network_admin.h
Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #ifndef NETWORK_ADMIN_H
00013 #define NETWORK_ADMIN_H
00014
00015 #ifdef ENABLE_NETWORK
00016
00017 #include "network_internal.h"
00018 #include "core/tcp_listen.h"
00019 #include "core/tcp_admin.h"
00020
00021 extern AdminIndex _redirect_console_to_admin;
00022
00023 class ServerNetworkAdminSocketHandler;
00024 typedef Pool<ServerNetworkAdminSocketHandler, AdminIndex, 2, MAX_ADMINS> NetworkAdminSocketPool;
00025 extern NetworkAdminSocketPool _networkadminsocket_pool;
00026
00028 class ServerNetworkAdminSocketHandler : public NetworkAdminSocketPool::PoolItem<&_networkadminsocket_pool>, public NetworkAdminSocketHandler, public TCPListenHandler<ServerNetworkAdminSocketHandler, ADMIN_PACKET_SERVER_FULL, ADMIN_PACKET_SERVER_BANNED> {
00029 protected:
00030 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_JOIN);
00031 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_QUIT);
00032 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY);
00033 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_POLL);
00034 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_CHAT);
00035 DECLARE_ADMIN_RECEIVE_COMMAND(ADMIN_PACKET_ADMIN_RCON);
00036
00037 NetworkRecvStatus SendProtocol();
00038 public:
00039 AdminUpdateFrequency update_frequency[ADMIN_UPDATE_END];
00040 uint32 realtime_connect;
00041 NetworkAddress address;
00042
00043 ServerNetworkAdminSocketHandler(SOCKET s);
00044 ~ServerNetworkAdminSocketHandler();
00045
00046 NetworkRecvStatus SendError(NetworkErrorCode error);
00047 NetworkRecvStatus SendWelcome();
00048 NetworkRecvStatus SendNewGame();
00049 NetworkRecvStatus SendShutdown();
00050
00051 NetworkRecvStatus SendDate();
00052 NetworkRecvStatus SendClientJoin(ClientID client_id);
00053 NetworkRecvStatus SendClientInfo(const NetworkClientInfo *ci);
00054 NetworkRecvStatus SendClientUpdate(const NetworkClientInfo *ci);
00055 NetworkRecvStatus SendClientQuit(ClientID client_id);
00056 NetworkRecvStatus SendClientError(ClientID client_id, NetworkErrorCode error);
00057 NetworkRecvStatus SendCompanyNew(CompanyID company_id);
00058 NetworkRecvStatus SendCompanyInfo(const Company *c);
00059 NetworkRecvStatus SendCompanyUpdate(const Company *c);
00060 NetworkRecvStatus SendCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bcrr);
00061 NetworkRecvStatus SendCompanyEconomy();
00062 NetworkRecvStatus SendCompanyStats();
00063
00064 NetworkRecvStatus SendChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data);
00065 NetworkRecvStatus SendRcon(uint16 colour, const char *command);
00066 NetworkRecvStatus SendConsole(const char *origin, const char *command);
00067 NetworkRecvStatus SendCmdNames();
00068 NetworkRecvStatus SendCmdLogging(ClientID client_id, const CommandPacket *cp);
00069
00070 static void Send();
00071 static void AcceptConnection(SOCKET s, const NetworkAddress &address);
00072 static bool AllowConnection();
00073 static void WelcomeAll();
00074
00079 static const char *GetName()
00080 {
00081 return "admin";
00082 }
00083 };
00084
00085 #define FOR_ALL_ADMIN_SOCKETS_FROM(var, start) FOR_ALL_ITEMS_FROM(ServerNetworkAdminSocketHandler, adminsocket_index, var, start)
00086 #define FOR_ALL_ADMIN_SOCKETS(var) FOR_ALL_ADMIN_SOCKETS_FROM(var, 0)
00087
00088 void NetworkAdminClientInfo(const NetworkClientInfo *ci, bool new_client = false);
00089 void NetworkAdminClientUpdate(const NetworkClientInfo *ci);
00090 void NetworkAdminClientQuit(ClientID client_id);
00091 void NetworkAdminClientError(ClientID client_id, NetworkErrorCode error_code);
00092 void NetworkAdminCompanyInfo(const Company *company, bool new_company);
00093 void NetworkAdminCompanyUpdate(const Company *company);
00094 void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bcrr);
00095
00096 void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data = 0, bool from_admin = false);
00097 void NetworkAdminUpdate(AdminUpdateFrequency freq);
00098 void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string);
00099 void NetworkAdminConsole(const char *origin, const char *string);
00100 void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp);
00101
00102 #endif
00103 #endif