gfx_type.h File Reference

Types related to the graphics and/or input devices. More...

#include "core/endian_type.hpp"
#include "core/enum_type.hpp"
#include "core/geometry_type.hpp"
#include "zoom_type.h"

Go to the source code of this file.

Data Structures

struct  PalSpriteID
 Combination of a palette sprite and a 'real' sprite. More...
struct  AnimCursor
 A single sprite of a list of animated cursors. More...
struct  CursorVars
 Collection of variables for cursor-display and -animation. More...
struct  DrawPixelInfo
struct  Colour
struct  SubSprite
 Used to only draw a part of the sprite. More...

Typedefs

typedef uint32 SpriteID
 The number of a sprite, without mapping bits and colourtables.
typedef int32 CursorID

Enumerations

enum  WindowKeyCodes {
  WKC_SHIFT = 0x8000, WKC_CTRL = 0x4000, WKC_ALT = 0x2000, WKC_META = 0x1000,
  WKC_NONE = 0, WKC_ESC = 1, WKC_BACKSPACE = 2, WKC_INSERT = 3,
  WKC_DELETE = 4, WKC_PAGEUP = 5, WKC_PAGEDOWN = 6, WKC_END = 7,
  WKC_HOME = 8, WKC_LEFT = 9, WKC_UP = 10, WKC_RIGHT = 11,
  WKC_DOWN = 12, WKC_RETURN = 13, WKC_TAB = 14, WKC_SPACE = 32,
  WKC_F1 = 33, WKC_F2 = 34, WKC_F3 = 35, WKC_F4 = 36,
  WKC_F5 = 37, WKC_F6 = 38, WKC_F7 = 39, WKC_F8 = 40,
  WKC_F9 = 41, WKC_F10 = 42, WKC_F11 = 43, WKC_F12 = 44,
  WKC_BACKQUOTE = 45, WKC_PAUSE = 46, WKC_NUM_DIV = 138, WKC_NUM_MUL = 139,
  WKC_NUM_MINUS = 140, WKC_NUM_PLUS = 141, WKC_NUM_ENTER = 142, WKC_NUM_DECIMAL = 143,
  WKC_SLASH = 144, WKC_SEMICOLON = 145, WKC_EQUALS = 146, WKC_L_BRACKET = 147,
  WKC_BACKSLASH = 148, WKC_R_BRACKET = 149, WKC_SINGLEQUOTE = 150, WKC_COMMA = 151,
  WKC_PERIOD = 152, WKC_MINUS = 153
}
enum  FontSize { FS_NORMAL, FS_SMALL, FS_LARGE, FS_END }
 Available font sizes.
enum  Colours {
  COLOUR_DARK_BLUE, COLOUR_PALE_GREEN, COLOUR_PINK, COLOUR_YELLOW,
  COLOUR_RED, COLOUR_LIGHT_BLUE, COLOUR_GREEN, COLOUR_DARK_GREEN,
  COLOUR_BLUE, COLOUR_CREAM, COLOUR_MAUVE, COLOUR_PURPLE,
  COLOUR_ORANGE, COLOUR_BROWN, COLOUR_GREY, COLOUR_WHITE,
  COLOUR_END, INVALID_COLOUR = 0xFF
}
enum  TextColour {
  TC_FROMSTRING = 0x00, TC_BLUE = 0x00, TC_SILVER = 0x01, TC_GOLD = 0x02,
  TC_RED = 0x03, TC_PURPLE = 0x04, TC_LIGHT_BROWN = 0x05, TC_ORANGE = 0x06,
  TC_GREEN = 0x07, TC_YELLOW = 0x08, TC_DARK_GREEN = 0x09, TC_CREAM = 0x0A,
  TC_BROWN = 0x0B, TC_WHITE = 0x0C, TC_LIGHT_BLUE = 0x0D, TC_GREY = 0x0E,
  TC_DARK_BLUE = 0x0F, TC_BLACK = 0x10, TC_INVALID = 0xFF, IS_PALETTE_COLOUR = 0x100
}
 Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png. More...
enum  PaletteAnimationSizes { PALETTE_ANIM_SIZE_WIN = 28, PALETTE_ANIM_SIZE_DOS = 38, PALETTE_ANIM_SIZE_START = 217 }
 Defines a few values that are related to animations using palette changes. More...
enum  FillRectMode { FILLRECT_OPAQUE, FILLRECT_CHECKER, FILLRECT_RECOLOUR }
 Define the operation GfxFillRect performs. More...
enum  PaletteType { PAL_DOS, PAL_WINDOWS, PAL_AUTODETECT, MAX_PAL = 2 }
 Palettes OpenTTD supports. More...
enum  SpriteType {
  ST_NORMAL = 0, ST_MAPGEN = 1, ST_FONT = 2, ST_RECOLOUR = 3,
  ST_INVALID = 4
}
 Types of sprites that might be loaded. More...

Functions

 DECLARE_POSTFIX_INCREMENT (FontSize)
 DECLARE_ENUM_AS_BIT_SET (TextColour)


Detailed Description

Types related to the graphics and/or input devices.

Definition in file gfx_type.h.


Enumeration Type Documentation

Define the operation GfxFillRect performs.

Enumerator:
FILLRECT_OPAQUE  Fill rectangle with a single colour.
FILLRECT_CHECKER  Draw only every second pixel, used for greying-out.
FILLRECT_RECOLOUR  Apply a recolour sprite to the screen content.

Definition at line 222 of file gfx_type.h.

Defines a few values that are related to animations using palette changes.

Enumerator:
PALETTE_ANIM_SIZE_WIN  number of animated colours in Windows palette
PALETTE_ANIM_SIZE_DOS  number of animated colours in DOS palette
PALETTE_ANIM_SIZE_START  Index in the _palettes array from which all animations are taking places (table/palettes.h).

Definition at line 215 of file gfx_type.h.

Palettes OpenTTD supports.

Enumerator:
PAL_DOS  Use the DOS palette.
PAL_WINDOWS  Use the Windows palette.
PAL_AUTODETECT  Automatically detect the palette based on the graphics pack.
MAX_PAL  The number of palettes.

Definition at line 229 of file gfx_type.h.

enum SpriteType

Types of sprites that might be loaded.

Enumerator:
ST_NORMAL  The most basic (normal) sprite.
ST_MAPGEN  Special sprite for the map generator.
ST_FONT  A sprite used for fonts.
ST_RECOLOUR  Recolour sprite.
ST_INVALID  Pseudosprite or other unusable sprite, used only internally.

Definition at line 237 of file gfx_type.h.

enum TextColour

Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png.

Enumerator:
IS_PALETTE_COLOUR  colour value is already a real palette colour index, not an index of a StringColour

Definition at line 189 of file gfx_type.h.

Enumerator:
WKC_SLASH  / Forward slash
WKC_SEMICOLON  ; Semicolon
WKC_EQUALS  = Equals
WKC_L_BRACKET  [ Left square bracket
WKC_BACKSLASH  \ Backslash
WKC_R_BRACKET  ] Right square bracket
WKC_SINGLEQUOTE  ' Single quote
WKC_COMMA  , Comma
WKC_PERIOD  . Period
WKC_MINUS 
  • Minus

Definition at line 22 of file gfx_type.h.


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