00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "currency.h"
00008 #include "spritecache.h"
00009 #include "window_gui.h"
00010 #include "window_func.h"
00011 #include "textbuf_gui.h"
00012 #include "viewport_func.h"
00013 #include "command_func.h"
00014 #include "console_gui.h"
00015 #include "map_func.h"
00016 #include "genworld.h"
00017 #include "transparency_gui.h"
00018 #include "functions.h"
00019 #include "sound_func.h"
00020 #include "transparency.h"
00021 #include "strings_func.h"
00022 #include "zoom_func.h"
00023 #include "company_base.h"
00024 #include "company_func.h"
00025 #include "settings_type.h"
00026 #include "toolbar_gui.h"
00027 #include "statusbar_gui.h"
00028 #include "tilehighlight_func.h"
00029
00030 #include "network/network.h"
00031 #include "network/network_func.h"
00032 #include "network/network_gui.h"
00033 #include "network/network_base.h"
00034
00035 #include "table/sprites.h"
00036 #include "table/strings.h"
00037
00038 static int _rename_id = 1;
00039 static int _rename_what = -1;
00040
00041 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
00042 {
00043 #ifdef ENABLE_NETWORK
00044 if (!success || !_settings_game.economy.give_money) return;
00045
00046
00047 char msg[64];
00048 SetDParam(0, p2);
00049 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00050
00051 if (!_network_server) {
00052 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00053 } else {
00054 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00055 }
00056 #endif
00057 }
00058
00059 void HandleOnEditText(const char *str)
00060 {
00061 switch (_rename_what) {
00062 #ifdef ENABLE_NETWORK
00063 case 3: {
00064 if (!IsValidCompanyID(_local_company)) break;
00065 const Company *c = GetCompany(_local_company);
00066 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00067
00068 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00069
00070
00071 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00072 } break;
00073 #endif
00074 default: NOT_REACHED();
00075 }
00076
00077 _rename_id = _rename_what = -1;
00078 }
00079
00091 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
00092 {
00093 if (w->IsWidgetDisabled(widget)) return false;
00094
00095 SndPlayFx(SND_15_BEEP);
00096 w->SetDirty();
00097
00098 if (w->IsWidgetLowered(widget)) {
00099 ResetObjectToPlace();
00100 return false;
00101 }
00102
00103 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00104 w->LowerWidget(widget);
00105 _place_proc = placeproc;
00106 return true;
00107 }
00108
00109
00110 void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
00111 {
00112 if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
00113 }
00114
00115 #ifdef ENABLE_NETWORK
00116 void ShowNetworkGiveMoneyWindow(CompanyID company)
00117 {
00118 _rename_id = company;
00119 _rename_what = 3;
00120 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL, QSF_NONE);
00121 }
00122 #endif
00123
00124
00125
00126
00127 bool DoZoomInOutWindow(int how, Window *w)
00128 {
00129 ViewPort *vp;
00130
00131 assert(w != NULL);
00132 vp = w->viewport;
00133
00134 switch (how) {
00135 case ZOOM_IN:
00136 if (vp->zoom == ZOOM_LVL_MIN) return false;
00137 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00138 vp->virtual_width >>= 1;
00139 vp->virtual_height >>= 1;
00140
00141 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00142 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00143 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00144 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00145 break;
00146 case ZOOM_OUT:
00147 if (vp->zoom == ZOOM_LVL_MAX) return false;
00148 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00149
00150 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00151 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00152 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00153 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00154
00155 vp->virtual_width <<= 1;
00156 vp->virtual_height <<= 1;
00157 break;
00158 }
00159 if (vp != NULL) {
00160 vp->virtual_left = w->viewport->scrollpos_x;
00161 vp->virtual_top = w->viewport->scrollpos_y;
00162 }
00163 w->SetDirty();
00164
00165 InvalidateThisWindowData(w);
00166 return true;
00167 }
00168
00169 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00170 {
00171 assert(w != NULL);
00172
00173 if (_game_mode != GM_MENU) {
00174 ViewPort *vp = w->viewport;
00175 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
00176 return;
00177
00178 Point pt = GetTileZoomCenterWindow(in, w);
00179 if (pt.x != -1) {
00180 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00181
00182 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00183 }
00184 }
00185 }
00186
00187 extern void UpdateAllStationVirtCoord();
00188
00189 struct MainWindow : Window
00190 {
00191 MainWindow(int width, int height) : Window(0, 0, width, height, WC_MAIN_WINDOW, NULL)
00192 {
00193 InitializeWindowViewport(this, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00194 }
00195
00196 virtual void OnPaint()
00197 {
00198 this->DrawViewport();
00199 if (_game_mode == GM_MENU) {
00200 int off_x = _screen.width / 2;
00201
00202 DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
00203 DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
00204 DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
