACHED();
00726 }
00727
00728 if (new_index != cur_index) {
00729 this->zoom = zoomlevels[new_index];
00730 if (cur_index >= 0) {
00731 Point new_tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
00732 this->SetNewScroll(this->scroll_x + (tile.x - new_tile.x) * TILE_SIZE,
00733 this->scroll_y + (tile.y - new_tile.y) * TILE_SIZE, sub);
00734 }
00735 this->SetWidgetDisabledState(WID_SM_ZOOM_IN, this->zoom == zoomlevels[MIN_ZOOM_INDEX]);
00736 this->SetWidgetDisabledState(WID_SM_ZOOM_OUT, this->zoom == zoomlevels[MAX_ZOOM_INDEX]);
00737 this->SetDirty();
00738 }
00739 }
00740
00746 inline uint32 GetTileColours(const TileArea &ta) const
00747 {
00748 int importance = 0;
00749 TileIndex tile = INVALID_TILE;
00750 TileType et = MP_VOID;
00751
00752 TILE_AREA_LOOP(ti, ta) {
00753 TileType ttype = GetEffectiveTileType(ti);
00754 if (_tiletype_importance[ttype] > importance) {
00755 importance = _tiletype_importance[ttype];
00756 tile = ti;
00757 et = ttype;
00758 }
00759 }
00760
00761 switch (this->map_type) {
00762 case SMT_CONTOUR:
00763 return GetSmallMapContoursPixels(tile, et);
00764
00765 case SMT_VEHICLES:
00766 return GetSmallMapVehiclesPixels(tile, et);
00767
00768 case SMT_INDUSTRY:
00769 return GetSmallMapIndustriesPixels(tile, et);
00770
00771 case SMT_ROUTES:
00772 return GetSmallMapRoutesPixels(tile, et);
00773
00774 case SMT_VEGETATION:
00775 return GetSmallMapVegetationPixels(tile, et);
00776
00777 case SMT_OWNER:
00778 return GetSmallMapOwnerPixels(tile, et);
00779
00780 default: NOT_REACHED();
00781 }
00782 }
00783
00798 void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const
00799 {
00800 void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
00801 uint min_xy = _settings_game.construction.freeform_edges ? 1 : 0;
00802
00803 do {
00804
00805 if (xc >= MapMaxX() || yc >= MapMaxY()) continue;
00806
00807
00808 if (dst < _screen.dst_ptr) continue;
00809 if (dst >= dst_ptr_abs_end) continue;
00810
00811
00812 TileArea ta;
00813 if (min_xy == 1 && (xc == 0 || yc == 0)) {
00814 if (this->zoom == 1) continue;
00815
00816 ta = TileArea(TileXY(max(min_xy, xc), max(min_xy, yc)), this->zoom - (xc == 0), this->zoom - (yc == 0));
00817 } else {
00818 ta = TileArea(TileXY(xc, yc), this->zoom, this->zoom);
00819 }
00820 ta.ClampToMap();
00821
00822 uint32 val = this->GetTileColours(ta);
00823 uint8 *val8 = (uint8 *)&val;
00824 int idx = max(0, -start_pos);
00825 for (int pos = max(0, start_pos); pos < end_pos; pos++) {
00826 blitter->SetPixel(dst, idx, 0, val8[idx]);
00827 idx++;
00828 }
00829
00830 } while (xc += this->zoom, yc += this->zoom, dst = blitter->MoveTo(dst, pitch, 0), --reps != 0);
00831 }
00832
00838 void DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
00839 {
00840 const Vehicle *v;
00841 FOR_ALL_VEHICLES(v) {
00842 if (v->type == VEH_EFFECT) continue;
00843 if (v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) continue;
00844
00845
00846 Point pt = this->RemapTile(v->x_pos / TILE_SIZE, v->y_pos / TILE_SIZE);
00847
00848 int y = pt.y - dpi->top;
00849 if (!IsInsideMM(y, 0, dpi->height)) continue;
00850
00851 bool skip = false;
00852 int x = pt.x - this->subscroll - 3 - dpi->left;
00853 if (x < 0) {
00854
00855
00856 if (++x != 0) continue;
00857 skip = true;
00858 } else if (x >= dpi->width - 1) {
00859
00860 if (x != dpi->width - 1) continue;
00861 skip = true;
00862 }
00863
00864
00865 byte colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : PC_WHITE;
00866
00867
00868 blitter->SetPixel(dpi->dst_ptr, x, y, colour);
00869 if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, colour);
00870 }
00871 }
00872
00877 void DrawTowns(const DrawPixelInfo *dpi) const
00878 {
00879 const Town *t;
00880 FOR_ALL_TOWNS(t) {
00881
00882 Point pt = this->RemapTile(TileX(t->xy), TileY(t->xy));
