settings_type.h

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00001 /* $Id: settings_type.h 19082 2010-02-10 17:01:03Z smatz $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef SETTINGS_TYPE_H
00013 #define SETTINGS_TYPE_H
00014 
00015 #include "date_type.h"
00016 #include "town_type.h"
00017 #include "transport_type.h"
00018 #include "network/core/config.h"
00019 #include "company_type.h"
00020 
00022 struct DifficultySettings {
00023   byte   max_no_competitors;               
00024   byte   number_towns;                     
00025   byte   number_industries;                
00026   uint32 max_loan;                         
00027   byte   initial_interest;                 
00028   byte   vehicle_costs;                    
00029   byte   competitor_speed;                 
00030   byte   vehicle_breakdowns;               
00031   byte   subsidy_multiplier;               
00032   byte   construction_cost;                
00033   byte   terrain_type;                     
00034   byte   quantity_sea_lakes;               
00035   byte   economy;                          
00036   byte   line_reverse_mode;                
00037   byte   disasters;                        
00038   byte   town_council_tolerance;           
00039   byte   diff_level;                       
00040 };
00041 
00043 struct GUISettings {
00044   bool   vehicle_speed;                    
00045   bool   sg_full_load_any;                 
00046   bool   lost_train_warn;                  
00047   uint8  order_review_system;              
00048   bool   vehicle_income_warn;              
00049   bool   status_long_date;                 
00050   bool   show_finances;                    
00051   bool   sg_new_nonstop;                   
00052   bool   new_nonstop;                      
00053   uint8  stop_location;                    
00054   bool   autoscroll;                       
00055   byte   errmsg_duration;                  
00056   bool   link_terraform_toolbar;           
00057   uint8  smallmap_land_colour;             
00058   bool   reverse_scroll;                   
00059   bool   smooth_scroll;                    
00060   bool   measure_tooltip;                  
00061   byte   liveries;                         
00062   bool   prefer_teamchat;                  
00063   uint8  advanced_vehicle_list;            
00064   uint8  loading_indicators;               
00065   uint8  default_rail_type;                
00066   uint8  toolbar_pos;                      
00067   uint8  window_snap_radius;               
00068   uint8  window_soft_limit;                
00069   bool   always_build_infrastructure;      
00070   byte   autosave;                         
00071   bool   threaded_saves;                   
00072   bool   keep_all_autosave;                
00073   bool   autosave_on_exit;                 
00074   uint8  date_format_in_default_names;     
00075   byte   max_num_autosaves;                
00076   bool   population_in_label;              
00077   uint8  right_mouse_btn_emulation;        
00078   uint8  scrollwheel_scrolling;            
00079   uint8  scrollwheel_multiplier;           
00080   bool   timetable_arrival_departure;      
00081   bool   left_mouse_btn_scrolling;         
00082   bool   pause_on_newgame;                 
00083   bool   enable_signal_gui;                
00084   Year   coloured_news_year;               
00085   bool   timetable_in_ticks;               
00086   bool   quick_goto;                       
00087   bool   bridge_pillars;                   
00088   bool   auto_euro;                        
00089   byte   drag_signals_density;             
00090   Year   semaphore_build_before;           
00091   byte   news_message_timeout;             
00092   bool   show_track_reservation;           
00093   uint8  default_signal_type;              
00094   uint8  cycle_signal_types;               
00095   byte   station_numtracks;                
00096   byte   station_platlength;               
00097   bool   station_dragdrop;                 
00098   bool   station_show_coverage;            
00099   bool   persistent_buildingtools;         
00100   uint8  expenses_layout;                  
00101 
00102   uint16 console_backlog_timeout;          
00103   uint16 console_backlog_length;           
00104 #ifdef ENABLE_NETWORK
00105   uint16 network_chat_box_width;           
00106   uint8  network_chat_box_height;          
00107 #endif
00108 
00109   uint8  developer;                        
00110   bool   show_date_in_logs;                
00111 };
00112 
00114 struct LocaleSettings {
00115   byte   currency;                         
00116   byte   units;                            
00117   char  *digit_group_separator;            
00118   char  *digit_group_separator_currency;   
00119   char  *digit_decimal_separator;          
00120 };
00121 
00123 struct NetworkSettings {
00124 #ifdef ENABLE_NETWORK
00125   uint16 sync_freq;                                     
00126   uint8  frame_freq;                                    
00127   uint16 max_join_time;                                 
00128   bool   pause_on_join;                                 
00129   uint16 server_port;                                   
00130   char   server_name[NETWORK_NAME_LENGTH];              
00131   char   server_password[NETWORK_PASSWORD_LENGTH];      
00132   char   rcon_password[NETWORK_PASSWORD_LENGTH];        
00133   bool   server_advertise;                              
