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00012
00013 static bool v_PositionMainToolbar(int32 p1);
00014 static bool v_PositionStatusbar(int32 p1);
00015 static bool PopulationInLabelActive(int32 p1);
00016 static bool RedrawScreen(int32 p1);
00017 static bool RedrawSmallmap(int32 p1);
00018 static bool InvalidateDetailsWindow(int32 p1);
00019 static bool InvalidateStationBuildWindow(int32 p1);
00020 static bool InvalidateBuildIndustryWindow(int32 p1);
00021 static bool CloseSignalGUI(int32 p1);
00022 static bool InvalidateTownViewWindow(int32 p1);
00023 static bool DeleteSelectStationWindow(int32 p1);
00024 static bool UpdateConsists(int32 p1);
00025 static bool CheckInterval(int32 p1);
00026 static bool TrainAccelerationModelChanged(int32 p1);
00027 static bool RoadVehAccelerationModelChanged(int32 p1);
00028 static bool TrainSlopeSteepnessChanged(int32 p1);
00029 static bool RoadVehSlopeSteepnessChanged(int32 p1);
00030 static bool DragSignalsDensityChanged(int32);
00031 static bool TownFoundingChanged(int32 p1);
00032 static bool DifficultyReset(int32 level);
00033 static bool DifficultyChange(int32);
00034 static bool DifficultyNoiseChange(int32 i);
00035 static bool MaxNoAIsChange(int32 i);
00036 static bool CheckRoadSide(int p1);
00037 static int32 ConvertLandscape(const char *value);
00038 static bool CheckFreeformEdges(int32 p1);
00039 static bool ChangeDynamicEngines(int32 p1);
00040 static bool StationCatchmentChanged(int32 p1);
00041 static bool InvalidateVehTimetableWindow(int32 p1);
00042 static bool InvalidateCompanyLiveryWindow(int32 p1);
00043 static bool InvalidateNewGRFChangeWindows(int32 p1);
00044 static bool InvalidateIndustryViewWindow(int32 p1);
00045
00046 #ifdef ENABLE_NETWORK
00047 static bool UpdateClientName(int32 p1);
00048 static bool UpdateServerPassword(int32 p1);
00049 static bool UpdateRconPassword(int32 p1);
00050 static bool UpdateClientConfigValues(int32 p1);
00051 #endif
00052
00053
00054
00055
00056
00057
00058
00096 #define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
00097 {name, (const void*)(size_t)(def), {(byte)cmd}, {(uint16)guiflags}, min, max, interval, many, str, proc, load}
00098
00099
00100
00101 #define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
00102 {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
00103
00104 #define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
00105 SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
00106 #define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
00107 SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
00108
00109 #define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
00110 SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
00111 #define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
00112 SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
00113
00114 #define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
00115 SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00116 #define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
00117 SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00118
00119 #define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
00120 SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00121 #define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
00122 SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00123
00124 #define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
00125 SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
00126 #define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
00127 SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
00128
00129 #define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
00130 SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
00131 #define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
00132 SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
00133
00134 #define SDTG_CONDNULL(length, from, to)\
00135 {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
00136
00137 #define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
00138
00139
00140
00141 #define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
00142 {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
00143
00144 #define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
00145 SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
00146 #define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
00147 SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
00148
00149 #define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
00150 SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
00151 #define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
00152 SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00153
00154 #define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
00155 SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00156 #define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
00157 SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00158
00159 #define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
00160 SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00161 #define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
00162 SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00163 #define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
00164 SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
00165
00166 #define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
00167 SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
00168 #define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
00169 SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00170
00171 #define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
00172 SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
00173 #define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
00174 SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
00175
00176 #define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
00177 SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
00178 #define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
00179 SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
00180
00181 #define SDT_CONDNULL(length, from, to)\
00182 {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
00183
00184
00185 #define SDTC_CONDVAR(var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
00186 SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, proc, from, to)
00187 #define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, proc)\
