00001
00002
00005 #include "stdafx.h"
00006 #include "roadveh.h"
00007 #include "gfx_func.h"
00008 #include "news_func.h"
00009 #include "command_func.h"
00010 #include "company_func.h"
00011 #include "vehicle_gui.h"
00012 #include "train.h"
00013 #include "newgrf_engine.h"
00014 #include "newgrf_text.h"
00015 #include "functions.h"
00016 #include "window_func.h"
00017 #include "vehicle_func.h"
00018 #include "string_func.h"
00019 #include "depot_map.h"
00020 #include "vehiclelist.h"
00021
00022 #include "table/strings.h"
00023
00024
00025 const uint32 _veh_build_proc_table[] = {
00026 CMD_BUILD_RAIL_VEHICLE,
00027 CMD_BUILD_ROAD_VEH,
00028 CMD_BUILD_SHIP,
00029 CMD_BUILD_AIRCRAFT,
00030 };
00031 const uint32 _veh_sell_proc_table[] = {
00032 CMD_SELL_RAIL_WAGON,
00033 CMD_SELL_ROAD_VEH,
00034 CMD_SELL_SHIP,
00035 CMD_SELL_AIRCRAFT,
00036 };
00037
00038 const uint32 _veh_refit_proc_table[] = {
00039 CMD_REFIT_RAIL_VEHICLE,
00040 CMD_REFIT_ROAD_VEH,
00041 CMD_REFIT_SHIP,
00042 CMD_REFIT_AIRCRAFT,
00043 };
00044
00045 const uint32 _send_to_depot_proc_table[] = {
00046 CMD_SEND_TRAIN_TO_DEPOT,
00047 CMD_SEND_ROADVEH_TO_DEPOT,
00048 CMD_SEND_SHIP_TO_DEPOT,
00049 CMD_SEND_AIRCRAFT_TO_HANGAR,
00050 };
00051
00059 CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00060 {
00061
00062 if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0);
00063
00064 if (!IsValidVehicleID(p1)) return CMD_ERROR;
00065
00066 Vehicle *v = GetVehicle(p1);
00067
00068 if (!CheckOwnership(v->owner)) return CMD_ERROR;
00069 if (!v->IsPrimaryVehicle()) return CMD_ERROR;
00070
00071 switch (v->type) {
00072 case VEH_TRAIN:
00073 if (v->vehstatus & VS_STOPPED && v->u.rail.cached_power == 0) return_cmd_error(STR_TRAIN_START_NO_CATENARY);
00074 break;
00075
00076 case VEH_SHIP:
00077 case VEH_ROAD:
00078 break;
00079
00080 case VEH_AIRCRAFT:
00081
00082 if (v->u.air.state >= STARTTAKEOFF && v->u.air.state < TERM7) return_cmd_error(STR_A017_AIRCRAFT_IS_IN_FLIGHT);
00083 break;
00084
00085 default: return CMD_ERROR;
00086 }
00087
00088
00089
00090 uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
00091 if (callback != CALLBACK_FAILED && GB(callback, 0, 8) != 0xFF && HasBit(p2, 0)) {
00092 StringID error = GetGRFStringID(GetEngineGRFID(v->engine_type), 0xD000 + callback);
00093 return_cmd_error(error);
00094 }
00095
00096 if (flags & DC_EXEC) {
00097 static const StringID vehicle_waiting_in_depot[] = {
00098 STR_8814_TRAIN_IS_WAITING_IN_DEPOT,
00099 STR_9016_ROAD_VEHICLE_IS_WAITING,
00100 STR_981C_SHIP_IS_WAITING_IN_DEPOT,
00101 STR_A014_AIRCRAFT_IS_WAITING_IN,
00102 };
00103
00104 static const WindowClass vehicle_list[] = {
00105 WC_TRAINS_LIST,
00106 WC_ROADVEH_LIST,
00107 WC_SHIPS_LIST,
00108 WC_AIRCRAFT_LIST,
00109 };
00110
00111 if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, vehicle_waiting_in_depot[v->type]);
00112
00113 v->vehstatus ^= VS_STOPPED;
00114 if (v->type != VEH_TRAIN) v->cur_speed = 0;
00115 InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
00116 InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
00117 InvalidateWindowClasses(vehicle_list[v->type]);
00118 }
00119 return CommandCost();
00120 }
00121
00132 CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00133 {
00134 VehicleList list;
00135 CommandCost return_value = CMD_ERROR;
00136 VehicleType vehicle_type = (VehicleType)GB(p2, 0, 5);
00137 bool start_stop = HasBit(p2, 5);
