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00012 #include "stdafx.h"
00013 #include "debug.h"
00014 #include "industry.h"
00015 #include "newgrf.h"
00016 #include "newgrf_industries.h"
00017 #include "newgrf_text.h"
00018 #include "newgrf_town.h"
00019 #include "newgrf_cargo.h"
00020 #include "window_func.h"
00021 #include "town.h"
00022 #include "company_base.h"
00023 #include "command_func.h"
00024 #include "gui.h"
00025 #include "strings_func.h"
00026 #include "core/random_func.hpp"
00027
00028 #include "table/strings.h"
00029
00030 static uint32 _industry_creation_random_bits;
00031
00032
00033
00034
00035 IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
00036 IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
00037
00038 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id)
00039 {
00040 if (grf_type == IT_INVALID) return IT_INVALID;
00041 if (!HasBit(grf_type, 7)) return GB(grf_type, 0, 6);
00042
00043 return _industry_mngr.GetID(GB(grf_type, 0, 6), grf_id);
00044 }
00045
00054 uint32 GetIndustryIDAtOffset(TileIndex tile, const Industry *i, uint32 cur_grfid)
00055 {
00056 if (!IsTileType(tile, MP_INDUSTRY) || GetIndustryIndex(tile) != i->index) {
00057
00058 return 0xFFFF;
00059 }
00060
00061 IndustryGfx gfx = GetCleanIndustryGfx(tile);
00062 const IndustryTileSpec *indtsp = GetIndustryTileSpec(gfx);
00063
00064 if (gfx < NEW_INDUSTRYTILEOFFSET) {
00065
00066 if (indtsp->grf_prop.override == INVALID_INDUSTRYTILE) {
00067 return 0xFF << 8 | gfx;
00068 }
00069
00070 const IndustryTileSpec *tile_ovr = GetIndustryTileSpec(indtsp->grf_prop.override);
00071
00072 if (tile_ovr->grf_prop.grffile->grfid == cur_grfid) {
00073 return tile_ovr->grf_prop.local_id;
00074 } else {
00075 return 0xFFFE;
00076 }
00077 }
00078
00079 if (indtsp->grf_prop.spritegroup[0] != NULL) {
00080 if (indtsp->grf_prop.grffile->grfid == cur_grfid) {
00081 return indtsp->grf_prop.local_id;
00082 } else {
00083 return 0xFFFE;
00084 }
00085 }
00086
00087 return 0xFF << 8 | indtsp->grf_prop.subst_id;
00088 }
00089
00090 static uint32 GetClosestIndustry(TileIndex tile, IndustryType type, const Industry *current)
00091 {
00092 uint32 best_dist = UINT32_MAX;
00093 const Industry *i;
00094 FOR_ALL_INDUSTRIES(i) {
00095 if (i->type != type || i == current) continue;
00096
00097 best_dist = min(best_dist, DistanceManhattan(tile, i->location.tile));
00098 }
00099
00100 return best_dist;
00101 }
00102
00112 static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout_filter, const Industry *current)
00113 {
00114 uint32 GrfID = GetRegister(0x100);
00115 IndustryType ind_index;
00116 uint32 closest_dist = UINT32_MAX;
00117 byte count = 0;
00118
00119
00120 switch (GrfID) {
00121 case 0:
00122 ind_index = param_setID;
00123 break;
00124
00125 case 0xFFFFFFFF:
00126 GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid;
00127
00128
00129 default:
00130 SetBit(param_setID, 7);
00131 ind_index = MapNewGRFIndustryType(param_setID, GrfID);
00132 break;
00133 }
00134
00135
00136 if (ind_index >= NUM_INDUSTRYTYPES) return 0 | 0xFFFF;
00137
00138 if (layout_filter == 0) {
00139
00140
00141 closest_dist = GetClosestIndustry(current->location.tile, ind_index, current);
00142 count = min(Industry::GetIndustryTypeCount(ind_index), UINT8_MAX);
00143 } else {
00144
00145
00146 const Industry *i;
00147 FOR_ALL_INDUSTRIES(i) {
00148 if (i->type == ind_index && i != current && i->selected_layout == layout_filter) {
00149 closest_dist = min(closest_dist, DistanceManhattan(current->location.tile, i->location.tile));
00150 count++;
00151 }
00152 }
00153 }
00154
00155 return count << 16 | GB(closest_dist, 0, 16);
