00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "gfx_func.h"
00008 #include "variables.h"
00009 #include "spritecache.h"
00010 #include "fontcache.h"
00011 #include "genworld.h"
00012 #include "zoom_func.h"
00013 #include "blitter/factory.hpp"
00014 #include "video/video_driver.hpp"
00015 #include "strings_func.h"
00016 #include "settings_type.h"
00017 #include "core/alloc_func.hpp"
00018 #include "core/sort_func.hpp"
00019 #include "landscape_type.h"
00020 #include "network/network_func.h"
00021 #include "thread.h"
00022
00023 #include "table/palettes.h"
00024 #include "table/sprites.h"
00025 #include "table/control_codes.h"
00026
00027 byte _dirkeys;
00028 bool _fullscreen;
00029 CursorVars _cursor;
00030 bool _ctrl_pressed;
00031 bool _shift_pressed;
00032 byte _fast_forward;
00033 bool _left_button_down;
00034 bool _left_button_clicked;
00035 bool _right_button_down;
00036 bool _right_button_clicked;
00037 DrawPixelInfo _screen;
00038 bool _screen_disable_anim = false;
00039 bool _exit_game;
00040 GameMode _game_mode;
00041 SwitchMode _switch_mode;
00042 int8 _pause_game;
00043 int _pal_first_dirty;
00044 int _pal_count_dirty;
00045
00046 Colour _cur_palette[256];
00047 byte _stringwidth_table[FS_END][224];
00048 DrawPixelInfo *_cur_dpi;
00049 byte _colour_gradient[COLOUR_END][8];
00050
00051 static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL);
00052 static int ReallyDoDrawString(const char *string, int x, int y, TextColour colour, bool parse_string_also_when_clipped = false);
00053
00054 FontSize _cur_fontsize;
00055 static FontSize _last_fontsize;
00056 static ReusableBuffer<uint8> _cursor_backup;
00057
00065 static Rect _invalid_rect;
00066 static const byte *_colour_remap_ptr;
00067 static byte _string_colourremap[3];
00068
00069 enum {
00070 DIRTY_BLOCK_HEIGHT = 8,
00071 DIRTY_BLOCK_WIDTH = 64,
00072 };
00073 static uint _dirty_bytes_per_line = 0;
00074 static byte *_dirty_blocks = NULL;
00075
00076 void GfxScroll(int left, int top, int width, int height, int xo, int yo)
00077 {
00078 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00079
00080 if (xo == 0 && yo == 0) return;
00081
00082 if (_cursor.visible) UndrawMouseCursor();
00083
00084 #ifdef ENABLE_NETWORK
00085 NetworkUndrawChatMessage();
00086 #endif
00087
00088 blitter->ScrollBuffer(_screen.dst_ptr, left, top, width, height, xo, yo);
00089
00090 _video_driver->MakeDirty(left, top, width, height);
00091 }
00092
00093
00108 void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
00109 {
00110 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00111 const DrawPixelInfo *dpi = _cur_dpi;
00112 void *dst;
00113 const int otop = top;
00114 const int oleft = left;
00115
00116 if (dpi->zoom != ZOOM_LVL_NORMAL) return;
00117 if (left > right || top > bottom) return;
00118 if (right < dpi->left || left >= dpi->left + dpi->width) return;
00119 if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
00120
00121 if ( (left -= dpi->left) < 0) left = 0;
00122 right = right - dpi->left + 1;
00123 if (right > dpi->width) right = dpi->width;
00124 right -= left;
00125 assert(right > 0);
00126
00127 if ( (top -= dpi->top) < 0) top = 0;
00128 bottom = bottom - dpi->top + 1;
00129 if (bottom > dpi->height) bottom = dpi->height;
00130 bottom -= top;
00131 assert(bottom > 0);
00132
00133 dst = blitter->MoveTo(dpi->dst_ptr, left, top);
00134
00135 switch (mode) {
00136 default:
00137 blitter->DrawRect(dst, right, bottom, (uint8)colour);
00138 break;
00139
00140 case FILLRECT_RECOLOUR:
00141 blitter->DrawColourMappingRect(dst, right, bottom, GB(colour, 0, PALETTE_WIDTH));
00142 break;
00143
00144 case FILLRECT_CHECKER: {
00145 byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
00146 do {
00147 for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, (uint8)colour);
00148 dst = blitter->MoveTo(dst, 0, 1);
00149 } while (--bottom > 0);
00150 break;
00151 }
00152 }
00153 }
00154
00155 void GfxDrawLine(int x, int y, int x2, int y2, int colour)
00156 {
00157 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00158 DrawPixelInfo *dpi = _cur_dpi;
00159
00160 x -= dpi->left;
00161 x2 -= dpi->left;
00162 y -= dpi->top;
00163 y2 -= dpi->top;
00164
00165
00166 if (x < 0 && x2 < 0) return;
00167 if (y < 0 && y2 < 0) return;
00168 if (x > dpi->width && x2 > dpi->width) return;
00169 if (y > dpi->height && y2 > dpi->height) return;
00170
00171 blitter->DrawLine(dpi->dst_ptr, x, y, x2, y2, dpi->width, dpi->height, colour);
00172 }
00173
00174 void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int colour)
00175 {
00176 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00177 DrawPixelInfo *dpi = _cur_dpi;
00178
00179 x -= dpi->left;
00180 x2 -= dpi->left;
00181 y -= dpi->top;
00182 y2 -= dpi->top;
00183
00184