00138 bool vehicle_list_window = HasBit(p2, 6);
00139
00140 if (vehicle_list_window) {
00141 uint32 id = p1;
00142 uint16 window_type = p2 & VLW_MASK;
00143
00144 GenerateVehicleSortList(&list, vehicle_type, _current_company, id, window_type);
00145 } else {
00146
00147 BuildDepotVehicleList(vehicle_type, tile, &list, NULL);
00148 }
00149
00150 for (uint i = 0; i < list.Length(); i++) {
00151 const Vehicle *v = list[i];
00152
00153 if (!!(v->vehstatus & VS_STOPPED) != start_stop) continue;
00154
00155 if (!vehicle_list_window) {
00156 if (vehicle_type == VEH_TRAIN) {
00157 if (CheckTrainInDepot(v, false) == -1) continue;
00158 } else {
00159 if (!(v->vehstatus & VS_HIDDEN)) continue;
00160 }
00161 }
00162
00163 CommandCost ret = DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
00164
00165 if (CmdSucceeded(ret)) {
00166 return_value = CommandCost();
00167
00168
00169 if (!(flags & DC_EXEC)) break;
00170 }
00171 }
00172
00173 return return_value;
00174 }
00175
00182 CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00183 {
00184 VehicleList list;
00185
00186 CommandCost cost(EXPENSES_NEW_VEHICLES);
00187 uint sell_command;
00188 VehicleType vehicle_type = (VehicleType)GB(p1, 0, 8);
00189
00190 switch (vehicle_type) {
00191 case VEH_TRAIN: sell_command = CMD_SELL_RAIL_WAGON; break;
00192 case VEH_ROAD: sell_command = CMD_SELL_ROAD_VEH; break;
00193 case VEH_SHIP: sell_command = CMD_SELL_SHIP; break;
00194 case VEH_AIRCRAFT: sell_command = CMD_SELL_AIRCRAFT; break;
00195 default: return CMD_ERROR;
00196 }
00197
00198
00199 BuildDepotVehicleList(vehicle_type, tile, &list, &list);
00200
00201 for (uint i = 0; i < list.Length(); i++) {
00202 CommandCost ret = DoCommand(tile, list[i]->index, 1, flags, sell_command);
00203 if (CmdSucceeded(ret)) cost.AddCost(ret);
00204 }
00205
00206 if (cost.GetCost() == 0) return CMD_ERROR;
00207 return cost;
00208 }
00209
00219 CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00220 {
00221 VehicleList list;
00222 CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
00223 VehicleType vehicle_type = (VehicleType)GB(p1, 0, 8);
00224 bool all_or_nothing = HasBit(p2, 0);
00225
00226 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00227
00228
00229 BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
00230
00231 bool did_something = false;
00232
00233 for (uint i = 0; i < list.Length(); i++) {
00234 Vehicle *v = (Vehicle*)list[i];
00235
00236
00237 if (!v->IsInDepot()) continue;
00238
00239 CommandCost ret = DoCommand(0, v->index, 0, flags, CMD_AUTOREPLACE_VEHICLE);
00240
00241 if (CmdSucceeded(ret)) {
00242 did_something = true;
00243 cost.AddCost(ret);
00244 } else {
00245 if (ret.GetErrorMessage() != STR_AUTOREPLACE_NOTHING_TO_DO && all_or_nothing) {
00246
00247
00248
00249 assert(!(flags & DC_EXEC));
00250
00251 return CMD_ERROR;
00252 }
00253 }
00254 }
00255
00256 if (!did_something) {
00257
00258
00259 cost = CMD_ERROR;
00260 }
00261
00262 return cost;
00263 }
00264
00269 static bool IsUniqueVehicleName(const char *name)
00270 {
00271 const Vehicle *v;
00272
00273 FOR_ALL_VEHICLES(v) {
00274 if (v->name != NULL && strcmp(v->name, name) == 0) return false;
00275 }
00276
00277 return true;
00278 }
00279
00284 static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
00285 {
00286 char buf[256];
00287
00288
00289 size_t number_position;
00290 for (number_position = strlen(src->name); number_position > 0; number_position--) {