00156 }
00157
00166 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
00167 {
00168 const Industry *industry = object->u.industry.ind;
00169 TileIndex tile = object->u.industry.tile;
00170 IndustryType type = object->u.industry.type;
00171 const IndustrySpec *indspec = GetIndustrySpec(type);
00172
00173
00174 if (object->u.industry.gfx == INVALID_INDUSTRYTILE && object->scope == VSG_SCOPE_PARENT) {
00175
00176 const Town *t;
00177
00178 if (industry != NULL) {
00179 t = industry->town;
00180 } else if (tile != INVALID_TILE) {
00181 t = ClosestTownFromTile(tile, UINT_MAX);
00182 } else {
00183 *available = false;
00184 return UINT_MAX;
00185 }
00186
00187 return TownGetVariable(variable, parameter, available, t);
00188 }
00189
00190 if (industry == NULL) {
00191 DEBUG(grf, 1, "Unhandled variable 0x%X (no available industry) in callback 0x%x", variable, object->callback);
00192
00193 *available = false;
00194 return UINT_MAX;
00195 }
00196
00197 switch (variable) {
00198 case 0x40:
00199 case 0x41:
00200 case 0x42: {
00201 uint16 callback = indspec->callback_mask;
00202 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
00203 if ((indspec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) {
00204 if (industry->prod_level == 0) return 0;
00205 return min(industry->incoming_cargo_waiting[variable - 0x40] / industry->prod_level, (uint16)0xFFFF);
00206 } else {
00207 return min(industry->incoming_cargo_waiting[variable - 0x40], (uint16)0xFFFF);
00208 }
00209 } else {
00210 return 0;
00211 }
00212 }
00213
00214
00215 case 0x43: return GetClosestWaterDistance(tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
00216
00217
00218 case 0x44: return industry->selected_layout;
00219
00220
00221 case 0x45: {
00222 byte colours = 0;
00223 bool is_ai = false;
00224
00225 const Company *c = Company::GetIfValid(industry->founder);
00226 if (c != NULL) {
00227 const Livery *l = &c->livery[LS_DEFAULT];
00228
00229 is_ai = c->is_ai;
00230 colours = l->colour1 + l->colour2 * 16;
00231 }
00232
00233 return industry->founder | (is_ai ? 0x10000 : 0) | (colours << 24);
00234 }
00235
00236 case 0x46: return industry->construction_date;
00237
00238
00239 case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, industry->location.tile, false), industry, object->grffile->grfid);
00240
00241
00242 case 0x61:
00243 tile = GetNearbyTile(parameter, tile, false);
00244 return (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) ? GetIndustryRandomBits(tile) : 0;
00245
00246
00247 case 0x62: return GetNearbyIndustryTileInformation(parameter, tile, INVALID_INDUSTRY, false);
00248
00249
00250 case 0x63:
00251 tile = GetNearbyTile(parameter, tile, false);
00252 if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) {
00253 return GetAnimationFrame(tile);
00254 }
00255 return 0xFFFFFFFF;
00256
00257
00258 case 0x64: return GetClosestIndustry(tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), industry);
00259
00260 case 0x65: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceManhattan(tile, industry->town->xy), 0xFFFF);
00261
00262 case 0x66: return GetTownRadiusGroup(industry->town, tile) << 16 | min(DistanceSquare(tile, industry->town->xy), 0xFFFF);
00263
00264
00265
00266 case 0x67:
00267 case 0x68: return GetCountAndDistanceOfClosestInstance(parameter, variable == 0x68 ? GB(GetRegister(0x101), 0, 8) : 0, industry);
00268
00269
00270 case 0x7C: return industry->psa.Get(parameter);
00271
00272
00273 case 0x80: return industry->location.tile;
00274 case 0x81: return GB(industry->location.tile, 8, 8);
00275
00276 case 0x82: return industry->town->index;
00277 case 0x83:
00278 case 0x84:
