toolbar_gui.cpp

Go to the documentation of this file.
00001 /* $Id: toolbar_gui.cpp 21867 2011-01-20 12:40:04Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "gui.h"
00014 #include "window_gui.h"
00015 #include "window_func.h"
00016 #include "viewport_func.h"
00017 #include "command_func.h"
00018 #include "vehicle_gui.h"
00019 #include "rail_gui.h"
00020 #include "road_gui.h"
00021 #include "date_func.h"
00022 #include "vehicle_func.h"
00023 #include "sound_func.h"
00024 #include "terraform_gui.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "company_func.h"
00028 #include "company_gui.h"
00029 #include "vehicle_base.h"
00030 #include "cheat_func.h"
00031 #include "transparency_gui.h"
00032 #include "screenshot.h"
00033 #include "signs_func.h"
00034 #include "fios.h"
00035 #include "functions.h"
00036 #include "console_gui.h"
00037 #include "news_gui.h"
00038 #include "ai/ai_gui.hpp"
00039 #include "tilehighlight_func.h"
00040 #include "rail.h"
00041 #include "widgets/dropdown_type.h"
00042 #include "smallmap_gui.h"
00043 #include "graph_gui.h"
00044 #include "textbuf_gui.h"
00045 #include "newgrf_debug.h"
00046 #include "hotkeys.h"
00047 #include "engine_base.h"
00048 
00049 #include "network/network.h"
00050 #include "network/network_gui.h"
00051 #include "network/network_func.h"
00052 
00053 #include "table/strings.h"
00054 #include "table/sprites.h"
00055 
00056 RailType _last_built_railtype;
00057 RoadType _last_built_roadtype;
00058 
00059 enum ToolbarMode {
00060   TB_NORMAL,
00061   TB_UPPER,
00062   TB_LOWER
00063 };
00064 
00066 enum CallBackFunction {
00067   CBF_NONE,
00068   CBF_PLACE_SIGN,
00069   CBF_PLACE_LANDINFO,
00070 };
00071 
00072 enum ToolbarNormalWidgets {
00073   TBN_PAUSE         = 0,
00074   TBN_FASTFORWARD,
00075   TBN_SETTINGS,
00076   TBN_SAVEGAME,
00077   TBN_SMALLMAP,
00078   TBN_TOWNDIRECTORY,
00079   TBN_SUBSIDIES,
00080   TBN_STATIONS,
00081   TBN_FINANCES,
00082   TBN_COMPANIES,
00083   TBN_GRAPHICS,
00084   TBN_LEAGUE,
00085   TBN_INDUSTRIES,
00086   TBN_VEHICLESTART,      
00087   TBN_TRAINS        = TBN_VEHICLESTART,
00088   TBN_ROADVEHS,
00089   TBN_SHIPS,
00090   TBN_AIRCRAFTS,
00091   TBN_ZOOMIN,
00092   TBN_ZOOMOUT,
00093   TBN_RAILS,
00094   TBN_ROADS,
00095   TBN_WATER,
00096   TBN_AIR,
00097   TBN_LANDSCAPE,
00098   TBN_MUSICSOUND,
00099   TBN_NEWSREPORT,
00100   TBN_HELP,
00101   TBN_SWITCHBAR,         
00102   TBN_END                
00103 };
00104 
00105 enum ToolbarScenEditorWidgets {
00106   TBSE_PAUSE        = 0,
00107   TBSE_FASTFORWARD,
00108   TBSE_SETTINGS,
00109   TBSE_SAVESCENARIO,
00110   TBSE_SPACERPANEL,
00111   TBSE_DATEPANEL,
00112   TBSE_DATEBACKWARD,
00113   TBSE_DATEFORWARD,
00114   TBSE_SMALLMAP,
00115   TBSE_ZOOMIN,
00116   TBSE_ZOOMOUT,
00117   TBSE_LANDGENERATE,
00118   TBSE_TOWNGENERATE,
00119   TBSE_INDUSTRYGENERATE,
00120   TBSE_BUILDROAD,
00121   TBSE_BUILDDOCKS,
00122   TBSE_PLANTTREES,
00123   TBSE_PLACESIGNS,
00124   TBSE_DATEPANEL_CONTAINER,
00125 };
00126 
00130 class DropDownListCheckedItem : public DropDownListStringItem {
00131   uint checkmark_width;
00132 public:
00133   bool checked;
00134 
00135   DropDownListCheckedItem(StringID string, int result, bool masked, bool checked) : DropDownListStringItem(string, result, masked), checked(checked)
00136   {
00137     this->checkmark_width = GetStringBoundingBox(STR_JUST_CHECKMARK).width + 3;
00138   }
00139 
00140   virtual ~DropDownListCheckedItem() {}
00141 
00142   uint Width() const
00143   {
00144     return DropDownListStringItem::Width() + this->checkmark_width;
00145   }
00146 
00147   void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
00148   {
00149     bool rtl = _current_text_dir == TD_RTL;
00150     if (this->checked) {
00151       DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, STR_JUST_CHECKMARK, sel ? TC_WHITE : TC_BLACK);
00152     }
00153     DrawString(left + WD_FRAMERECT_LEFT + (rtl ? 0 : this->checkmark_width), right - WD_FRAMERECT_RIGHT - (rtl ? this->checkmark_width : 0), top, this->String(), sel ? TC_WHITE : TC_BLACK);
00154   }
00155 };
00156 
00160 class DropDownListCompanyItem : public DropDownListItem {
00161   uint icon_width;
00162 public:
00163   bool greyed;
00164 
00165   DropDownListCompanyItem(int result, bool masked, bool greyed) : DropDownListItem(result, masked), greyed(greyed)
00166   {
00167     this->icon_width = GetSpriteSize(SPR_COMPANY_ICON).width;
00168   }
00169 
00170   virtual ~DropDownListCompanyItem() {}
00171 
00172   bool Selectable() const
00173   {
00174     return true;
00175   }
00176 
00177   uint Width() const
00178   {
00179     CompanyID company = (CompanyID)this->result;
00180     SetDParam(0, company);
00181     SetDParam(1, company);
00182     return GetStringBoundingBox(STR_COMPANY_NAME_COMPANY_NUM).width + this->icon_width + 3;
00183   }
00184 
00185   void Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
00186   {
00187     CompanyID company = (CompanyID)this->result;
00188     bool rtl = _current_text_dir == TD_RTL;
00189 
00190     /* It's possible the company is deleted while the dropdown is open */
00191     if (!Company::IsValidID(company)) return;
00192 
00193     DrawCompanyIcon(company, rtl ? right - this->icon_width - WD_FRAMERECT_RIGHT : left + WD_FRAMERECT_LEFT, top + 1 + (FONT_HEIGHT_NORMAL - 10) / 2);
00194 
00195     SetDParam(0, company);
00196     SetDParam(1, company);
00197     TextColour col;
00198     if (this->greyed) {
00199       col = TC_GREY;
00200     } else {
00201       col = sel ? TC_WHITE : TC_BLACK;
00202     }
00203     DrawString(left + WD_FRAMERECT_LEFT + (rtl ? 0 : 3 + this->icon_width), right - WD_FRAMERECT_RIGHT - (rtl ? 3 + this->icon_width : 0), top, STR_COMPANY_NAME_COMPANY_NUM, col);
00204   }
00205 };
00206 
00210 static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count)
00211 {
00212   DropDownList *list = new DropDownList();
00213   for (int i = 0; i < count; i++) {
00214     list->push_back(new DropDownListStringItem(string + i, i, false));
00215   }
00216   ShowDropDownList(w, list, 0, widget, 140, true, true);
00217   SndPlayFx(SND_15_BEEP);
00218 }
00219 
00221 static const int CTMN_CLIENT_LIST = -1; 
00222 static const int CTMN_NEW_COMPANY = -2; 
00223 static const int CTMN_SPECTATE    = -3; 
00224 
00228 static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
00229 {
00230   DropDownList *list = new DropDownList();
00231 
00232 #ifdef ENABLE_NETWORK
00233   if (widget == TBN_COMPANIES && _networking) {
00234     /* Add the client list button for the companies menu */
00235     list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
00236 
00237     if (_local_company == COMPANY_SPECTATOR) {
00238       list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
00239     } else {
00240       list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
00241     }
00242   }
00243 #endif /* ENABLE_NETWORK */
00244 
00245   for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
00246     if (!Company::IsValidID(c)) continue;
00247     list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
00248   }
00249 
00250   ShowDropDownList(w, list, _local_company == COMPANY_SPECTATOR ? CTMN_CLIENT_LIST : (int)_local_company, widget, 240, true, true);
00251   SndPlayFx(SND_15_BEEP);
00252 }
00253 
00254 
00255 static ToolbarMode _toolbar_mode;
00256 
00257 static CallBackFunction SelectSignTool()
00258 {
00259   if (_cursor.sprite == SPR_CURSOR_SIGN) {
00260     ResetObjectToPlace();
00261     return CBF_NONE;
00262   } else {
00263     SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
00264     return CBF_PLACE_SIGN;
00265   }
00266 }
00267 
00268 /* --- Pausing --- */
00269 
00270 static CallBackFunction ToolbarPauseClick(Window *w)
00271 {
00272   if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
00273 
00274   if (DoCommandP(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
00275   return CBF_NONE;
00276 }
00277 
00278 /* --- Fast forwarding --- */
00279 
00280 static CallBackFunction ToolbarFastForwardClick(Window *w)
00281 {
00282   _fast_forward ^= true;
00283   SndPlayFx(SND_15_BEEP);
00284   return CBF_NONE;
00285 }
00286 
00287 /* --- Options button menu --- */
00288 
00289 enum OptionMenuEntries {
00290   OME_GAMEOPTIONS,
00291   OME_DIFFICULTIES,
00292   OME_SETTINGS,
00293   OME_AI_SETTINGS,
00294   OME_NEWGRFSETTINGS,
00295   OME_TRANSPARENCIES,
00296   OME_SHOW_TOWNNAMES,
00297   OME_SHOW_STATIONNAMES,
00298   OME_SHOW_WAYPOINTNAMES,
00299   OME_SHOW_SIGNS,
00300   OME_FULL_ANIMATION,
00301   OME_FULL_DETAILS,
00302   OME_TRANSPARENTBUILDINGS,
00303   OME_SHOW_STATIONSIGNS,
00304 };
00305 
00306 static CallBackFunction ToolbarOptionsClick(Window *w)
00307 {
00308   DropDownList *list = new DropDownList();
00309   list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS,             OME_GAMEOPTIONS, false));
00310   list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_DIFFICULTY_SETTINGS,      OME_DIFFICULTIES, false));
00311   list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS,          OME_SETTINGS, false));