00291
00292
00293 if (src->name[number_position - 1] < '0' || src->name[number_position - 1] > '9') break;
00294 }
00295
00296
00297 int num;
00298 if (number_position == strlen(src->name)) {
00299
00300 strecpy(buf, src->name, lastof(buf));
00301 strecat(buf, " ", lastof(buf));
00302 number_position = strlen(buf);
00303 num = 2;
00304 } else {
00305
00306 strecpy(buf, src->name, lastof(buf));
00307 buf[number_position] = '\0';
00308 num = strtol(&src->name[number_position], NULL, 10) + 1;
00309 }
00310
00311
00312 for (int max_iterations = 1000; max_iterations > 0; max_iterations--, num++) {
00313
00314 seprintf(&buf[number_position], lastof(buf), "%d", num);
00315
00316
00317 if (IsUniqueVehicleName(buf)) {
00318 dst->name = strdup(buf);
00319 break;
00320 }
00321 }
00322
00323
00324 }
00325
00332 CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00333 {
00334 CommandCost total_cost(EXPENSES_NEW_VEHICLES);
00335 uint32 build_argument = 2;
00336
00337 if (!IsValidVehicleID(p1)) return CMD_ERROR;
00338
00339 Vehicle *v = GetVehicle(p1);
00340 Vehicle *v_front = v;
00341 Vehicle *w = NULL;
00342 Vehicle *w_front = NULL;
00343 Vehicle *w_rear = NULL;
00344
00345
00346
00347
00348
00349
00350
00351
00352
00353 if (!CheckOwnership(v->owner)) return CMD_ERROR;
00354
00355 if (v->type == VEH_TRAIN && (!IsFrontEngine(v) || v->u.rail.crash_anim_pos >= 4400)) return CMD_ERROR;
00356
00357
00358 if (!(flags & DC_EXEC)) {
00359 int veh_counter = 0;
00360 do {
00361 veh_counter++;
00362 } while ((v = v->Next()) != NULL);
00363
00364 if (!Vehicle::AllocateList(NULL, veh_counter)) {
00365 return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
00366 }
00367 }
00368
00369 v = v_front;
00370
00371 do {
00372 if (v->type == VEH_TRAIN && IsRearDualheaded(v)) {
00373
00374 continue;
00375 }
00376
00377 CommandCost cost = DoCommand(tile, v->engine_type, build_argument, flags, GetCmdBuildVeh(v));
00378 build_argument = 3;
00379
00380 if (CmdFailed(cost)) return cost;
00381
00382 total_cost.AddCost(cost);
00383
00384 if (flags & DC_EXEC) {
00385 w = GetVehicle(_new_vehicle_id);
00386
00387 if (v->type == VEH_TRAIN && HasBit(v->u.rail.flags, VRF_REVERSE_DIRECTION)) {
00388 SetBit(w->u.rail.flags, VRF_REVERSE_DIRECTION);
00389 }
00390
00391 if (v->type == VEH_TRAIN && !IsFrontEngine(v)) {
00392
00393
00394 CommandCost result = DoCommand(0, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
00395 if (CmdFailed(result)) {
00396
00397
00398 DoCommand(w_front->tile, w_front->index, 1, flags, GetCmdSellVeh(w_front));
00399 DoCommand(w_front->tile, w->index, 1, flags, GetCmdSellVeh(w));
00400 return result;
00401 }
00402 } else {
00403
00404 w_front = w;
00405 w->service_interval = v->service_interval;
00406 }
00407 w_rear = w;
00408 }
00409 } while (v->type == VEH_TRAIN && (v = GetNextVehicle(v)) != NULL);
00410
00411 if (flags & DC_EXEC && v_front->type == VEH_TRAIN) {
00412
00413 _new_vehicle_id = w_front->index;
00414 }
00415
00416 if (flags & DC_EXEC) {
00417
00418 DoCommand(0, v_front->group_id, w_front->index, flags, CMD_ADD_VEHICLE_GROUP);
00419 }
00420
00421
00422
00423 w = w_front;
00424 v = v_front;
00425
00426
00427
00428
00429
00430
00431
00432 do {
00433 do {
00434 if (flags & DC_EXEC) {
00435 assert(w != NULL);
00436
00437 if (w->cargo_type != v->cargo_type || w->cargo_subtype != v->cargo_subtype) {
