openttd.h File Reference

Some generic types. More...

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Enumerations

enum  GameMode { GM_MENU, GM_NORMAL, GM_EDITOR }
enum  SwitchMode {
  SM_NONE, SM_NEWGAME, SM_RESTARTGAME, SM_EDITOR,
  SM_LOAD, SM_MENU, SM_SAVE, SM_GENRANDLAND,
  SM_LOAD_SCENARIO, SM_START_SCENARIO, SM_START_HEIGHTMAP, SM_LOAD_HEIGHTMAP
}
enum  {
  DO_SHOW_TOWN_NAMES = 0, DO_SHOW_STATION_NAMES = 1, DO_SHOW_SIGNS = 2, DO_FULL_ANIMATION = 3,
  DO_FULL_DETAIL = 5, DO_WAYPOINTS = 6
}

Variables

GameMode _game_mode
SwitchMode _switch_mode
 The next mainloop command.
bool _exit_game
int8 _pause_game


Detailed Description

Some generic types.

Definition in file openttd.h.


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