00312   /* Changes to the per-AI settings don't get send from the server to the clients. Clients get
00313    * the settings once they join but never update it. As such don't show the window at all
00314    * to network clients. */
00315   if (!_networking || _network_server) list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_AI_SETTINGS, OME_AI_SETTINGS, false));
00316   list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS,          OME_NEWGRFSETTINGS, false));
00317   list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS,     OME_TRANSPARENCIES, false));
00318   list->push_back(new DropDownListItem(-1, false));
00319   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED,    OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
00320   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
00321   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED,     OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)));
00322   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED,         OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
00323   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION,          OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
00324   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL,             OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
00325   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS,   OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
00326   list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS,       OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
00327 
00328   ShowDropDownList(w, list, 0, TBN_SETTINGS, 140, true, true);
00329   SndPlayFx(SND_15_BEEP);
00330   return CBF_NONE;
00331 }
00332 
00333 static CallBackFunction MenuClickSettings(int index)
00334 {
00335   switch (index) {
00336     case OME_GAMEOPTIONS:          ShowGameOptions();                               return CBF_NONE;
00337     case OME_DIFFICULTIES:         ShowGameDifficulty();                            return CBF_NONE;
00338     case OME_SETTINGS:             ShowGameSettings();                              return CBF_NONE;
00339     case OME_AI_SETTINGS:          ShowAIConfigWindow();                            return CBF_NONE;
00340     case OME_NEWGRFSETTINGS:       ShowNewGRFSettings(!_networking && _settings_client.gui.UserIsAllowedToChangeNewGRFs(), true, true, &_grfconfig); return CBF_NONE;
00341     case OME_TRANSPARENCIES:       ShowTransparencyToolbar();                       break;
00342 
00343     case OME_SHOW_TOWNNAMES:       ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES);     break;
00344     case OME_SHOW_STATIONNAMES:    ToggleBit(_display_opt, DO_SHOW_STATION_NAMES);  break;
00345     case OME_SHOW_WAYPOINTNAMES:   ToggleBit(_display_opt, DO_SHOW_WAYPOINT_NAMES); break;
00346     case OME_SHOW_SIGNS:           ToggleBit(_display_opt, DO_SHOW_SIGNS);          break;
00347     case OME_FULL_ANIMATION:       ToggleBit(_display_opt, DO_FULL_ANIMATION);      break;
00348     case OME_FULL_DETAILS:         ToggleBit(_display_opt, DO_FULL_DETAIL);         break;
00349     case OME_TRANSPARENTBUILDINGS: ToggleTransparency(TO_HOUSES);                   break;
00350     case OME_SHOW_STATIONSIGNS:    ToggleTransparency(TO_SIGNS);                    break;
00351   }
00352   MarkWholeScreenDirty();
00353   return CBF_NONE;
00354 }
00355 
00356 /* --- Saving/loading button menu --- */
00357 
00358 enum SaveLoadEditorMenuEntries {
00359   SLEME_SAVE_SCENARIO   = 0,
00360   SLEME_LOAD_SCENARIO,
00361   SLEME_LOAD_HEIGHTMAP,
00362   SLEME_EXIT_TOINTRO,
00363   SLEME_EXIT_GAME       = 5,
00364   SLEME_MENUCOUNT,
00365 };
00366 
00367 enum SaveLoadNormalMenuEntries {
00368   SLNME_SAVE_GAME   = 0,
00369   SLNME_LOAD_GAME,
00370   SLNME_EXIT_TOINTRO,
00371   SLNME_EXIT_GAME,
00372   SLNME_MENUCOUNT,
00373 };
00374 
00375 static CallBackFunction ToolbarSaveClick(Window *w)
00376 {
00377   PopupMainToolbMenu(w, TBN_SAVEGAME, STR_FILE_MENU_SAVE_GAME, SLNME_MENUCOUNT);
00378   return CBF_NONE;
00379 }
00380 
00381 static CallBackFunction ToolbarScenSaveOrLoad(Window *w)
00382 {
00383   PopupMainToolbMenu(w, TBSE_SAVESCENARIO, STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO, SLEME_MENUCOUNT);
00384   return CBF_NONE;
00385 }
00386 
00387 static CallBackFunction MenuClickSaveLoad(int index = 0)
00388 {
00389   if (_game_mode == GM_EDITOR) {
00390     switch (index) {
00391       case SLEME_SAVE_SCENARIO:  ShowSaveLoadDialog(SLD_SAVE_SCENARIO);  break;
00392       case SLEME_LOAD_SCENARIO:  ShowSaveLoadDialog(SLD_LOAD_SCENARIO);  break;
00393       case SLEME_LOAD_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00394       case SLEME_EXIT_TOINTRO:   AskExitToGameMenu();                    break;
00395       case SLEME_EXIT_GAME:      HandleExitGameRequest();                break;
00396     }
00397   } else {
00398     switch (index) {
00399       case SLNME_SAVE_GAME:      ShowSaveLoadDialog(SLD_SAVE_GAME); break;
00400       case SLNME_LOAD_GAME:      ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00401       case SLNME_EXIT_TOINTRO:   AskExitToGameMenu();               break;
00402       case SLNME_EXIT_GAME:      HandleExitGameRequest();           break;
00403     }
00404   }
00405   return CBF_NONE;
00406 }
00407 
00408 /* --- Map button menu --- */
00409 
00410 enum MapMenuEntries {
00411   MME_SHOW_SMALLMAP        = 0,
00412   MME_SHOW_EXTRAVIEWPORTS,
00413   MME_SHOW_SIGNLISTS,
00414   MME_SHOW_TOWNDIRECTORY,    
00415   MME_MENUCOUNT_NORMAL     = 3,
00416   MME_MENUCOUNT_EDITOR     = 4,
00417 };
00418 
00419 static CallBackFunction ToolbarMapClick(Window *w)
00420 {
00421   PopupMainToolbMenu(w, TBN_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_NORMAL);
00422   return CBF_NONE;
00423 }
00424 
00425 static CallBackFunction ToolbarScenMapTownDir(Window *w)
00426 {
00427   PopupMainToolbMenu(w, TBSE_SMALLMAP, STR_MAP_MENU_MAP_OF_WORLD, MME_MENUCOUNT_EDITOR);
00428   return CBF_NONE;
00429 }
00430 
00431 static CallBackFunction MenuClickMap(int index)
00432 {
00433   switch (index) {
00434     case MME_SHOW_SMALLMAP:       ShowSmallMap();            break;
00435     case MME_SHOW_EXTRAVIEWPORTS: ShowExtraViewPortWindow(); break;
00436     case MME_SHOW_SIGNLISTS:      ShowSignList();            break;
00437     case MME_SHOW_TOWNDIRECTORY:  if (_game_mode == GM_EDITOR) ShowTownDirectory(); break;
00438   }
00439   return CBF_NONE;
00440 }
00441 
00442 /* --- Town button menu --- */
00443 
00444 static CallBackFunction ToolbarTownClick(Window *w)
00445 {
00446   PopupMainToolbMenu(w, TBN_TOWNDIRECTORY, STR_TOWN_MENU_TOWN_DIRECTORY, (_settings_game.economy.found_town == TF_FORBIDDEN) ? 1 : 2);
00447   return CBF_NONE;
00448 }
00449 
00450 static CallBackFunction MenuClickTown(int index)
00451 {
00452   switch (index) {
00453     case 0: ShowTownDirectory(); break;
00454     case 1: // setting could be changed when the dropdown was open
00455       if (_settings_game.economy.found_town != TF_FORBIDDEN) ShowFoundTownWindow();
00456       break;
00457   }
00458   return CBF_NONE;
00459 }
00460 
00461 /* --- Subidies button menu --- */
00462 
00463 static CallBackFunction ToolbarSubsidiesClick(Window *w)
00464 {
00465   PopupMainToolbMenu(w, TBN_SUBSIDIES, STR_SUBSIDIES_MENU_SUBSIDIES, 1);
00466   return CBF_NONE;
00467 }
00468 
00469 static CallBackFunction MenuClickSubsidies(int index)
00470 {
00471   ShowSubsidiesList();
00472   return CBF_NONE;
00473 }
00474 
00475 /* --- Stations button menu --- */
00476 
00477 static CallBackFunction ToolbarStationsClick(Window *w)
00478 {
00479   PopupMainCompanyToolbMenu(w, TBN_STATIONS);
00480   return CBF_NONE;
00481 }
00482 
00483 static CallBackFunction MenuClickStations(int index)
00484 {
00485   ShowCompanyStations((CompanyID)index);
00486   return CBF_NONE;
00487 }
00488 
00489 /* --- Finances button menu --- */
00490 
00491 static CallBackFunction ToolbarFinancesClick(Window *w)
00492 {
00493   PopupMainCompanyToolbMenu(w, TBN_FINANCES);
00494   return CBF_NONE;
00495 }
00496 
00497 static CallBackFunction MenuClickFinances(int index)
00498 {
00499   ShowCompanyFinances((CompanyID)index);
00500   return CBF_NONE;
00501 }
00502 
00503 /* --- Company's button menu --- */
00504 
00505 static CallBackFunction ToolbarCompaniesClick(Window *w)
00506 {
00507   PopupMainCompanyToolbMenu(w, TBN_COMPANIES);
00508   return CBF_NONE;
00509 }
00510 
00511 static CallBackFunction MenuClickCompany(int index)
00512 {
00513 #ifdef ENABLE_NETWORK
00514   if (_networking) {
00515     switch (index) {
00516       case CTMN_CLIENT_LIST:
00517         ShowClientList();
00518         return CBF_NONE;
00519 
00520       case CTMN_NEW_COMPANY:
00521         if (_network_server) {
00522           DoCommandP(0, 0, _network_own_client_id, CMD_COMPANY_CTRL);
00523         } else {
00524           NetworkSendCommand(0, 0, 0, CMD_COMPANY_CTRL, NULL, NULL, _local_company);
00525         }
00526         return CBF_NONE;
00527 
00528       case CTMN_SPECTATE:
00529         if (_network_server) {
