#include <ai_vehicle.hpp>
Public Types | |
enum | ErrorMessages { ERR_VEHICLE_BASE = AIError::ERR_CAT_VEHICLE << AIError::ERR_CAT_BIT_SIZE, ERR_VEHICLE_TOO_MANY, ERR_VEHICLE_NOT_AVAILABLE, ERR_VEHICLE_BUILD_DISABLED, ERR_VEHICLE_WRONG_DEPOT, ERR_VEHICLE_CANNOT_SEND_TO_DEPOT, ERR_VEHICLE_CANNOT_START_STOP, ERR_VEHICLE_CANNOT_TURN, ERR_VEHICLE_CANNOT_REFIT, ERR_VEHICLE_IS_DESTROYED, ERR_VEHICLE_NOT_IN_DEPOT, ERR_VEHICLE_IN_FLIGHT, ERR_VEHCILE_NO_POWER } |
All vehicle related error messages. More... | |
enum | VehicleType { VT_RAIL, VT_ROAD, VT_WATER, VT_AIR, VT_INVALID = 0xFF } |
The type of a vehicle available in the game. More... | |
enum | VehicleState { VS_RUNNING, VS_STOPPED, VS_IN_DEPOT, VS_AT_STATION, VS_BROKEN, VS_CRASHED, VS_INVALID = 0xFF } |
The different states a vehicle can be in. More... | |
Static Public Member Functions | |
static const char * | GetClassName () |
static bool | IsValidVehicle (VehicleID vehicle_id) |
Checks whether the given vehicle is valid and owned by you. | |
static int32 | GetNumWagons (VehicleID vehicle_id) |
Get the number of wagons a vehicle has. | |
static bool | SetName (VehicleID vehicle_id, const char *name) |
Set the name of a vehicle. | |
static char * | GetName (VehicleID vehicle_id) |
Get the name of a vehicle. | |
static TileIndex | GetLocation (VehicleID vehicle_id) |
Get the current location of a vehicle. | |
static EngineID | GetEngineType (VehicleID vehicle_id) |
Get the engine-type of a vehicle. | |
static EngineID | GetWagonEngineType (VehicleID vehicle_id, int wagon) |
Get the engine-type of a wagon. | |
static int32 | GetUnitNumber (VehicleID vehicle_id) |
Get the unitnumber of a vehicle. | |
static int32 | GetAge (VehicleID vehicle_id) |
Get the current age of a vehicle. | |
static int32 | GetWagonAge (VehicleID vehicle_id, int wagon) |
Get the current age of a second (or third, etc. | |
static int32 | GetMaxAge (VehicleID vehicle_id) |
Get the maximum age of a vehicle. | |
static int32 | GetAgeLeft (VehicleID vehicle_id) |
Get the age a vehicle has left (maximum - current). | |
static int32 | GetCurrentSpeed (VehicleID vehicle_id) |
Get the current speed of a vehicle. | |
static VehicleState | GetState (VehicleID vehicle_id) |
Get the current state of a vehicle. | |
static Money | GetRunningCost (VehicleID vehicle_id) |
Get the running cost of this vehicle. | |
static Money | GetProfitThisYear (VehicleID vehicle_id) |
Get the current profit of a vehicle. | |
static Money | GetProfitLastYear (VehicleID vehicle_id) |
Get the profit of last year of a vehicle. | |
static Money | GetCurrentValue (VehicleID vehicle_id) |
Get the current value of a vehicle. | |
static AIVehicle::VehicleType | GetVehicleType (VehicleID vehicle_id) |
Get the type of vehicle. | |
static AIRoad::RoadType | GetRoadType (VehicleID vehicle_id) |
Get the RoadType of the vehicle. | |
static bool | IsInDepot (VehicleID vehicle_id) |
Check if a vehicle is in a depot. | |
static bool | IsStoppedInDepot (VehicleID vehicle_id) |
Check if a vehicle is in a depot and stopped. | |
static VehicleID | BuildVehicle (TileIndex depot, EngineID engine_id) |
Builds a vehicle with the given engine at the given depot. | |
static VehicleID | CloneVehicle (TileIndex depot, VehicleID vehicle_id, bool share_orders) |
Clones a vehicle at the given depot, copying or cloning it's orders. | |