00883 int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);
00884 int y = pt.y;
00885
00886
00887 if (x + t->cache.sign.width_small > dpi->left &&
00888 x < dpi->left + dpi->width &&
00889 y + FONT_HEIGHT_SMALL > dpi->top &&
00890 y < dpi->top + dpi->height) {
00891
00892 SetDParam(0, t->index);
00893 DrawString(x, x + t->cache.sign.width_small, y, STR_SMALLMAP_TOWN);
00894 }
00895 }
00896 }
00897
00904 static inline void DrawVertMapIndicator(int x, int y, int y2)
00905 {
00906 GfxFillRect(x, y, x, y + 3, PC_VERY_LIGHT_YELLOW);
00907 GfxFillRect(x, y2 - 3, x, y2, PC_VERY_LIGHT_YELLOW);
00908 }
00909
00916 static inline void DrawHorizMapIndicator(int x, int x2, int y)
00917 {
00918 GfxFillRect(x, y, x + 3, y, PC_VERY_LIGHT_YELLOW);
00919 GfxFillRect(x2 - 3, y, x2, y, PC_VERY_LIGHT_YELLOW);
00920 }
00921
00925 void DrawMapIndicators() const
00926 {
00927
00928 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
00929
00930 Point tile = InverseRemapCoords(vp->virtual_left, vp->virtual_top);
00931 Point tl = this->RemapTile(tile.x >> 4, tile.y >> 4);
00932 tl.x -= this->subscroll;
00933
00934 tile = InverseRemapCoords(vp->virtual_left + vp->virtual_width, vp->virtual_top + vp->virtual_height);
00935 Point br = this->RemapTile(tile.x >> 4, tile.y >> 4);
00936 br.x -= this->subscroll;
00937
00938 SmallMapWindow::DrawVertMapIndicator(tl.x, tl.y, br.y);
00939 SmallMapWindow::DrawVertMapIndicator(br.x, tl.y, br.y);
00940
00941 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, tl.y);
00942 SmallMapWindow::DrawHorizMapIndicator(tl.x, br.x, br.y);
00943 }
00944
00956 void DrawSmallMap(DrawPixelInfo *dpi) const
00957 {
00958 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00959 DrawPixelInfo *old_dpi;
00960
00961 old_dpi = _cur_dpi;
00962 _cur_dpi = dpi;
00963
00964
00965 GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, PC_BLACK);
00966
00967
00968 int dx;
00969 Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
00970 int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
00971 int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
00972
00973 void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
00974 int x = - dx - 4;
00975 int y = 0;
00976
00977 for (;;) {
00978
00979 if (x >= -3) {
00980 if (x >= dpi->width) break;
00981
00982 int end_pos = min(dpi->width, x + 4);
00983 int reps = (dpi->height - y + 1) / 2;
00984 if (reps > 0) {
00985 this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter);
00986 }
00987 }
00988
00989 if (y == 0) {
00990 tile_y += this->zoom;
00991 y++;
00992 ptr = blitter->MoveTo(ptr, 0, 1);
00993 } else {
00994 tile_x -= this->zoom;
00995 y--;
00996 ptr = blitter->MoveTo(ptr, 0, -1);
00997 }
00998 ptr = blitter->MoveTo(ptr, 2, 0);
00999 x += 2;
01000 }
01001
01002
01003 if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) this->DrawVehicles(dpi, blitter);
01004
01005
01006 if (this->show_towns) this->DrawTowns(dpi);
01007
01008
01009 this->DrawMapIndicators();
01010
01011 _cur_dpi = old_dpi;
01012 }
01013
01017 void SetupWidgetData()
01018 {
01019 StringID legend_tooltip;
01020 StringID enable_all_tooltip;
01021 StringID disable_all_tooltip;
01022 int plane;
01023 switch (this->map_type) {
01024 case SMT_INDUSTRY:
01025 legend_tooltip = STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION;
01026 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES;
01027 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES;
01028 plane = 0;
01029 break;
01030
01031 case SMT_OWNER:
01032 legend_tooltip = STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION;
01033 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES;
01034 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES;
01035 plane = 0;
01036 break;
01037
01038 default:
01039 legend_tooltip = STR_NULL;