00530           NetworkServerDoMove(CLIENT_ID_SERVER, COMPANY_SPECTATOR);
00531           MarkWholeScreenDirty();
00532         } else {
00533           NetworkClientRequestMove(COMPANY_SPECTATOR);
00534         }
00535         return CBF_NONE;
00536     }
00537   }
00538 #endif /* ENABLE_NETWORK */
00539   ShowCompany((CompanyID)index);
00540   return CBF_NONE;
00541 }
00542 
00543 /* --- Graphs button menu --- */
00544 
00545 static CallBackFunction ToolbarGraphsClick(Window *w)
00546 {
00547   PopupMainToolbMenu(w, TBN_GRAPHICS, STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH, (_toolbar_mode == TB_NORMAL) ? 6 : 8);
00548   return CBF_NONE;
00549 }
00550 
00551 static CallBackFunction MenuClickGraphs(int index)
00552 {
00553   switch (index) {
00554     case 0: ShowOperatingProfitGraph();    break;
00555     case 1: ShowIncomeGraph();             break;
00556     case 2: ShowDeliveredCargoGraph();     break;
00557     case 3: ShowPerformanceHistoryGraph(); break;
00558     case 4: ShowCompanyValueGraph();       break;
00559     case 5: ShowCargoPaymentRates();       break;
00560     /* functions for combined graphs/league button */
00561     case 6: ShowCompanyLeagueTable();      break;
00562     case 7: ShowPerformanceRatingDetail(); break;
00563   }
00564   return CBF_NONE;
00565 }
00566 
00567 /* --- League button menu --- */
00568 
00569 static CallBackFunction ToolbarLeagueClick(Window *w)
00570 {
00571   PopupMainToolbMenu(w, TBN_LEAGUE, STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE, 2);
00572   return CBF_NONE;
00573 }
00574 
00575 static CallBackFunction MenuClickLeague(int index)
00576 {
00577   switch (index) {
00578     case 0: ShowCompanyLeagueTable();      break;
00579     case 1: ShowPerformanceRatingDetail(); break;
00580   }
00581   return CBF_NONE;
00582 }
00583 
00584 /* --- Industries button menu --- */
00585 
00586 static CallBackFunction ToolbarIndustryClick(Window *w)
00587 {
00588   /* Disable build-industry menu if we are a spectator */
00589   PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, (_local_company == COMPANY_SPECTATOR) ? 1 : 2);
00590   return CBF_NONE;
00591 }
00592 
00593 static CallBackFunction MenuClickIndustry(int index)
00594 {
00595   switch (index) {
00596     case 0: ShowIndustryDirectory();   break;
00597     case 1: ShowBuildIndustryWindow(); break;
00598   }
00599   return CBF_NONE;
00600 }
00601 
00602 /* --- Trains button menu + 1 helper function for all vehicles. --- */
00603 
00604 static void ToolbarVehicleClick(Window *w, VehicleType veh)
00605 {
00606   const Vehicle *v;
00607   int dis = ~0;
00608 
00609   FOR_ALL_VEHICLES(v) {
00610     if (v->type == veh && v->IsPrimaryVehicle()) ClrBit(dis, v->owner);
00611   }
00612   PopupMainCompanyToolbMenu(w, TBN_VEHICLESTART + veh, dis);
00613 }
00614 
00615 
00616 static CallBackFunction ToolbarTrainClick(Window *w)
00617 {
00618   ToolbarVehicleClick(w, VEH_TRAIN);
00619   return CBF_NONE;
00620 }
00621 
00622 static CallBackFunction MenuClickShowTrains(int index)
00623 {
00624   ShowVehicleListWindow((CompanyID)index, VEH_TRAIN);
00625   return CBF_NONE;
00626 }
00627 
00628 /* --- Road vehicle button menu --- */
00629 
00630 static CallBackFunction ToolbarRoadClick(Window *w)
00631 {
00632   ToolbarVehicleClick(w, VEH_ROAD);
00633   return CBF_NONE;
00634 }
00635 
00636 static CallBackFunction MenuClickShowRoad(int index)
00637 {
00638   ShowVehicleListWindow((CompanyID)index, VEH_ROAD);
00639   return CBF_NONE;
00640 }
00641 
00642 /* --- Ship button menu --- */
00643 
00644 static CallBackFunction ToolbarShipClick(Window *w)
00645 {
00646   ToolbarVehicleClick(w, VEH_SHIP);
00647   return CBF_NONE;
00648 }
00649 
00650 static CallBackFunction MenuClickShowShips(int index)
00651 {
00652   ShowVehicleListWindow((CompanyID)index, VEH_SHIP);
00653   return CBF_NONE;
00654 }
00655 
00656 /* --- Aircraft button menu --- */
00657 
00658 static CallBackFunction ToolbarAirClick(Window *w)
00659 {
00660   ToolbarVehicleClick(w, VEH_AIRCRAFT);
00661   return CBF_NONE;
00662 }
00663 
00664 static CallBackFunction MenuClickShowAir(int index)
00665 {
00666   ShowVehicleListWindow((CompanyID)index, VEH_AIRCRAFT);
00667   return CBF_NONE;
00668 }
00669 
00670 /* --- Zoom in button --- */
00671 
00672 static CallBackFunction ToolbarZoomInClick(Window *w)
00673 {
00674   if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) {
00675     w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMIN : (byte)TBN_ZOOMIN);
00676     SndPlayFx(SND_15_BEEP);
00677   }
00678   return CBF_NONE;
00679 }
00680 
00681 /* --- Zoom out button --- */
00682 
00683 static CallBackFunction ToolbarZoomOutClick(Window *w)
00684 {
00685   if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) {
00686     w->HandleButtonClick((_game_mode == GM_EDITOR) ? (byte)TBSE_ZOOMOUT : (byte)TBN_ZOOMOUT);
00687     SndPlayFx(SND_15_BEEP);
00688   }
00689   return CBF_NONE;
00690 }
00691 
00692 /* --- Rail button menu --- */
00693 
00694 static CallBackFunction ToolbarBuildRailClick(Window *w)
00695 {
00696   ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, TBN_RAILS, 140, true, true);
00697   SndPlayFx(SND_15_BEEP);
00698   return CBF_NONE;
00699 }
00700 
00701 static CallBackFunction MenuClickBuildRail(int index)
00702 {
00703   _last_built_railtype = (RailType)index;
00704   ShowBuildRailToolbar(_last_built_railtype);
00705   return CBF_NONE;
00706 }
00707 
00708 /* --- Road button menu --- */
00709 
00710 static CallBackFunction ToolbarBuildRoadClick(Window *w)
00711 {
00712   const Company *c = Company::Get(_local_company);
00713   DropDownList *list = new DropDownList();
00714 
00715   /* Road is always visible and available. */
00716   list->push_back(new DropDownListStringItem(STR_ROAD_MENU_ROAD_CONSTRUCTION, ROADTYPE_ROAD, false));
00717 
00718   /* Tram is only visible when there will be a tram, and available when that has been introduced. */
00719   Engine *e;
00720   FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) {
00721     if (!HasBit(e->info.climates, _settings_game.game_creation.landscape)) continue;
00722     if (!HasBit(e->info.misc_flags, EF_ROAD_TRAM)) continue;
00723 
00724     list->push_back(new DropDownListStringItem(STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM)));
00725     break;
00726   }
00727   ShowDropDownList(w, list, _last_built_roadtype, TBN_ROADS, 140, true, true);
00728   SndPlayFx(SND_15_BEEP);
00729   return CBF_NONE;
00730 }
00731 
00732 static CallBackFunction MenuClickBuildRoad(int index)
00733 {
00734   _last_built_roadtype = (RoadType)index;
00735   ShowBuildRoadToolbar(_last_built_roadtype);
00736   return CBF_NONE;
00737 }
00738 
00739 /* --- Water button menu --- */
00740 
00741 static CallBackFunction ToolbarBuildWaterClick(Window *w)
00742 {
00743   PopupMainToolbMenu(w, TBN_WATER, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 1);
00744   return CBF_NONE;
00745 }
00746 
00747 static CallBackFunction MenuClickBuildWater(int index)
00748 {
00749   ShowBuildDocksToolbar();
00750   return CBF_NONE;
00751 }
00752 
00753 /* --- Airport button menu --- */
00754 
00755 static CallBackFunction ToolbarBuildAirClick(Window *w)
00756 {
00757   PopupMainToolbMenu(w, TBN_AIR, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 1);
00758   return CBF_NONE;
00759 }
00760 
00761 static CallBackFunction MenuClickBuildAir(int index)
00762 {
00763   ShowBuildAirToolbar();
00764   return CBF_NONE;
00765 }
00766 
00767 /* --- Forest button menu --- */
00768 
00769 static CallBackFunction ToolbarForestClick(Window *w)
00770 {
00771   PopupMainToolbMenu(w, TBN_LANDSCAPE, STR_LANDSCAPING_MENU_LANDSCAPING, 3);
00772   return CBF_NONE;
00773 }
00774 
00775 static CallBackFunction MenuClickForest(int index)
00776 {
00777   switch (index) {
00778     case 0: ShowTerraformToolbar();  break;
00779     case 1: ShowBuildTreesToolbar(); break;
00780     case 2: return SelectSignTool();
00781   }
00782   return CBF_NONE;
00783 }
00784 
00785 /* --- Music button menu --- */
00786 
00787 static CallBackFunction ToolbarMusicClick(Window *w)
00788 {
00789   PopupMainToolbMenu(w, TBN_MUSICSOUND, STR_TOOLBAR_SOUND_MUSIC, 1);
00790   return CBF_NONE;
00791 }
00792 
00793 static CallBackFunction MenuClickMusicWindow(int index)
00794 {
00795   ShowMusicWindow();
00796   return CBF_NONE;
00797 }
00798 
00799 /* --- Newspaper button menu --- */
00800 
00801 static CallBackFunction ToolbarNewspaperClick(Window *w)
00802 {
00803   PopupMainToolbMenu(w, TBN_NEWSREPORT, STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT, 3);
00804   return CBF_NONE;
00805 }
00806 
00807 static CallBackFunction MenuClickNewspaper(int index)
00808 {
00809   switch (index) {
00810     case 0: ShowLastNewsMessage(); break;
00811     case 1: ShowMessageOptions();  break;
00812     case 2: ShowMessageHistory();  break;
00813   }
00814   return CBF_NONE;
00815 }
00816 
00817 /* --- Help button menu --- */
00818 
00819 static CallBackFunction PlaceLandBlockInfo()
00820 {
00821   if (_cursor.sprite == SPR_CURSOR_QUERY) {