00438 CommandCost cost = DoCommand(0, w->index, v->cargo_type | (v->cargo_subtype << 8) | 1U << 16 , flags, GetCmdRefitVeh(v));
00439 if (CmdSucceeded(cost)) total_cost.AddCost(cost);
00440 }
00441
00442 if (w->type == VEH_TRAIN && EngineHasArticPart(w)) {
00443 w = GetNextArticPart(w);
00444 } else if (w->type == VEH_ROAD && RoadVehHasArticPart(w)) {
00445 w = w->Next();
00446 } else {
00447 break;
00448 }
00449 } else {
00450 const Engine *e = GetEngine(v->engine_type);
00451 CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
00452
00453 if (v->cargo_type != initial_cargo && initial_cargo != CT_INVALID) {
00454 total_cost.AddCost(GetRefitCost(v->engine_type));
00455 }
00456 }
00457
00458 if (v->type == VEH_TRAIN && EngineHasArticPart(v)) {
00459 v = GetNextArticPart(v);
00460 } else if (v->type == VEH_ROAD && RoadVehHasArticPart(v)) {
00461 v = v->Next();
00462 } else {
00463 break;
00464 }
00465 } while (v != NULL);
00466
00467 if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = GetNextVehicle(w);
00468 } while (v->type == VEH_TRAIN && (v = GetNextVehicle(v)) != NULL);
00469
00470 if (flags & DC_EXEC) {
00471
00472
00473
00474
00475
00476 DoCommand(0, (v_front->index << 16) | w_front->index, p2 & 1 ? CO_SHARE : CO_COPY, flags, CMD_CLONE_ORDER);
00477
00478
00479 if (v_front->name != NULL) CloneVehicleName(v_front, w_front);
00480 }
00481
00482
00483
00484 if (!CheckCompanyHasMoney(total_cost)) {
00485 if (flags & DC_EXEC) {
00486
00487 DoCommand(w_front->tile, w_front->index, 1, flags, GetCmdSellVeh(w_front));
00488 }
00489 return CMD_ERROR;
00490 }
00491
00492 return total_cost;
00493 }
00494
00504 CommandCost SendAllVehiclesToDepot(VehicleType type, DoCommandFlag flags, bool service, Owner owner, uint16 vlw_flag, uint32 id)
00505 {
00506 VehicleList list;
00507
00508 GenerateVehicleSortList(&list, type, owner, id, vlw_flag);
00509
00510
00511 for (uint i = 0; i < list.Length(); i++) {
00512 const Vehicle *v = list[i];
00513 CommandCost ret = DoCommand(v->tile, v->index, (service ? 1 : 0) | DEPOT_DONT_CANCEL, flags, GetCmdSendToDepot(type));
00514
00515
00516
00517
00518
00519 if (CmdSucceeded(ret) && !(flags & DC_EXEC)) {
00520 return CommandCost();
00521 }
00522 }
00523
00524 return (flags & DC_EXEC) ? CommandCost() : CMD_ERROR;
00525 }
00526
00533 CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00534 {
00535 if (!IsValidVehicleID(p1)) return CMD_ERROR;
00536
00537 Vehicle *v = GetVehicle(p1);
00538 if (!CheckOwnership(v->owner)) return CMD_ERROR;
00539
00540 bool reset = StrEmpty(text);
00541
00542 if (!reset) {
00543 if (strlen(text) >= MAX_LENGTH_VEHICLE_NAME_BYTES) return CMD_ERROR;
00544 if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
00545 }
00546
00547 if (flags & DC_EXEC) {
00548 free(v->name);
00549 v->name = reset ? NULL : strdup(text);
00550 InvalidateWindowClassesData(WC_TRAINS_LIST, 1);
00551 MarkWholeScreenDirty();
00552 }
00553
00554 return CommandCost();
00555 }
00556
00557
00564 CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00565 {
00566 uint16 serv_int = GetServiceIntervalClamped(p2);
00567
00568 if (serv_int != p2 || !IsValidVehicleID(p1)) return CMD_ERROR;
00569
00570 Vehicle *v = GetVehicle(p1);
00571
00572 if (!CheckOwnership(v->owner)) return CMD_ERROR;
00573
00574 if (flags & DC_EXEC) {
00575 v->service_interval = serv_int;
00576 InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
00577 }
00578
00579 return CommandCost();
00580 }