win32.h

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00001 /* $Id: win32.h 9055 2007-03-07 18:58:28Z Darkvater $ */
00002 
00005 #ifndef WIN32_H
00006 #define WIN32_H
00007 
00008 #include <windows.h>
00009 bool MyShowCursor(bool show);
00010 
00011 typedef void (*Function)(int);
00012 bool LoadLibraryList(Function proc[], const char *dll);
00013 
00014 char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen);
00015 wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen);
00016 
00017 /* Function shortcuts for UTF-8 <> UNICODE conversion. When unicode is not
00018  * defined these macros return the string passed to them, with UNICODE
00019  * they return a pointer to the converted string. The only difference between
00020  * XX_TO_YY and XX_TO_YY_BUFFER is that with the buffer variant you can
00021  * specify where to put the converted string (and how long it can be). Without
00022  * the buffer and internal buffer is used, of max 512 characters */
00023 #if defined(UNICODE)
00024 # define MB_TO_WIDE(str) OTTD2FS(str)
00025 # define MB_TO_WIDE_BUFFER(str, buffer, buflen) convert_to_fs(str, buffer, buflen)
00026 # define WIDE_TO_MB(str) FS2OTTD(str)
00027 # define WIDE_TO_MB_BUFFER(str, buffer, buflen) convert_from_fs(str, buffer, buflen)
00028 #else
00029 extern uint _codepage; // local code-page in the system @see win32_v.cpp:WM_INPUTLANGCHANGE
00030 # define MB_TO_WIDE(str) (str)
00031 # define MB_TO_WIDE_BUFFER(str, buffer, buflen) (str)
00032 # define WIDE_TO_MB(str) (str)
00033 # define WIDE_TO_MB_BUFFER(str, buffer, buflen) (str)
00034 #endif
00035 
00036 /* Override SHGetFolderPath with our custom implementation */
00037 #if defined(SHGetFolderPath)
00038 #undef SHGetFolderPath
00039 #endif
00040 #define SHGetFolderPath OTTDSHGetFolderPath
00041 
00042 HRESULT OTTDSHGetFolderPath(HWND, int, HANDLE, DWORD, LPTSTR);
00043 
00044 #if defined(__MINGW32__)
00045 #define SHGFP_TYPE_CURRENT 0
00046 #endif /* __MINGW32__ */
00047 
00048 #endif /* WIN32_H */

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