00134   uint8  lan_internet;                                  
00135   char   client_name[NETWORK_CLIENT_NAME_LENGTH];       
00136   char   default_company_pass[NETWORK_PASSWORD_LENGTH]; 
00137   char   connect_to_ip[NETWORK_HOSTNAME_LENGTH];        
00138   char   network_id[NETWORK_SERVER_ID_LENGTH];          
00139   bool   autoclean_companies;                           
00140   uint8  autoclean_unprotected;                         
00141   uint8  autoclean_protected;                           
00142   uint8  autoclean_novehicles;                          
00143   uint8  max_companies;                                 
00144   uint8  max_clients;                                   
00145   uint8  max_spectators;                                
00146   Year   restart_game_year;                             
00147   uint8  min_active_clients;                            
00148   uint8  server_lang;                                   
00149   bool   reload_cfg;                                    
00150   char   last_host[NETWORK_HOSTNAME_LENGTH];            
00151   uint16 last_port;                                     
00152   bool   no_http_content_downloads;                     
00153 #else /* ENABLE_NETWORK */
00154 #endif
00155 };
00156 
00158 struct GameCreationSettings {
00159   uint32 generation_seed;                  
00160   Year   starting_year;                    
00161   uint8  map_x;                            
00162   uint8  map_y;                            
00163   byte   land_generator;                   
00164   byte   oil_refinery_limit;               
00165   byte   snow_line_height;                 
00166   byte   tgen_smoothness;                  
00167   byte   tree_placer;                      
00168   byte   heightmap_rotation;               
00169   byte   se_flat_world_height;             
00170   byte   town_name;                        
00171   byte   landscape;                        
00172   byte   snow_line;                        
00173   byte   water_borders;                    
00174   uint16 custom_town_number;               
00175   byte   variety;                          
00176 };
00177 
00179 struct ConstructionSettings {
00180   bool   build_on_slopes;                  
00181   bool   autoslope;                        
00182   bool   longbridges;                      
00183   bool   signal_side;                      
00184   bool   extra_dynamite;                   
00185   bool   road_stop_on_town_road;           
00186   bool   road_stop_on_competitor_road;     
00187   uint8  raw_industry_construction;        
00188   bool   freeform_edges;                   
00189   uint8  extra_tree_placement;             
00190 };
00191 
00193 struct AISettings {
00194   bool   ai_in_multiplayer;                
00195   bool   ai_disable_veh_train;             
00196   bool   ai_disable_veh_roadveh;           
00197   bool   ai_disable_veh_aircraft;          
00198   bool   ai_disable_veh_ship;              
00199   uint32 ai_max_opcode_till_suspend;       
00200 };
00201 
00203 struct OPFSettings {
00204   uint16 pf_maxlength;                     
00205   byte   pf_maxdepth;                      
00206 };
00207 
00209 struct NPFSettings {
00215   uint32 npf_max_search_nodes;
00216   uint32 maximum_go_to_depot_penalty;      
00217 
00218   uint32 npf_rail_firstred_penalty;        
00219   uint32 npf_rail_firstred_exit_penalty;   
00220   uint32 npf_rail_lastred_penalty;         
00221   uint32 npf_rail_station_penalty;         
00222   uint32 npf_rail_slope_penalty;           
00223   uint32 npf_rail_curve_penalty;           
00224   uint32 npf_rail_depot_reverse_penalty;   
00225   uint32 npf_rail_pbs_cross_penalty;       
00226   uint32 npf_rail_pbs_signal_back_penalty; 
00227   uint32 npf_buoy_penalty;                 
00228   uint32 npf_water_curve_penalty;          
00229   uint32 npf_road_curve_penalty;           
00230   uint32 npf_crossing_penalty;             
00231   uint32 npf_road_drive_through_penalty;   
00232   uint32 npf_road_dt_occupied_penalty;     
00233   uint32 npf_road_bay_occupied_penalty;    
00234 };
00235 
00237 struct YAPFSettings {
00238   bool   disable_node_optimization;        
00239   uint32 max_search_nodes;                 
00240   uint32 maximum_go_to_depot_penalty;      
00241   bool   ship_use_yapf;                    
00242   bool   road_use_yapf;                    
00243   bool   rail_use_yapf;                    
00244   uint32 road_slope_penalty;               
00245   uint32 road_curve_penalty;               
00246   uint32 road_crossing_penalty;            
00247   uint32 road_stop_penalty;                
00248   uint32 road_stop_occupied_penalty;       
00249   uint32 road_stop_bay_occupied_penalty;   
00250   bool   rail_firstred_twoway_eol;         
00251   uint32 rail_firstred_penalty;            
00252   uint32 rail_firstred_exit_penalty;       
00253   uint32 rail_lastred_penalty;             
00254   uint32 rail_lastred_exit_penalty;        
00255   uint32 rail_station_penalty;             
00256   uint32 rail_slope_penalty;               
00257   uint32 rail_curve45_penalty;             
00258   uint32 rail_curve90_penalty;             
00259   uint32 rail_depot_reverse_penalty;       
00260   uint32 rail_crossing_penalty;            
00261   uint32 rail_look_ahead_max_signals;      
00262   int32  rail_look_ahead_signal_p0;        
00263   int32  rail_look_ahead_signal_p1;        
00264   int32  rail_look_ahead_signal_p2;        