00822     ResetObjectToPlace();
00823     return CBF_NONE;
00824   } else {
00825     SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
00826     return CBF_PLACE_LANDINFO;
00827   }
00828 }
00829 
00830 static CallBackFunction ToolbarHelpClick(Window *w)
00831 {
00832   PopupMainToolbMenu(w, TBN_HELP, STR_ABOUT_MENU_LAND_BLOCK_INFO, _settings_client.gui.newgrf_developer_tools ? 9 : 8);
00833   return CBF_NONE;
00834 }
00835 
00836 static void MenuClickSmallScreenshot()
00837 {
00838   MakeScreenshot(SC_VIEWPORT, NULL);
00839 }
00840 
00841 static void MenuClickZoomedInScreenshot()
00842 {
00843   MakeScreenshot(SC_ZOOMEDIN, NULL);
00844 }
00845 
00846 static void MenuClickWorldScreenshot()
00847 {
00848   MakeScreenshot(SC_WORLD, NULL);
00849 }
00850 
00851 static CallBackFunction MenuClickHelp(int index)
00852 {
00853   switch (index) {
00854     case 0: return PlaceLandBlockInfo();
00855     case 2: IConsoleSwitch();              break;
00856     case 3: ShowAIDebugWindow();           break;
00857     case 4: MenuClickSmallScreenshot();    break;
00858     case 5: MenuClickZoomedInScreenshot(); break;
00859     case 6: MenuClickWorldScreenshot();    break;
00860     case 7: ShowAboutWindow();             break;
00861     case 8: ShowSpriteAlignerWindow();     break;
00862   }
00863   return CBF_NONE;
00864 }
00865 
00866 /* --- Switch toolbar button --- */
00867 
00868 static CallBackFunction ToolbarSwitchClick(Window *w)
00869 {
00870   if (_toolbar_mode != TB_LOWER) {
00871     _toolbar_mode = TB_LOWER;
00872   } else {
00873     _toolbar_mode = TB_UPPER;
00874   }
00875 
00876   w->ReInit();
00877   w->SetWidgetLoweredState(TBN_SWITCHBAR, _toolbar_mode == TB_LOWER);
00878   SndPlayFx(SND_15_BEEP);
00879   return CBF_NONE;
00880 }
00881 
00882 /* --- Scenario editor specific handlers. */
00883 
00887 static CallBackFunction ToolbarScenDatePanel(Window *w)
00888 {
00889   SetDParam(0, _settings_game.game_creation.starting_year);
00890   ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, w, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00891   _left_button_clicked = false;
00892   return CBF_NONE;
00893 }
00894 
00895 static CallBackFunction ToolbarScenDateBackward(Window *w)
00896 {
00897   /* don't allow too fast scrolling */
00898   if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00899     w->HandleButtonClick(TBSE_DATEBACKWARD);
00900     w->SetDirty();
00901 
00902     _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year - 1, MIN_YEAR, MAX_YEAR);
00903     SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1), 0);
00904   }
00905   _left_button_clicked = false;
00906   return CBF_NONE;
00907 }
00908 
00909 static CallBackFunction ToolbarScenDateForward(Window *w)
00910 {
00911   /* don't allow too fast scrolling */
00912   if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00913     w->HandleButtonClick(TBSE_DATEFORWARD);
00914     w->SetDirty();
00915 
00916     _settings_game.game_creation.starting_year = Clamp(_settings_game.game_creation.starting_year + 1, MIN_YEAR, MAX_YEAR);
00917     SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1), 0);
00918   }
00919   _left_button_clicked = false;
00920   return CBF_NONE;
00921 }
00922 
00923 static CallBackFunction ToolbarScenGenLand(Window *w)
00924 {
00925   w->HandleButtonClick(TBSE_LANDGENERATE);
00926   SndPlayFx(SND_15_BEEP);
00927 
00928   ShowEditorTerraformToolbar();
00929   return CBF_NONE;
00930 }
00931 
00932 
00933 static CallBackFunction ToolbarScenGenTown(Window *w)
00934 {
00935   w->HandleButtonClick(TBSE_TOWNGENERATE);
00936   SndPlayFx(SND_15_BEEP);
00937   ShowFoundTownWindow();
00938   return CBF_NONE;
00939 }
00940 
00941 static CallBackFunction ToolbarScenGenIndustry(Window *w)
00942 {
00943   w->HandleButtonClick(TBSE_INDUSTRYGENERATE);
00944   SndPlayFx(SND_15_BEEP);
00945   ShowBuildIndustryWindow();
00946   return CBF_NONE;
00947 }
00948 
00949 static CallBackFunction ToolbarScenBuildRoad(Window *w)
00950 {
00951   w->HandleButtonClick(TBSE_BUILDROAD);
00952   SndPlayFx(SND_15_BEEP);
00953   ShowBuildRoadScenToolbar();
00954   return CBF_NONE;
00955 }
00956 
00957 static CallBackFunction ToolbarScenBuildDocks(Window *w)
00958 {
00959   w->HandleButtonClick(TBSE_BUILDDOCKS);
00960   SndPlayFx(SND_15_BEEP);
00961   ShowBuildDocksScenToolbar();
00962   return CBF_NONE;
00963 }
00964 
00965 static CallBackFunction ToolbarScenPlantTrees(Window *w)
00966 {
00967   w->HandleButtonClick(TBSE_PLANTTREES);
00968   SndPlayFx(SND_15_BEEP);
00969   ShowBuildTreesToolbar();
00970   return CBF_NONE;
00971 }
00972 
00973 static CallBackFunction ToolbarScenPlaceSign(Window *w)
00974 {
00975   w->HandleButtonClick(TBSE_PLACESIGNS);
00976   SndPlayFx(SND_15_BEEP);
00977   return SelectSignTool();
00978 }
00979 
00980 static CallBackFunction ToolbarBtn_NULL(Window *w)
00981 {
00982   return CBF_NONE;
00983 }
00984 
00985 typedef CallBackFunction MenuClickedProc(int index);
00986 
00987 static MenuClickedProc * const _menu_clicked_procs[] = {
00988   NULL,                 // 0
00989   NULL,                 // 1
00990   MenuClickSettings,    // 2
00991   MenuClickSaveLoad,    // 3
00992   MenuClickMap,         // 4
00993   MenuClickTown,        // 5
00994   MenuClickSubsidies,   // 6
00995   MenuClickStations,    // 7
00996   MenuClickFinances,    // 8
00997   MenuClickCompany,     // 9
00998   MenuClickGraphs,      // 10
00999   MenuClickLeague,      // 11
01000   MenuClickIndustry,    // 12
01001   MenuClickShowTrains,  // 13
01002   MenuClickShowRoad,    // 14
01003   MenuClickShowShips,   // 15
01004   MenuClickShowAir,     // 16
01005   MenuClickMap,         // 17
01006   NULL,                 // 18
01007   MenuClickBuildRail,   // 19
01008   MenuClickBuildRoad,   // 20
01009   MenuClickBuildWater,  // 21
01010   MenuClickBuildAir,    // 22
01011   MenuClickForest,      // 23
01012   MenuClickMusicWindow, // 24
01013   MenuClickNewspaper,   // 25
01014   MenuClickHelp,        // 26
01015 };
01016 
01017 int16 *_preferred_toolbar_size = NULL; 
01018 
01020 class NWidgetToolbarContainer : public NWidgetContainer {
01021   bool visible[TBN_END]; 
01022 protected:
01023   uint spacers;          
01024 
01025 public:
01026   NWidgetToolbarContainer() : NWidgetContainer(NWID_HORIZONTAL)
01027   {
01028   }
01029 
01035   bool IsButton(WidgetType type) const
01036   {
01037     return type == WWT_IMGBTN || type == WWT_IMGBTN_2 || type == WWT_PUSHIMGBTN;
01038   }
01039 
01040   void SetupSmallestSize(Window *w, bool init_array)
01041   {
01042     this->smallest_x = 0; // Biggest child
01043     this->smallest_y = 0; // Biggest child
01044     this->fill_x = 1;
01045     this->fill_y = 0;
01046     this->resize_x = 1; // We only resize in this direction
01047     this->resize_y = 0; // We never resize in this direction
01048     this->spacers = 0;
01049 
01050     uint nbuttons = 0;
01051     /* First initialise some variables... */
01052     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01053       child_wid->SetupSmallestSize(w, init_array);
01054       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
01055       if (this->IsButton(child_wid->type)) {
01056         nbuttons++;
01057         this->smallest_x = max(this->smallest_x, child_wid->smallest_x + child_wid->padding_left + child_wid->padding_right);
01058       } else if (child_wid->type == NWID_SPACER) {
01059         this->spacers++;
01060       }
01061     }
01062 
01063     /* ... then in a second pass make sure the 'current' heights are set. Won't change ever. */
01064     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01065       child_wid->current_y = this->smallest_y;
01066       if (!this->IsButton(child_wid->type)) {
01067         child_wid->current_x = child_wid->smallest_x;
01068       }
01069     }
01070     *_preferred_toolbar_size = nbuttons * this->smallest_x;
01071   }
01072 
01073   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
01074   {
01075     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
01076 
01077     this->pos_x = x;
01078     this->pos_y = y;
01079     this->current_x = given_width;
01080     this->current_y = given_height;
01081 
01082     /* Figure out what are the visible buttons */
01083     memset(this->visible, 0, sizeof(this->visible));
01084     uint arrangable_count, button_count, spacer_count;
01085     const byte *arrangement = GetButtonArrangement(given_width, arrangable_count, button_count, spacer_count);
01086     for (uint i = 0; i < arrangable_count; i++) {
01087       this->visible[arrangement[i]] = true;
01088     }
01089 
01090     /* Create us ourselves a quick lookup table */
01091     NWidgetBase *widgets[TBN_END];
01092     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01093       if (child_wid->type == NWID_SPACER) continue;
01094       widgets[((NWidgetCore*)child_wid)->index] = child_wid;
01095     }
01096 
01097     /* Now assign the widgets to their rightful place */
01098     uint position = 0; // Place to put next child relative to origin of the container.