00185 if (x < 0 && x2 < 0) return;
00186 if (y < 0 && y2 < 0) return;
00187 if (x > dpi->width && x2 > dpi->width) return;
00188 if (y > dpi->height && y2 > dpi->height) return;
00189
00190 blitter->DrawLine(dpi->dst_ptr, UnScaleByZoom(x, dpi->zoom), UnScaleByZoom(y, dpi->zoom),
00191 UnScaleByZoom(x2, dpi->zoom), UnScaleByZoom(y2, dpi->zoom),
00192 UnScaleByZoom(dpi->width, dpi->zoom), UnScaleByZoom(dpi->height, dpi->zoom), colour);
00193 }
00194
00208 void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
00209 {
00210
00211
00212
00213
00214
00215
00216
00217
00218
00219
00220
00221
00222
00223
00224
00225 static const byte colour = 255;
00226
00227 GfxDrawLineUnscaled(x, y, x + dx1, y + dy1, colour);
00228 GfxDrawLineUnscaled(x, y, x + dx2, y + dy2, colour);
00229 GfxDrawLineUnscaled(x, y, x + dx3, y + dy3, colour);
00230
00231 GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx2, y + dy1 + dy2, colour);
00232 GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx3, y + dy1 + dy3, colour);
00233 GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx1, y + dy2 + dy1, colour);
00234 GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx3, y + dy2 + dy3, colour);
00235 GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx1, y + dy3 + dy1, colour);
00236 GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx2, y + dy3 + dy2, colour);
00237 }
00238
00243 static void SetColourRemap(TextColour colour)
00244 {
00245 if (colour == TC_INVALID) return;
00246
00247 if (colour & IS_PALETTE_COLOUR) {
00248 _string_colourremap[1] = colour & ~IS_PALETTE_COLOUR;
00249 _string_colourremap[2] = (_use_palette == PAL_DOS) ? 1 : 215;
00250 } else {
00251 _string_colourremap[1] = _string_colourmap[_use_palette][colour].text;
00252 _string_colourremap[2] = _string_colourmap[_use_palette][colour].shadow;
00253 }
00254 _colour_remap_ptr = _string_colourremap;
00255 }
00256
00257 #if !defined(WITH_ICU)
00258 static void HandleBiDiAndArabicShapes(char *text, const char *lastof) {}
00259 #else
00260 #include <unicode/ubidi.h>
00261 #include <unicode/ushape.h>
00262
00291 static void HandleBiDiAndArabicShapes(char *buffer, const char *lastof)
00292 {
00293 UChar input_output[DRAW_STRING_BUFFER];
00294 UChar intermediate[DRAW_STRING_BUFFER];
00295
00296 char *t = buffer;
00297 size_t length = 0;
00298 while (*t != '\0' && length < lengthof(input_output) - 1) {
00299 WChar tmp;
00300 t += Utf8Decode(&tmp, t);
00301 input_output[length++] = tmp;
00302 }
00303 input_output[length] = 0;
00304
00305 UErrorCode err = U_ZERO_ERROR;
00306 UBiDi *para = ubidi_openSized((int32_t)length, 0, &err);
00307 if (para == NULL) return;
00308
00309 ubidi_setPara(para, input_output, (int32_t)length, _dynlang.text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, &err);
00310 ubidi_writeReordered(para, intermediate, (int32_t)length, 0, &err);
00311 length = u_shapeArabic(intermediate, (int32_t)length, input_output, lengthof(input_output), U_SHAPE_TEXT_DIRECTION_VISUAL_LTR | U_SHAPE_LETTERS_SHAPE, &err);
00312 ubidi_close(para);
00313
00314 if (U_FAILURE(err)) return;
00315
00316 t = buffer;
00317 for (size_t i = 0; i < length && t < (lastof - 4); i++) {
00318 t += Utf8Encode(t, input_output[i]);
00319 }
00320 *t = '\0';
00321 }
00322 #endif
00323
00324
00330 static int TruncateString(char *str, int maxw)
00331 {
00332 int w = 0;
00333 FontSize size = _cur_fontsize;
00334 int ddd, ddd_w;
00335
00336 WChar c;
00337 char *ddd_pos;
00338
00339 ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
00340
00341 for (ddd_pos = str; (c = Utf8Consume((const char **)&str)) != '\0'; ) {
00342 if (IsPrintable(c)) {
00343 w += GetCharacterWidth(size, c);
00344
00345 if (w >= maxw) {
00346
00347
00348 for (int i = 0; *ddd_pos != '\0' && i < 3; i++, ddd_pos++) *ddd_pos = '.';
00349 *ddd_pos = '\0';
00350 return ddd_w;
00351 }
00352 } else {
00353 if (c == SCC_SETX) {
00354 w = *str;
00355 str++;
00356 } else if (c == SCC_SETXY) {
00357 w = *str;
00358 str += 2;
00359 } else if (c == SCC_TINYFONT) {
00360 size = FS_SMALL;
00361 ddd = GetCharacterWidth(size, '.') * 3;
00362 } else if (c == SCC_BIGFONT) {
00363 size = FS_LARGE;
00364 ddd = GetCharacterWidth(size, '.') * 3;
00365 }
00366 }
00367
00368
00369 if (w + ddd < maxw) {
00370 ddd_w = w + ddd;
00371 ddd_pos = str;
00372 }
00373 }
00374
00375 return w;
00376 }
00377
00388 static inline int TruncateStringID(StringID src, char *dest, int maxw, const char *last)
00389 {
00390 GetString(dest, src, last);
00391 return TruncateString(dest, maxw);
00392 }
00393
00404 int DrawString(int x, int y, StringID str, TextColour colour)
00405 {
00406 char buffer[DRAW_STRING_BUFFER];
00407
00408 GetString(buffer, str, lastof(buffer));
00409 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00410 return ReallyDoDrawString(buffer, x, y, colour);