00265   uint32 rail_pbs_cross_penalty;           
00266   uint32 rail_pbs_station_penalty;         
00267   uint32 rail_pbs_signal_back_penalty;     
00268   uint32 rail_doubleslip_penalty;          
00269 
00270   uint32 rail_longer_platform_penalty;           
00271   uint32 rail_longer_platform_per_tile_penalty;  
00272   uint32 rail_shorter_platform_penalty;          
00273   uint32 rail_shorter_platform_per_tile_penalty; 
00274 };
00275 
00277 struct PathfinderSettings {
00278   uint8  pathfinder_for_trains;            
00279   uint8  pathfinder_for_roadvehs;          
00280   uint8  pathfinder_for_ships;             
00281   bool   new_pathfinding_all;              
00282 
00283   bool   roadveh_queue;                    
00284   bool   forbid_90_deg;                    
00285 
00286   byte   wait_oneway_signal;               
00287   byte   wait_twoway_signal;               
00288 
00289   bool   reserve_paths;                    
00290   byte   wait_for_pbs_path;                
00291   byte   path_backoff_interval;            
00292 
00293   OPFSettings  opf;                        
00294   NPFSettings  npf;                        
00295   YAPFSettings yapf;                       
00296 };
00297 
00299 struct OrderSettings {
00300   bool   improved_load;                    
00301   bool   gradual_loading;                  
00302   bool   selectgoods;                      
00303   bool   gotodepot;                        
00304   bool   no_servicing_if_no_breakdowns;    
00305   bool   timetabling;                      
00306   bool   serviceathelipad;                 
00307 };
00308 
00310 struct VehicleSettings {
00311   bool   mammoth_trains;                   
00312   uint8  train_acceleration_model;         
00313   uint8  train_slope_steepness;            
00314   bool   wagon_speed_limits;               
00315   bool   disable_elrails;                  
00316   UnitID max_trains;                       
00317   UnitID max_roadveh;                      
00318   UnitID max_aircraft;                     
00319   UnitID max_ships;                        
00320   uint8  plane_speed;                      
00321   uint8  freight_trains;                   
00322   bool   dynamic_engines;                  
00323   bool   never_expire_vehicles;            
00324   byte   extend_vehicle_life;              
00325   byte   road_side;                        
00326   uint8  plane_crashes;                    
00327 };
00328 
00330 struct EconomySettings {
00331   bool   inflation;                        
00332   bool   bribe;                            
00333   bool   smooth_economy;                   
00334   bool   allow_shares;                     
00335   uint8  feeder_payment_share;             
00336   byte   dist_local_authority;             
00337   bool   exclusive_rights;                 
00338   bool   give_money;                       
00339   bool   mod_road_rebuild;                 
00340   bool   multiple_industry_per_town;       
00341   bool   same_industry_close;              
00342   uint8  town_growth_rate;                 
00343   uint8  larger_towns;                     
00344   uint8  initial_city_size;                
00345   TownLayoutByte town_layout;              
00346   bool   allow_town_roads;                 
00347   TownFoundingByte found_town;             
00348   bool   station_noise_level;              
00349   uint16 town_noise_population[3];         
00350 };
00351 
00353 struct StationSettings {
00354   bool   modified_catchment;               
00355   bool   join_stations;                    
00356   bool   nonuniform_stations;              
00357   bool   adjacent_stations;                
00358   bool   distant_join_stations;            
00359   bool   never_expire_airports;            
00360   byte   station_spread;                   
00361 };
00362 
00364 struct VehicleDefaultSettings {
00365   bool   servint_ispercent;                
00366   uint16 servint_trains;                   
00367   uint16 servint_roadveh;                  
00368   uint16 servint_aircraft;                 
00369   uint16 servint_ships;                    
00370 };
00371 
00373 struct CompanySettings {
00374   bool engine_renew;                       
00375   int16 engine_renew_months;               
00376   uint32 engine_renew_money;               
00377   bool renew_keep_length;                  
00378   VehicleDefaultSettings vehicle;          
00379 };
00380 
00382 struct GameSettings {
00383   DifficultySettings   difficulty;         
00384   GameCreationSettings game_creation;      
00385   ConstructionSettings construction;       
00386   AISettings           ai;                 
00387   class AIConfig      *ai_config[MAX_COMPANIES]; 
00388   PathfinderSettings   pf;                 
00389   OrderSettings        order;              
00390   VehicleSettings      vehicle;            
00391   EconomySettings      economy;            
00392   StationSettings      station;            
00393   LocaleSettings       locale;             
00394 };
00395 
00397 struct ClientSettings {
00398   GUISettings          gui;                
00399   NetworkSettings      network;            
00400   CompanySettings      company;            
00401 };
00402 
00404 extern ClientSettings _settings_client;
00405 
00407 extern GameSettings _settings_game;
00408 
00410 extern GameSettings _settings_newgame;
00411 
00412 #endif /* SETTINGS_TYPE_H */

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