01040 enable_all_tooltip = STR_NULL;
01041 disable_all_tooltip = STR_NULL;
01042 plane = 1;
01043 break;
01044 }
01045
01046 this->GetWidget<NWidgetCore>(WID_SM_LEGEND)->SetDataTip(STR_NULL, legend_tooltip);
01047 this->GetWidget<NWidgetCore>(WID_SM_ENABLE_ALL)->SetDataTip(STR_SMALLMAP_ENABLE_ALL, enable_all_tooltip);
01048 this->GetWidget<NWidgetCore>(WID_SM_DISABLE_ALL)->SetDataTip(STR_SMALLMAP_DISABLE_ALL, disable_all_tooltip);
01049 this->GetWidget<NWidgetStacked>(WID_SM_SELECT_BUTTONS)->SetDisplayedPlane(plane);
01050 }
01051
01052 public:
01053 uint min_number_of_columns;
01054
01055 SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
01056 {
01057 this->InitNested(desc, window_number);
01058 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01059
01060 BuildLandLegend();
01061 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01062
01063 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01064
01065 this->SetupWidgetData();
01066
01067 this->SetZoomLevel(ZLC_INITIALIZE, NULL);
01068 this->SmallMapCenterOnCurrentPos();
01069 }
01070
01075 inline uint GetMinLegendWidth() const
01076 {
01077 return WD_FRAMERECT_LEFT + this->min_number_of_columns * this->column_width;
01078 }
01079
01084 inline uint GetNumberColumnsLegend(uint width) const
01085 {
01086 return width / this->column_width;
01087 }
01088
01094 uint GetLegendHeight(uint num_columns) const
01095 {
01096 uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), num_columns));
01097 return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
01098 }
01099
01100 virtual void SetStringParameters(int widget) const
01101 {
01102 switch (widget) {
01103 case WID_SM_CAPTION:
01104 SetDParam(0, STR_SMALLMAP_TYPE_CONTOURS + this->map_type);
01105 break;
01106 }
01107 }
01108
01109 virtual void OnInit()
01110 {
01111 uint min_width = 0;
01112 this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS;
01113 this->min_number_of_fixed_rows = 0;
01114 for (uint i = 0; i < lengthof(_legend_table); i++) {
01115 uint height = 0;
01116 uint num_columns = 1;
01117 for (const LegendAndColour *tbl = _legend_table[i]; !tbl->end; ++tbl) {
01118 StringID str;
01119 if (i == SMT_INDUSTRY) {
01120 SetDParam(0, tbl->legend);
01121 SetDParam(1, IndustryPool::MAX_SIZE);
01122 str = STR_SMALLMAP_INDUSTRY;
01123 } else if (i == SMT_OWNER) {
01124 if (tbl->company != INVALID_COMPANY) {
01125 if (!Company::IsValidID(tbl->company)) {
01126
01127 BuildOwnerLegend();
01128 this->OnInit();
01129 return;
01130 }
01131
01132 SetDParam(0, tbl->company);
01133 str = STR_SMALLMAP_COMPANY;
01134 } else {
01135 str = tbl->legend;
01136 }
01137 } else {
01138 if (tbl->col_break) {
01139 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01140 height = 0;
01141 num_columns++;
01142 }
01143 height++;
01144 str = tbl->legend;
01145 }
01146 min_width = max(GetStringBoundingBox(str).width, min_width);
01147 }
01148 this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
01149 this->min_number_of_columns = max(this->min_number_of_columns, num_columns);
01150 }
01151
01152
01153 this->column_width = min_width + LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01154 }
01155
01156 virtual void OnPaint()
01157 {
01158 if (this->map_type == SMT_OWNER) {
01159 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01160 if (tbl->company != INVALID_COMPANY && !Company::IsValidID(tbl->company)) {
01161
01162 BuildOwnerLegend();
01163 this->InvalidateData(1);
01164 break;
01165 }
01166 }
01167 }
01168
01169 this->DrawWidgets();
01170 }
01171
01172 virtual void DrawWidget(const Rect &r, int widget) const
01173 {
01174 switch (widget) {
01175 case WID_SM_MAP: {
01176 DrawPixelInfo new_dpi;
01177 if (!FillDrawPixelInfo(&new_dpi, r.left + 1, r.top + 1, r.right - r.left - 1, r.bottom - r.top - 1)) return;
