DrawTileSeqStruct Struct Reference

A tile child sprite and palette to draw for stations etc, with 3D bounding box. More...

#include <sprite.h>


Data Fields

int8 delta_x
 0x80 is sequence terminator
int8 delta_y
int8 delta_z
byte size_x
byte size_y
byte size_z
PalSpriteID image


Detailed Description

A tile child sprite and palette to draw for stations etc, with 3D bounding box.

Definition at line 27 of file sprite.h.


The documentation for this struct was generated from the following file:

Generated on Mon Dec 14 21:00:26 2009 for OpenTTD by  doxygen 1.5.6