effectvehicle_base.h

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00001 /* $Id: effectvehicle_base.h 12804 2008-04-20 11:12:07Z rubidium $ */
00002 
00005 #ifndef EFFECTVEHICLE_BASE_H
00006 #define EFFECTVEHICLE_BASE_H
00007 
00008 #include "vehicle_base.h"
00009 
00025 struct EffectVehicle : public Vehicle {
00027   EffectVehicle() { this->type = VEH_EFFECT; }
00028 
00030   virtual ~EffectVehicle() {}
00031 
00032   const char *GetTypeString() const { return "special vehicle"; }
00033   void UpdateDeltaXY(Direction direction);
00034   void Tick();
00035 };
00036 
00037 #endif /* EFFECTVEHICLE_BASE_H */

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