00411 }
00412
00424 int DrawStringTruncated(int x, int y, StringID str, TextColour colour, uint maxw)
00425 {
00426 char buffer[DRAW_STRING_BUFFER];
00427 TruncateStringID(str, buffer, maxw, lastof(buffer));
00428 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00429 return ReallyDoDrawString(buffer, x, y, colour);
00430 }
00431
00442 int DrawStringRightAligned(int x, int y, StringID str, TextColour colour)
00443 {
00444 char buffer[DRAW_STRING_BUFFER];
00445 int w;
00446
00447 GetString(buffer, str, lastof(buffer));
00448 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00449
00450 w = GetStringBoundingBox(buffer).width;
00451 ReallyDoDrawString(buffer, x - w, y, colour);
00452
00453 return w;
00454 }
00455
00465 void DrawStringRightAlignedTruncated(int x, int y, StringID str, TextColour colour, uint maxw)
00466 {
00467 char buffer[DRAW_STRING_BUFFER];
00468
00469 TruncateStringID(str, buffer, maxw, lastof(buffer));
00470 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00471 ReallyDoDrawString(buffer, x - GetStringBoundingBox(buffer).width, y, colour);
00472 }
00473
00482 void DrawStringRightAlignedUnderline(int x, int y, StringID str, TextColour colour)
00483 {
00484 int w = DrawStringRightAligned(x, y, str, colour);
00485 GfxFillRect(x - w, y + 10, x, y + 10, _string_colourremap[1]);
00486 }
00487
00498 int DrawStringCentered(int x, int y, StringID str, TextColour colour)
00499 {
00500 char buffer[DRAW_STRING_BUFFER];
00501 int w;
00502
00503 GetString(buffer, str, lastof(buffer));
00504 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00505
00506 w = GetStringBoundingBox(buffer).width;
00507 ReallyDoDrawString(buffer, x - w / 2, y, colour);
00508
00509 return w;
00510 }
00511
00523 int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, TextColour colour)
00524 {
00525 char buffer[DRAW_STRING_BUFFER];
00526 TruncateStringID(str, buffer, xr - xl, lastof(buffer));
00527 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00528
00529 int w = GetStringBoundingBox(buffer).width;
00530 return ReallyDoDrawString(buffer, (xl + xr - w) / 2, y, colour);
00531 }
00532
00543 int DoDrawStringCentered(int x, int y, const char *str, TextColour colour)
00544 {
00545 char buffer[DRAW_STRING_BUFFER];
00546 strecpy(buffer, str, lastof(buffer));
00547 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00548
00549 int w = GetStringBoundingBox(buffer).width;
00550 ReallyDoDrawString(buffer, x - w / 2, y, colour);
00551 return w;
00552 }
00553
00562 void DrawStringCenterUnderline(int x, int y, StringID str, TextColour colour)
00563 {
00564 int w = DrawStringCentered(x, y, str, colour);
00565 GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colourremap[1]);
00566 }
00567
00577 void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, TextColour colour)
00578 {
00579 int w = DrawStringCenteredTruncated(xl, xr, y, str, colour);
00580 GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colourremap[1]);
00581 }
00582
00602 uint32 FormatStringLinebreaks(char *str, const char *last, int maxw)
00603 {
00604 FontSize size = _cur_fontsize;
00605 int num = 0;
00606
00607 assert(maxw > 0);
00608
00609 for (;;) {
00610
00611 char *last_space = NULL;
00612 int w = 0;
00613
00614 for (;;) {
00615 WChar c = Utf8Consume((const char **)&str);
00616
00617 if (IsWhitespace(c)) last_space = str;
00618
00619 if (IsPrintable(c)) {
00620 int char_w = GetCharacterWidth(size, c);
00621 w += char_w;
00622 if (w > maxw) {
00623
00624
00625 if (w == char_w) {
00626
00627
00628 return num + (size << 16);
00629 }
00630 if (last_space == NULL) {
00631
00632
00633
00634
00635
00636
00637 str = Utf8PrevChar(str);
00638 size_t len = strlen(str);
00639 char *terminator = str + len;
00640
00641
00642
00643
00644 assert(terminator <= last);
00645 assert(*terminator == '\0');
00646
00647
00648 if (terminator == last) {
00649
00650
00651 *Utf8PrevChar(terminator) = '\0';
00652 len = strlen(str);
00653 }
00654
00655 memmove(str + 1, str, len + 1);
00656 *str = '\0';
00657
00658 str++;
00659 } else {
00660
00661 str = last_space;
00662 }
00663 break;
00664 }
00665 } else {
00666 switch (c) {
00667 case '\0': return num + (size << 16); break;
00668 case SCC_SETX: str++; break;
00669 case SCC_SETXY: str += 2; break;
00670 case SCC_TINYFONT: size = FS_SMALL; break;
00671 case SCC_BIGFONT: size = FS_LARGE; break;
00672 case '\n': goto end_of_inner_loop;
00673 }
00674 }
00675 }
00676 end_of_inner_loop:
00677
00678
00679
00680 num++;
00681 char *s = Utf8PrevChar(str);
00682 *s++ = '\0';
00683
00684
00685 if (str - s >= 1) {
00686 for (; str[-1] != '\0';) *s++ = *str++;
00687 }
00688 }
00689 }
00690
00691
00698 static int GetMultilineStringHeight(const char *src, int num)
