00001
00002
00005 #ifndef VEHICLE_GUI_H
00006 #define VEHICLE_GUI_H
00007
00008 #include "window_type.h"
00009 #include "vehicle_type.h"
00010 #include "order_type.h"
00011 #include "station_type.h"
00012 #include "engine_type.h"
00013 #include "waypoint.h"
00014
00015 void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
00016 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent);
00017
00019 enum VehicleViewWindowWidgets {
00020 VVW_WIDGET_CLOSEBOX = 0,
00021 VVW_WIDGET_CAPTION,
00022 VVW_WIDGET_STICKY,
00023 VVW_WIDGET_PANEL,
00024 VVW_WIDGET_VIEWPORT,
00025 VVW_WIDGET_START_STOP_VEH,
00026 VVW_WIDGET_CENTER_MAIN_VIEH,
00027 VVW_WIDGET_GOTO_DEPOT,
00028 VVW_WIDGET_REFIT_VEH,
00029 VVW_WIDGET_SHOW_ORDERS,
00030 VVW_WIDGET_SHOW_DETAILS,
00031 VVW_WIDGET_CLONE_VEH,
00032 VVW_WIDGET_EMPTY_BOTTOM_RIGHT,
00033 VVW_WIDGET_RESIZE,
00034 VVW_WIDGET_TURN_AROUND,
00035 VVW_WIDGET_FORCE_PROCEED,
00036 };
00037
00039 enum {
00040 VLW_STANDARD = 0 << 8,
00041 VLW_SHARED_ORDERS = 1 << 8,
00042 VLW_STATION_LIST = 2 << 8,
00043 VLW_DEPOT_LIST = 3 << 8,
00044 VLW_GROUP_LIST = 4 << 8,
00045 VLW_WAYPOINT_LIST = 5 << 8,
00046 VLW_MASK = 0x700,
00047 };
00048
00049 static inline bool ValidVLWFlags(uint16 flags)
00050 {
00051 return (flags == VLW_STANDARD || flags == VLW_SHARED_ORDERS || flags == VLW_STATION_LIST || flags == VLW_DEPOT_LIST || flags == VLW_GROUP_LIST);
00052 }
00053
00054 int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
00055
00056 void DrawTrainImage(const Vehicle *v, int x, int y, VehicleID selection, int count, int skip);
00057 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int count);
00058 void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
00059 void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
00060
00061 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
00062
00063 uint ShowAdditionalText(int x, int y, uint w, EngineID engine);
00064 uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine);
00065 StringID GetCargoSubtypeText(const Vehicle *v);
00066
00067 void ShowVehicleListWindow(const Vehicle *v);
00068 void ShowVehicleListWindow(const Waypoint *wp);
00069 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
00070 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
00071 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
00072
00073
00074
00075
00076 void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index);
00077
00078 static inline uint GetVehicleListHeight(VehicleType type)
00079 {
00080 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
00081 }
00082
00088 static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
00089 {
00090 switch (vt) {
00091 default: NOT_REACHED();
00092 case VEH_TRAIN: return WC_TRAINS_LIST;
00093 case VEH_ROAD: return WC_ROADVEH_LIST;
00094 case VEH_SHIP: return WC_SHIPS_LIST;
00095 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
00096 }
00097 }
00098
00099
00100 void ShowVehicleViewWindow(const Vehicle *v);
00101
00102 Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
00103
00104 #endif