00188 SDTC_CONDVAR(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
00189
00190 #define SDTC_CONDBOOL(var, from, to, flags, guiflags, def, str, proc)\
00191 SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, proc, from, to)
00192 #define SDTC_BOOL(var, flags, guiflags, def, str, proc)\
00193 SDTC_CONDBOOL(var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
00194
00195 #define SDTC_CONDLIST(var, type, length, flags, guiflags, def, str, proc, from, to)\
00196 SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00197 #define SDTC_LIST(var, type, flags, guiflags, def, str, proc)\
00198 SDTG_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00199
00200 #define SDTC_CONDSTR(var, type, length, flags, guiflags, def, str, proc, from, to)\
00201 SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, length, def, 0, 0, 0, NULL, str, proc, from, to)
00202 #define SDTC_STR(var, type, flags, guiflags, def, str, proc)\
00203 SDTG_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, _settings_client.var, lengthof(_settings_client.var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
00204
00205 #define SDTC_CONDOMANY(var, type, from, to, flags, guiflags, def, max, full, str, proc)\
00206 SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, proc, from, to)
00207 #define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, proc)\
00208 SDTC_CONDOMANY(var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc)
00209
00210 #define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
00211
00212
00213
00214 #define S SLF_SAVE_NO | SLF_NETWORK_NO
00215 #define C SLF_CONFIG_NO
00216 #define N SLF_NETWORK_NO
00217
00218 #define D0 SGF_0ISDISABLED
00219 #define NC SGF_NOCOMMA
00220 #define MS SGF_MULTISTRING
00221 #define NO SGF_NETWORK_ONLY
00222 #define CR SGF_CURRENCY
00223 #define NN SGF_NO_NETWORK
00224 #define NG SGF_NEWGAME_ONLY
00225 #define NS SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
00226 #define PC SGF_PER_COMPANY
00227
00228 static const SettingDesc _music_settings[] = {
00229 SDT_VAR(MusicFileSettings, playlist, SLE_UINT8, S, 0, 0, 0, 5, 1, STR_NULL, NULL),
00230 SDT_VAR(MusicFileSettings, music_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
00231 SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 127, 0, 127, 1, STR_NULL, NULL),
00232 SDT_LIST(MusicFileSettings, custom_1, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
00233 SDT_LIST(MusicFileSettings, custom_2, SLE_UINT8, S, 0, NULL, STR_NULL, NULL),
00234 SDT_BOOL(MusicFileSettings, playing, S, 0, true, STR_NULL, NULL),
00235 SDT_BOOL(MusicFileSettings, shuffle, S, 0, false, STR_NULL, NULL),
00236 SDT_END()
00237 };
00238
00239
00240 #if defined(WIN32) && !defined(DEDICATED)
00241 extern bool _force_full_redraw, _window_maximize;
00242 extern uint _display_hz, _fullscreen_bpp;
00243
00244 static const SettingDescGlobVarList _win32_settings[] = {
00245 SDTG_VAR("display_hz", SLE_UINT, S, 0, _display_hz, 0, 0, 120, 0, STR_NULL, NULL),
00246 SDTG_BOOL("force_full_redraw", S, 0, _force_full_redraw,false, STR_NULL, NULL),
00247 SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp, 8, 8, 32, 0, STR_NULL, NULL),
00248 SDTG_BOOL("window_maximize", S, 0, _window_maximize, false, STR_NULL, NULL),
00249 SDTG_END()
00250 };
00251 #endif
00252
00253 extern char _config_language_file[MAX_PATH];
00254
00255 static const SettingDescGlobVarList _misc_settings[] = {
00256 SDTG_MMANY("display_opt", SLE_UINT8, S, 0, _display_opt, (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_SHOW_WAYPOINT_NAMES), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
00257 SDTG_BOOL("news_ticker_sound", S, 0, _news_ticker_sound, true, STR_NULL, NULL),
00258 SDTG_BOOL("fullscreen", S, 0, _fullscreen, false, STR_NULL, NULL),
00259 SDTG_STR("graphicsset", SLE_STRQ, S, 0, BaseGraphics::ini_set, NULL, STR_NULL, NULL),
00260 SDTG_STR("soundsset", SLE_STRQ, S, 0, BaseSounds::ini_set, NULL, STR_NULL, NULL),
00261 SDTG_STR("musicset", SLE_STRQ, S, 0, BaseMusic::ini_set, NULL, STR_NULL, NULL),
00262 SDTG_STR("videodriver", SLE_STRQ, S, 0, _ini_videodriver, NULL, STR_NULL, NULL),
00263 SDTG_STR("musicdriver", SLE_STRQ, S, 0, _ini_musicdriver, NULL, STR_NULL, NULL),
00264 SDTG_STR("sounddriver", SLE_STRQ, S, 0, _ini_sounddriver, NULL, STR_NULL, NULL),
00265 SDTG_STR("blitter", SLE_STRQ, S, 0, _ini_blitter, NULL, STR_NULL, NULL),
00266 SDTG_STR("language", SLE_STRB, S, 0, _config_language_file, NULL, STR_NULL, NULL),
00267 SDTG_CONDLIST("resolution", SLE_INT, 2, S, 0, _cur_resolution, "640,480", STR_NULL, NULL, 0, SL_MAX_VERSION),
00268 SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL),
00269 SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL),
00270 SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL),
00271 #ifdef WITH_FREETYPE
00272 SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL),
00273 SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL),
00274 SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL),
00275 SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 8, 0, 72, 0, STR_NULL, NULL),
00276 SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
00277 SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL),
00278 SDTG_BOOL("small_aa", S, 0, _freetype.small_aa, false, STR_NULL, NULL),
00279 SDTG_BOOL("medium_aa", S, 0, _freetype.medium_aa, false, STR_NULL, NULL),
00280 SDTG_BOOL("large_aa", S, 0, _freetype.large_aa, false, STR_NULL, NULL),
00281 #endif
00282 SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 4, 1, 64, 0, STR_NULL, NULL),
00283 SDTG_VAR("player_face", SLE_UINT32, S, 0, _company_manager_face,0,0,0xFFFFFFFF,0, STR_NULL, NULL),
00284 SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt, 0,0,0x1FF,0, STR_NULL, NULL),
00285 SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock, 0,0,0x1FF,0, STR_NULL, NULL),
00286 SDTG_VAR("invisibility_options", SLE_UINT, S, 0, _invisibility_opt, 0,0, 0xFF,0, STR_NULL, NULL),
00287 SDTG_STR("keyboard", SLE_STRB, S, 0, _keyboard_opt[0], NULL, STR_NULL, NULL),
00288 SDTG_STR("keyboard_caps", SLE_STRB, S, 0, _keyboard_opt[1], NULL, STR_NULL, NULL),
00289 SDTG_END()
00290 };
00291
00292 static const uint GAME_DIFFICULTY_NUM = 18;
00293 static uint16 _old_diff_custom[GAME_DIFFICULTY_NUM];
00294
00295
00296
00297 static const char *_locale_currencies = "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|RON|RUR|SIT|SEK|YTL|SKK|BRL|EEK|custom";
00298 static const char *_locale_units = "imperial|metric|si";
00299 static const char *_town_names = "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovak|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan";