static bool | MoveWagon (VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon) |
Move a wagon after another wagon. | |
static bool | MoveWagonChain (VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon) |
Move a chain of wagons after another wagon. | |
static int | GetRefitCapacity (VehicleID vehicle_id, CargoID cargo) |
Gets the capacity of the given vehicle when refited to the given cargo type. | |
static bool | RefitVehicle (VehicleID vehicle_id, CargoID cargo) |
Refits a vehicle to the given cargo type. | |
static bool | SellVehicle (VehicleID vehicle_id) |
Sells the given vehicle. | |
static bool | SellWagon (VehicleID vehicle_id, int wagon) |
Sells the given wagon from the vehicle. | |
static bool | SellWagonChain (VehicleID vehicle_id, int wagon) |
Sells all wagons from the vehicle starting from a given position. | |
static bool | SendVehicleToDepot (VehicleID vehicle_id) |
Sends the given vehicle to a depot. | |
static bool | SendVehicleToDepotForServicing (VehicleID vehicle_id) |
Sends the given vehicle to a depot for servicing. | |
static bool | StartStopVehicle (VehicleID vehicle_id) |
Starts or stops the given vehicle depending on the current state. | |
static bool | SkipToVehicleOrder (VehicleID vehicle_id, AIOrder::OrderPosition order_position) |
Skips the current order of the given vehicle. | |
static bool | ReverseVehicle (VehicleID vehicle_id) |
Turn the given vehicle so it'll drive the other way. | |
static int32 | GetCapacity (VehicleID vehicle_id, CargoID cargo) |
Get the maximum amount of a specific cargo the given vehicle can transport. | |
static int | GetLength (VehicleID vehicle_id) |
Get the length of a the total vehicle in 1/16's of a tile. | |
static int32 | GetCargoLoad (VehicleID vehicle_id, CargoID cargo) |
Get the amount of a specific cargo the given vehicle transports. | |
static GroupID | GetGroupID (VehicleID vehicle_id) |
Get the group of a given vehicle. | |
static bool | IsArticulated (VehicleID vehicle_id) |
Check if the vehicle is articulated. | |
static bool | HasSharedOrders (VehicleID vehicle_id) |
Check if the vehicle has shared orders. | |
Static Private Member Functions | |
static bool | _SellWagonInternal (VehicleID vehicle_id, int wagon, bool sell_attached_wagons) |
Internal function used by SellWagon(Chain). | |
static bool | _MoveWagonInternal (VehicleID source_vehicle_id, int source_wagon, bool move_attached_wagons, int dest_vehicle_id, int dest_wagon) |
Internal function used by MoveWagon(Chain). |
Definition at line 16 of file ai_vehicle.hpp.
All vehicle related error messages.
Definition at line 23 of file ai_vehicle.hpp.
The type of a vehicle available in the game.
Trams for example are road vehicles, as maglev is a rail vehicle.
VT_RAIL | Rail type vehicle. |
VT_ROAD | Road type vehicle (bus / truck). |
VT_WATER | Water type vehicle. |
VT_AIR | Air type vehicle. |
VT_INVALID | Invalid vehicle type. |
Definition at line 69 of file ai_vehicle.hpp.
The different states a vehicle can be in.
Definition at line 85 of file ai_vehicle.hpp.
bool AIVehicle::IsValidVehicle | ( | VehicleID | vehicle_id | ) | [static] |
Checks whether the given vehicle is valid and owned by you.
vehicle_id | The vehicle to check. |
Definition at line 20 of file ai_vehicle.cpp.
References IsFreeWagon(), and IsValidVehicleID().