00205 DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
00206
00207 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
00208 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
00209 DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
00210 }
00211 }
00212
00213 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00214 {
00215 switch (keycode) {
00216 case 'Q' | WKC_CTRL:
00217 case 'Q' | WKC_META:
00218 HandleExitGameRequest();
00219 return ES_HANDLED;
00220 }
00221
00222
00223
00224
00225
00226 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00227
00228 if (keycode == WKC_BACKQUOTE) {
00229 IConsoleSwitch();
00230 return ES_HANDLED;
00231 }
00232
00233 if (keycode == ('B' | WKC_CTRL)) {
00234 extern bool _draw_bounding_boxes;
00235 _draw_bounding_boxes = !_draw_bounding_boxes;
00236 MarkWholeScreenDirty();
00237 return ES_HANDLED;
00238 }
00239
00240 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00241
00242 switch (keycode) {
00243 case 'C':
00244 case 'Z': {
00245 Point pt = GetTileBelowCursor();
00246 if (pt.x != -1) {
00247 if (keycode == 'Z') MaxZoomInOut(ZOOM_IN, this);
00248 ScrollMainWindowTo(pt.x, pt.y);
00249 }
00250 break;
00251 }
00252
00253 case WKC_ESC: ResetObjectToPlace(); break;
00254 case WKC_DELETE: DeleteNonVitalWindows(); break;
00255 case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
00256 case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
00257
00258 #if defined(_DEBUG)
00259 case '0' | WKC_ALT:
00260 *(byte*)0 = 0;
00261 break;
00262
00263 case '1' | WKC_ALT:
00264
00265 #ifdef ENABLE_NETWORK
00266 if (!_networking || !_network_server || !_settings_client.network.server_advertise)
00267 #endif
00268 DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00269 break;
00270
00271 case '2' | WKC_ALT:
00272 UpdateAllStationVirtCoord();
00273 break;
00274 #endif
00275
00276 case '1' | WKC_CTRL:
00277 case '2' | WKC_CTRL:
00278 case '3' | WKC_CTRL:
00279 case '4' | WKC_CTRL:
00280 case '5' | WKC_CTRL:
00281 case '6' | WKC_CTRL:
00282 case '7' | WKC_CTRL:
00283 case '8' | WKC_CTRL:
00284 case '9' | WKC_CTRL:
00285
00286 ToggleTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL)));
00287 MarkWholeScreenDirty();
00288 break;
00289
00290 case '1' | WKC_CTRL | WKC_SHIFT:
00291 case '2' | WKC_CTRL | WKC_SHIFT:
00292 case '3' | WKC_CTRL | WKC_SHIFT:
00293 case '4' | WKC_CTRL | WKC_SHIFT:
00294 case '5' | WKC_CTRL | WKC_SHIFT:
00295 case '6' | WKC_CTRL | WKC_SHIFT:
00296 case '7' | WKC_CTRL | WKC_SHIFT:
00297 case '8' | WKC_CTRL | WKC_SHIFT:
00298
00299 ToggleInvisibilityWithTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL | WKC_SHIFT)));
00300 MarkWholeScreenDirty();
00301 break;
00302
00303 case 'X' | WKC_CTRL:
00304 ShowTransparencyToolbar();
00305 break;
00306
00307 case 'X':
00308 ResetRestoreAllTransparency();
00309 break;
00310
00311 #ifdef ENABLE_NETWORK
00312 case WKC_RETURN: case 'T':
00313 if (_networking) {
00314 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00315 if (cio == NULL) break;
00316
00317 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00318 }
00319 break;
00320
00321 case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T':
00322 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00323 break;
00324
00325 case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T':
00326 if (_networking) {
00327 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00328 if (cio == NULL) break;
00329
00330 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00331 }
00332 break;
00333 #endif
00334
00335 default: return ES_NOT_HANDLED;
00336 }
00337 return ES_HANDLED;
00338 }
00339
00340 virtual void OnScroll(Point delta)
00341 {
00342 ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
00343
00344 if (vp == NULL) {
00345 _cursor.fix_at = false;
00346 _scrolling_viewport = false;
00347 }
00348
00349 this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
00350 this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
00351 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00352 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00353 };
00354
00355 virtual void OnMouseWheel(int wheel)
00356 {
00357 ZoomInOrOutToCursorWindow(wheel < 0, this);
00358 }
00359
00360 virtual void OnInvalidateData(int data)
00361 {
00362
00363 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data);
00364 }
00365 };
00366
00367
00368 void ShowSelectGameWindow();
00369
00370 void SetupColoursAndInitialWindow()
00371 {
00372 for (uint i = 0; i != 16; i++) {
00373 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00374
00375 assert(b);
00376 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00377 }
00378
00379 new MainWindow(_screen.width, _screen.height);
00380
00381
00382 switch (_game_mode) {
00383 default: NOT_REACHED();
00384 case GM_MENU:
00385 ShowSelectGameWindow();
00386 break;
00387
00388 case GM_NORMAL:
00389 case GM_EDITOR:
00390 ShowVitalWindows();
00391 break;
00392 }
00393 }
00394
00395 void ShowVitalWindows()
00396 {
00397 AllocateToolbar();
00398
00399
00400 if (_game_mode == GM_EDITOR) return;
00401
00402 ShowStatusBar();
00403 }
00404
00409 void GameSizeChanged()
00410 {
00411 _cur_resolution.width = _screen.width;
00412 _cur_resolution.height = _screen.height;
00413 ScreenSizeChanged();
00414 RelocateAllWindows(_screen.width, _screen.height);
00415 MarkWholeScreenDirty();
00416 }