00300 static const char *_climates = "temperate|arctic|tropic|toyland";
00301 static const char *_autosave_interval = "off|monthly|quarterly|half year|yearly";
00302 static const char *_roadsides = "left|right";
00303 static const char *_savegame_date = "long|short|iso";
00304 #ifdef ENABLE_NETWORK
00305 static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
00306 #endif
00307
00308 static const SettingDesc _gameopt_settings[] = {
00309
00310
00311
00312
00313
00314
00315
00316
00317
00318 SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, C, 0, _old_diff_custom, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, 0, 3),
00319 SDTG_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, C, 0, _old_diff_custom, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, 4, SL_MAX_VERSION),
00320
00321 SDT_VAR(GameSettings, difficulty.diff_level, SLE_UINT8, 0, 0, 3, 0, 3, 0, STR_NULL, NULL),
00322 SDT_OMANY(GameSettings, locale.currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, NULL, NULL),
00323 SDT_OMANY(GameSettings, locale.units, SLE_UINT8, N, 0, 1, 2, _locale_units, STR_NULL, NULL, NULL),
00324
00325 SDT_OMANY(GameSettings, game_creation.town_name, SLE_UINT8, 0, 0, 0, 255, _town_names, STR_NULL, NULL, NULL),
00326 SDT_OMANY(GameSettings, game_creation.landscape, SLE_UINT8, 0, 0, 0, 3, _climates, STR_NULL, NULL, ConvertLandscape),
00327 SDT_VAR(GameSettings, game_creation.snow_line, SLE_UINT8, 0, 0, DEF_SNOWLINE_HEIGHT * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT * TILE_HEIGHT, 0, STR_NULL, NULL),
00328 SDT_CONDNULL( 1, 0, 22),
00329 SDTC_CONDOMANY( gui.autosave, SLE_UINT8, 23, SL_MAX_VERSION, S, 0, 1, 4, _autosave_interval, STR_NULL, NULL),
00330 SDT_OMANY(GameSettings, vehicle.road_side, SLE_UINT8, 0, 0, 1, 1, _roadsides, STR_NULL, NULL, NULL),
00331 SDT_END()
00332 };
00333
00334
00335
00336
00337
00338
00339
00340
00341
00342
00343 const SettingDesc _settings[] = {
00344
00345
00346
00347 SDT_CONDVAR(GameSettings, difficulty.max_no_competitors, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0,0,MAX_COMPANIES-1,1,STR_NULL, MaxNoAIsChange),
00348 SDT_CONDNULL( 1, 97, 109),
00349 SDT_CONDVAR(GameSettings, difficulty.number_towns, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 2, 0, 4, 1, STR_NUM_VERY_LOW, DifficultyChange),
00350 SDT_CONDVAR(GameSettings, difficulty.number_industries, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 4, 0, 4, 1, STR_NONE, DifficultyChange),
00351 SDT_CONDVAR(GameSettings, difficulty.max_loan, SLE_UINT32, 97, SL_MAX_VERSION, 0,NS|CR,300000,100000,500000,50000,STR_NULL, DifficultyChange),
00352 SDT_CONDVAR(GameSettings, difficulty.initial_interest, SLE_UINT8, 97, SL_MAX_VERSION, 0,NS, 2, 2, 4, 1, STR_NULL, DifficultyChange),
00353 SDT_CONDVAR(GameSettings, difficulty.vehicle_costs, SLE_UINT8, 97, SL_MAX_VERSION, 0,NS, 0, 0, 2, 1, STR_SEA_LEVEL_LOW, DifficultyChange),
00354 SDT_CONDVAR(GameSettings, difficulty.competitor_speed, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 4, 1, STR_AI_SPEED_VERY_SLOW, DifficultyChange),
00355 SDT_CONDNULL( 1, 97, 109),
00356 SDT_CONDVAR(GameSettings, difficulty.vehicle_breakdowns, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 1, 0, 2, 1, STR_DISASTER_NONE, DifficultyChange),
00357 SDT_CONDVAR(GameSettings, difficulty.subsidy_multiplier, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 2, 0, 3, 1, STR_SUBSIDY_X1_5, DifficultyChange),
00358 SDT_CONDVAR(GameSettings, difficulty.construction_cost, SLE_UINT8, 97, SL_MAX_VERSION, 0,NS, 0, 0, 2, 1, STR_SEA_LEVEL_LOW, DifficultyChange),
00359 SDT_CONDVAR(GameSettings, difficulty.terrain_type, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 1, 0, 3, 1, STR_TERRAIN_TYPE_VERY_FLAT, DifficultyChange),
00360 SDT_CONDVAR(GameSettings, difficulty.quantity_sea_lakes, SLE_UINT8, 97, SL_MAX_VERSION, 0,NG, 0, 0, 4, 1, STR_SEA_LEVEL_VERY_LOW, DifficultyChange),
00361 SDT_CONDVAR(GameSettings, difficulty.economy, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_ECONOMY_STEADY, DifficultyChange),
00362 SDT_CONDVAR(GameSettings, difficulty.line_reverse_mode, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS,DifficultyChange),
00363 SDT_CONDVAR(GameSettings, difficulty.disasters, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 1, 1, STR_DISASTERS_OFF, DifficultyChange),
00364 SDT_CONDVAR(GameSettings, difficulty.town_council_tolerance, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 0, 0, 2, 1, STR_CITY_APPROVAL_PERMISSIVE, DifficultyNoiseChange),
00365 SDT_CONDVAR(GameSettings, difficulty.diff_level, SLE_UINT8, 97, SL_MAX_VERSION, 0, 0, 3, 0, 3, 0, STR_NULL, DifficultyReset),
00366
00367
00368 SDT_CONDOMANY(GameSettings, game_creation.town_name, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 255, _town_names, STR_NULL, NULL, NULL),
00369 SDT_CONDOMANY(GameSettings, game_creation.landscape, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 0, 3, _climates, STR_NULL, NULL, ConvertLandscape),
00370 SDT_CONDVAR(GameSettings, game_creation.snow_line, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, DEF_SNOWLINE_HEIGHT * TILE_HEIGHT, MIN_SNOWLINE_HEIGHT * TILE_HEIGHT, MAX_SNOWLINE_HEIGHT * TILE_HEIGHT, 0, STR_NULL, NULL),
00371 SDT_CONDOMANY(GameSettings, vehicle.road_side, SLE_UINT8, 97, SL_MAX_VERSION, 0,NN, 1, 1, _roadsides, STR_NULL, CheckRoadSide, NULL),
00372
00373 SDT_BOOL(GameSettings, construction.build_on_slopes, 0,NN, true, STR_CONFIG_SETTING_BUILDONSLOPES, NULL),
00374 SDT_CONDVAR(GameSettings, construction.command_pause_level, SLE_UINT8,154, SL_MAX_VERSION, 0,MS|NN, 1, 0, 3, 1, STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL, NULL),
00375 SDT_CONDVAR(GameSettings, construction.terraform_per_64k_frames,SLE_UINT32,156,SL_MAX_VERSION, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00376 SDT_CONDVAR(GameSettings, construction.terraform_frame_burst, SLE_UINT16,156, SL_MAX_VERSION, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00377 SDT_CONDVAR(GameSettings, construction.clear_per_64k_frames, SLE_UINT32,156, SL_MAX_VERSION, 0, 0, 64 << 16, 0, 1 << 30, 1, STR_NULL, NULL),
00378 SDT_CONDVAR(GameSettings, construction.clear_frame_burst, SLE_UINT16,156, SL_MAX_VERSION, 0, 0, 4096, 0, 1 << 30, 1, STR_NULL, NULL),
00379 SDT_CONDBOOL(GameSettings, construction.autoslope, 75, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_AUTOSLOPE, NULL),
00380 SDT_BOOL(GameSettings, construction.extra_dynamite, 0, 0, true, STR_CONFIG_SETTING_EXTRADYNAMITE, NULL),
00381 SDT_BOOL(GameSettings, construction.longbridges, 0,NN, true, STR_CONFIG_SETTING_LONGBRIDGES, NULL),