Referenced by _MoveWagonInternal(), _SellWagonInternal(), AIStationList_Vehicle::AIStationList_Vehicle(), AIVehicleList_SharedOrders::AIVehicleList_SharedOrders(), AIWaypointList_Vehicle::AIWaypointList_Vehicle(), AIOrder::AppendConditionalOrder(), AIOrder::AppendOrder(), CloneVehicle(), AIOrder::CopyOrders(), GetAge(), GetAgeLeft(), GetCapacity(), GetCargoLoad(), GetCurrentSpeed(), GetCurrentValue(), GetEngineType(), GetGroupID(), GetLength(), GetLocation(), GetMaxAge(), GetName(), GetNumWagons(), AIOrder::GetOrderCount(), GetProfitLastYear(), GetProfitThisYear(), GetRefitCapacity(), GetRoadType(), GetRunningCost(), GetState(), GetUnitNumber(), GetVehicleType(), GetWagonAge(), GetWagonEngineType(), HasSharedOrders(), AIOrder::InsertConditionalOrder(), AIOrder::InsertOrder(), IsArticulated(), AIOrder::IsCurrentOrderPartOfOrderList(), IsInDepot(), IsStoppedInDepot(), AIOrder::IsValidVehicleOrder(), AIGroup::MoveVehicle(), RefitVehicle(), AIOrder::ResolveOrderPosition(), ReverseVehicle(), SellVehicle(), SendVehicleToDepot(), SendVehicleToDepotForServicing(), SetName(), AIOrder::ShareOrders(), StartStopVehicle(), and AIOrder::UnshareOrders().
int32 AIVehicle::GetNumWagons | ( | VehicleID | vehicle_id | ) | [static] |
Get the number of wagons a vehicle has.
vehicle_id | The vehicle to get the number of wagons from. |
Definition at line 27 of file ai_vehicle.cpp.
References GetNextUnit(), and IsValidVehicle().
Referenced by _MoveWagonInternal(), _SellWagonInternal(), GetWagonAge(), and GetWagonEngineType().
bool AIVehicle::SetName | ( | VehicleID | vehicle_id, | |
const char * | name | |||
) | [static] |
Set the name of a vehicle.
vehicle_id | The vehicle to set the name for. | |
name | The name for the vehicle. |
'name' must have at least one character.
'name' must have at most 30 characters.
AIError::ERR_NAME_IS_NOT_UNIQUE |
Definition at line 210 of file ai_vehicle.cpp.
References CMD_RENAME_VEHICLE, AIObject::DoCommand(), EnforcePrecondition, EnforcePreconditionCustomError, AIError::ERR_PRECONDITION_STRING_TOO_LONG, IsValidVehicle(), MAX_LENGTH_VEHICLE_NAME_BYTES, and StrEmpty().
char * AIVehicle::GetName | ( | VehicleID | vehicle_id | ) | [static] |
Get the name of a vehicle.
vehicle_id | The vehicle to get the name of. |
Definition at line 259 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the current location of a vehicle.
vehicle_id | The vehicle to get the location of. |
Definition at line 219 of file ai_vehicle.cpp.
References Clamp(), INVALID_TILE, IsValidVehicle(), MapSizeX(), MapSizeY(), TILE_SIZE, and TileXY().
Get the engine-type of a vehicle.
vehicle_id | The vehicle to get the engine-type of. |
Definition at line 233 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the engine-type of a wagon.
vehicle_id | The vehicle to get the engine-type of. | |
wagon | The wagon in the vehicle to get the engine-type of. |
wagon < GetNumWagons(vehicle_id).
Definition at line 240 of file ai_vehicle.cpp.
References GetNextUnit(), GetNumWagons(), and IsValidVehicle().
int32 AIVehicle::GetUnitNumber | ( | VehicleID | vehicle_id | ) | [static] |
Get the unitnumber of a vehicle.
vehicle_id | The vehicle to get the unitnumber of. |
Definition at line 252 of file ai_vehicle.cpp.
References IsValidVehicle().
int32 AIVehicle::GetAge | ( | VehicleID | vehicle_id | ) | [static] |
Get the current age of a vehicle.
vehicle_id | The vehicle to get the age of. |
Definition at line 271 of file ai_vehicle.cpp.
References IsValidVehicle().
int32 AIVehicle::GetWagonAge | ( | VehicleID | vehicle_id, | |
int | wagon | |||
) | [static] |
Get the current age of a second (or third, etc.
) engine in a train vehicle.
vehicle_id | The vehicle to get the age of. | |
wagon | The wagon in the vehicle to get the age of. |
wagon < GetNumWagons(vehicle_id).
Definition at line 278 of file ai_vehicle.cpp.
References GetNextUnit(), GetNumWagons(), and IsValidVehicle().
int32 AIVehicle::GetMaxAge | ( | VehicleID | vehicle_id | ) | [static] |
Get the maximum age of a vehicle.
vehicle_id | The vehicle to get the age of. |
Definition at line 290 of file ai_vehicle.cpp.
