#include "strings_type.h"
#include "core/smallvec_type.hpp"
Go to the source code of this file.
Data Structures | |
struct | FiosItem |
struct | SmallFiosItem |
Enumerations | |
enum | { CONFIG_SLOT = 0, SOUND_SLOT = 1, FIRST_GRF_SLOT = 2, LAST_GRF_SLOT = 63, MAX_FILE_SLOTS = 64 } |
enum | SaveLoadDialogMode { SLD_LOAD_GAME, SLD_LOAD_SCENARIO, SLD_SAVE_GAME, SLD_SAVE_SCENARIO, SLD_LOAD_HEIGHTMAP, SLD_NEW_GAME } |
enum | FileType { FT_NONE, FT_SAVEGAME, FT_SCENARIO, FT_HEIGHTMAP } |
enum | FiosType { FIOS_TYPE_DRIVE, FIOS_TYPE_PARENT, FIOS_TYPE_DIR, FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE, FIOS_TYPE_SCENARIO, FIOS_TYPE_OLD_SCENARIO, FIOS_TYPE_DIRECT, FIOS_TYPE_PNG, FIOS_TYPE_BMP, FIOS_TYPE_INVALID = 255 } |
enum | { SORT_ASCENDING = 0, SORT_DESCENDING = 1, SORT_BY_DATE = 0, SORT_BY_NAME = 2 } |
Functions | |
void | ShowSaveLoadDialog (SaveLoadDialogMode mode) |
void | FiosGetSavegameList (SaveLoadDialogMode mode) |
Get a list of savegames. | |
void | FiosGetScenarioList (SaveLoadDialogMode mode) |
Get a list of scenarios. | |
void | FiosGetHeightmapList (SaveLoadDialogMode mode) |
void | FiosFreeSavegameList () |
Clear the list. | |
const char * | FiosBrowseTo (const FiosItem *item) |
StringID | FiosGetDescText (const char **path, uint64 *total_free) |
Get descriptive texts. | |
bool | FiosDelete (const char *name) |
void | FiosMakeSavegameName (char *buf, const char *name, size_t size) |
FiosType | FiosGetSavegameListCallback (SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last) |
Callback for FiosGetFileList. | |
int CDECL | compare_FiosItems (const void *a, const void *b) |
Compare two FiosItem's. | |
Variables | |
SmallVector< FiosItem, 32 > | _fios_items |
defined in fios.cpp | |
SmallFiosItem | _file_to_saveload |
SaveLoadDialogMode | _saveload_mode |
defined in misc_gui.cpp | |
byte | _savegame_sort_order |
Definition in file fios.h.
anonymous enum |
enum FileType |
int CDECL compare_FiosItems | ( | const void * | a, | |
const void * | b | |||
) |
Compare two FiosItem's.
Used with qsort when sorting the file list.
a | A pointer to the first FiosItem to compare. | |
b | A pointer to the second FiosItem to compare. |
Definition at line 44 of file fios.cpp.
Referenced by FiosGetFileList().
StringID FiosGetDescText | ( | const char ** | path, | |
uint64 * | total_free | |||
) |
void FiosGetSavegameList | ( | SaveLoadDialogMode | mode | ) |
Get a list of savegames.
mode | Save/load mode. |
Definition at line 388 of file fios.cpp.
References FiosGetFileList(), FiosGetSavegameListCallback(), NO_DIRECTORY, and SAVE_DIR.
FiosType FiosGetSavegameListCallback | ( | SaveLoadDialogMode | mode, | |
const char * | file, | |||
const char * | ext, | |||
char * | title, | |||
const char * | last | |||
) |
Callback for FiosGetFileList.
It tells if a file is a savegame or not.
mode | Save/load mode. | |
file | Name of the file to check. | |
ext | A pointer to the extension identifier inside file | |
title | Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup | |
last | Last available byte in buffer (to prevent buffer overflows); not used when title == NULL |
Definition at line 359 of file fios.cpp.
References GetFileTitle().
Referenced by FiosGetSavegameList().
void FiosGetScenarioList | ( | SaveLoadDialogMode | mode | ) |
Get a list of scenarios.
mode | Save/load mode. |
Definition at line 440 of file fios.cpp.
References FiosGetFileList(), FiosGetScenarioListCallback(), NO_DIRECTORY, and SCENARIO_DIR.