OpenGFX 0.3.4 (24 May 2011) --------------------------- - Feature: New arctic trees - Feature: New temperate trees - Feature / Fix: Reduce the size of the sand beaches in order to make less apparent a glitch with some coast corners (#2137) - Feature: Rework factory, improving esp. the transparent view and construction stages - Feature: Rework transparent view and building stages of the steel mill - Feature: [Makefile] Optionally use nml to generate (some) pnfo files - Feature: [Makefile] Allow source bundles in xz, zip, gzip and bzip2 format; use xz by default - Change: Temperate and arctic farms retouched - Change: Tricaro helicopter with new sprites (#2118) - Change: Company-colour version for the Darwin 300 (#2107) - Change: Rework rail vehicle alignment, using more Pikkas alignment - Change: [Makefile] Update to makefile r284 - Change: [Makefile] Prepare for using gimp's scripting capability in order to generate png files from their (layered) psd or xcf source files, saving potentially many repetitive tasks - Fix: Wrong, untranslated colour in some bridge GUI sprites (#2153) - Fix: Missing animation for headstocks of gold mine - Fix: An airport tile had erronously flashing pixels - Fix: One house had a ground tile displayed as construction stage - Fix: [Makefile] Clean the nfo and cnfo files related to the grfs we build - Fix: [Makefile] Having the nfo and not the cnfo file depend on source changes resulted in not everything being re-built when it needed to be re-built - Doc: Meaning of re-colour sprites - Doc: Tree sprites