00279 case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break;
00280 case 0x86: return industry->location.w;
00281 case 0x87: return industry->location.h;
00282
00283 case 0x88:
00284 case 0x89: return industry->produced_cargo[variable - 0x88];
00285 case 0x8A: return industry->produced_cargo_waiting[0];
00286 case 0x8B: return GB(industry->produced_cargo_waiting[0], 8, 8);
00287 case 0x8C: return industry->produced_cargo_waiting[1];
00288 case 0x8D: return GB(industry->produced_cargo_waiting[1], 8, 8);
00289 case 0x8E:
00290 case 0x8F: return industry->production_rate[variable - 0x8E];
00291 case 0x90:
00292 case 0x91:
00293 case 0x92: return industry->accepts_cargo[variable - 0x90];
00294 case 0x93: return industry->prod_level;
00295
00296 case 0x94: return industry->this_month_production[0];
00297 case 0x95: return GB(industry->this_month_production[0], 8, 8);
00298 case 0x96: return industry->this_month_production[1];
00299 case 0x97: return GB(industry->this_month_production[1], 8, 8);
00300
00301 case 0x98: return industry->this_month_transported[0];
00302 case 0x99: return GB(industry->this_month_transported[0], 8, 8);
00303 case 0x9A: return industry->this_month_transported[1];
00304 case 0x9B: return GB(industry->this_month_transported[1], 8, 8);
00305
00306 case 0x9C:
00307 case 0x9D: return industry->last_month_pct_transported[variable - 0x9C];
00308
00309 case 0x9E: return industry->last_month_production[0];
00310 case 0x9F: return GB(industry->last_month_production[0], 8, 8);
00311 case 0xA0: return industry->last_month_production[1];
00312 case 0xA1: return GB(industry->last_month_production[1], 8, 8);
00313
00314 case 0xA2: return industry->last_month_transported[0];
00315 case 0xA3: return GB(industry->last_month_transported[0], 8, 8);
00316 case 0xA4: return industry->last_month_transported[1];
00317 case 0xA5: return GB(industry->last_month_transported[1], 8, 8);
00318
00319 case 0xA6: return industry->type;
00320 case 0xA7: return industry->founder;
00321 case 0xA8: return industry->random_colour;
00322 case 0xA9: return Clamp(industry->last_prod_year - ORIGINAL_BASE_YEAR, 0, 255);
00323 case 0xAA: return industry->counter;
00324 case 0xAB: return GB(industry->counter, 8, 8);
00325 case 0xAC: return industry->was_cargo_delivered;
00326
00327 case 0xB0: return Clamp(industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
00328 case 0xB3: return industry->construction_type;
00329 case 0xB4: return Clamp(industry->last_cargo_accepted_at - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
00330 }
00331
00332 DEBUG(grf, 1, "Unhandled industry variable 0x%X", variable);
00333
00334 *available = false;
00335 return UINT_MAX;
00336 }
00337
00338 static const SpriteGroup *IndustryResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
00339 {
00340
00341 return NULL;
00342 }
00343
00344 static uint32 IndustryGetRandomBits(const ResolverObject *object)
00345 {
00346 const Industry *ind = object->u.industry.ind;
00347 return ind != NULL ? ind->random: 0;
00348 }
00349
00350 static uint32 IndustryGetTriggers(const ResolverObject *object)
00351 {
00352 const Industry *ind = object->u.industry.ind;
00353 return ind != NULL ? ind->random_triggers : 0;
00354 }
00355
00356 static void IndustrySetTriggers(const ResolverObject *object, int triggers)
00357 {
00358 Industry *ind = object->u.industry.ind;
00359 assert(ind != NULL && ind->index != INVALID_INDUSTRY);
00360 ind->random_triggers = triggers;
00361 }
00362
00363 static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus, IndustryType type)
00364 {
00365 res->GetRandomBits = IndustryGetRandomBits;