00382 SDT_BOOL(GameSettings, construction.signal_side, N,NN, true, STR_CONFIG_SETTING_SIGNALSIDE, RedrawScreen),
00383 SDT_BOOL(GameSettings, station.never_expire_airports, 0,NN, false, STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS, NULL),
00384 SDT_CONDVAR(GameSettings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_BEGIN,NUM_TLS - 1, 1, STR_CONFIG_SETTING_TOWN_LAYOUT, TownFoundingChanged),
00385 SDT_CONDBOOL(GameSettings, economy.allow_town_roads, 113, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_ALLOW_TOWN_ROADS, NULL),
00386 SDT_CONDVAR(GameSettings, economy.found_town, SLE_UINT8,128, SL_MAX_VERSION, 0,MS,TF_FORBIDDEN,TF_BEGIN,TF_END - 1, 1, STR_CONFIG_SETTING_TOWN_FOUNDING, TownFoundingChanged),
00387 SDT_CONDBOOL(GameSettings, economy.allow_town_level_crossings, 143, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS, NULL),
00388
00389 SDT_VAR(GameSettings, vehicle.train_acceleration_model, SLE_UINT8, 0,MS, 0, 0, 1, 1, STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL, TrainAccelerationModelChanged),
00390 SDT_CONDVAR(GameSettings, vehicle.roadveh_acceleration_model, SLE_UINT8,139, SL_MAX_VERSION, 0,MS, 0, 0, 1, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL, RoadVehAccelerationModelChanged),
00391 SDT_CONDVAR(GameSettings, vehicle.train_slope_steepness, SLE_UINT8,133, SL_MAX_VERSION, 0, 0, 3, 0, 10, 1, STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS, TrainSlopeSteepnessChanged),
00392 SDT_CONDVAR(GameSettings, vehicle.roadveh_slope_steepness, SLE_UINT8,139, SL_MAX_VERSION, 0, 0, 7, 0, 10, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS, RoadVehSlopeSteepnessChanged),
00393 SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_SETTING_FORBID_90_DEG, NULL),
00394 SDT_BOOL(GameSettings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_SETTING_MAMMOTHTRAINS, NULL),
00395 SDT_CONDVAR(GameSettings, vehicle.smoke_amount, SLE_UINT8,145, SL_MAX_VERSION, 0,MS, 1, 0, 2, 0, STR_CONFIG_SETTING_SMOKE_AMOUNT, NULL),
00396 SDT_BOOL(GameSettings, order.gotodepot, 0, 0, true, STR_CONFIG_SETTING_GOTODEPOT, NULL),
00397 SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING, NULL),
00398
00399 SDT_CONDBOOL(GameSettings, pf.new_pathfinding_all, 0, 86, 0, 0, false, STR_NULL, NULL),
00400 SDT_CONDBOOL(GameSettings, pf.yapf.ship_use_yapf, 28, 86, 0, 0, false, STR_NULL, NULL),
00401 SDT_CONDBOOL(GameSettings, pf.yapf.road_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
00402 SDT_CONDBOOL(GameSettings, pf.yapf.rail_use_yapf, 28, 86, 0, 0, true, STR_NULL, NULL),
00403
00404 SDT_CONDVAR(GameSettings, pf.pathfinder_for_trains, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 1, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS, NULL),
00405 SDT_CONDVAR(GameSettings, pf.pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 1, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES, NULL),
00406 SDT_CONDVAR(GameSettings, pf.pathfinder_for_ships, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS, NULL),
00407
00408 SDT_BOOL(GameSettings, vehicle.never_expire_vehicles, 0,NN, false, STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES, NULL),
00409 SDT_VAR(GameSettings, vehicle.max_trains, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_SETTING_MAX_TRAINS, RedrawScreen),
00410 SDT_VAR(GameSettings, vehicle.max_roadveh, SLE_UINT16, 0, 0, 500, 0, 5000, 0, STR_CONFIG_SETTING_MAX_ROAD_VEHICLES, RedrawScreen),
00411 SDT_VAR(GameSettings, vehicle.max_aircraft, SLE_UINT16, 0, 0, 200, 0, 5000, 0, STR_CONFIG_SETTING_MAX_AIRCRAFT, RedrawScreen),
00412 SDT_VAR(GameSettings, vehicle.max_ships, SLE_UINT16, 0, 0, 300, 0, 5000, 0, STR_CONFIG_SETTING_MAX_SHIPS, RedrawScreen),
00413 SDTG_CONDBOOL(NULL, 0, NN, _old_vds.servint_ispercent, false, STR_NULL, NULL, 0, 119),
00414 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_trains, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00415 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_roadveh, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00416 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_ships, 360, 5, 800, 0, STR_NULL, NULL, 0, 119),
00417 SDTG_CONDVAR(NULL, SLE_UINT16, 0, D0, _old_vds.servint_aircraft, 150, 5, 800, 0, STR_NULL, NULL, 0, 119),
00418 SDT_BOOL(GameSettings, order.no_servicing_if_no_breakdowns, 0, 0, true, STR_CONFIG_SETTING_NOSERVICE, NULL),
00419 SDT_BOOL(GameSettings, vehicle.wagon_speed_limits, 0,NN, true, STR_CONFIG_SETTING_WAGONSPEEDLIMITS, UpdateConsists),
00420 SDT_CONDBOOL(GameSettings, vehicle.disable_elrails, 38, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_DISABLE_ELRAILS, SettingsDisableElrail),
00421 SDT_CONDVAR(GameSettings, vehicle.freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_SETTING_FREIGHT_TRAINS, NULL),
00422 SDT_CONDBOOL(GameSettings, order.timetabling, 67, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_TIMETABLE_ALLOW, NULL),
00423 SDT_CONDVAR(GameSettings, vehicle.plane_speed, SLE_UINT8, 90, SL_MAX_VERSION, 0,NN, 4, 1, 4, 0, STR_CONFIG_SETTING_PLANE_SPEED, NULL),
00424 SDT_CONDBOOL(GameSettings, vehicle.dynamic_engines, 95, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_DYNAMIC_ENGINES, ChangeDynamicEngines),
00425 SDT_CONDVAR(GameSettings, vehicle.plane_crashes, SLE_UINT8,138, SL_MAX_VERSION, 0,MS, 2, 0, 2, 1, STR_CONFIG_SETTING_PLANE_CRASHES, NULL),
00426
00427 SDT_BOOL(GameSettings, station.join_stations, 0, 0, true, STR_CONFIG_SETTING_JOINSTATIONS, NULL),
00428 SDTC_CONDBOOL( gui.sg_full_load_any, 22, 92, 0, 0, true, STR_NULL, NULL),
00429 SDT_BOOL(GameSettings, order.improved_load, 0,NN, true, STR_CONFIG_SETTING_IMPROVEDLOAD, NULL),
00430 SDT_BOOL(GameSettings, order.selectgoods, 0, 0, true, STR_CONFIG_SETTING_SELECTGOODS, NULL),
00431 SDTC_CONDBOOL( gui.sg_new_nonstop, 22, 92, 0, 0, false, STR_NULL, NULL),
00432 SDT_BOOL(GameSettings, station.nonuniform_stations, 0,NN, true, STR_CONFIG_SETTING_NONUNIFORM_STATIONS, NULL),
00433 SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_SETTING_STATION_SPREAD, InvalidateStationBuildWindow),
00434 SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_SETTING_SERVICEATHELIPAD, NULL),
00435 SDT_BOOL(GameSettings, station.modified_catchment, 0, 0, true, STR_CONFIG_SETTING_CATCHMENT, StationCatchmentChanged),
00436 SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_GRADUAL_LOADING, NULL),
00437 SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD, NULL),
00438 SDT_CONDBOOL(GameSettings, construction.road_stop_on_competitor_road, 114, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD,NULL),
