00001 /* $Id: ai_gamesettings.hpp 15410 2009-02-08 12:25:13Z rubidium $ */ 00002 00005 #ifndef AI_GAMESETTINGS_HPP 00006 #define AI_GAMESETTINGS_HPP 00007 00008 #include "ai_object.hpp" 00009 #include "ai_vehicle.hpp" 00010 00031 class AIGameSettings : public AIObject { 00032 public: 00033 static const char *GetClassName() { return "AIGameSettings"; } 00034 00044 static bool IsValid(const char *setting); 00045 00057 static int32 GetValue(const char *setting); 00058 00064 static bool IsDisabledVehicleType(AIVehicle::VehicleType vehicle_type); 00065 }; 00066 00067 #endif /* AI_GAMESETTINGS_HPP */