ai_types.hpp

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00001 /* $Id: ai_types.hpp 16511 2009-06-03 18:55:45Z rubidium $ */
00002 
00074 #ifndef AI_TYPES_HPP
00075 #define AI_TYPES_HPP
00076 
00077 #include "../../core/overflowsafe_type.hpp"
00078 #include "../../company_type.h"
00079 
00080 /* Define all types here, so we don't have to include the whole _type.h maze */
00081 typedef uint BridgeType;     
00082 typedef byte CargoID;        
00083 class CommandCost;           
00084 typedef uint16 EngineID;     
00085 typedef uint16 GroupID;      
00086 typedef uint16 IndustryID;   
00087 typedef uint8 IndustryType;  
00088 typedef OverflowSafeInt64 Money; 
00089 typedef uint16 SignID;       
00090 typedef uint16 StationID;    
00091 typedef uint16 StringID;     
00092 typedef uint32 TileIndex;    
00093 typedef uint16 TownID;       
00094 typedef uint16 VehicleID;    
00095 typedef uint16 WaypointID;   
00096 
00097 /* Types we defined ourself, as the OpenTTD core doesn't have them (yet) */
00098 typedef uint AIErrorType;    
00099 typedef BridgeType BridgeID; 
00100 typedef uint16 SubsidyID;    
00101 
00102 #ifndef _SQUIRREL_H_
00103 /* Life becomes easier when we can tell about a function it needs the VM, but
00104  *  without really including 'squirrel.h'. */
00105 typedef struct SQVM *HSQUIRRELVM;  
00106 typedef int SQInteger;             
00107 typedef struct SQObject HSQOBJECT; 
00108 #endif
00109 
00110 #endif /* AI_TYPES_HPP */

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