00439 SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ADJACENT_STATIONS, NULL),
00440 SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_NOISE_LEVEL, InvalidateTownViewWindow),
00441 SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS, DeleteSelectStationWindow),
00442
00443 SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_SETTING_INFLATION, NULL),
00444 SDT_VAR(GameSettings, construction.raw_industry_construction, SLE_UINT8, 0,MS, 0, 0, 2, 0, STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
00445 SDT_CONDVAR(GameSettings, construction.industry_platform, SLE_UINT8,148, SL_MAX_VERSION, 0, 0, 1, 0, 4, 0, STR_CONFIG_SETTING_INDUSTRY_PLATFORM, NULL),
00446 SDT_BOOL(GameSettings, economy.multiple_industry_per_town, 0, 0, false, STR_CONFIG_SETTING_MULTIPINDTOWN, NULL),
00447 SDT_CONDNULL( 1, 0, 140),
00448 SDT_BOOL(GameSettings, economy.bribe, 0, 0, true, STR_CONFIG_SETTING_BRIBE, NULL),
00449 SDT_CONDBOOL(GameSettings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_EXCLUSIVE, NULL),
00450 SDT_CONDBOOL(GameSettings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_GIVE_MONEY, NULL),
00451 SDT_VAR(GameSettings, game_creation.snow_line_height, SLE_UINT8, 0, 0, DEF_SNOWLINE_HEIGHT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT, 0, STR_CONFIG_SETTING_SNOWLINE_HEIGHT, NULL),
00452 SDT_CONDNULL( 4, 0, 143),
00453 SDT_VAR(GameSettings, game_creation.starting_year, SLE_INT32, 0,NC,DEF_START_YEAR,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_SETTING_STARTING_YEAR, NULL),
00454 SDT_CONDNULL( 4, 0, 104),
00455 SDT_BOOL(GameSettings, economy.smooth_economy, 0, 0, true, STR_CONFIG_SETTING_SMOOTH_ECONOMY, InvalidateIndustryViewWindow),
00456 SDT_BOOL(GameSettings, economy.allow_shares, 0, 0, false, STR_CONFIG_SETTING_ALLOW_SHARES, NULL),
00457 SDT_CONDVAR(GameSettings, economy.feeder_payment_share, SLE_UINT8,134, SL_MAX_VERSION, 0, 0, 75, 0, 100, 0, STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE, NULL),
00458 SDT_CONDVAR(GameSettings, economy.town_growth_rate, SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0, 4, 0, STR_CONFIG_SETTING_TOWN_GROWTH, NULL),
00459 SDT_CONDVAR(GameSettings, economy.larger_towns, SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_SETTING_LARGER_TOWNS, NULL),
00460 SDT_CONDVAR(GameSettings, economy.initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0, 2, 1, 10, 1, STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER, NULL),
00461 SDT_CONDBOOL(GameSettings, economy.mod_road_rebuild, 77, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD, NULL),
00462
00463 SDT_CONDNULL(1, 0, 106),
00464 SDT_BOOL(GameSettings, ai.ai_in_multiplayer, 0, 0, true, STR_CONFIG_SETTING_AI_IN_MULTIPLAYER, NULL),
00465 SDT_BOOL(GameSettings, ai.ai_disable_veh_train, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_TRAINS, NULL),
00466 SDT_BOOL(GameSettings, ai.ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES,NULL),
00467 SDT_BOOL(GameSettings, ai.ai_disable_veh_aircraft, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT, NULL),
00468 SDT_BOOL(GameSettings, ai.ai_disable_veh_ship, 0, 0, false, STR_CONFIG_SETTING_AI_BUILDS_SHIPS, NULL),
00469 SDT_CONDVAR(GameSettings, ai.ai_max_opcode_till_suspend, SLE_UINT32,107, SL_MAX_VERSION, 0, NG, 10000, 5000,250000,2500, STR_CONFIG_SETTING_AI_MAX_OPCODES, NULL),
00470
00471 SDT_VAR(GameSettings, vehicle.extend_vehicle_life, SLE_UINT8, 0, 0, 0, 0, 100, 0, STR_NULL, NULL),
00472 SDT_VAR(GameSettings, economy.dist_local_authority, SLE_UINT8, 0, 0, 20, 5, 60, 0, STR_NULL, NULL),
00473 SDT_VAR(GameSettings, pf.wait_oneway_signal, SLE_UINT8, 0, 0, 15, 2, 255, 0, STR_NULL, NULL),
00474 SDT_VAR(GameSettings, pf.wait_twoway_signal, SLE_UINT8, 0, 0, 41, 2, 255, 0, STR_NULL, NULL),
00475 SDT_CONDVAR(GameSettings, economy.town_noise_population[0], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 800, 200, 65535, 0, STR_NULL, NULL),
00476 SDT_CONDVAR(GameSettings, economy.town_noise_population[1], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 2000, 400, 65535, 0, STR_NULL, NULL),
00477 SDT_CONDVAR(GameSettings, economy.town_noise_population[2], SLE_UINT16, 96, SL_MAX_VERSION, 0, 0, 4000, 800, 65535, 0, STR_NULL, NULL),
00478
00479 SDT_CONDVAR(GameSettings, pf.wait_for_pbs_path, SLE_UINT8,100, SL_MAX_VERSION, 0, 0, 30, 2, 255, 0, STR_NULL, NULL),
00480 SDT_CONDBOOL(GameSettings, pf.reserve_paths, 100, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00481 SDT_CONDVAR(GameSettings, pf.path_backoff_interval, SLE_UINT8,100, SL_MAX_VERSION, 0, 0, 20, 1, 255, 0, STR_NULL, NULL),
00482
00483 SDT_VAR(GameSettings, pf.opf.pf_maxlength, SLE_UINT16, 0, 0, 4096, 64, 65535, 0, STR_NULL, NULL),
00484 SDT_VAR(GameSettings, pf.opf.pf_maxdepth, SLE_UINT8, 0, 0, 48, 4, 255, 0, STR_NULL, NULL),
00485
00486 SDT_VAR(GameSettings, pf.npf.npf_max_search_nodes, SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
00487 SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00488 SDT_VAR(GameSettings, pf.npf.npf_rail_firstred_exit_penalty, SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00489 SDT_VAR(GameSettings, pf.npf.npf_rail_lastred_penalty, SLE_UINT, 0, 0, ( 10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00490 SDT_VAR(GameSettings, pf.npf.npf_rail_station_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00491 SDT_VAR(GameSettings, pf.npf.npf_rail_slope_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00492 SDT_VAR(GameSettings, pf.npf.npf_rail_curve_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00493 SDT_VAR(GameSettings, pf.npf.npf_rail_depot_reverse_penalty, SLE_UINT, 0, 0, ( 50 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00494 SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_cross_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00495 SDT_CONDVAR(GameSettings, pf.npf.npf_rail_pbs_signal_back_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, ( 15 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00496 SDT_VAR(GameSettings, pf.npf.npf_buoy_penalty, SLE_UINT, 0, 0, ( 2 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00497 SDT_VAR(GameSettings, pf.npf.npf_water_curve_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00498 SDT_VAR(GameSettings, pf.npf.npf_road_curve_penalty, SLE_UINT, 0, 0, ( 1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00499 SDT_VAR(GameSettings, pf.npf.npf_crossing_penalty, SLE_UINT, 0, 0, ( 3 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00500 SDT_CONDVAR(GameSettings, pf.npf.npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00501 SDT_CONDVAR(GameSettings, pf.npf.npf_road_dt_occupied_penalty, SLE_UINT,130, SL_MAX_VERSION, 0, 0, ( 8 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00502 SDT_CONDVAR(GameSettings, pf.npf.npf_road_bay_occupied_penalty, SLE_UINT,130, SL_MAX_VERSION, 0, 0, ( 15 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