01178 this->DrawSmallMap(&new_dpi);
01179 break;
01180 }
01181
01182 case WID_SM_LEGEND: {
01183 uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
01184 uint number_of_rows = max((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) ? CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns) : 0, this->min_number_of_fixed_rows);
01185 bool rtl = _current_text_dir == TD_RTL;
01186 uint y_org = r.top + WD_FRAMERECT_TOP;
01187 uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
01188 uint y = y_org;
01189 uint i = 0;
01190 uint row_height = FONT_HEIGHT_SMALL;
01191
01192 uint text_left = rtl ? 0 : LEGEND_BLOB_WIDTH + WD_FRAMERECT_LEFT;
01193 uint text_right = this->column_width - 1 - (rtl ? LEGEND_BLOB_WIDTH + WD_FRAMERECT_RIGHT : 0);
01194 uint blob_left = rtl ? this->column_width - 1 - LEGEND_BLOB_WIDTH : 0;
01195 uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
01196
01197 for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
01198 if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) && i++ >= number_of_rows)) {
01199
01200
01201 x += rtl ? -(int)this->column_width : this->column_width;
01202 y = y_org;
01203 i = 1;
01204 }
01205
01206 if (this->map_type == SMT_INDUSTRY) {
01207
01208
01209 SetDParam(0, tbl->legend);
01210 SetDParam(1, Industry::GetIndustryTypeCount(tbl->type));
01211 if (!tbl->show_on_map) {
01212
01213
01214 DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_GREY);
01215 } else {
01216 DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_BLACK);
01217 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01218 }
01219 } else if (this->map_type == SMT_OWNER && tbl->company != INVALID_COMPANY) {
01220 SetDParam(0, tbl->company);
01221 if (!tbl->show_on_map) {
01222
01223
01224 DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_GREY);
01225 } else {
01226 DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_BLACK);
01227 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01228 }
01229 } else {
01230 if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP);
01231
01232
01233 GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, PC_BLACK);
01234 DrawString(x + text_left, x + text_right, y, tbl->legend);
01235 }
01236 GfxFillRect(x + blob_left + 1, y + 2, x + blob_right - 1, y + row_height - 2, tbl->colour);
01237
01238 y += row_height;
01239 }
01240 }
01241 }
01242 }
01243
01248 void SwitchMapType(SmallMapType map_type)
01249 {
01250 this->RaiseWidget(this->map_type + WID_SM_CONTOUR);
01251 this->map_type = map_type;
01252 this->LowerWidget(this->map_type + WID_SM_CONTOUR);
01253
01254 this->SetupWidgetData();
01255
01256 this->SetDirty();
01257 }
01258
01259 virtual void OnClick(Point pt, int widget, int click_count)
01260 {
01261
01262 InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES);
01263
01264 switch (widget) {
01265 case WID_SM_MAP: {
01266
01267
01268
01269
01270
01271
01272
01273
01274 _left_button_clicked = false;
01275
01276 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01277 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
01278 int sub;
01279 pt = this->PixelToTile(pt.x - wid->pos_x, pt.y - wid->pos_y, &sub);
01280 pt = RemapCoords(this->scroll_x + pt.x * TILE_SIZE + this->zoom * (TILE_SIZE - sub * TILE_SIZE / 4),
01281 this->scroll_y + pt.y * TILE_SIZE + sub * this->zoom * TILE_SIZE / 4, 0);
01282
01283 w->viewport->follow_vehicle = INVALID_VEHICLE;
01284 w->viewport->dest_scrollpos_x = pt.x - (w->viewport->virtual_width >> 1);
01285 w->viewport->dest_scrollpos_y = pt.y - (w->viewport->virtual_height >> 1);
01286
01287 this->SetDirty();
01288 break;
01289 }
01290
01291 case WID_SM_ZOOM_IN:
01292 case WID_SM_ZOOM_OUT: {
01293 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01294 Point pt = {wid->current_x / 2, wid->current_y / 2};
