#include "sound_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
Go to the source code of this file.
Functions | |
bool | SoundInitialize (const char *filename) |
uint | GetNumOriginalSounds () |
void | SndPlayTileFx (SoundFx sound, TileIndex tile) |
void | SndPlayVehicleFx (SoundFx sound, const Vehicle *v) |
void | SndPlayFx (SoundFx sound) |
void | SndCopyToPool () |
Variables | |
MusicFileSettings | msf |
Definition in file sound_func.h.