00503 SDT_CONDVAR(GameSettings, pf.npf.maximum_go_to_depot_penalty, SLE_UINT,131, SL_MAX_VERSION, 0, 0, ( 20 * NPF_TILE_LENGTH), 0, 1000000, 0, STR_NULL, NULL),
00504
00505 SDT_CONDBOOL(GameSettings, pf.yapf.disable_node_optimization, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00506 SDT_CONDVAR(GameSettings, pf.yapf.max_search_nodes, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000, 500, 1000000, 0, STR_NULL, NULL),
00507 SDT_CONDBOOL(GameSettings, pf.yapf.rail_firstred_twoway_eol, 28, SL_MAX_VERSION, 0, 0, false, STR_NULL, NULL),
00508 SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00509 SDT_CONDVAR(GameSettings, pf.yapf.rail_firstred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00510 SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00511 SDT_CONDVAR(GameSettings, pf.yapf.rail_lastred_exit_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 100 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00512 SDT_CONDVAR(GameSettings, pf.yapf.rail_station_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00513 SDT_CONDVAR(GameSettings, pf.yapf.rail_slope_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00514 SDT_CONDVAR(GameSettings, pf.yapf.rail_curve45_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00515 SDT_CONDVAR(GameSettings, pf.yapf.rail_curve90_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 6 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00516 SDT_CONDVAR(GameSettings, pf.yapf.rail_depot_reverse_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 50 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00517 SDT_CONDVAR(GameSettings, pf.yapf.rail_crossing_penalty, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00518 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10, 1, 100, 0, STR_NULL, NULL),
00519 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p0, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 500, -1000000, 1000000, 0, STR_NULL, NULL),
00520 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p1, SLE_INT, 28, SL_MAX_VERSION, 0, 0, -100, -1000000, 1000000, 0, STR_NULL, NULL),
00521 SDT_CONDVAR(GameSettings, pf.yapf.rail_look_ahead_signal_p2, SLE_INT, 28, SL_MAX_VERSION, 0, 0, 5, -1000000, 1000000, 0, STR_NULL, NULL),
00522 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_cross_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00523 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_station_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00524 SDT_CONDVAR(GameSettings, pf.yapf.rail_pbs_signal_back_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 15 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00525 SDT_CONDVAR(GameSettings, pf.yapf.rail_doubleslip_penalty, SLE_UINT,100, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00526 SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00527 SDT_CONDVAR(GameSettings, pf.yapf.rail_longer_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00528 SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00529 SDT_CONDVAR(GameSettings, pf.yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 0 * YAPF_TILE_LENGTH, 0, 20000, 0, STR_NULL, NULL),
00530 SDT_CONDVAR(GameSettings, pf.yapf.road_slope_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00531 SDT_CONDVAR(GameSettings, pf.yapf.road_curve_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00532 SDT_CONDVAR(GameSettings, pf.yapf.road_crossing_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00533 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00534 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_occupied_penalty, SLE_UINT,130, SL_MAX_VERSION, 0, 0, 8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00535 SDT_CONDVAR(GameSettings, pf.yapf.road_stop_bay_occupied_penalty, SLE_UINT,130, SL_MAX_VERSION, 0, 0, 15 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00536 SDT_CONDVAR(GameSettings, pf.yapf.maximum_go_to_depot_penalty, SLE_UINT,131, SL_MAX_VERSION, 0, 0, 20 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
00537
00538 SDT_CONDVAR(GameSettings, game_creation.land_generator, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 1, 0, STR_CONFIG_SETTING_LAND_GENERATOR, NULL),
00539 SDT_CONDVAR(GameSettings, game_creation.oil_refinery_limit, SLE_UINT8, 30, SL_MAX_VERSION, 0, 0, 32, 12, 48, 0, STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE, NULL),
00540 SDT_CONDVAR(GameSettings, game_creation.tgen_smoothness, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 1, 0, 3, 0, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN, NULL),
00541 SDT_VAR(GameSettings, game_creation.variety, SLE_UINT8, S, 0, 0, 0, 5, 0, STR_NULL, NULL),
00542 SDT_CONDVAR(GameSettings, game_creation.generation_seed, SLE_UINT32, 30, SL_MAX_VERSION, 0, 0, GENERATE_NEW_SEED, 0, UINT32_MAX, 0, STR_NULL, NULL),
00543 SDT_CONDVAR(GameSettings, game_creation.tree_placer, SLE_UINT8, 30, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_SETTING_TREE_PLACER, NULL),
00544 SDT_VAR(GameSettings, game_creation.heightmap_rotation, SLE_UINT8, S,MS, 0, 0, 1, 0, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION, NULL),
00545 SDT_VAR(GameSettings, game_creation.se_flat_world_height, SLE_UINT8, S, 0, 1, 0, 15, 0, STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT, NULL),
00546
00547 SDT_VAR(GameSettings, game_creation.map_x, SLE_UINT8, S, 0, 8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_NULL, NULL),
00548 SDT_VAR(GameSettings, game_creation.map_y, SLE_UINT8, S, 0, 8, MIN_MAP_SIZE_BITS, MAX_MAP_SIZE_BITS, 0, STR_NULL, NULL),
00549 SDT_CONDBOOL(GameSettings, construction.freeform_edges, 111, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES, CheckFreeformEdges),
00550 SDT_CONDVAR(GameSettings, game_creation.water_borders, SLE_UINT8,111, SL_MAX_VERSION, 0, 0, 15, 0, 16, 0, STR_NULL, NULL),
00551 SDT_CONDVAR(GameSettings, game_creation.custom_town_number, SLE_UINT16,115, SL_MAX_VERSION, 0, 0, 1, 1, 5000, 0, STR_NULL, NULL),
00552 SDT_CONDVAR(GameSettings, construction.extra_tree_placement, SLE_UINT8,132, SL_MAX_VERSION, 0,MS, 2, 0, 2, 0, STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT, NULL),
00553 SDT_CONDVAR(GameSettings, game_creation.custom_sea_level, SLE_UINT8,149, SL_MAX_VERSION, 0, 0, 1, 2, 90, 0, STR_NULL, NULL),
