sdl.h
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00002
00005 #ifndef SDL_H
00006 #define SDL_H
00007
00008 const char *SdlOpen(uint32 x);
00009 void SdlClose(uint32 x);
00010
00011 #ifdef WIN32
00012 #define DYNAMICALLY_LOADED_SDL
00013 #endif
00014
00015 #ifdef DYNAMICALLY_LOADED_SDL
00016 #include <SDL.h>
00017
00018 struct SDLProcs {
00019 int (SDLCALL *SDL_Init)(Uint32);
00020 int (SDLCALL *SDL_InitSubSystem)(Uint32);
00021 char *(SDLCALL *SDL_GetError)();
00022 void (SDLCALL *SDL_QuitSubSystem)(Uint32);
00023 void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
00024 void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
00025 int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
00026 void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
00027 int (SDLCALL *SDL_ShowCursor)(int);
00028 void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
00029 int (SDLCALL *SDL_PollEvent)(SDL_Event *);
00030 void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
00031 uint32 (SDLCALL *SDL_GetTicks)();
00032 int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
00033 void (SDLCALL *SDL_PauseAudio)(int);
00034 void (SDLCALL *SDL_CloseAudio)();
00035 int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
00036 void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
00037 SDLMod (SDLCALL *SDL_GetModState)();
00038 void (SDLCALL *SDL_Delay)(Uint32);
00039 void (SDLCALL *SDL_Quit)();
00040 SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
00041 int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
00042 void (SDLCALL *SDL_EnableUNICODE)(int);
00043 void (SDLCALL *SDL_VideoDriverName)(char *, int);
00044 SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
00045 Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
00046 SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int);
00047 SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *);
00048 int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
00049 void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
00050 Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
00051 int (SDLCALL *SDL_VideoModeOK)(int, int, int, Uint32);
00052 };
00053
00054 extern SDLProcs sdl_proc;
00055
00056 #define SDL_CALL sdl_proc.
00057 #else
00058 #define SDL_CALL
00059 #endif
00060
00061 #endif