Creates a list of tiles which the industry checks to see if a station is there to receive cargo produced by this industry. More...
#include <ai_tilelist.hpp>
Public Member Functions | |
AITileList_IndustryProducing (IndustryID industry_id, int radius) | |
Static Public Member Functions | |
static const char * | GetClassName () |
Creates a list of tiles which the industry checks to see if a station is there to receive cargo produced by this industry.
Definition at line 82 of file ai_tilelist.hpp.
AITileList_IndustryProducing::AITileList_IndustryProducing | ( | IndustryID | industry_id, | |
int | radius | |||
) |
industry_id | The industry to create the AITileList around. | |
radius | The radius of the station you will be using. |
Definition at line 86 of file ai_tilelist.cpp.
References _settings_game, AITileList::AddTile(), CA_UNMODIFIED, CT_INVALID, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem<&_industry_pool >::Get(), GetIndustryIndex(), TileArea::h, IsTileType(), AIIndustry::IsValidIndustry(), IsValidTile(), lengthof, Industry::location, StationSettings::modified_catchment, MP_INDUSTRY, Industry::produced_cargo, GameSettings::station, TileArea::tile, TILE_LOOP, TileDiffXY(), and TileArea::w.