01099     uint spacer_space = max(0, (int)given_width - (int)(button_count * this->smallest_x)); // Remaining spacing for 'spacer' widgets
01100     uint button_space = given_width - spacer_space; // Remaining spacing for the buttons
01101     uint spacer_i = 0;
01102     uint button_i = 0;
01103 
01104     /* Index into the arrangement indices. The macro lastof cannot be used here! */
01105     const byte *cur_wid = rtl ? &arrangement[arrangable_count - 1] : arrangement;
01106     for (uint i = 0; i < arrangable_count; i++) {
01107       NWidgetBase *child_wid = widgets[*cur_wid];
01108       /* If we have to give space to the spacers, do that */
01109       if (spacer_space != 0) {
01110         NWidgetBase *possible_spacer = rtl ? child_wid->next : child_wid->prev;
01111         if (possible_spacer != NULL && possible_spacer->type == NWID_SPACER) {
01112           uint add = spacer_space / (spacer_count - spacer_i);
01113           position += add;
01114           spacer_space -= add;
01115           spacer_i++;
01116         }
01117       }
01118 
01119       /* Buttons can be scaled, the others not. */
01120       if (this->IsButton(child_wid->type)) {
01121         child_wid->current_x = button_space / (button_count - button_i);
01122         button_space -= child_wid->current_x;
01123         button_i++;
01124       }
01125       child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
01126       position += child_wid->current_x;
01127 
01128       if (rtl) {
01129         cur_wid--;
01130       } else {
01131         cur_wid++;
01132       }
01133     }
01134   }
01135 
01136   /* virtual */ void Draw(const Window *w)
01137   {
01138     /* Draw brown-red toolbar bg. */
01139     GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, 0xB2);
01140     GfxFillRect(this->pos_x, this->pos_y, this->pos_x + this->current_x - 1, this->pos_y + this->current_y - 1, 0xB4, FILLRECT_CHECKER);
01141 
01142     bool rtl = _current_text_dir == TD_RTL;
01143     for (NWidgetBase *child_wid = rtl ? this->tail : this->head; child_wid != NULL; child_wid = rtl ? child_wid->prev : child_wid->next) {
01144       if (child_wid->type == NWID_SPACER) continue;
01145       if (!this->visible[((NWidgetCore*)child_wid)->index]) continue;
01146 
01147       child_wid->Draw(w);
01148     }
01149   }
01150 
01151   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
01152   {
01153     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
01154 
01155     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01156       if (child_wid->type == NWID_SPACER) continue;
01157       if (!this->visible[((NWidgetCore*)child_wid)->index]) continue;
01158 
01159       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
01160       if (nwid != NULL) return nwid;
01161     }
01162     return NULL;
01163   }
01164 
01173   virtual const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const = 0;
01174 };
01175 
01177 class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
01178   /* virtual */ const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const
01179   {
01180     static const uint SMALLEST_ARRANGEMENT = 14;
01181     static const uint BIGGEST_ARRANGEMENT  = 19;
01182     static const byte arrange14[] = {
01183       0,  1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 27,
01184       2,  3,  4,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 27,
01185     };
01186     static const byte arrange15[] = {
01187       0,  1,  4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
01188       0,  2,  4,  3,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 27,
01189     };
01190     static const byte arrange16[] = {
01191       0,  1,  2,  4, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
01192       0,  1,  3,  5,  6,  7,  8,  9, 10, 12, 24, 25, 26, 17, 18, 27,
01193     };
01194     static const byte arrange17[] = {
01195       0,  1,  2,  4,  6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 17, 18, 27,
01196       0,  1,  3,  4,  6,  5,  7,  8,  9, 10, 12, 24, 25, 26, 17, 18, 27,
01197     };
01198     static const byte arrange18[] = {
01199       0,  1,  2,  4,  5,  6,  7,  8,  9, 12, 19, 20, 21, 22, 23, 17, 18, 27,
01200       0,  1,  3,  4,  5,  6,  7, 10, 13, 14, 15, 16, 24, 25, 26, 17, 18, 27,
01201     };
01202     static const byte arrange19[] = {
01203       0,  1,  2,  4,  5,  6, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 17, 18, 27,
01204       0,  1,  3,  4,  7,  8,  9, 10, 12, 25, 19, 20, 21, 22, 23, 26, 17, 18, 27,
01205     };
01206     static const byte arrange_all[] = {
01207       0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
01208     };
01209 
01210     /* If at least BIGGEST_ARRANGEMENT fit, just spread all the buttons nicely */
01211     uint full_buttons = max(CeilDiv(width, this->smallest_x), SMALLEST_ARRANGEMENT);
01212     if (full_buttons > BIGGEST_ARRANGEMENT) {
01213       button_count = arrangable_count = lengthof(arrange_all);
01214       spacer_count = this->spacers;
01215       return arrange_all;
01216     }
01217 
01218     /* Introduce the split toolbar */
01219     static const byte * const arrangements[] = { arrange14, arrange15, arrange16, arrange17, arrange18, arrange19 };
01220 
01221     button_count = arrangable_count = full_buttons;
01222     spacer_count = this->spacers;
01223     return arrangements[full_buttons - SMALLEST_ARRANGEMENT] + ((_toolbar_mode == TB_LOWER) ? full_buttons : 0);
01224   }
01225 };
01226 
01228 class NWidgetScenarioToolbarContainer : public NWidgetToolbarContainer {
01229   uint panel_widths[2]; 
01230 
01231   void SetupSmallestSize(Window *w, bool init_array)
01232   {
01233     this->NWidgetToolbarContainer::SetupSmallestSize(w, init_array);
01234 
01235     /* Find the size of panel_widths */
01236     uint i = 0;
01237     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
01238       if (child_wid->type == NWID_SPACER || this->IsButton(child_wid->type)) continue;
01239 
01240       assert(i < lengthof(this->panel_widths));
01241       this->panel_widths[i++] = child_wid->current_x;
01242       *_preferred_toolbar_size += child_wid->current_x;
01243     }
01244   }
01245 
01246   /* virtual */ const byte *GetButtonArrangement(uint &width, uint &arrangable_count, uint &button_count, uint &spacer_count) const
01247   {
01248     static const byte arrange_all[] = {
01249       0, 1, 2, 3, 4, 18, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 24, 26,
01250     };
01251     static const byte arrange_nopanel[] = {
01252       0, 1, 2, 3, 18, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 24, 26,
01253     };
01254     static const byte arrange_switch[] = {
01255       18,  8, 11, 12, 13, 14, 15, 16, 17, 27,
01256        0,  1,  2,  3, 18,  9, 10, 24, 26, 27,
01257     };
01258 
01259     /* If we can place all buttons *and* the panels, show them. */
01260     uint min_full_width = (lengthof(arrange_all) - lengthof(this->panel_widths)) * this->smallest_x + this->panel_widths[0] + this->panel_widths[1];
01261     if (width >= min_full_width) {
01262       width -= this->panel_widths[0] + this->panel_widths[1];
01263       arrangable_count = lengthof(arrange_all);
01264       button_count = arrangable_count - 2;
01265       spacer_count = this->spacers;
01266       return arrange_all;
01267     }
01268 
01269     /* Otherwise don't show the date panel and if we can't fit half the buttons and the panels anymore, split the toolbar in two */
01270     uint min_small_width = (lengthof(arrange_switch) - lengthof(this->panel_widths)) * this->smallest_x / 2 + this->panel_widths[1];
01271     if (width > min_small_width) {
01272       width -= this->panel_widths[1];
01273       arrangable_count = lengthof(arrange_nopanel);
01274       button_count = arrangable_count - 1;
01275       spacer_count = this->spacers - 1;
01276       return arrange_nopanel;
01277     }
01278 
01279     /* Split toolbar */
01280     width -= this->panel_widths[1];
01281     arrangable_count = lengthof(arrange_switch) / 2;
01282     button_count = arrangable_count - 1;
01283     spacer_count = 0;
01284     return arrange_switch + ((_toolbar_mode == TB_LOWER) ? arrangable_count : 0);
01285   }
01286 };
01287 
01288 /* --- Toolbar handling for the 'normal' case */
01289 
01290 typedef CallBackFunction ToolbarButtonProc(Window *w);
01291 
01292 static ToolbarButtonProc * const _toolbar_button_procs[] = {
01293   ToolbarPauseClick,
01294   ToolbarFastForwardClick,
01295   ToolbarOptionsClick,
01296   ToolbarSaveClick,
01297   ToolbarMapClick,
01298   ToolbarTownClick,
01299   ToolbarSubsidiesClick,
01300   ToolbarStationsClick,
01301   ToolbarFinancesClick,
01302   ToolbarCompaniesClick,
01303   ToolbarGraphsClick,
01304   ToolbarLeagueClick,
01305   ToolbarIndustryClick,
01306   ToolbarTrainClick,
01307   ToolbarRoadClick,
01308   ToolbarShipClick,
01309   ToolbarAirClick,
01310   ToolbarZoomInClick,
01311   ToolbarZoomOutClick,
01312   ToolbarBuildRailClick,
01313   ToolbarBuildRoadClick,
01314   ToolbarBuildWaterClick,
01315   ToolbarBuildAirClick,
01316   ToolbarForestClick,
01317   ToolbarMusicClick,
01318   ToolbarNewspaperClick,
01319   ToolbarHelpClick,
01320   ToolbarSwitchClick,
01321 };
01322 
01323 enum MainToolbarHotkeys {
01324   MTHK_PAUSE,
01325   MTHK_FASTFORWARD,
01326   MTHK_SETTINGS,
01327   MTHK_SAVEGAME,
01328   MTHK_LOADGAME,
01329   MTHK_SMALLMAP,