References IsValidVehicle().
int32 AIVehicle::GetAgeLeft | ( | VehicleID | vehicle_id | ) | [static] |
Get the age a vehicle has left (maximum - current).
vehicle_id | The vehicle to get the age of. |
Definition at line 297 of file ai_vehicle.cpp.
References IsValidVehicle().
int32 AIVehicle::GetCurrentSpeed | ( | VehicleID | vehicle_id | ) | [static] |
Get the current speed of a vehicle.
vehicle_id | The vehicle to get the age of. |
Definition at line 304 of file ai_vehicle.cpp.
References IsValidVehicle().
AIVehicle::VehicleState AIVehicle::GetState | ( | VehicleID | vehicle_id | ) | [static] |
Get the current state of a vehicle.
vehicle_id | The vehicle to get the state of. |
Definition at line 311 of file ai_vehicle.cpp.
References IsValidVehicle(), VS_AT_STATION, VS_BROKEN, VS_CRASHED, VS_IN_DEPOT, VS_INVALID, VS_RUNNING, and VS_STOPPED.
Get the running cost of this vehicle.
vehicle_id | The vehicle to get the age of. |
This is not equal to AIEngine::GetRunningCost for Trains, because wagons and second engines can add up in the calculation too.
Definition at line 326 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the current profit of a vehicle.
vehicle_id | The vehicle to get the profit of. |
Definition at line 333 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the profit of last year of a vehicle.
vehicle_id | The vehicle to get the profit of. |
Definition at line 340 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the current value of a vehicle.
vehicle_id | The vehicle to get the value of. |
Definition at line 347 of file ai_vehicle.cpp.
References IsValidVehicle().
AIVehicle::VehicleType AIVehicle::GetVehicleType | ( | VehicleID | vehicle_id | ) | [static] |
Get the type of vehicle.
vehicle_id | The vehicle to get the type of. |
Definition at line 354 of file ai_vehicle.cpp.
References IsValidVehicle(), VT_AIR, VT_INVALID, VT_RAIL, VT_ROAD, and VT_WATER.
Referenced by GetRoadType(), and IsArticulated().
AIRoad::RoadType AIVehicle::GetRoadType | ( | VehicleID | vehicle_id | ) | [static] |
Get the RoadType of the vehicle.
vehicle_id | The vehicle to get the RoadType of. |
GetVehicleType(vehicle_id) == VT_ROAD.
Definition at line 367 of file ai_vehicle.cpp.
References GetVehicleType(), IsValidVehicle(), AIRoad::ROADTYPE_INVALID, and VT_ROAD.
bool AIVehicle::IsInDepot | ( | VehicleID | vehicle_id | ) | [static] |
Check if a vehicle is in a depot.
vehicle_id | The vehicle to check. |
Definition at line 170 of file ai_vehicle.cpp.
References IsValidVehicle().
bool AIVehicle::IsStoppedInDepot | ( | VehicleID | vehicle_id | ) | [static] |
Check if a vehicle is in a depot and stopped.
vehicle_id | The vehicle to check. |
Definition at line 176 of file ai_vehicle.cpp.
References IsValidVehicle().
Builds a vehicle with the given engine at the given depot.
depot | The depot where the vehicle will be build. | |
engine_id | The engine to use for this vehicle. |
IsValidEngine(engine_id).
AIVehicle::ERR_VEHICLE_TOO_MANY | ||
AIVehicle::ERR_VEHICLE_BUILD_DISABLED | ||
AIVehicle::ERR_VEHICLE_WRONG_DEPOT |
Definition at line 58 of file ai_vehicle.cpp.
References AIObject::DoCommand(), EnforcePrecondition, EnforcePreconditionCustomError, ERR_VEHICLE_BUILD_DISABLED, AIGameSettings::IsDisabledVehicleType(), and AIEngine::IsValidEngine().
VehicleID AIVehicle::CloneVehicle | ( | TileIndex | depot, | |
VehicleID | vehicle_id, | |||
bool | share_orders | |||
) | [static] |
Clones a vehicle at the given depot, copying or cloning it's orders.
depot | The depot where the vehicle will be build. | |
vehicle_id | The vehicle to use as example for the new vehicle. | |
share_orders | Should the orders be copied or shared? |
IsValidVehicle(vehicle_id).