01295 this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01296 SndPlayFx(SND_15_BEEP);
01297 break;
01298 }
01299
01300 case WID_SM_CONTOUR:
01301 case WID_SM_VEHICLES:
01302 case WID_SM_INDUSTRIES:
01303 case WID_SM_ROUTES:
01304 case WID_SM_VEGETATION:
01305 case WID_SM_OWNERS:
01306 this->SwitchMapType((SmallMapType)(widget - WID_SM_CONTOUR));
01307 SndPlayFx(SND_15_BEEP);
01308 break;
01309
01310 case WID_SM_CENTERMAP:
01311 this->SmallMapCenterOnCurrentPos();
01312 this->HandleButtonClick(WID_SM_CENTERMAP);
01313 SndPlayFx(SND_15_BEEP);
01314 break;
01315
01316 case WID_SM_TOGGLETOWNNAME:
01317 this->show_towns = !this->show_towns;
01318 this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
01319
01320 this->SetDirty();
01321 SndPlayFx(SND_15_BEEP);
01322 break;
01323
01324 case WID_SM_LEGEND:
01325 if (this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) {
01326 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_LEGEND);
01327 uint line = (pt.y - wi->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_SMALL;
01328 uint columns = this->GetNumberColumnsLegend(wi->current_x);
01329 uint number_of_rows = max(CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns), this->min_number_of_fixed_rows);
01330 if (line >= number_of_rows) break;
01331
01332 bool rtl = _current_text_dir == TD_RTL;
01333 int x = pt.x - wi->pos_x;
01334 if (rtl) x = wi->current_x - x;
01335 uint column = (x - WD_FRAMERECT_LEFT) / this->column_width;
01336
01337
01338 if (this->map_type == SMT_INDUSTRY) {
01339
01340 int industry_pos = (column * number_of_rows) + line;
01341 if (industry_pos < _smallmap_industry_count) {
01342 if (_ctrl_pressed) {
01343
01344 bool changes = false;
01345 for (int i = 0; i != _smallmap_industry_count; i++) {
01346 bool new_state = i == industry_pos;
01347 if (_legend_from_industries[i].show_on_map != new_state) {
01348 changes = true;
01349 _legend_from_industries[i].show_on_map = new_state;
01350 }
01351 }
01352 if (!changes) {
01353
01354 for (int i = 0; i != _smallmap_industry_count; i++) {
01355 _legend_from_industries[i].show_on_map = true;
01356 }
01357 }
01358 } else {
01359 _legend_from_industries[industry_pos].show_on_map = !_legend_from_industries[industry_pos].show_on_map;
01360 }
01361 }
01362 } else if (this->map_type == SMT_OWNER) {
01363
01364 int company_pos = (column * number_of_rows) + line;
01365 if (company_pos < NUM_NO_COMPANY_ENTRIES) break;
01366 if (company_pos < _smallmap_company_count) {
01367 if (_ctrl_pressed) {
01368
01369 bool changes = false;
01370 for (int i = NUM_NO_COMPANY_ENTRIES; i != _smallmap_company_count; i++) {
01371 bool new_state = i == company_pos;
01372 if (_legend_land_owners[i].show_on_map != new_state) {
01373 changes = true;
01374 _legend_land_owners[i].show_on_map = new_state;
01375 }
01376 }
01377 if (!changes) {
01378
01379 for (int i = NUM_NO_COMPANY_ENTRIES; i != _smallmap_company_count; i++) {
01380 _legend_land_owners[i].show_on_map = true;
01381 }
01382 }
01383 } else {
01384 _legend_land_owners[company_pos].show_on_map = !_legend_land_owners[company_pos].show_on_map;
01385 }
01386 }
01387 }
01388 this->SetDirty();
01389 }
01390 break;
01391
01392 case WID_SM_ENABLE_ALL:
01393 if (this->map_type == SMT_INDUSTRY) {
01394 for (int i = 0; i != _smallmap_industry_count; i++) {
01395 _legend_from_industries[i].show_on_map = true;
01396 }
01397 } else if (this->map_type == SMT_OWNER) {
01398 for (int i = NUM_NO_COMPANY_ENTRIES; i != _smallmap_company_count; i++) {
01399 _legend_land_owners[i].show_on_map = true;
01400 }
01401 }
01402 this->SetDirty();
01403 break;
01404
01405 case WID_SM_DISABLE_ALL:
01406 if (this->map_type == SMT_INDUSTRY) {
01407 for (int i = 0; i != _smallmap_industry_count; i++) {
01408 _legend_from_industries[i].show_on_map = false;
01409 }