01330   MTHK_TOWNDIRECTORY,
01331   MTHK_SUBSIDIES,
01332   MTHK_STATIONS,
01333   MTHK_FINANCES,
01334   MTHK_COMPANIES,
01335   MTHK_GRAPHS,
01336   MTHK_LEAGUE,
01337   MTHK_INDUSTRIES,
01338   MTHK_TRAIN_LIST,
01339   MTHK_ROADVEH_LIST,
01340   MTHK_SHIP_LIST,
01341   MTHK_AIRCRAFT_LIST,
01342   MTHK_ZOOM_IN,
01343   MTHK_ZOOM_OUT,
01344   MTHK_BUILD_RAIL,
01345   MTHK_BUILD_ROAD,
01346   MTHK_BUILD_DOCKS,
01347   MTHK_BUILD_AIRPORT,
01348   MTHK_BUILD_TREES,
01349   MTHK_MUSIC,
01350   MTHK_AI_DEBUG,
01351   MTHK_SMALL_SCREENSHOT,
01352   MTHK_ZOOMEDIN_SCREENSHOT,
01353   MTHK_GIANT_SCREENSHOT,
01354   MTHK_CHEATS,
01355   MTHK_TERRAFORM,
01356   MTHK_EXTRA_VIEWPORT,
01357   MTHK_CLIENT_LIST,
01358   MTHK_SIGN_LIST,
01359 };
01360 
01362 struct MainToolbarWindow : Window {
01363   CallBackFunction last_started_action; 
01364 
01365   MainToolbarWindow(const WindowDesc *desc) : Window()
01366   {
01367     this->InitNested(desc, 0);
01368 
01369     this->last_started_action = CBF_NONE;
01370     CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
01371     this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button
01372     this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button
01373     PositionMainToolbar(this);
01374     DoZoomInOutWindow(ZOOM_NONE, this);
01375   }
01376 
01377   virtual void OnPaint()
01378   {
01379     /* If spectator, disable all construction buttons
01380      * ie : Build road, rail, ships, airports and landscaping
01381      * Since enabled state is the default, just disable when needed */
01382     this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
01383     /* disable company list drop downs, if there are no companies */
01384     this->SetWidgetsDisabledState(Company::GetNumItems() == 0, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);
01385 
01386     this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
01387     this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
01388 
01389     this->DrawWidgets();
01390   }
01391 
01392   virtual void OnClick(Point pt, int widget, int click_count)
01393   {
01394     if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this);
01395   }
01396 
01397   virtual void OnDropdownSelect(int widget, int index)
01398   {
01399     CallBackFunction cbf = _menu_clicked_procs[widget](index);
01400     if (cbf != CBF_NONE) this->last_started_action = cbf;
01401   }
01402 
01403   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01404   {
01405     switch (CheckHotkeyMatch(maintoolbar_hotkeys, keycode, this)) {
01406       case MTHK_PAUSE: ToolbarPauseClick(this); break;
01407       case MTHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
01408       case MTHK_SETTINGS: ShowGameOptions(); break;
01409       case MTHK_SAVEGAME: MenuClickSaveLoad(); break;
01410       case MTHK_LOADGAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
01411       case MTHK_SMALLMAP: ShowSmallMap(); break;
01412       case MTHK_TOWNDIRECTORY: ShowTownDirectory(); break;
01413       case MTHK_SUBSIDIES: ShowSubsidiesList(); break;
01414       case MTHK_STATIONS: ShowCompanyStations(_local_company); break;
01415       case MTHK_FINANCES: ShowCompanyFinances(_local_company); break;
01416       case MTHK_COMPANIES: ShowCompany(_local_company); break;
01417       case MTHK_GRAPHS: ShowOperatingProfitGraph(); break;
01418       case MTHK_LEAGUE: ShowCompanyLeagueTable(); break;
01419       case MTHK_INDUSTRIES: ShowBuildIndustryWindow(); break;
01420       case MTHK_TRAIN_LIST: ShowVehicleListWindow(_local_company, VEH_TRAIN); break;
01421       case MTHK_ROADVEH_LIST: ShowVehicleListWindow(_local_company, VEH_ROAD); break;
01422       case MTHK_SHIP_LIST: ShowVehicleListWindow(_local_company, VEH_SHIP); break;
01423       case MTHK_AIRCRAFT_LIST: ShowVehicleListWindow(_local_company, VEH_AIRCRAFT); break;
01424       case MTHK_ZOOM_IN: ToolbarZoomInClick(this); break;
01425       case MTHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
01426       case MTHK_BUILD_RAIL: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype); break;
01427       case MTHK_BUILD_ROAD: ShowBuildRoadToolbar(_last_built_roadtype); break;
01428       case MTHK_BUILD_DOCKS: ShowBuildDocksToolbar(); break;
01429       case MTHK_BUILD_AIRPORT: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break;
01430       case MTHK_BUILD_TREES: ShowBuildTreesToolbar(); break;
01431       case MTHK_MUSIC: ShowMusicWindow(); break;
01432       case MTHK_AI_DEBUG: ShowAIDebugWindow(); break;
01433       case MTHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
01434       case MTHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
01435       case MTHK_GIANT_SCREENSHOT: MenuClickWorldScreenshot(); break;
01436       case MTHK_CHEATS: if (!_networking) ShowCheatWindow(); break;
01437       case MTHK_TERRAFORM: ShowTerraformToolbar(); break;
01438       case MTHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
01439 #ifdef ENABLE_NETWORK
01440       case MTHK_CLIENT_LIST: if (_networking) ShowClientList(); break;
01441 #endif
01442       case MTHK_SIGN_LIST: ShowSignList(); break;
01443       default: return ES_NOT_HANDLED;
01444     }
01445     return ES_HANDLED;
01446   }
01447 
01448   virtual void OnPlaceObject(Point pt, TileIndex tile)
01449   {
01450     switch (this->last_started_action) {
01451       case CBF_PLACE_SIGN:
01452         PlaceProc_Sign(tile);
01453         break;
01454 
01455       case CBF_PLACE_LANDINFO:
01456         ShowLandInfo(tile);
01457         break;
01458 
01459       default: NOT_REACHED();
01460     }
01461   }
01462 
01463   virtual void OnTick()
01464   {
01465     if (this->IsWidgetLowered(TBN_PAUSE) != !!_pause_mode) {
01466       this->ToggleWidgetLoweredState(TBN_PAUSE);
01467       this->SetWidgetDirty(TBN_PAUSE);
01468     }
01469 
01470     if (this->IsWidgetLowered(TBN_FASTFORWARD) != !!_fast_forward) {
01471       this->ToggleWidgetLoweredState(TBN_FASTFORWARD);
01472       this->SetWidgetDirty(TBN_FASTFORWARD);
01473     }
01474   }
01475 
01476   virtual void OnTimeout()
01477   {
01478     /* We do not want to automatically raise the pause, fast forward and
01479      * switchbar buttons; they have to stay down when pressed etc. */
01480     for (uint i = TBN_SETTINGS; i < TBN_SWITCHBAR; i++) {
01481       if (this->IsWidgetLowered(i)) {
01482         this->RaiseWidget(i);
01483         this->SetWidgetDirty(i);
01484       }
01485     }
01486   }
01487 
01488   virtual void OnInvalidateData(int data)
01489   {
01490     if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBN_ZOOMIN, TBN_ZOOMOUT);
01491   }
01492 
01493   static Hotkey<MainToolbarWindow> maintoolbar_hotkeys[];
01494 };
01495 
01496 const uint16 _maintoolbar_pause_keys[] = {WKC_F1, WKC_PAUSE, 0};
01497 const uint16 _maintoolbar_zoomin_keys[] = {WKC_NUM_PLUS, WKC_EQUALS, WKC_SHIFT | WKC_EQUALS, WKC_SHIFT | WKC_F5, 0};
01498 const uint16 _maintoolbar_zoomout_keys[] = {WKC_NUM_MINUS, WKC_MINUS, WKC_SHIFT | WKC_MINUS, WKC_SHIFT | WKC_F6, 0};
01499 const uint16 _maintoolbar_smallmap_keys[] = {WKC_F4, 'M', 0};
01500 
01501 Hotkey<MainToolbarWindow> MainToolbarWindow::maintoolbar_hotkeys[] = {
01502   Hotkey<MainToolbarWindow>(_maintoolbar_pause_keys, "pause", MTHK_PAUSE),
01503   Hotkey<MainToolbarWindow>((uint16)0, "fastforward", MTHK_FASTFORWARD),
01504   Hotkey<MainToolbarWindow>(WKC_F2, "settings", MTHK_SETTINGS),
01505   Hotkey<MainToolbarWindow>(WKC_F3, "saveload", MTHK_SAVEGAME),
01506   Hotkey<MainToolbarWindow>((uint16)0, "load_game", MTHK_LOADGAME),
01507   Hotkey<MainToolbarWindow>(_maintoolbar_smallmap_keys, "smallmap", MTHK_SMALLMAP),
01508   Hotkey<MainToolbarWindow>(WKC_F5, "town_list", MTHK_TOWNDIRECTORY),
01509   Hotkey<MainToolbarWindow>(WKC_F6, "subsidies", MTHK_SUBSIDIES),
01510   Hotkey<MainToolbarWindow>(WKC_F7, "station_list", MTHK_STATIONS),
01511   Hotkey<MainToolbarWindow>(WKC_F8, "finances", MTHK_FINANCES),
01512   Hotkey<MainToolbarWindow>(WKC_F9, "companies", MTHK_COMPANIES),
01513   Hotkey<MainToolbarWindow>(WKC_F10, "graphs", MTHK_GRAPHS),
01514   Hotkey<MainToolbarWindow>(WKC_F11, "league", MTHK_LEAGUE),
01515   Hotkey<MainToolbarWindow>(WKC_F12, "industry_list", MTHK_INDUSTRIES),
01516   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F1, "train_list", MTHK_TRAIN_LIST),
01517   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F2, "roadveh_list", MTHK_ROADVEH_LIST),
01518   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F3, "ship_list", MTHK_SHIP_LIST),
01519   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F4, "aircraft_list", MTHK_AIRCRAFT_LIST),
01520   Hotkey<MainToolbarWindow>(_maintoolbar_zoomin_keys, "zoomin", MTHK_ZOOM_IN),
01521   Hotkey<MainToolbarWindow>(_maintoolbar_zoomout_keys, "zoomout", MTHK_ZOOM_OUT),
01522   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F7, "build_rail", MTHK_BUILD_RAIL),
01523   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F8, "build_road", MTHK_BUILD_ROAD),
01524   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F9, "build_docks", MTHK_BUILD_DOCKS),
01525   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F10, "build_airport", MTHK_BUILD_AIRPORT),
01526   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F11, "build_trees", MTHK_BUILD_TREES),
01527   Hotkey<MainToolbarWindow>(WKC_SHIFT | WKC_F12, "music", MTHK_MUSIC),