AIVehicle::ERR_VEHICLE_TOO_MANY | ||
AIVehicle::ERR_VEHICLE_BUILD_DISABLED | ||
AIVehicle::ERR_VEHICLE_WRONG_DEPOT |
Definition at line 72 of file ai_vehicle.cpp.
References CMD_CLONE_VEHICLE, AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
bool AIVehicle::MoveWagon | ( | VehicleID | source_vehicle_id, | |
int | source_wagon, | |||
int | dest_vehicle_id, | |||
int | dest_wagon | |||
) | [static] |
Move a wagon after another wagon.
source_vehicle_id | The vehicle to move a wagon away from. | |
source_wagon | The wagon in source_vehicle to move. | |
dest_vehicle_id | The vehicle to move the wagon to, or -1 to create a new vehicle. | |
dest_wagon | The wagon in dest_vehicle to place source_wagon after. |
source_wagon < GetNumWagons(source_vehicle_id).
dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
GetVehicleType(source_vehicle_id) == VT_RAIL.
dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
Definition at line 100 of file ai_vehicle.cpp.
References _MoveWagonInternal().
bool AIVehicle::MoveWagonChain | ( | VehicleID | source_vehicle_id, | |
int | source_wagon, | |||
int | dest_vehicle_id, | |||
int | dest_wagon | |||
) | [static] |
Move a chain of wagons after another wagon.
source_vehicle_id | The vehicle to move a wagon away from. | |
source_wagon | The first wagon in source_vehicle to move. | |
dest_vehicle_id | The vehicle to move the wagons to, or -1 to create a new vehicle. | |
dest_wagon | The wagon in dest_vehicle to place source_wagon and following wagons after. |
source_wagon < GetNumWagons(source_vehicle_id).
dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
GetVehicleType(source_vehicle_id) == VT_RAIL.
dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
Definition at line 105 of file ai_vehicle.cpp.
References _MoveWagonInternal().
Gets the capacity of the given vehicle when refited to the given cargo type.
vehicle_id | The vehicle to refit. | |
cargo | The cargo to refit to. |
AICargo::IsValidCargo(cargo).
You must own the vehicle.
The vehicle must be stopped in the depot.
Definition at line 110 of file ai_vehicle.cpp.
References CmdSucceeded(), DC_QUERY_COST, AIObject::DoCommand(), AICargo::IsValidCargo(), and IsValidVehicle().
Refits a vehicle to the given cargo type.
vehicle_id | The vehicle to refit. | |
cargo | The cargo to refit to. |
AICargo::IsValidCargo(cargo).
You must own the vehicle.
The vehicle must be stopped in the depot.
AIVehicle::ERR_VEHICLE_CANNOT_REFIT | ||
AIVehicle::ERR_VEHICLE_IS_DESTROYED | ||
AIVehicle::ERR_VEHICLE_NOT_IN_DEPOT |
Definition at line 119 of file ai_vehicle.cpp.
References AIObject::DoCommand(), EnforcePrecondition, AICargo::IsValidCargo(), and IsValidVehicle().
bool AIVehicle::SellVehicle | ( | VehicleID | vehicle_id | ) | [static] |
Sells the given vehicle.
vehicle_id | The vehicle to sell. |
You must own the vehicle.
The vehicle must be stopped in the depot.
Definition at line 127 of file ai_vehicle.cpp.
References AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
bool AIVehicle::SellWagon | ( | VehicleID | vehicle_id, | |
int | wagon | |||
) | [static] |
Sells the given wagon from the vehicle.
vehicle_id | The vehicle to sell a wagon from. | |
wagon | The wagon to sell. |
wagon < GetNumWagons(vehicle_id).
You must own the vehicle.
The vehicle must be stopped in the depot.
Definition at line 146 of file ai_vehicle.cpp.
References _SellWagonInternal().
bool AIVehicle::SellWagonChain | ( | VehicleID | vehicle_id, | |
int | wagon | |||
) | [static] |
Sells all wagons from the vehicle starting from a given position.
vehicle_id | The vehicle to sell a wagon from. | |
wagon | The wagon to sell. |
wagon < GetNumWagons(vehicle_id).
You must own the vehicle.
The vehicle must be stopped in the depot.