00699 {
00700 int maxy = 0;
00701 int y = 0;
00702 int fh = GetCharacterHeight(_cur_fontsize);
00703
00704 for (;;) {
00705 WChar c = Utf8Consume(&src);
00706
00707 switch (c) {
00708 case 0: y += fh; if (--num < 0) return maxy; break;
00709 case '\n': y += fh; break;
00710 case SCC_SETX: src++; break;
00711 case SCC_SETXY: src++; y = (int)*src++; break;
00712 case SCC_TINYFONT: fh = GetCharacterHeight(FS_SMALL); break;
00713 case SCC_BIGFONT: fh = GetCharacterHeight(FS_LARGE); break;
00714 default: maxy = max<int>(maxy, y + fh); break;
00715 }
00716 }
00717 }
00718
00719
00725 int GetStringHeight(StringID str, int maxw)
00726 {
00727 char buffer[DRAW_STRING_BUFFER];
00728
00729 GetString(buffer, str, lastof(buffer));
00730
00731 uint32 tmp = FormatStringLinebreaks(buffer, lastof(buffer), maxw);
00732
00733 return GetMultilineStringHeight(buffer, GB(tmp, 0, 16));
00734 }
00735
00736
00742 void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
00743 {
00744 char buffer[DRAW_STRING_BUFFER];
00745 uint32 tmp;
00746 int num, mt;
00747 const char *src;
00748 WChar c;
00749
00750 GetString(buffer, str, lastof(buffer));
00751
00752 tmp = FormatStringLinebreaks(buffer, lastof(buffer), maxw);
00753 num = GB(tmp, 0, 16);
00754
00755 mt = GetCharacterHeight((FontSize)GB(tmp, 16, 16));
00756
00757 y -= (mt >> 1) * num;
00758
00759 src = buffer;
00760
00761 for (;;) {
00762 char buf2[DRAW_STRING_BUFFER];
00763 strecpy(buf2, src, lastof(buf2));
00764 HandleBiDiAndArabicShapes(buf2, lastof(buf2));
00765 int w = GetStringBoundingBox(buf2).width;
00766 ReallyDoDrawString(buf2, x - (w >> 1), y, TC_FROMSTRING, true);
00767 _cur_fontsize = _last_fontsize;
00768
00769 for (;;) {
00770 c = Utf8Consume(&src);
00771 if (c == 0) {
00772 y += mt;
00773 if (--num < 0) {
00774 _cur_fontsize = FS_NORMAL;
00775 return;
00776 }
00777 break;
00778 } else if (c == SCC_SETX) {
00779 src++;
00780 } else if (c == SCC_SETXY) {
00781 src += 2;
00782 }
00783 }
00784 }
00785 }
00786
00787
00788 uint DrawStringMultiLine(int x, int y, StringID str, int maxw, int maxh)
00789 {
00790 char buffer[DRAW_STRING_BUFFER];
00791 uint total_height;
00792 const char *src;
00793 WChar c;
00794
00795 GetString(buffer, str, lastof(buffer));
00796
00797 uint32 tmp = FormatStringLinebreaks(buffer, lastof(buffer), maxw);
00798 int num = GB(tmp, 0, 16);
00799
00800 int mt = GetCharacterHeight((FontSize)GB(tmp, 16, 16));
00801 total_height = (num + 1) * mt;
00802
00803 if (maxh != -1 && (int)total_height > maxh) {
00804
00805 if (maxh < mt) return 0;
00806
00807 num = maxh / mt - 1;
00808 total_height = (num + 1) * mt;
00809 }
00810
00811 src = buffer;
00812
00813 for (;;) {
00814 char buf2[DRAW_STRING_BUFFER];
00815 strecpy(buf2, src, lastof(buf2));
00816 HandleBiDiAndArabicShapes(buf2, lastof(buf2));
00817 ReallyDoDrawString(buf2, x, y, TC_FROMSTRING, true);
00818 _cur_fontsize = _last_fontsize;
00819
00820 for (;;) {
00821 c = Utf8Consume(&src);
00822 if (c == 0) {
00823 y += mt;
00824 if (--num < 0) {
00825 _cur_fontsize = FS_NORMAL;
00826 return total_height;
00827 }
00828 break;
00829 } else if (c == SCC_SETX) {
00830 src++;
00831 } else if (c == SCC_SETXY) {
00832 src += 2;
00833 }
00834 }
00835 }
00836 }
00837
00845 Dimension GetStringBoundingBox(const char *str)
00846 {
00847 FontSize size = _cur_fontsize;
00848 Dimension br;
00849 int max_width;
00850 WChar c;
00851
00852 br.width = br.height = max_width = 0;
00853 for (;;) {
00854 c = Utf8Consume(&str);
00855 if (c == 0) break;
00856 if (IsPrintable(c)) {
00857 br.width += GetCharacterWidth(size, c);
00858 } else {
00859 switch (c) {
00860 case SCC_SETX: br.width += (byte)*str++; break;
00861 case SCC_SETXY:
00862 br.width += (byte)*str++;
00863 br.height += (byte)*str++;
00864 break;
00865 case SCC_TINYFONT: size = FS_SMALL; break;
00866 case SCC_BIGFONT: size = FS_LARGE; break;
00867 case '\n':
00868 br.height += GetCharacterHeight(size);
00869 if (br.width > max_width) max_width = br.width;
00870 br.width = 0;
00871 break;
00872 }
00873 }
00874 }
00875 br.height += GetCharacterHeight(size);
00876
00877 br.width = max(br.width, max_width);
00878 return br;
00879 }
00880
00888 void DrawCharCentered(WChar c, int x, int y, TextColour colour)
00889 {
00890 SetColourRemap(colour);
00891 GfxMainBlitter(GetGlyph(FS_NORMAL, c), x - GetCharacterWidth(FS_NORMAL, c) / 2, y, BM_COLOUR_REMAP);
00892 }
00893
00911 int DoDrawString(const char *string, int x, int y, TextColour colour, bool parse_string_also_when_clipped)
00912 {
00913 char buffer[DRAW_STRING_BUFFER];
00914 strecpy(buffer, string, lastof(buffer));
00915 HandleBiDiAndArabicShapes(buffer, lastof(buffer));
00916
00917 return ReallyDoDrawString(buffer, x, y, colour, parse_string_also_when_clipped);
00918 }
00919