00366 res->GetTriggers = IndustryGetTriggers;
00367 res->SetTriggers = IndustrySetTriggers;
00368 res->GetVariable = IndustryGetVariable;
00369 res->ResolveReal = IndustryResolveReal;
00370
00371 res->psa = &indus->psa;
00372 res->u.industry.tile = tile;
00373 res->u.industry.ind = indus;
00374 res->u.industry.gfx = INVALID_INDUSTRYTILE;
00375 res->u.industry.type = type;
00376
00377 res->callback = CBID_NO_CALLBACK;
00378 res->callback_param1 = 0;
00379 res->callback_param2 = 0;
00380 res->last_value = 0;
00381 res->trigger = 0;
00382 res->reseed = 0;
00383 res->count = 0;
00384
00385 const IndustrySpec *indspec = GetIndustrySpec(type);
00386 res->grffile = (indspec != NULL ? indspec->grf_prop.grffile : NULL);
00387 }
00388
00389 uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile)
00390 {
00391 ResolverObject object;
00392 const SpriteGroup *group;
00393
00394 NewIndustryResolver(&object, tile, industry, type);
00395 object.callback = callback;
00396 object.callback_param1 = param1;
00397 object.callback_param2 = param2;
00398
00399 group = SpriteGroup::Resolve(GetIndustrySpec(type)->grf_prop.spritegroup[0], &object);
00400 if (group == NULL) return CALLBACK_FAILED;
00401
00402 return group->GetCallbackResult();
00403 }
00404
00405 uint32 IndustryLocationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
00406 {
00407 const Industry *industry = object->u.industry.ind;
00408 TileIndex tile = object->u.industry.tile;
00409
00410 if (object->scope == VSG_SCOPE_PARENT) {
00411 return TownGetVariable(variable, parameter, available, industry->town);
00412 }
00413
00414 switch (variable) {
00415 case 0x80: return tile;
00416 case 0x81: return GB(tile, 8, 8);
00417
00418
00419 case 0x82: return industry->town->index;
00420 case 0x83:
00421 case 0x84:
00422 case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break;
00423
00424
00425 case 0x86: return industry->selected_layout;
00426
00427
00428 case 0x87: return GetTerrainType(tile);
00429
00430
00431 case 0x88: return GetTownRadiusGroup(industry->town, tile);
00432
00433
00434 case 0x89: return min(DistanceManhattan(industry->town->xy, tile), 255);
00435
00436
00437 case 0x8A: return GetTileZ(tile);
00438
00439
00440 case 0x8B: return GetClosestWaterDistance(tile, (GetIndustrySpec(industry->type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
00441
00442
00443 case 0x8D: return min(DistanceSquare(industry->town->xy, tile), 65535);
00444
00445
00446 case 0x8F: return _industry_creation_random_bits;
00447 }
00448
00449
00450 return IndustryGetVariable(object, variable, parameter, available);
00451 }
00452
00464 CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
00465 {
00466 const IndustrySpec *indspec = GetIndustrySpec(type);
00467
00468 ResolverObject object;
00469 const SpriteGroup *group;
00470
00471 Industry ind;
00472 ind.index = INVALID_INDUSTRY;
00473 ind.location.tile = tile;
00474 ind.location.w = 0;
00475 ind.type = type;
00476 ind.selected_layout = layout;
00477 ind.town = ClosestTownFromTile(tile, UINT_MAX);
00478 ind.random = initial_random_bits;
00479 ind.founder = founder;
00480
00481 NewIndustryResolver(&object, tile, &ind, type);
00482 object.GetVariable = IndustryLocationGetVariable;
00483 object.callback = CBID_INDUSTRY_LOCATION;
00484 object.callback_param2 = creation_type;
00485 _industry_creation_random_bits = seed;
00486
00487 group = SpriteGroup::Resolve(GetIndustrySpec(type)->grf_prop.spritegroup[0], &object);
00488
00489
00490
00491 if (group == NULL) return CommandCost();
00492 uint16 result = group->GetCallbackResult();
00493 if (result == 0x400 || result == CALLBACK_FAILED) return CommandCost();
00494