Definition at line 151 of file ai_vehicle.cpp.
References _SellWagonInternal().
bool AIVehicle::SendVehicleToDepot | ( | VehicleID | vehicle_id | ) | [static] |
Sends the given vehicle to a depot.
If the vehicle has already been sent to a depot it continues with its normal orders instead.
vehicle_id | The vehicle to send to a depot. |
AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT |
Definition at line 156 of file ai_vehicle.cpp.
References AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
bool AIVehicle::SendVehicleToDepotForServicing | ( | VehicleID | vehicle_id | ) | [static] |
Sends the given vehicle to a depot for servicing.
If the vehicle has already been sent to a depot it continues with its normal orders instead.
vehicle_id | The vehicle to send to a depot for servicing. |
AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT |
Definition at line 163 of file ai_vehicle.cpp.
References DEPOT_SERVICE, AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
bool AIVehicle::StartStopVehicle | ( | VehicleID | vehicle_id | ) | [static] |
Starts or stops the given vehicle depending on the current state.
vehicle_id | The vehicle to start/stop. |
AIVehicle::ERR_VEHICLE_CANNOT_START_STOP | ||
(For | aircraft only): AIVehicle::ERR_VEHICLE_IN_FLIGHT | |
(For | trains only): AIVehicle::ERR_VEHICLE_NO_POWER |
Definition at line 182 of file ai_vehicle.cpp.
References CMD_START_STOP_VEHICLE, AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
bool AIVehicle::SkipToVehicleOrder | ( | VehicleID | vehicle_id, | |
AIOrder::OrderPosition | order_position | |||
) | [static] |
Skips the current order of the given vehicle.
vehicle_id | The vehicle to skip the order for. | |
order_position | The selected order to which we want to skip. |
Definition at line 189 of file ai_vehicle.cpp.
References CMD_SKIP_TO_ORDER, AIObject::DoCommand(), EnforcePrecondition, AIOrder::IsValidVehicleOrder(), and AIOrder::ResolveOrderPosition().
bool AIVehicle::ReverseVehicle | ( | VehicleID | vehicle_id | ) | [static] |
Turn the given vehicle so it'll drive the other way.
vehicle_id | The vehicle to turn. |
GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
Definition at line 198 of file ai_vehicle.cpp.
References CMD_REVERSE_TRAIN_DIRECTION, CMD_TURN_ROADVEH, AIObject::DoCommand(), EnforcePrecondition, and IsValidVehicle().
Get the maximum amount of a specific cargo the given vehicle can transport.
vehicle_id | The vehicle to get the capacity of. | |
cargo | The cargo to get the capacity for. |
AICargo::IsValidCargo(cargo).
Definition at line 375 of file ai_vehicle.cpp.
References AICargo::IsValidCargo(), and IsValidVehicle().
int AIVehicle::GetLength | ( | VehicleID | vehicle_id | ) | [static] |
Get the length of a the total vehicle in 1/16's of a tile.
vehicle_id | The vehicle to get the length of. |
GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
Definition at line 40 of file ai_vehicle.cpp.
References IsValidVehicle().
Get the amount of a specific cargo the given vehicle transports.
vehicle_id | The vehicle to get the load amount of. | |
cargo | The cargo to get the load amount for. |
AICargo::IsValidCargo(cargo).
Definition at line 388 of file ai_vehicle.cpp.
References AICargo::IsValidCargo(), and IsValidVehicle().
Get the group of a given vehicle.
vehicle_id | The vehicle to get the group from. |
Definition at line 401 of file ai_vehicle.cpp.
References AIGroup::GROUP_INVALID, and IsValidVehicle().
bool AIVehicle::IsArticulated | ( | VehicleID | vehicle_id | ) | [static] |
Check if the vehicle is articulated.
vehicle_id | The vehicle to check. |
GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
Definition at line 408 of file ai_vehicle.cpp.
References EngineHasArticPart(), GetVehicleType(), IsValidVehicle(), VT_RAIL, and VT_ROAD.
bool AIVehicle::HasSharedOrders | ( | VehicleID | vehicle_id | ) | [static] |
Check if the vehicle has shared orders.
vehicle_id | The vehicle to check. |
Definition at line 421 of file ai_vehicle.cpp.
References IsValidVehicle().