00937 static int ReallyDoDrawString(const char *string, int x, int y, TextColour colour, bool parse_string_also_when_clipped)
00938 {
00939 DrawPixelInfo *dpi = _cur_dpi;
00940 FontSize size = _cur_fontsize;
00941 WChar c;
00942 int xo = x, yo = y;
00943
00944 TextColour previous_colour = colour;
00945
00946 if (!parse_string_also_when_clipped) {
00947
00948
00949 if (x >= dpi->left + dpi->width || y >= dpi->top + dpi->height) return x;
00950
00951 if (colour != TC_INVALID) {
00952 switch_colour:;
00953 SetColourRemap(colour);
00954 }
00955 }
00956
00957 check_bounds:
00958 if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
00959 skip_char:;
00960 for (;;) {
00961 c = Utf8Consume(&string);
00962 if (!IsPrintable(c)) goto skip_cont;
00963 }
00964 }
00965
00966 for (;;) {
00967 c = Utf8Consume(&string);
00968 skip_cont:;
00969 if (c == 0) {
00970 _last_fontsize = size;
00971 return x;
00972 }
00973 if (IsPrintable(c)) {
00974 if (x >= dpi->left + dpi->width) goto skip_char;
00975 if (x + 26 >= dpi->left) {
00976 GfxMainBlitter(GetGlyph(size, c), x, y, BM_COLOUR_REMAP);
00977 }
00978 x += GetCharacterWidth(size, c);
00979 } else if (c == '\n') {
00980 x = xo;
00981 y += GetCharacterHeight(size);
00982 goto check_bounds;
00983 } else if (c >= SCC_BLUE && c <= SCC_BLACK) {
00984 previous_colour = colour;
00985 colour = (TextColour)(c - SCC_BLUE);
00986 goto switch_colour;
00987 } else if (c == SCC_PREVIOUS_COLOUR) {
00988 Swap(colour, previous_colour);
00989 goto switch_colour;
00990 } else if (c == SCC_SETX) {
00991 x = xo + (byte)*string++;
00992 } else if (c == SCC_SETXY) {
00993 x = xo + (byte)*string++;
00994 y = yo + (byte)*string++;
00995 } else if (c == SCC_TINYFONT) {
00996 size = FS_SMALL;
00997 } else if (c == SCC_BIGFONT) {
00998 size = FS_LARGE;
00999 } else {
01000 DEBUG(misc, 0, "[utf8] unknown string command character %d", c);
01001 }
01002 }
01003 }
01004
01017 int DoDrawStringTruncated(const char *str, int x, int y, TextColour colour, uint maxw)
01018 {
01019 char buffer[DRAW_STRING_BUFFER];
01020 strecpy(buffer, str, lastof(buffer));
01021 TruncateString(buffer, maxw);
01022 return DoDrawString(buffer, x, y, colour);
01023 }
01024
01033 void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub)
01034 {
01035 if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
01036 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01037 GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_TRANSPARENT, sub);
01038 } else if (pal != PAL_NONE) {
01039 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01040 GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_COLOUR_REMAP, sub);
01041 } else {
01042 GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH), ST_NORMAL), x, y, BM_NORMAL, sub);
01043 }
01044 }
01045
01046 static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
01047 {
01048 const DrawPixelInfo *dpi = _cur_dpi;
01049 Blitter::BlitterParams bp;
01050
01051
01052 int clip_left = (sub != NULL ? max(0, -sprite->x_offs + sub->left ) : 0);
01053 int clip_top = (sub != NULL ? max(0, -sprite->y_offs + sub->top ) : 0);
01054 int clip_right = (sub != NULL ? max(0, sprite->width - (-sprite->x_offs + sub->right + 1)) : 0);
01055 int clip_bottom = (sub != NULL ? max(0, sprite->height - (-sprite->y_offs + sub->bottom + 1)) : 0);
01056
01057 if (clip_left + clip_right >= sprite->width) return;
01058 if (clip_top + clip_bottom >= sprite->height) return;
01059
01060
01061 x += sprite->x_offs;
01062 y += sprite->y_offs;
01063
01064
01065 bp.sprite = sprite->data;
01066 bp.sprite_width = sprite->width;
01067 bp.sprite_height = sprite->height;
01068 bp.width = UnScaleByZoom(sprite->width - clip_left - clip_right, dpi->zoom);
01069 bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, dpi->zoom);
01070 bp.top = 0;
01071 bp.left = 0;
01072 bp.skip_left = UnScaleByZoomLower(clip_left, dpi->zoom);
01073 bp.skip_top = UnScaleByZoomLower(clip_top, dpi->zoom);
01074
01075 x += ScaleByZoom(bp.skip_left, dpi->zoom);
01076 y += ScaleByZoom(bp.skip_top, dpi->zoom);
01077
01078 bp.dst = dpi->dst_ptr;
01079 bp.pitch = dpi->pitch;
01080 bp.remap = _colour_remap_ptr;
01081
01082 assert(sprite->width > 0);
01083 assert(sprite->height > 0);
01084
01085 if (bp.width <= 0) return;
01086 if (bp.height <= 0) return;
01087
01088 y -= dpi->top;
01089
01090 if (y < 0) {
01091 bp.height -= -UnScaleByZoom(y, dpi->zoom);
01092 if (bp.height <= 0) return;
01093 bp.skip_top += -UnScaleByZoom(y, dpi->zoom);
01094 y = 0;
01095 } else {
01096 bp.top = UnScaleByZoom(y, dpi->zoom);
01097 }
01098
01099
01100 y += ScaleByZoom(bp.height, dpi->zoom) - dpi->height;
01101 if (y > 0) {
01102 bp.height -= UnScaleByZoom(y, dpi->zoom);
01103 if (bp.height <= 0) return;
01104 }
01105
01106 x -= dpi->left;
01107
01108 if (x < 0) {