01528   Hotkey<MainToolbarWindow>((uint16)0, "ai_debug", MTHK_AI_DEBUG),
01529   Hotkey<MainToolbarWindow>(WKC_CTRL  | 'S', "small_screenshot", MTHK_SMALL_SCREENSHOT),
01530   Hotkey<MainToolbarWindow>(WKC_CTRL  | 'P', "zoomedin_screenshot", MTHK_ZOOMEDIN_SCREENSHOT),
01531   Hotkey<MainToolbarWindow>((uint16)0, "giant_screenshot", MTHK_GIANT_SCREENSHOT),
01532   Hotkey<MainToolbarWindow>(WKC_CTRL | WKC_ALT | 'C', "cheats", MTHK_CHEATS),
01533   Hotkey<MainToolbarWindow>('L', "terraform", MTHK_TERRAFORM),
01534   Hotkey<MainToolbarWindow>('V', "extra_viewport", MTHK_EXTRA_VIEWPORT),
01535 #ifdef ENABLE_NETWORK
01536   Hotkey<MainToolbarWindow>((uint16)0, "client_list", MTHK_CLIENT_LIST),
01537 #endif
01538   Hotkey<MainToolbarWindow>((uint16)0, "sign_list", MTHK_SIGN_LIST),
01539   HOTKEY_LIST_END(MainToolbarWindow)
01540 };
01541 Hotkey<MainToolbarWindow> *_maintoolbar_hotkeys = MainToolbarWindow::maintoolbar_hotkeys;
01542 
01543 static NWidgetBase *MakeMainToolbar(int *biggest_index)
01544 {
01546   static const SpriteID toolbar_button_sprites[] = {
01547     SPR_IMG_PAUSE,           // TBN_PAUSE
01548     SPR_IMG_FASTFORWARD,     // TBN_FASTFORWARD
01549     SPR_IMG_SETTINGS,        // TBN_SETTINGS
01550     SPR_IMG_SAVE,            // TBN_SAVEGAME
01551     SPR_IMG_SMALLMAP,        // TBN_SMALLMAP
01552     SPR_IMG_TOWN,            // TBN_TOWNDIRECTORY
01553     SPR_IMG_SUBSIDIES,       // TBN_SUBSIDIES
01554     SPR_IMG_COMPANY_LIST,    // TBN_STATIONS
01555     SPR_IMG_COMPANY_FINANCE, // TBN_FINANCES
01556     SPR_IMG_COMPANY_GENERAL, // TBN_COMPANIES
01557     SPR_IMG_GRAPHS,          // TBN_GRAPHICS
01558     SPR_IMG_COMPANY_LEAGUE,  // TBN_LEAGUE
01559     SPR_IMG_INDUSTRY,        // TBN_INDUSTRIES
01560     SPR_IMG_TRAINLIST,       // TBN_TRAINS
01561     SPR_IMG_TRUCKLIST,       // TBN_ROADVEHS
01562     SPR_IMG_SHIPLIST,        // TBN_SHIPS
01563     SPR_IMG_AIRPLANESLIST,   // TBN_AIRCRAFTS
01564     SPR_IMG_ZOOMIN,          // TBN_ZOOMIN
01565     SPR_IMG_ZOOMOUT,         // TBN_ZOOMOUT
01566     SPR_IMG_BUILDRAIL,       // TBN_RAILS
01567     SPR_IMG_BUILDROAD,       // TBN_ROADS
01568     SPR_IMG_BUILDWATER,      // TBN_WATER
01569     SPR_IMG_BUILDAIR,        // TBN_AIR
01570     SPR_IMG_LANDSCAPING,     // TBN_LANDSCAPE
01571     SPR_IMG_MUSIC,           // TBN_MUSICSOUND
01572     SPR_IMG_MESSAGES,        // TBN_NEWSREPORT
01573     SPR_IMG_QUERY,           // TBN_HELP
01574     SPR_IMG_SWITCH_TOOLBAR,  // TBN_SWITCHBAR
01575   };
01576 
01577   NWidgetMainToolbarContainer *hor = new NWidgetMainToolbarContainer();
01578   for (uint i = 0; i < TBN_END; i++) {
01579     switch (i) {
01580       case 4: case 8: case 13: case 17: case 19: case 24: hor->Add(new NWidgetSpacer(0, 0)); break;
01581     }
01582     hor->Add(new NWidgetLeaf(i == TBN_SAVEGAME ? WWT_IMGBTN_2 : WWT_IMGBTN, COLOUR_GREY, i, toolbar_button_sprites[i], STR_TOOLBAR_TOOLTIP_PAUSE_GAME + i));
01583   }
01584 
01585   *biggest_index = max<int>(*biggest_index, TBN_SWITCHBAR);
01586   return hor;
01587 }
01588 
01589 static const NWidgetPart _nested_toolbar_normal_widgets[] = {
01590   NWidgetFunction(MakeMainToolbar),
01591 };
01592 
01593 static WindowDesc _toolb_normal_desc(
01594   WDP_MANUAL, 640, 22,
01595   WC_MAIN_TOOLBAR, WC_NONE,
01596   WDF_NO_FOCUS,
01597   _nested_toolbar_normal_widgets, lengthof(_nested_toolbar_normal_widgets)
01598 );
01599 
01600 
01601 /* --- Toolbar handling for the scenario editor */
01602 
01603 static ToolbarButtonProc * const _scen_toolbar_button_procs[] = {
01604   ToolbarPauseClick,
01605   ToolbarFastForwardClick,
01606   ToolbarOptionsClick,
01607   ToolbarScenSaveOrLoad,
01608   ToolbarBtn_NULL,
01609   ToolbarScenDatePanel,
01610   ToolbarScenDateBackward,
01611   ToolbarScenDateForward,
01612   ToolbarScenMapTownDir,
01613   ToolbarZoomInClick,
01614   ToolbarZoomOutClick,
01615   ToolbarScenGenLand,
01616   ToolbarScenGenTown,
01617   ToolbarScenGenIndustry,
01618   ToolbarScenBuildRoad,
01619   ToolbarScenBuildDocks,
01620   ToolbarScenPlantTrees,
01621   ToolbarScenPlaceSign,
01622   ToolbarBtn_NULL,
01623   NULL,
01624   NULL,
01625   NULL,
01626   NULL,
01627   NULL,
01628   ToolbarMusicClick,
01629   NULL,
01630   ToolbarHelpClick,
01631   ToolbarSwitchClick,
01632 };
01633 
01634 enum MainToolbarEditorHotkeys {
01635   MTEHK_PAUSE,
01636   MTEHK_FASTFORWARD,
01637   MTEHK_SETTINGS,
01638   MTEHK_SAVEGAME,
01639   MTEHK_GENLAND,
01640   MTEHK_GENTOWN,
01641   MTEHK_GENINDUSTRY,
01642   MTEHK_BUILD_ROAD,
01643   MTEHK_BUILD_DOCKS,
01644   MTEHK_BUILD_TREES,
01645   MTEHK_SIGN,
01646   MTEHK_MUSIC,
01647   MTEHK_LANDINFO,
01648   MTEHK_SMALL_SCREENSHOT,
01649   MTEHK_ZOOMEDIN_SCREENSHOT,
01650   MTEHK_GIANT_SCREENSHOT,
01651   MTEHK_ZOOM_IN,
01652   MTEHK_ZOOM_OUT,
01653   MTEHK_TERRAFORM,
01654   MTEHK_SMALLMAP,
01655   MTEHK_EXTRA_VIEWPORT,
01656 };
01657 
01658 struct ScenarioEditorToolbarWindow : Window {
01659   CallBackFunction last_started_action; 
01660 
01661   ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window()
01662   {
01663     this->InitNested(desc, 0);
01664 
01665     this->last_started_action = CBF_NONE;
01666     CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
01667     PositionMainToolbar(this);
01668     DoZoomInOutWindow(ZOOM_NONE, this);
01669   }
01670 
01671   virtual void OnPaint()
01672   {
01673     this->SetWidgetDisabledState(TBSE_DATEBACKWARD, _settings_game.game_creation.starting_year <= MIN_YEAR);
01674     this->SetWidgetDisabledState(TBSE_DATEFORWARD, _settings_game.game_creation.starting_year >= MAX_YEAR);
01675 
01676     this->DrawWidgets();
01677   }
01678 
01679   virtual void DrawWidget(const Rect &r, int widget) const
01680   {
01681     switch (widget) {
01682       case TBSE_DATEPANEL:
01683         SetDParam(0, ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
01684         DrawString(r.left, r.right, (this->height - FONT_HEIGHT_NORMAL) / 2, STR_WHITE_DATE_LONG, TC_FROMSTRING, SA_HOR_CENTER);
01685         break;
01686 
01687       case TBSE_SPACERPANEL: {
01688         int height = r.bottom - r.top;
01689         if (height > 2 * FONT_HEIGHT_NORMAL) {
01690           DrawString(r.left, r.right, (height + 1) / 2 - FONT_HEIGHT_NORMAL, STR_SCENEDIT_TOOLBAR_OPENTTD, TC_FROMSTRING, SA_HOR_CENTER);
01691           DrawString(r.left, r.right, (height + 1) / 2, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_HOR_CENTER);
01692         } else {
01693           DrawString(r.left, r.right, (height - FONT_HEIGHT_NORMAL) / 2, STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR, TC_FROMSTRING, SA_HOR_CENTER);
01694         }
01695         break;
01696       }
01697     }
01698   }
01699 
01700   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01701   {
01702     switch (widget) {
01703       case TBSE_SPACERPANEL:
01704         size->width = max(GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_OPENTTD).width, GetStringBoundingBox(STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR).width) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01705         break;
01706 
01707       case TBSE_DATEPANEL:
01708         SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
01709         *size = GetStringBoundingBox(STR_WHITE_DATE_LONG);
01710         size->height = max(size->height, GetSpriteSize(SPR_IMG_SAVE).height + WD_IMGBTN_TOP + WD_IMGBTN_BOTTOM);
01711         break;
01712     }
01713   }
01714 
01715   virtual void OnClick(Point pt, int widget, int click_count)
01716   {
01717     if (_game_mode == GM_MENU) return;
01718     CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
01719     if (cbf != CBF_NONE) this->last_started_action = cbf;
01720   }
01721 
01722   virtual void OnDropdownSelect(int widget, int index)
01723   {
01724     /* The map button is in a different location on the scenario
01725      * editor toolbar, so we need to adjust for it. */
01726     if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP;
01727     CallBackFunction cbf = _menu_clicked_procs[widget](index);
01728     if (cbf != CBF_NONE) this->last_started_action = cbf;
01729     SndPlayFx(SND_15_BEEP);
01730   }
01731 
01732   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01733   {
01734     CallBackFunction cbf = CBF_NONE;
01735     switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode, this)) {
01736       case MTEHK_PAUSE:               ToolbarPauseClick(this); break;
01737       case MTEHK_FASTFORWARD:         ToolbarFastForwardClick(this); break;
01738       case MTEHK_SETTINGS:            ShowGameOptions(); break;
01739       case MTEHK_SAVEGAME:            MenuClickSaveLoad(); break;
01740       case MTEHK_GENLAND:             ToolbarScenGenLand(this); break;
01741       case MTEHK_GENTOWN:             ToolbarScenGenTown(this); break;
01742       case MTEHK_GENINDUSTRY:         ToolbarScenGenIndustry(this); break;
01743       case MTEHK_BUILD_ROAD:          ToolbarScenBuildRoad(this); break;
01744       case MTEHK_BUILD_DOCKS:         ToolbarScenBuildDocks(this); break;
01745       case MTEHK_BUILD_TREES:         ToolbarScenPlantTrees(this); break;
01746       case MTEHK_SIGN:                cbf = ToolbarScenPlaceSign(this); break;
01747       case MTEHK_MUSIC:               ShowMusicWindow(); break;
01748       case MTEHK_LANDINFO:            cbf = PlaceLandBlockInfo(); break;
01749       case MTEHK_SMALL_SCREENSHOT:    MenuClickSmallScreenshot(); break;