00554
00555 SDT_CONDOMANY(GameSettings, locale.currency, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 0, CUSTOM_CURRENCY_ID, _locale_currencies, STR_NULL, RedrawScreen, NULL),
00556 SDT_CONDOMANY(GameSettings, locale.units, SLE_UINT8, 97, SL_MAX_VERSION, N, 0, 1, 2, _locale_units, STR_NULL, RedrawScreen, NULL),
00557 SDT_CONDSTR(GameSettings, locale.digit_group_separator, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00558 SDT_CONDSTR(GameSettings, locale.digit_group_separator_currency, SLE_STRQ,118, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00559 SDT_CONDSTR(GameSettings, locale.digit_decimal_separator, SLE_STRQ,126, SL_MAX_VERSION, N, 0, NULL, STR_NULL, RedrawScreen),
00560
00561
00562
00563 SDTC_OMANY(gui.autosave, SLE_UINT8, S, 0, 1, 4, _autosave_interval, STR_NULL, NULL),
00564 SDTC_BOOL(gui.threaded_saves, S, 0, true, STR_NULL, NULL),
00565 SDTC_OMANY(gui.date_format_in_default_names,SLE_UINT8,S,MS, 0, 2, _savegame_date, STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES, NULL),
00566 SDTC_BOOL(gui.vehicle_speed, S, 0, true, STR_CONFIG_SETTING_VEHICLESPEED, NULL),
00567 SDTC_BOOL(gui.status_long_date, S, 0, true, STR_CONFIG_SETTING_LONGDATE, NULL),
00568 SDTC_BOOL(gui.show_finances, S, 0, true, STR_CONFIG_SETTING_SHOWFINANCES, NULL),
00569 SDTC_BOOL(gui.autoscroll, S, 0, false, STR_CONFIG_SETTING_AUTOSCROLL, NULL),
00570 SDTC_BOOL(gui.reverse_scroll, S, 0, false, STR_CONFIG_SETTING_REVERSE_SCROLLING, NULL),
00571 SDTC_BOOL(gui.smooth_scroll, S, 0, false, STR_CONFIG_SETTING_SMOOTH_SCROLLING, NULL),
00572 SDTC_BOOL(gui.left_mouse_btn_scrolling, S, 0, false, STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING, NULL),
00573 SDTC_BOOL(gui.measure_tooltip, S, 0, true, STR_CONFIG_SETTING_MEASURE_TOOLTIP, NULL),
00574 SDTC_VAR(gui.errmsg_duration, SLE_UINT8, S, 0, 5, 0, 20, 0, STR_CONFIG_SETTING_ERRMSG_DURATION, NULL),
00575 SDTC_VAR(gui.hover_delay, SLE_UINT8, S, D0, 2, 1, 5, 0, STR_CONFIG_SETTING_HOVER_DELAY, NULL),
00576 SDTC_VAR(gui.toolbar_pos, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_TOOLBAR_POS, v_PositionMainToolbar),
00577 SDTC_VAR(gui.statusbar_pos, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_STATUSBAR_POS, v_PositionStatusbar),
00578 SDTC_VAR(gui.window_snap_radius, SLE_UINT8, S, D0, 10, 1, 32, 0, STR_CONFIG_SETTING_SNAP_RADIUS, NULL),
00579 SDTC_VAR(gui.window_soft_limit, SLE_UINT8, S, D0, 20, 5, 255, 1, STR_CONFIG_SETTING_SOFT_LIMIT, NULL),
00580 SDTC_BOOL(gui.population_in_label, S, 0, true, STR_CONFIG_SETTING_POPULATION_IN_LABEL, PopulationInLabelActive),
00581 SDTC_BOOL(gui.link_terraform_toolbar, S, 0, false, STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR, NULL),
00582 SDTC_VAR(gui.smallmap_land_colour, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR, RedrawSmallmap),
00583 SDTC_VAR(gui.liveries, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_LIVERIES, InvalidateCompanyLiveryWindow),
00584 SDTC_BOOL(gui.prefer_teamchat, S, 0, false, STR_CONFIG_SETTING_PREFER_TEAMCHAT, NULL),
00585 SDTC_VAR(gui.scrollwheel_scrolling, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING, NULL),
00586 SDTC_VAR(gui.scrollwheel_multiplier, SLE_UINT8, S, 0, 5, 1, 15, 1, STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER, NULL),
00587 SDTC_BOOL(gui.pause_on_newgame, S, 0, false, STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME, NULL),
00588 SDTC_VAR(gui.advanced_vehicle_list, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS, NULL),
00589 SDTC_BOOL(gui.timetable_in_ticks, S, 0, false, STR_CONFIG_SETTING_TIMETABLE_IN_TICKS, InvalidateVehTimetableWindow),
00590 SDTC_BOOL(gui.timetable_arrival_departure, S, 0, true, STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE, InvalidateVehTimetableWindow),
00591 SDTC_BOOL(gui.quick_goto, S, 0, false, STR_CONFIG_SETTING_QUICKGOTO, NULL),
00592 SDTC_VAR(gui.loading_indicators, SLE_UINT8, S, MS, 1, 0, 2, 0, STR_CONFIG_SETTING_LOADING_INDICATORS, RedrawScreen),
00593 SDTC_VAR(gui.default_rail_type, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE, NULL),
00594 SDTC_BOOL(gui.enable_signal_gui, S, 0, true, STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI, CloseSignalGUI),
00595 SDTC_VAR(gui.coloured_news_year, SLE_INT32, S, NC, 2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_SETTING_COLOURED_NEWS_YEAR, NULL),
00596 SDTC_VAR(gui.drag_signals_density, SLE_UINT8, S, 0, 4, 1, 20, 0, STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY, DragSignalsDensityChanged),
00597 SDTC_VAR(gui.semaphore_build_before, SLE_INT32, S, NC, 1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
00598 SDTC_BOOL(gui.vehicle_income_warn, S, 0, true, STR_CONFIG_SETTING_WARN_INCOME_LESS, NULL),
00599 SDTC_VAR(gui.order_review_system, SLE_UINT8, S, MS, 2, 0, 2, 0, STR_CONFIG_SETTING_ORDER_REVIEW, NULL),
00600 SDTC_BOOL(gui.lost_vehicle_warn, S, 0, true, STR_CONFIG_SETTING_WARN_LOST_VEHICLE, NULL),
00601 SDTC_BOOL(gui.disable_unsuitable_building, S, 0, true, STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING, RedrawScreen),
00602 SDTC_BOOL(gui.new_nonstop, S, 0, false, STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT, NULL),
00603 SDTC_VAR(gui.stop_location, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_STOP_LOCATION, NULL),
00604 SDTC_BOOL(gui.keep_all_autosave, S, 0, false, STR_NULL, NULL),
00605 SDTC_BOOL(gui.autosave_on_exit, S, 0, false, STR_NULL, NULL),
00606 SDTC_VAR(gui.max_num_autosaves, SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
00607 SDTC_BOOL(gui.bridge_pillars, S, 0, true, STR_NULL, NULL),
00608 SDTC_BOOL(gui.auto_euro, S, 0, true, STR_NULL, NULL),
00609 SDTC_VAR(gui.news_message_timeout, SLE_UINT8, S, 0, 2, 1, 255, 0, STR_NULL, NULL),
00610 SDTC_BOOL(gui.show_track_reservation, S, 0, false, STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION, RedrawScreen),
00611 SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 1, 0, 2, 1, STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE, NULL),
00612 SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 2, 0, 2, 1, STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES, NULL),
00613 SDTC_VAR(gui.station_numtracks, SLE_UINT8, S, 0, 1, 1, 7, 0, STR_NULL, NULL),
00614 SDTC_VAR(gui.station_platlength, SLE_UINT8, S, 0, 5, 1, 7, 0, STR_NULL, NULL),
00615 SDTC_BOOL(gui.station_dragdrop, S, 0, true, STR_NULL, NULL),
00616 SDTC_BOOL(gui.station_show_coverage, S, 0, false, STR_NULL, NULL),
00617 SDTC_BOOL(gui.persistent_buildingtools, S, 0, true, STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS, NULL),
