00001
00002
00005 #include "../stdafx.h"
00006 #include "../date_func.h"
00007 #include "../variables.h"
00008 #include "../core/random_func.hpp"
00009 #include "../openttd.h"
00010 #include "../zoom_func.h"
00011 #include "../vehicle_func.h"
00012 #include "../window_gui.h"
00013 #include "../window_func.h"
00014 #include "../viewport_func.h"
00015 #include "../gfx_func.h"
00016 #include "../company_base.h"
00017 #include "../town.h"
00018
00019 #include "saveload.h"
00020
00021 extern TileIndex _cur_tileloop_tile;
00022
00023
00024 int _saved_scrollpos_x;
00025 int _saved_scrollpos_y;
00026 ZoomLevelByte _saved_scrollpos_zoom;
00027
00028 void SaveViewportBeforeSaveGame()
00029 {
00030 const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00031
00032 if (w != NULL) {
00033 _saved_scrollpos_x = w->viewport->scrollpos_x;
00034 _saved_scrollpos_y = w->viewport->scrollpos_y;
00035 _saved_scrollpos_zoom = w->viewport->zoom;
00036 }
00037 }
00038
00039 void ResetViewportAfterLoadGame()
00040 {
00041 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00042
00043 w->viewport->scrollpos_x = _saved_scrollpos_x;
00044 w->viewport->scrollpos_y = _saved_scrollpos_y;
00045 w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
00046 w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
00047
00048 ViewPort *vp = w->viewport;
00049 vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
00050 vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
00051 vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
00052
00053 DoZoomInOutWindow(ZOOM_NONE, w);
00054 MarkWholeScreenDirty();
00055 }
00056
00057
00058 static const SaveLoadGlobVarList _date_desc[] = {
00059 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00060 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
00061 SLEG_VAR(_date_fract, SLE_UINT16),
00062 SLEG_VAR(_tick_counter, SLE_UINT16),
00063 SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16),
00064 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8),
00065 SLE_CONDNULL(1, 0, 45),
00066 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00067 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00068 SLEG_VAR(_disaster_delay, SLE_UINT16),
00069 SLE_CONDNULL(2, 0, 119),
00070 SLEG_VAR(_random.state[0], SLE_UINT32),
00071 SLEG_VAR(_random.state[1], SLE_UINT32),
00072 SLE_CONDNULL(1, 0, 9),
00073 SLE_CONDNULL(4, 10, 119),
00074 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
00075 SLEG_CONDVAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32, 0, 108),
00076 SLEG_CONDVAR(_next_competitor_start, SLE_UINT32, 109, SL_MAX_VERSION),
00077 SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
00078 SLEG_CONDVAR(_pause_game, SLE_UINT8, 4, SL_MAX_VERSION),
00079 SLE_CONDNULL(4, 11, 119),
00080 SLEG_END()
00081 };
00082
00083
00084
00085 static void SaveLoad_DATE()
00086 {
00087 SlGlobList(_date_desc);
00088 }
00089
00090
00091 static const SaveLoadGlobVarList _view_desc[] = {
00092 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00093 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
00094 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00095 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
00096 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
00097 SLEG_END()
00098 };
00099
00100 static void SaveLoad_VIEW()
00101 {
00102 SlGlobList(_view_desc);
00103 }
00104
00105 extern const ChunkHandler _misc_chunk_handlers[] = {
00106 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
00107 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF | CH_LAST},
00108 };