aircraft_gui.cpp File Reference

The GUI of aircraft. More...

#include "stdafx.h"
#include "aircraft.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "window_gui.h"
#include "spritecache.h"
#include "table/sprites.h"
#include "table/strings.h"

Go to the source code of this file.

Functions

void DrawAircraftDetails (const Aircraft *v, int left, int right, int y)
 Draw the details for the given vehicle at the given position.
void DrawAircraftImage (const Vehicle *v, int left, int right, int y, VehicleID selection)
 Draws an image of an aircraft.

Detailed Description

The GUI of aircraft.

Definition in file aircraft_gui.cpp.


Function Documentation

void DrawAircraftDetails ( const Aircraft v,
int  left,
int  right,
int  y 
)

Draw the details for the given vehicle at the given position.

Parameters:
v current vehicle
left The left most coordinate to draw
right The right most coordinate to draw
y The y coordinate

Definition at line 32 of file aircraft_gui.cpp.

References Vehicle::cargo_cap, DrawString(), FONT_HEIGHT_NORMAL, GetCargoSubtypeText(), SpecializedVehicle< T, Type >::Next(), SA_LEFT, SA_STRIP, and SetDParam().

Referenced by VehicleDetailsWindow::DrawVehicleDetails().

void DrawAircraftImage ( const Vehicle v,
int  left,
int  right,
int  y,
VehicleID  selection 
)

Draws an image of an aircraft.

Parameters:
v Front vehicle
left The minimum horizontal position
right The maximum horizontal position
y Vertical position to draw at
selection Selected vehicle to draw a frame around

Definition at line 80 of file aircraft_gui.cpp.

References _dynlang, AIR_HELICOPTER, DIR_E, DIR_W, DrawFrameRect(), DrawSprite(), FR_BORDERONLY, SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::From(), Vehicle::GetImage(), GetVehiclePalette(), Sprite::height, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem< Tpool >::index, ST_NORMAL, Vehicle::subtype, TD_RTL, DynamicLanguages::text_dir, Vehicle::vehstatus, Sprite::width, Sprite::x_offs, and Sprite::y_offs.

Referenced by DrawVehicleImage(), and DepotWindow::DrawVehicleInDepot().


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