01410 } else {
01411 for (int i = NUM_NO_COMPANY_ENTRIES; i != _smallmap_company_count; i++) {
01412 _legend_land_owners[i].show_on_map = false;
01413 }
01414 }
01415 this->SetDirty();
01416 break;
01417
01418 case WID_SM_SHOW_HEIGHT:
01419 _smallmap_show_heightmap = !_smallmap_show_heightmap;
01420 this->SetWidgetLoweredState(WID_SM_SHOW_HEIGHT, _smallmap_show_heightmap);
01421 this->SetDirty();
01422 break;
01423 }
01424 }
01425
01433 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01434 {
01435 if (!gui_scope) return;
01436 switch (data) {
01437 case 1:
01438
01439 this->ReInit();
01440 break;
01441
01442 case 0: {
01443 extern uint64 _displayed_industries;
01444 if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
01445
01446 for (int i = 0; i != _smallmap_industry_count; i++) {
01447 _legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].type);
01448 }
01449 break;
01450 }
01451
01452 default: NOT_REACHED();
01453 }
01454 this->SetDirty();
01455 }
01456
01457 virtual bool OnRightClick(Point pt, int widget)
01458 {
01459 if (widget != WID_SM_MAP || _scrolling_viewport) return false;
01460
01461 _scrolling_viewport = true;
01462 return true;
01463 }
01464
01465 virtual void OnMouseWheel(int wheel)
01466 {
01467 if (_settings_client.gui.scrollwheel_scrolling == 0) {
01468 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01469 int cursor_x = _cursor.pos.x - this->left - wid->pos_x;
01470 int cursor_y = _cursor.pos.y - this->top - wid->pos_y;
01471 if (IsInsideMM(cursor_x, 0, wid->current_x) && IsInsideMM(cursor_y, 0, wid->current_y)) {
01472 Point pt = {cursor_x, cursor_y};
01473 this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
01474 }
01475 }
01476 }
01477
01478 virtual void OnTick()
01479 {
01480
01481 if (--this->refresh != 0) return;
01482
01483 this->refresh = FORCE_REFRESH_PERIOD;
01484 this->SetDirty();
01485 }
01486
01494 void SetNewScroll(int sx, int sy, int sub)
01495 {
01496 const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01497 Point hv = InverseRemapCoords(wi->current_x * ZOOM_LVL_BASE * TILE_SIZE / 2, wi->current_y * ZOOM_LVL_BASE * TILE_SIZE / 2);
01498 hv.x *= this->zoom;
01499 hv.y *= this->zoom;
01500
01501 if (sx < -hv.x) {
01502 sx = -hv.x;
01503 sub = 0;
01504 }
01505 if (sx > (int)(MapMaxX() * TILE_SIZE) - hv.x) {
01506 sx = MapMaxX() * TILE_SIZE - hv.x;
01507 sub = 0;
01508 }
01509 if (sy < -hv.y) {
01510 sy = -hv.y;
01511 sub = 0;
01512 }
01513 if (sy > (int)(MapMaxY() * TILE_SIZE) - hv.y) {
01514 sy = MapMaxY() * TILE_SIZE - hv.y;
01515 sub = 0;
01516 }
01517
01518 this->scroll_x = sx;
01519 this->scroll_y = sy;
01520 this->subscroll = sub;
01521 }
01522
01523 virtual void OnScroll(Point delta)
01524 {
01525 _cursor.fix_at = true;
01526
01527
01528 int sub;
01529 Point pt = this->PixelToTile(delta.x, delta.y, &sub);
01530 this->SetNewScroll(this->scroll_x + pt.x * TILE_SIZE, this->scroll_y + pt.y * TILE_SIZE, sub);
01531
01532 this->SetDirty();
01533 }
01534
01535 void SmallMapCenterOnCurrentPos()
01536 {
01537 const ViewPort *vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport;
01538 Point pt = InverseRemapCoords(vp->virtual_left + vp->virtual_width / 2, vp->virtual_top + vp->virtual_height / 2);
01539
01540 int sub;
01541 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
01542 Point sxy = this->ComputeScroll(pt.x / TILE_SIZE, pt.y / TILE_SIZE, max(0, (int)wid->current_x / 2 - 2), wid->current_y / 2, &sub);
01543 this->SetNewScroll(sxy.x, sxy.y, sub);
01544 this->SetDirty();
01545 }
01546 };
01547
01548 SmallMapWindow::SmallMapType SmallMapWindow::map_type = SMT_CONTOUR;
01549 bool SmallMapWindow::show_towns = true;
01550
01559 class NWidgetSmallmapDisplay : public NWidgetContainer {
01560 const SmallMapWindow *smallmap_window;
01561 public:
01562 NWidgetSmallmapDisplay() : NWidgetContainer(NWID_VERTICAL)
01563 {
01564 this->smallmap_window = NULL;
01565 }
01566
01567 virtual void SetupSmallestSize(Window *w, bool init_array)
01568 {
01569 NWidgetBase *display = this->head;
01570 NWidgetBase *bar = display->next;
01571
01572 display->SetupSmallestSize(w, init_array);
01573 bar->SetupSmallestSize(w, init_array);
01574
01575 this->smallmap_window = dynamic_cast<SmallMapWindow *>(w);
01576 this->smallest_x = max(display->smallest_x, bar->smallest_x + smallmap_window->GetMinLegendWidth());
01577 this->smallest_y = display->smallest_y + max(bar->smallest_y, smallmap_window->GetLegendHeight(smallmap_window->min_number_of_columns));
01578 this->fill_x = max(display->fill_x, bar->fill_x);
01579 this->fill_y = (display->fill_y == 0 && bar->fill_y == 0) ? 0 : min(display->fill_y, bar->fill_y);
01580 this->resize_x = max(display->resize_x, bar->resize_x);
01581 this->resize_y = min(display->resize_y, bar->resize_y);
01582 }
01583
01584 virtual void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
01585 {
01586 this->pos_x = x;
01587 this->pos_y = y;
01588 this->current_x = given_width;
01589 this->current_y = given_height;
01590
01591 NWidgetBase *display = this->head;
01592 NWidgetBase *bar = display->next;
01593
01594 if (sizing == ST_SMALLEST) {
01595 this->smallest_x = given_width;
01596 this->smallest_y = given_height;
01597
01598 display->AssignSizePosition(ST_SMALLEST, x, y, display->smallest_x, display->smallest_y, rtl);
01599 bar->AssignSizePosition(ST_SMALLEST, x, y + display->smallest_y, bar->smallest_x, bar->smallest_y, rtl);
01600 }
01601
01602 uint bar_height = max(bar->smallest_y, this->smallmap_window->GetLegendHeight(this->smallmap_window->GetNumberColumnsLegend(given_width - bar->smallest_x)));
01603 uint display_height = given_height - bar_height;
01604 display->AssignSizePosition(ST_RESIZE, x, y, given_width, display_height, rtl);
01605 bar->AssignSizePosition(ST_RESIZE, x, y + display_height, given_width, bar_height, rtl);
01606 }
01607
01608 virtual NWidgetCore *GetWidgetFromPos(int x, int y)
01609 {
01610 if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
01611 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01612 NWidgetCore *widget = child_wid->GetWidgetFromPos(x, y);
01613 if (widget != NULL) return widget;
01614 }
01615 return NULL;
01616 }
01617
01618 virtual void Draw(const Window *w)
01619 {
01620 for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) child_wid->Draw(w);
01621 }
01622 };
01623
01625 static const NWidgetPart _nested_smallmap_display[] = {
01626 NWidget(WWT_PANEL, COLOUR_BROWN, WID_SM_MAP_BORDER),
01627 NWidget(WWT_INSET, COLOUR_BROWN, WID_SM_MAP), SetMinimalSize(346, 140), SetResize(1, 1), SetPadding(2, 2, 2, 2), EndContainer(),
01628 EndContainer(),
01629 };
01630
01632 static const NWidgetPart _nested_smallmap_bar[] = {
01633 NWidget(WWT_PANEL, COLOUR_BROWN),
01634 NWidget(NWID_HORIZONTAL),
01635 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SM_LEGEND), SetResize(1, 1),
01636 NWidget(NWID_VERTICAL),
01637
01638 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01639 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_IN),
01640 SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN), SetFill(1, 1),
01641 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_CENTERMAP),
01642 SetDataTip(SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER), SetFill(1, 1),
01643 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_CONTOUR),
01644 SetDataTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP), SetFill(1, 1),
01645 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEHICLES),
01646 SetDataTip(SPR_IMG_SHOW_VEHICLES, STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP), SetFill(1, 1),