01109 bp.width -= -UnScaleByZoom(x, dpi->zoom);
01110 if (bp.width <= 0) return;
01111 bp.skip_left += -UnScaleByZoom(x, dpi->zoom);
01112 x = 0;
01113 } else {
01114 bp.left = UnScaleByZoom(x, dpi->zoom);
01115 }
01116
01117
01118 x += ScaleByZoom(bp.width, dpi->zoom) - dpi->width;
01119 if (x > 0) {
01120 bp.width -= UnScaleByZoom(x, dpi->zoom);
01121 if (bp.width <= 0) return;
01122 }
01123
01124 assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, dpi->zoom));
01125 assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, dpi->zoom));
01126
01127 BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
01128 }
01129
01130 void DoPaletteAnimations();
01131
01132 void GfxInitPalettes()
01133 {
01134 memcpy(_cur_palette, _palettes[_use_palette], sizeof(_cur_palette));
01135
01136 DoPaletteAnimations();
01137 _pal_first_dirty = 0;
01138 _pal_count_dirty = 256;
01139 }
01140
01141 #define EXTR(p, q) (((uint16)(_palette_animation_counter * (p)) * (q)) >> 16)
01142 #define EXTR2(p, q) (((uint16)(~_palette_animation_counter * (p)) * (q)) >> 16)
01143
01144 void DoPaletteAnimations()
01145 {
01146 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01147 const Colour *s;
01148 const ExtraPaletteValues *ev = &_extra_palette_values;
01149
01150
01151
01152 const int colour_rotation_amount = (_use_palette == PAL_DOS) ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN;
01153 Colour old_val[PALETTE_ANIM_SIZE_DOS];
01154 const int oldval_size = colour_rotation_amount * sizeof(*old_val);
01155 const uint old_tc = _palette_animation_counter;
01156 uint i;
01157 uint j;
01158
01159 if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
01160 _palette_animation_counter = 0;
01161 }
01162
01163 Colour *palette_pos = &_cur_palette[PALETTE_ANIM_SIZE_START];
01164
01165
01166 memcpy(old_val, palette_pos, oldval_size);
01167
01168
01169 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->dark_water_TOY : ev->dark_water;
01170 j = EXTR(320, 5);
01171 for (i = 0; i != 5; i++) {
01172 *palette_pos++ = s[j];
01173 j++;
01174 if (j == 5) j = 0;
01175 }
01176
01177
01178 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->glitter_water_TOY : ev->glitter_water;
01179 j = EXTR(128, 15);
01180 for (i = 0; i != 5; i++) {
01181 *palette_pos++ = s[j];
01182 j += 3;
01183 if (j >= 15) j -= 15;
01184 }
01185
01186
01187 s = ev->fizzy_drink;
01188 j = EXTR2(512, 5);
01189 for (i = 0; i != 5; i++) {
01190 *palette_pos++ = s[j];
01191 j++;
01192 if (j == 5) j = 0;
01193 }
01194
01195
01196 s = ev->oil_ref;
01197 j = EXTR2(512, 7);
01198 for (i = 0; i != 7; i++) {
01199 *palette_pos++ = s[j];
01200 j++;
01201 if (j == 7) j = 0;
01202 }
01203
01204
01205 {
01206 byte i = (_palette_animation_counter >> 1) & 0x7F;
01207 byte v;
01208
01209 (v = 255, i < 0x3f) ||
01210 (v = 128, i < 0x4A || i >= 0x75) ||
01211 (v = 20);
01212 palette_pos->r = v;
01213 palette_pos->g = 0;
01214 palette_pos->b = 0;
01215 palette_pos++;
01216
01217 i ^= 0x40;
01218 (v = 255, i < 0x3f) ||
01219 (v = 128, i < 0x4A || i >= 0x75) ||
01220 (v = 20);
01221 palette_pos->r = v;
01222 palette_pos->g = 0;
01223 palette_pos->b = 0;
01224 palette_pos++;
01225 }
01226
01227
01228 s = ev->lighthouse;
01229 j = EXTR(256, 4);
01230 for (i = 0; i != 4; i++) {
01231 *palette_pos++ = s[j];
01232 j++;
01233 if (j == 4) j = 0;
01234 }
01235
01236
01237 if (_use_palette == PAL_DOS) {
01238
01239 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->dark_water_TOY : ev->dark_water;
01240 j = EXTR(320, 5);
01241 for (i = 0; i != 5; i++) {
01242 *palette_pos++ = s[j];
01243 j++;
01244 if (j == 5) j = 0;
01245 }
01246
01247
01248 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->glitter_water_TOY : ev->glitter_water;
01249 j = EXTR(128, 15);
01250 for (i = 0; i != 5; i++) {
01251 *palette_pos++ = s[j];
01252 j += 3;
01253 if (j >= 15) j -= 15;
01254 }
01255 }
01256
01257 if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
01258 _palette_animation_counter = old_tc;
01259 } else {
01260 if (memcmp(old_val, &_cur_palette[PALETTE_ANIM_SIZE_START], oldval_size) != 0) {
01261
01262 _pal_first_dirty = PALETTE_ANIM_SIZE_START;
01263 _pal_count_dirty = colour_rotation_amount;
01264 }
01265 }
01266 }
01267
01268
01270 void LoadStringWidthTable()
01271 {
01272 uint i;
01273
01274
01275 for (i = 0; i != 224; i++) {
01276 _stringwidth_table[FS_NORMAL][i] = GetGlyphWidth(FS_NORMAL, i + 32);
01277 }
01278
01279
01280 for (i = 0; i != 224; i++) {
01281 _stringwidth_table[FS_SMALL][i] = GetGlyphWidth(FS_SMALL, i + 32);
01282 }
01283
01284
01285 for (i = 0; i != 224; i++) {
01286 _stringwidth_table[FS_LARGE][i] = GetGlyphWidth(FS_LARGE, i + 32);
01287 }
01288 }
01289
01296 byte GetCharacterWidth(FontSize size, WChar key)
01297 {
01298