01750       case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
01751       case MTEHK_GIANT_SCREENSHOT:    MenuClickWorldScreenshot(); break;
01752       case MTEHK_ZOOM_IN:             ToolbarZoomInClick(this); break;
01753       case MTEHK_ZOOM_OUT:            ToolbarZoomOutClick(this); break;
01754       case MTEHK_TERRAFORM:           ShowEditorTerraformToolbar(); break;
01755       case MTEHK_SMALLMAP:            ShowSmallMap(); break;
01756       case MTEHK_EXTRA_VIEWPORT:      ShowExtraViewPortWindowForTileUnderCursor(); break;
01757       default: return ES_NOT_HANDLED;
01758     }
01759     if (cbf != CBF_NONE) this->last_started_action = cbf;
01760     return ES_HANDLED;
01761   }
01762 
01763   virtual void OnPlaceObject(Point pt, TileIndex tile)
01764   {
01765     switch (this->last_started_action) {
01766       case CBF_PLACE_SIGN:
01767         PlaceProc_Sign(tile);
01768         break;
01769 
01770       case CBF_PLACE_LANDINFO:
01771         ShowLandInfo(tile);
01772         break;
01773 
01774       default: NOT_REACHED();
01775     }
01776   }
01777 
01778   virtual void OnTimeout()
01779   {
01780     this->SetWidgetsLoweredState(false, TBSE_DATEBACKWARD, TBSE_DATEFORWARD, WIDGET_LIST_END);
01781     this->SetWidgetDirty(TBSE_DATEBACKWARD);
01782     this->SetWidgetDirty(TBSE_DATEFORWARD);
01783   }
01784 
01785   virtual void OnTick()
01786   {
01787     if (this->IsWidgetLowered(TBSE_PAUSE) != !!_pause_mode) {
01788       this->ToggleWidgetLoweredState(TBSE_PAUSE);
01789       this->SetDirty();
01790     }
01791 
01792     if (this->IsWidgetLowered(TBSE_FASTFORWARD) != !!_fast_forward) {
01793       this->ToggleWidgetLoweredState(TBSE_FASTFORWARD);
01794       this->SetDirty();
01795     }
01796   }
01797 
01798   virtual void OnInvalidateData(int data)
01799   {
01800     if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(this, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, TBSE_ZOOMIN, TBSE_ZOOMOUT);
01801   }
01802 
01803   virtual void OnQueryTextFinished(char *str)
01804   {
01805     /* Was 'cancel' pressed? */
01806     if (str == NULL) return;
01807 
01808     int32 value;
01809     if (!StrEmpty(str)) {
01810       value = atoi(str);
01811     } else {
01812       /* An empty string means revert to the default */
01813       value = DEF_START_YEAR;
01814     }
01815     _settings_game.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01816     SetDate(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1), 0);
01817 
01818     this->SetDirty();
01819   }
01820 
01821   static Hotkey<ScenarioEditorToolbarWindow> scenedit_maintoolbar_hotkeys[];
01822 };
01823 
01824 Hotkey<ScenarioEditorToolbarWindow> ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys[] = {
01825   Hotkey<ScenarioEditorToolbarWindow>(_maintoolbar_pause_keys, "pause", MTEHK_PAUSE),
01826   Hotkey<ScenarioEditorToolbarWindow>((uint16)0, "fastforward", MTEHK_FASTFORWARD),
01827   Hotkey<ScenarioEditorToolbarWindow>(WKC_F2, "settings", MTEHK_SETTINGS),
01828   Hotkey<ScenarioEditorToolbarWindow>(WKC_F3, "saveload", MTEHK_SAVEGAME),
01829   Hotkey<ScenarioEditorToolbarWindow>(WKC_F4, "town_list", MTEHK_GENLAND),
01830   Hotkey<ScenarioEditorToolbarWindow>(WKC_F5, "subsidies", MTEHK_GENTOWN),
01831   Hotkey<ScenarioEditorToolbarWindow>(WKC_F6, "station_list", MTEHK_GENINDUSTRY),
01832   Hotkey<ScenarioEditorToolbarWindow>(WKC_F7, "finances", MTEHK_BUILD_ROAD),
01833   Hotkey<ScenarioEditorToolbarWindow>(WKC_F8, "companies", MTEHK_BUILD_DOCKS),
01834   Hotkey<ScenarioEditorToolbarWindow>(WKC_F9, "graphs", MTEHK_BUILD_TREES),
01835   Hotkey<ScenarioEditorToolbarWindow>(WKC_F10, "league", MTEHK_SIGN),
01836   Hotkey<ScenarioEditorToolbarWindow>(WKC_F11, "industry_list", MTEHK_MUSIC),
01837   Hotkey<ScenarioEditorToolbarWindow>(WKC_F12, "train_list", MTEHK_LANDINFO),
01838   Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL  | 'S', "small_screenshot", MTEHK_SMALL_SCREENSHOT),
01839   Hotkey<ScenarioEditorToolbarWindow>(WKC_CTRL  | 'P', "zoomedin_screenshot", MTEHK_ZOOMEDIN_SCREENSHOT),
01840   Hotkey<ScenarioEditorToolbarWindow>((uint16)0, "giant_screenshot", MTEHK_GIANT_SCREENSHOT),
01841   Hotkey<ScenarioEditorToolbarWindow>(_maintoolbar_zoomin_keys, "zoomin", MTEHK_ZOOM_IN),
01842   Hotkey<ScenarioEditorToolbarWindow>(_maintoolbar_zoomout_keys, "zoomout", MTEHK_ZOOM_OUT),
01843   Hotkey<ScenarioEditorToolbarWindow>('L', "terraform", MTEHK_TERRAFORM),
01844   Hotkey<ScenarioEditorToolbarWindow>('M', "smallmap", MTEHK_SMALLMAP),
01845   Hotkey<ScenarioEditorToolbarWindow>('V', "extra_viewport", MTEHK_EXTRA_VIEWPORT),
01846   HOTKEY_LIST_END(ScenarioEditorToolbarWindow)
01847 };
01848 Hotkey<ScenarioEditorToolbarWindow> *_scenedit_maintoolbar_hotkeys = ScenarioEditorToolbarWindow::scenedit_maintoolbar_hotkeys;
01849 
01850 static const NWidgetPart _nested_toolb_scen_inner_widgets[] = {
01851   NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_PAUSE), SetDataTip(SPR_IMG_PAUSE, STR_TOOLBAR_TOOLTIP_PAUSE_GAME),
01852   NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_FASTFORWARD), SetDataTip(SPR_IMG_FASTFORWARD, STR_TOOLBAR_TOOLTIP_FORWARD),
01853   NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SETTINGS), SetDataTip(SPR_IMG_SETTINGS, STR_TOOLBAR_TOOLTIP_OPTIONS),
01854   NWidget(WWT_IMGBTN_2, COLOUR_GREY, TBSE_SAVESCENARIO), SetDataTip(SPR_IMG_SAVE, STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO),
01855   NWidget(NWID_SPACER),
01856   NWidget(WWT_PANEL, COLOUR_GREY, TBSE_SPACERPANEL), EndContainer(),
01857   NWidget(NWID_SPACER),
01858   NWidget(WWT_PANEL, COLOUR_GREY, TBSE_DATEPANEL_CONTAINER),
01859     NWidget(NWID_HORIZONTAL), SetPIP(3, 2, 3),
01860       NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEBACKWARD), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01861       NWidget(WWT_EMPTY, COLOUR_GREY, TBSE_DATEPANEL), SetDataTip(STR_NULL, STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE),
01862       NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_DATEFORWARD), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01863     EndContainer(),
01864   EndContainer(),
01865   NWidget(NWID_SPACER),
01866   NWidget(WWT_IMGBTN, COLOUR_GREY, TBSE_SMALLMAP), SetDataTip(SPR_IMG_SMALLMAP, STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY),
01867   NWidget(NWID_SPACER),
01868   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMIN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
01869   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_ZOOMOUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
01870   NWidget(NWID_SPACER),
01871   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_LANDGENERATE), SetDataTip(SPR_IMG_LANDSCAPING, STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION),
01872   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_TOWNGENERATE), SetDataTip(SPR_IMG_TOWN, STR_SCENEDIT_TOOLBAR_TOWN_GENERATION),
01873   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_INDUSTRYGENERATE), SetDataTip(SPR_IMG_INDUSTRY, STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION),
01874   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDROAD), SetDataTip(SPR_IMG_BUILDROAD, STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION),
01875   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_BUILDDOCKS), SetDataTip(SPR_IMG_BUILDWATER, STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS),
01876   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLANTTREES), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
01877   NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, TBSE_PLACESIGNS), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
01878   NWidget(NWID_SPACER),
01879   NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_MUSICSOUND), SetDataTip(SPR_IMG_MUSIC, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW),
01880   NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_HELP), SetDataTip(SPR_IMG_QUERY, STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION),
01881   NWidget(WWT_IMGBTN, COLOUR_GREY, TBN_SWITCHBAR), SetDataTip(SPR_IMG_SWITCH_TOOLBAR, STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR),
01882 };
01883 
01884 static NWidgetBase *MakeScenarioToolbar(int *biggest_index)
01885 {
01886   return MakeNWidgets(_nested_toolb_scen_inner_widgets, lengthof(_nested_toolb_scen_inner_widgets), biggest_index, new NWidgetScenarioToolbarContainer());
01887 }
01888 
01889 static const NWidgetPart _nested_toolb_scen_widgets[] = {
01890   NWidgetFunction(MakeScenarioToolbar),
01891 };
01892 
01893 static WindowDesc _toolb_scen_desc(
01894   WDP_MANUAL, 640, 22,
01895   WC_MAIN_TOOLBAR, WC_NONE,
01896   WDF_UNCLICK_BUTTONS | WDF_NO_FOCUS,
01897   _nested_toolb_scen_widgets, lengthof(_nested_toolb_scen_widgets)
01898 );
01899 
01900 /* --- Allocating the toolbar --- */
01901 
01902 void AllocateToolbar()
01903 {
01904   /* Clean old GUI values; railtype is (re)set by rail_gui.cpp */
01905   _last_built_roadtype = ROADTYPE_ROAD;
01906 
01907   if (_game_mode == GM_EDITOR) {
01908     _preferred_toolbar_size = &_toolb_scen_desc.default_width;
01909     new ScenarioEditorToolbarWindow(&_toolb_scen_desc);
01910   } else {
01911     _preferred_toolbar_size = &_toolb_normal_desc.default_width;
01912     new MainToolbarWindow(&_toolb_normal_desc);
01913   }
01914 }

Generated on Thu Jan 20 22:57:42 2011 for OpenTTD by  doxygen 1.6.1