00618 SDTC_BOOL(gui.expenses_layout, S, 0, false, STR_CONFIG_SETTING_EXPENSES_LAYOUT, RedrawScreen),
00619
00620
00621 #ifdef DEDICATED
00622 SDTC_BOOL(gui.show_date_in_logs, S, 0, true, STR_NULL, NULL),
00623 #else
00624 SDTC_BOOL(gui.show_date_in_logs, S, 0, false, STR_NULL, NULL),
00625 #endif
00626 SDTC_VAR(gui.developer, SLE_UINT8, S, 0, 1, 0, 2, 0, STR_NULL, NULL),
00627 SDTC_BOOL(gui.newgrf_developer_tools, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
00628 SDTC_BOOL(gui.ai_developer_tools, S, 0, false, STR_NULL, NULL),
00629 SDTC_BOOL(gui.scenario_developer, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
00630 SDTC_BOOL(gui.newgrf_show_old_versions, S, 0, false, STR_NULL, NULL),
00631 SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
00632 SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
00633 #ifdef ENABLE_NETWORK
00634 SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 620, 200, 65535, 0, STR_NULL, NULL),
00635 SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),
00636 SDTC_VAR(gui.network_chat_timeout, SLE_UINT16, S, 0, 20, 1, 65535, 0, STR_NULL, NULL),
00637
00638 SDTC_VAR(network.sync_freq, SLE_UINT16,C|S,NO, 100, 0, 100, 0, STR_NULL, NULL),
00639 SDTC_VAR(network.frame_freq, SLE_UINT8,C|S,NO, 0, 0, 100, 0, STR_NULL, NULL),
00640 SDTC_VAR(network.commands_per_frame, SLE_UINT16, S, NO, 2, 1, 65535, 0, STR_NULL, NULL),
00641 SDTC_VAR(network.max_commands_in_queue,SLE_UINT16, S, NO, 16, 1, 65535, 0, STR_NULL, NULL),
00642 SDTC_VAR(network.bytes_per_frame, SLE_UINT16, S, NO, 8, 1, 65535, 0, STR_NULL, NULL),
00643 SDTC_VAR(network.bytes_per_frame_burst,SLE_UINT16, S, NO, 256, 1, 65535, 0, STR_NULL, NULL),
00644 SDTC_VAR(network.max_join_time, SLE_UINT16, S, NO, 500, 0, 32000, 0, STR_NULL, NULL),
00645 SDTC_BOOL(network.pause_on_join, S, NO, true, STR_NULL, NULL),
00646 SDTC_VAR(network.server_port, SLE_UINT16, S, NO,NETWORK_DEFAULT_PORT,0,65535,0,STR_NULL, NULL),
00647 SDTC_VAR(network.server_admin_port, SLE_UINT16, S, NO, NETWORK_ADMIN_PORT,0,65535,0,STR_NULL, NULL),
00648 SDTC_BOOL(network.server_admin_chat, S, NO, true, STR_NULL, NULL),
00649 SDTC_BOOL(network.server_advertise, S, NO, false, STR_NULL, NULL),
00650 SDTC_VAR(network.lan_internet, SLE_UINT8, S, NO, 0, 0, 1, 0, STR_NULL, NULL),
00651 SDTC_STR(network.client_name, SLE_STRB, S, 0, NULL, STR_NULL, UpdateClientName),
00652 SDTC_STR(network.server_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateServerPassword),
00653 SDTC_STR(network.rcon_password, SLE_STRB, S, NO, NULL, STR_NULL, UpdateRconPassword),
00654 SDTC_STR(network.admin_password, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00655 SDTC_STR(network.default_company_pass, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
00656 SDTC_STR(network.server_name, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00657 SDTC_STR(network.connect_to_ip, SLE_STRB, S, 0, NULL, STR_NULL, NULL),
00658 SDTC_STR(network.network_id, SLE_STRB, S, NO, NULL, STR_NULL, NULL),
00659 SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
00660 SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S,D0|NO, 12, 0, 240, 0, STR_NULL, NULL),
00661 SDTC_VAR(network.autoclean_protected, SLE_UINT8, S,D0|NO, 36, 0, 240, 0, STR_NULL, NULL),
00662 SDTC_VAR(network.autoclean_novehicles, SLE_UINT8, S,D0|NO, 0, 0, 240, 0, STR_NULL, NULL),
00663 SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 15, 1,MAX_COMPANIES,0, STR_NULL, UpdateClientConfigValues),
00664 SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 25, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
00665 SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 15, 0, MAX_CLIENTS, 0, STR_NULL, UpdateClientConfigValues),
00666 SDTC_VAR(network.restart_game_year, SLE_INT32, S,D0|NO|NC,0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
00667 SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
00668 SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, _server_langs, STR_NULL, NULL),
00669 SDTC_BOOL(network.reload_cfg, S, NO, false, STR_NULL, NULL),
00670 SDTC_STR(network.last_host, SLE_STRB, S, 0, "", STR_NULL, NULL),
00671 SDTC_VAR(network.last_port, SLE_UINT16, S, 0, 0, 0, UINT16_MAX, 0, STR_NULL, NULL),
00672 SDTC_BOOL(network.no_http_content_downloads, S, 0, false, STR_NULL, NULL),
00673 #endif
00674
00675
00676
00677
00678
00679
00680
00681
00682 #ifdef __APPLE__
00683
00684 SDTC_VAR(gui.right_mouse_btn_emulation, SLE_UINT8, S, MS, 0, 0, 2, 0, STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU, NULL),
00685 #endif
00686
00687 SDT_END()
00688 };
00689
00690 static const SettingDesc _company_settings[] = {
00691 SDT_BOOL(CompanySettings, engine_renew, 0, PC, false, STR_CONFIG_SETTING_AUTORENEW_VEHICLE, NULL),
00692 SDT_VAR(CompanySettings, engine_renew_months, SLE_INT16, 0, PC, 6, -12, 12, 0, STR_CONFIG_SETTING_AUTORENEW_MONTHS, NULL),
00693 SDT_VAR(CompanySettings, engine_renew_money, SLE_UINT, 0, PC|CR, 100000, 0, 2000000, 0, STR_CONFIG_SETTING_AUTORENEW_MONEY, NULL),
00694 SDT_BOOL(CompanySettings, renew_keep_length, 0, PC, false, STR_NULL, NULL),
00695 SDT_BOOL(CompanySettings, vehicle.servint_ispercent, 0, PC, false, STR_CONFIG_SETTING_SERVINT_ISPERCENT, CheckInterval),
00696 SDT_VAR(CompanySettings, vehicle.servint_trains, SLE_UINT16, 0, PC|D0, 150, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_TRAINS, InvalidateDetailsWindow),
00697 SDT_VAR(CompanySettings, vehicle.servint_roadveh, SLE_UINT16, 0, PC|D0, 150, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES, InvalidateDetailsWindow),
00698 SDT_VAR(CompanySettings, vehicle.servint_ships, SLE_UINT16, 0, PC|D0, 360, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_SHIPS, InvalidateDetailsWindow),
00699 SDT_VAR(CompanySettings, vehicle.servint_aircraft, SLE_UINT16, 0, PC|D0, 100, 5, 800, 0, STR_CONFIG_SETTING_SERVINT_AIRCRAFT, InvalidateDetailsWindow),
00700 SDT_END()
00701 };
00702
00703 static const SettingDesc _currency_settings[] = {
00704 SDT_VAR(CurrencySpec, rate, SLE_UINT16, S, 0, 1, 0, UINT16_MAX, 0, STR_NULL, NULL),
00705 SDT_CHR(CurrencySpec, separator, S, 0, ".", STR_NULL, NULL),
00706 SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, MIN_YEAR, MAX_YEAR, 0, STR_NULL, NULL),
00707 SDT_STR(CurrencySpec, prefix, SLE_STRBQ, S, 0, NULL, STR_NULL, NULL),
00708 SDT_STR(CurrencySpec, suffix, SLE_STRBQ, S, 0, " credits", STR_NULL, NULL),
00709 SDT_END()
00710 };
00711
00712
00713 #undef S
00714 #undef C
00715 #undef N
00716
00717 #undef D0
00718 #undef NC
00719 #undef MS
00720 #undef NO
00721 #undef CR