01299 if (key >= 32 && key < 256) return _stringwidth_table[size][key - 32];
01300
01301 return GetGlyphWidth(size, key);
01302 }
01303
01304
01305 void ScreenSizeChanged()
01306 {
01307 _dirty_bytes_per_line = (_screen.width + DIRTY_BLOCK_WIDTH - 1) / DIRTY_BLOCK_WIDTH;
01308 _dirty_blocks = ReallocT<byte>(_dirty_blocks, _dirty_bytes_per_line * ((_screen.height + DIRTY_BLOCK_HEIGHT - 1) / DIRTY_BLOCK_HEIGHT));
01309
01310
01311 if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
01312 if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
01313
01314
01315 _cursor.visible = false;
01316 }
01317
01318 void UndrawMouseCursor()
01319 {
01320
01321 if (_screen.dst_ptr == NULL) return;
01322
01323 if (_cursor.visible) {
01324 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01325 _cursor.visible = false;
01326 blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup.GetBuffer(), _cursor.draw_size.x, _cursor.draw_size.y);
01327 _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
01328 }
01329 }
01330
01331 void DrawMouseCursor()
01332 {
01333 #if defined(WINCE)
01334
01335 return;
01336 #endif
01337
01338
01339 if (_screen.dst_ptr == NULL) return;
01340
01341 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01342 int x;
01343 int y;
01344 int w;
01345 int h;
01346
01347
01348 if (!_cursor.in_window) return;
01349
01350
01351 if (_cursor.visible) {
01352 if (!_cursor.dirty) return;
01353 UndrawMouseCursor();
01354 }
01355
01356 w = _cursor.size.x;
01357 x = _cursor.pos.x + _cursor.offs.x + _cursor.short_vehicle_offset;
01358 if (x < 0) {
01359 w += x;
01360 x = 0;
01361 }
01362 if (w > _screen.width - x) w = _screen.width - x;
01363 if (w <= 0) return;
01364 _cursor.draw_pos.x = x;
01365 _cursor.draw_size.x = w;
01366
01367 h = _cursor.size.y;
01368 y = _cursor.pos.y + _cursor.offs.y;
01369 if (y < 0) {
01370 h += y;
01371 y = 0;
01372 }
01373 if (h > _screen.height - y) h = _screen.height - y;
01374 if (h <= 0) return;
01375 _cursor.draw_pos.y = y;
01376 _cursor.draw_size.y = h;
01377
01378 uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(w, h));
01379
01380
01381 blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), buffer, _cursor.draw_size.x, _cursor.draw_size.y);
01382
01383
01384 _cur_dpi = &_screen;
01385 DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x + _cursor.short_vehicle_offset, _cursor.pos.y);
01386
01387 _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
01388
01389 _cursor.visible = true;
01390 _cursor.dirty = false;
01391 }
01392
01393 void RedrawScreenRect(int left, int top, int right, int bottom)
01394 {
01395 assert(right <= _screen.width && bottom <= _screen.height);
01396 if (_cursor.visible) {
01397 if (right > _cursor.draw_pos.x &&
01398 left < _cursor.draw_pos.x + _cursor.draw_size.x &&
01399 bottom > _cursor.draw_pos.y &&
01400 top < _cursor.draw_pos.y + _cursor.draw_size.y) {
01401 UndrawMouseCursor();
01402 }
01403 }
01404
01405 #ifdef ENABLE_NETWORK
01406 NetworkUndrawChatMessage();
01407 #endif
01408
01409 DrawOverlappedWindowForAll(left, top, right, bottom);
01410
01411 _video_driver->MakeDirty(left, top, right - left, bottom - top);
01412 }
01413
01419 void DrawDirtyBlocks()
01420 {
01421 byte *b = _dirty_blocks;
01422 const int w = Align(_screen.width, DIRTY_BLOCK_WIDTH);
01423 const int h = Align(_screen.height, DIRTY_BLOCK_HEIGHT);
01424 int x;
01425 int y;
01426
01427 if (IsGeneratingWorld()) {
01428
01429
01430 _genworld_paint_mutex->EndCritical();
01431 _genworld_mapgen_mutex->EndCritical();
01432
01433
01434 CSleep(GENWORLD_REDRAW_TIMEOUT);
01435 _realtime_tick += GENWORLD_REDRAW_TIMEOUT;
01436 _genworld_paint_mutex->BeginCritical();
01437 _genworld_mapgen_mutex->BeginCritical();
01438 }
01439
01440 y = 0;
01441 do {
01442 x = 0;
01443 do {
01444 if (*b != 0) {
01445 int left;
01446 int top;
01447 int right = x + DIRTY_BLOCK_WIDTH;
01448 int bottom = y;
01449 byte *p = b;
01450 int h2;
01451
01452
01453 do {
01454 *p = 0;
01455 p += _dirty_bytes_per_line;
01456 bottom += DIRTY_BLOCK_HEIGHT;
01457 } while (bottom != h && *p != 0);
01458
01459
01460 h2 = (bottom - y) / DIRTY_BLOCK_HEIGHT;
01461 assert(h2 > 0);
01462 p = b;
01463
01464 while (right != w) {
01465 byte *p2 = ++p;
01466 int h = h2;
01467
01468 do {
01469 if (!*p2) goto no_more_coalesc;
01470 p2 += _dirty_bytes_per_line;
01471 } while (--h != 0);
01472
01473
01474
01475 right += DIRTY_BLOCK_WIDTH;
01476
01477 h = h2;
01478 p2 = p;
01479 do {
01480 *p2 = 0;
01481 p2 += _dirty_bytes_per_line;
01482 } while (--h != 0);
01483 }
01484 no_more_coalesc:
01485
01486 left = x;
01487 top = y;
01488
01489 if (left < _invalid_rect.left ) left = _invalid_rect.left;
01490 if (top < _invalid_rect.top ) top = _invalid_rect.top;
01491 if (right > _invalid_rect.right ) right = _invalid_rect.right;