01647 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_INDUSTRIES),
01648 SetDataTip(SPR_IMG_INDUSTRY, STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP), SetFill(1, 1),
01649 EndContainer(),
01650
01651 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01652 NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_ZOOM_OUT),
01653 SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT), SetFill(1, 1),
01654 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_TOGGLETOWNNAME),
01655 SetDataTip(SPR_IMG_TOWN, STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF), SetFill(1, 1),
01656 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_ROUTES),
01657 SetDataTip(SPR_IMG_SHOW_ROUTES, STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON), SetFill(1, 1),
01658 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEGETATION),
01659 SetDataTip(SPR_IMG_PLANTTREES, STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP), SetFill(1, 1),
01660 NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_OWNERS),
01661 SetDataTip(SPR_IMG_COMPANY_GENERAL, STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP), SetFill(1, 1),
01662 EndContainer(),
01663 NWidget(NWID_SPACER), SetResize(0, 1),
01664 EndContainer(),
01665 EndContainer(),
01666 EndContainer(),
01667 };
01668
01669 static NWidgetBase *SmallMapDisplay(int *biggest_index)
01670 {
01671 NWidgetContainer *map_display = new NWidgetSmallmapDisplay;
01672
01673 MakeNWidgets(_nested_smallmap_display, lengthof(_nested_smallmap_display), biggest_index, map_display);
01674 MakeNWidgets(_nested_smallmap_bar, lengthof(_nested_smallmap_bar), biggest_index, map_display);
01675 return map_display;
01676 }
01677
01678
01679 static const NWidgetPart _nested_smallmap_widgets[] = {
01680 NWidget(NWID_HORIZONTAL),
01681 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01682 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_SM_CAPTION), SetDataTip(STR_SMALLMAP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01683 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
01684 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
01685 EndContainer(),
01686 NWidgetFunction(SmallMapDisplay),
01687
01688 NWidget(NWID_HORIZONTAL),
01689 NWidget(WWT_PANEL, COLOUR_BROWN),
01690 NWidget(NWID_HORIZONTAL),
01691 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SM_SELECT_BUTTONS),
01692 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
01693 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_ENABLE_ALL), SetDataTip(STR_SMALLMAP_ENABLE_ALL, STR_NULL),
01694 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_SM_DISABLE_ALL), SetDataTip(STR_SMALLMAP_DISABLE_ALL, STR_NULL),
01695 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_SM_SHOW_HEIGHT), SetDataTip(STR_SMALLMAP_SHOW_HEIGHT, STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT),
01696 EndContainer(),
01697 NWidget(NWID_SPACER), SetFill(1, 1),
01698 EndContainer(),
01699 NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
01700 EndContainer(),
01701 EndContainer(),
01702 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
01703 EndContainer(),
01704 };
01705
01706 static const WindowDesc _smallmap_desc(
01707 WDP_AUTO, 446, 314,
01708 WC_SMALLMAP, WC_NONE,
01709 WDF_UNCLICK_BUTTONS,
01710 _nested_smallmap_widgets, lengthof(_nested_smallmap_widgets)
01711 );
01712
01716 void ShowSmallMap()
01717 {
01718 AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
01719 }
01720
01729 bool ScrollMainWindowTo(int x, int y, int z, bool instant)
01730 {
01731 bool res = ScrollWindowTo(x, y, z, FindWindowById(WC_MAIN_WINDOW, 0), instant);
01732
01733
01734
01735
01736
01737 if (res) return res;
01738
01739 SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
01740 if (w != NULL) w->SmallMapCenterOnCurrentPos();
01741
01742 return res;
01743 }