00495
00496 SwitchToErrorRefStack();
00497 PrepareTextRefStackUsage(4);
00498 SwitchToNormalRefStack();
00499
00500 switch (result) {
00501 case 0x401: return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
00502 case 0x402: return_cmd_error(STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST);
00503 case 0x403: return_cmd_error(STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT);
00504 default: return_cmd_error(GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + result));
00505 }
00506 NOT_REACHED();
00507 }
00508
00515 bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type)
00516 {
00517 const IndustrySpec *indspec = GetIndustrySpec(type);
00518
00519 if (HasBit(indspec->callback_mask, CBM_IND_AVAILABLE)) {
00520 uint16 res = GetIndustryCallback(CBID_INDUSTRY_AVAILABLE, 0, creation_type, NULL, type, INVALID_TILE);
00521 if (res != CALLBACK_FAILED) {
00522 return (res == 0);
00523 }
00524 }
00525 return true;
00526 }
00527
00528 static int32 DerefIndProd(int field, bool use_register)
00529 {
00530 return use_register ? (int32)GetRegister(field) : field;
00531 }
00532
00538 void IndustryProductionCallback(Industry *ind, int reason)
00539 {
00540 const IndustrySpec *spec = GetIndustrySpec(ind->type);
00541 ResolverObject object;
00542 NewIndustryResolver(&object, ind->location.tile, ind, ind->type);
00543 if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random();
00544 int multiplier = 1;
00545 if ((spec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) multiplier = ind->prod_level;
00546 object.callback_param2 = reason;
00547
00548 for (uint loop = 0;; loop++) {
00549
00550
00551 if (loop >= 0x10000) {
00552
00553 SetDParamStr(0, spec->grf_prop.grffile->filename);
00554 SetDParam(1, spec->name);
00555 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK, WL_WARNING);
00556
00557
00558 break;
00559 }
00560
00561 SB(object.callback_param2, 8, 16, loop);
00562 const SpriteGroup *tgroup = SpriteGroup::Resolve(spec->grf_prop.spritegroup[0], &object);
00563 if (tgroup == NULL || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
00564 const IndustryProductionSpriteGroup *group = (const IndustryProductionSpriteGroup *)tgroup;
00565
00566 bool deref = (group->version == 1);
00567
00568 for (uint i = 0; i < 3; i++) {
00569 ind->incoming_cargo_waiting[i] = Clamp(ind->incoming_cargo_waiting[i] - DerefIndProd(group->subtract_input[i], deref) * multiplier, 0, 0xFFFF);
00570 }
00571 for (uint i = 0; i < 2; i++) {
00572 ind->produced_cargo_waiting[i] = Clamp(ind->produced_cargo_waiting[i] + max(DerefIndProd(group->add_output[i], deref), 0) * multiplier, 0, 0xFFFF);
00573 }
00574
00575 int32 again = DerefIndProd(group->again, deref);
00576 if (again == 0) break;
00577
00578 SB(object.callback_param2, 24, 8, again);
00579 }
00580
00581 SetWindowDirty(WC_INDUSTRY_VIEW, ind->index);
00582 }
00583
00589 void GetIndustryResolver(ResolverObject *ro, uint index)
00590 {
00591 Industry *i = Industry::Get(index);
00592 NewIndustryResolver(ro, i->location.tile, i, i->type);
00593 }
00594
00602 bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type)
00603 {
00604 assert(cargo_type == ind->accepts_cargo[0] || cargo_type == ind->accepts_cargo[1] || cargo_type == ind->accepts_cargo[2]);
00605
00606 const IndustrySpec *indspec = GetIndustrySpec(ind->type);
00607 if (HasBit(indspec->callback_mask, CBM_IND_REFUSE_CARGO)) {
00608 uint16 res = GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO,
00609 0, GetReverseCargoTranslation(cargo_type, indspec->grf_prop.grffile),
00610 ind, ind->type, ind->location.tile);
00611 return res == 0;
00612 }
00613 return false;
00614 }