01492 if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
01493
01494 if (left < right && top < bottom) {
01495 RedrawScreenRect(left, top, right, bottom);
01496 }
01497
01498 }
01499 } while (b++, (x += DIRTY_BLOCK_WIDTH) != w);
01500 } while (b += -(w / DIRTY_BLOCK_WIDTH) + _dirty_bytes_per_line, (y += DIRTY_BLOCK_HEIGHT) != h);
01501
01502 _invalid_rect.left = w;
01503 _invalid_rect.top = h;
01504 _invalid_rect.right = 0;
01505 _invalid_rect.bottom = 0;
01506 }
01507
01523 void SetDirtyBlocks(int left, int top, int right, int bottom)
01524 {
01525 byte *b;
01526 int width;
01527 int height;
01528
01529 if (left < 0) left = 0;
01530 if (top < 0) top = 0;
01531 if (right > _screen.width) right = _screen.width;
01532 if (bottom > _screen.height) bottom = _screen.height;
01533
01534 if (left >= right || top >= bottom) return;
01535
01536 if (left < _invalid_rect.left ) _invalid_rect.left = left;
01537 if (top < _invalid_rect.top ) _invalid_rect.top = top;
01538 if (right > _invalid_rect.right ) _invalid_rect.right = right;
01539 if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
01540
01541 left /= DIRTY_BLOCK_WIDTH;
01542 top /= DIRTY_BLOCK_HEIGHT;
01543
01544 b = _dirty_blocks + top * _dirty_bytes_per_line + left;
01545
01546 width = ((right - 1) / DIRTY_BLOCK_WIDTH) - left + 1;
01547 height = ((bottom - 1) / DIRTY_BLOCK_HEIGHT) - top + 1;
01548
01549 assert(width > 0 && height > 0);
01550
01551 do {
01552 int i = width;
01553
01554 do b[--i] = 0xFF; while (i);
01555
01556 b += _dirty_bytes_per_line;
01557 } while (--height != 0);
01558 }
01559
01565 void MarkWholeScreenDirty()
01566 {
01567 SetDirtyBlocks(0, 0, _screen.width, _screen.height);
01568 }
01569
01582 bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
01583 {
01584 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01585 const DrawPixelInfo *o = _cur_dpi;
01586
01587 n->zoom = ZOOM_LVL_NORMAL;
01588
01589 assert(width > 0);
01590 assert(height > 0);
01591
01592 if ((left -= o->left) < 0) {
01593 width += left;
01594 if (width <= 0) return false;
01595 n->left = -left;
01596 left = 0;
01597 } else {
01598 n->left = 0;
01599 }
01600
01601 if (width > o->width - left) {
01602 width = o->width - left;
01603 if (width <= 0) return false;
01604 }
01605 n->width = width;
01606
01607 if ((top -= o->top) < 0) {
01608 height += top;
01609 if (height <= 0) return false;
01610 n->top = -top;
01611 top = 0;
01612 } else {
01613 n->top = 0;
01614 }
01615
01616 n->dst_ptr = blitter->MoveTo(o->dst_ptr, left, top);
01617 n->pitch = o->pitch;
01618
01619 if (height > o->height - top) {
01620 height = o->height - top;
01621 if (height <= 0) return false;
01622 }
01623 n->height = height;
01624
01625 return true;
01626 }
01627
01628 static void SetCursorSprite(SpriteID cursor, SpriteID pal)
01629 {
01630 CursorVars *cv = &_cursor;
01631 const Sprite *p;
01632
01633 if (cv->sprite == cursor) return;
01634
01635 p = GetSprite(GB(cursor, 0, SPRITE_WIDTH), ST_NORMAL);
01636 cv->sprite = cursor;
01637 cv->pal = pal;
01638 cv->size.y = p->height;
01639 cv->size.x = p->width;
01640 cv->offs.x = p->x_offs;
01641 cv->offs.y = p->y_offs;
01642
01643 cv->dirty = true;
01644 cv->short_vehicle_offset = 0;
01645 }
01646
01647 static void SwitchAnimatedCursor()
01648 {
01649 const AnimCursor *cur = _cursor.animate_cur;
01650
01651 if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
01652
01653 SetCursorSprite(cur->sprite, _cursor.pal);
01654
01655 _cursor.animate_timeout = cur->display_time;
01656 _cursor.animate_cur = cur + 1;
01657 }
01658
01659 void CursorTick()
01660 {
01661 if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
01662 SwitchAnimatedCursor();
01663 }
01664
01665 void SetMouseCursor(SpriteID sprite, SpriteID pal)
01666 {
01667
01668 _cursor.animate_timeout = 0;
01669
01670 SetCursorSprite(sprite, pal);
01671 }
01672
01673 void SetAnimatedMouseCursor(const AnimCursor *table)
01674 {
01675 _cursor.animate_list = table;
01676 _cursor.animate_cur = NULL;
01677 _cursor.pal = PAL_NONE;
01678 SwitchAnimatedCursor();
01679 }
01680
01681 bool ChangeResInGame(int width, int height)
01682 {
01683 return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
01684 }
01685
01686 bool ToggleFullScreen(bool fs)
01687 {
01688 bool result = _video_driver->ToggleFullscreen(fs);
01689 if (_fullscreen != fs && _num_resolutions == 0) {
01690 DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
01691 }
01692 return result;
01693 }
01694
01695 static int CDECL compare_res(const Dimension *pa, const Dimension *pb)
01696 {
01697 int x = pa->width - pb->width;
01698 if (x != 0) return x;
01699 return pa->height - pb->height;
01700 }
01701
01702 void SortResolutions(int count)
01703 {
01704 QSortT(_resolutions, count, &compare_res);
01705 }