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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "gui.h"
00015 #include "textbuf_gui.h"
00016 #include "command_func.h"
00017 #include "screenshot.h"
00018 #include "network/network.h"
00019 #include "town.h"
00020 #include "settings_internal.h"
00021 #include "newgrf_townname.h"
00022 #include "strings_func.h"
00023 #include "window_func.h"
00024 #include "string_func.h"
00025 #include "widgets/dropdown_type.h"
00026 #include "widgets/dropdown_func.h"
00027 #include "openttd.h"
00028 #include "highscore.h"
00029 #include "base_media_base.h"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032 #include "viewport_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "ai/ai.hpp"
00035 #include "language.h"
00036 #include <map>
00037
00038 #include "table/sprites.h"
00039 #include "table/strings.h"
00040
00041 static const StringID _units_dropdown[] = {
00042 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00044 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00045 INVALID_STRING_ID
00046 };
00047
00048 static const StringID _driveside_dropdown[] = {
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00050 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00051 INVALID_STRING_ID
00052 };
00053
00054 static const StringID _autosave_dropdown[] = {
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00059 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00060 INVALID_STRING_ID,
00061 };
00062
00069 static StringID *BuildDynamicDropdown(StringID base, int num)
00070 {
00071 static StringID buf[32 + 1];
00072 StringID *p = buf;
00073 while (--num >= 0) *p++ = base++;
00074 *p = INVALID_STRING_ID;
00075 return buf;
00076 }
00077
00078 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00079 static StringID *_grf_names = NULL;
00080 static int _nb_grf_names = 0;
00081
00083 void InitGRFTownGeneratorNames()
00084 {
00085 free(_grf_names);
00086 _grf_names = GetGRFTownNameList();
00087 _nb_grf_names = 0;
00088 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00089 }
00090
00096 static inline StringID TownName(int town_name)
00097 {
00098 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00099 town_name -= _nb_orig_names;
00100 if (town_name < _nb_grf_names) return _grf_names[town_name];
00101 return STR_UNDEFINED;
00102 }
00103
00108 static int GetCurRes()
00109 {
00110 int i;
00111
00112 for (i = 0; i != _num_resolutions; i++) {
00113 if ((int)_resolutions[i].width == _screen.width &&
00114 (int)_resolutions[i].height == _screen.height) {
00115 break;
00116 }
00117 }
00118 return i;
00119 }
00120
00122 enum GameOptionsWidgets {
00123 GOW_BACKGROUND,
00124 GOW_CURRENCY_DROPDOWN,
00125 GOW_DISTANCE_DROPDOWN,
00126 GOW_ROADSIDE_DROPDOWN,
00127 GOW_TOWNNAME_DROPDOWN,
00128 GOW_AUTOSAVE_DROPDOWN,
00129 GOW_LANG_DROPDOWN,
00130 GOW_RESOLUTION_DROPDOWN,
00131 GOW_FULLSCREEN_BUTTON,
00132 GOW_SCREENSHOT_DROPDOWN,
00133 GOW_BASE_GRF_DROPDOWN,
00134 GOW_BASE_GRF_STATUS,
00135 GOW_BASE_GRF_DESCRIPTION,
00136 GOW_BASE_SFX_DROPDOWN,
00137 GOW_BASE_SFX_DESCRIPTION,
00138 GOW_BASE_MUSIC_DROPDOWN,
00139 GOW_BASE_MUSIC_STATUS,
00140 GOW_BASE_MUSIC_DESCRIPTION,
00141 };
00142
00148 static void ShowTownnameDropdown(Window *w, int sel)
00149 {
00150 typedef std::map<StringID, int, StringIDCompare> TownList;
00151 TownList townnames;
00152
00153
00154 for (int i = 0; i < _nb_orig_names; i++) townnames[STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i] = i;
00155
00156
00157 for (int i = 0; i < _nb_grf_names; i++) townnames[_grf_names[i]] = _nb_orig_names + i;
00158
00159 DropDownList *list = new DropDownList();
00160 for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) {
00161 list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel)));
00162 }
00163
00164 ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN);
00165 }
00166
00167 static void ShowCustCurrency();
00168
00169 template <class T>
00170 static void ShowSetMenu(Window *w, int widget)
00171 {
00172 int n = T::GetNumSets();
00173 int current = T::GetIndexOfUsedSet();
00174
00175 DropDownList *list = new DropDownList();
00176 for (int i = 0; i < n; i++) {
00177 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
00178 }
00179
00180 ShowDropDownList(w, list, current, widget);
00181 }
00182
00183 struct GameOptionsWindow : Window {
00184 GameSettings *opt;
00185 bool reload;
00186
00187 GameOptionsWindow(const WindowDesc *desc) : Window()
00188 {
00189 this->opt = &GetGameSettings();
00190 this->reload = false;
00191
00192 this->InitNested(desc);
00193 this->OnInvalidateData(0);
00194 }
00195
00196 ~GameOptionsWindow()
00197 {
00198 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00199 if (this->reload) _switch_mode = SM_MENU;
00200 }
00201
00202 virtual void SetStringParameters(int widget) const
00203 {
00204 switch (widget) {
00205 case GOW_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00206 case GOW_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00207 case GOW_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00208 case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00209 case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00210 case GOW_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00211 case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00212 case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00213 case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00214 case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00215 case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00216 case GOW_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00217 case GOW_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00218 }
00219 }
00220
00221 virtual void DrawWidget(const Rect &r, int widget) const
00222 {
00223 switch (widget) {
00224 case GOW_BASE_GRF_DESCRIPTION:
00225 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00226 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00227 break;
00228
00229 case GOW_BASE_SFX_DESCRIPTION:
00230 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00231 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00232 break;
00233
00234 case GOW_BASE_MUSIC_DESCRIPTION:
00235 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00236 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00237 break;
00238 }
00239 }
00240
00241 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00242 {
00243 switch (widget) {
00244 case GOW_BASE_GRF_DESCRIPTION:
00245
00246 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00247 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00248 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00249 }
00250 break;
00251
00252 case GOW_BASE_GRF_STATUS:
00253
00254 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00255 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00256 if (invalid_files == 0) continue;
00257
00258 SetDParam(0, invalid_files);
00259 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00260 }
00261 break;
00262
00263 case GOW_BASE_SFX_DESCRIPTION:
00264
00265 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00266 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00267 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00268 }
00269 break;
00270
00271 case GOW_BASE_MUSIC_DESCRIPTION:
00272
00273 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00274 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00275 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00276 }
00277 break;
00278
00279 case GOW_BASE_MUSIC_STATUS:
00280
00281 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00282 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00283 if (invalid_files == 0) continue;
00284
00285 SetDParam(0, invalid_files);
00286 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00287 }
00288 break;
00289 }
00290 }
00291
00292 virtual void OnClick(Point pt, int widget, int click_count)
00293 {
00294 switch (widget) {
00295 case GOW_CURRENCY_DROPDOWN:
00296 ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
00297 break;
00298
00299 case GOW_DISTANCE_DROPDOWN:
00300 ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
00301 break;
00302
00303 case GOW_ROADSIDE_DROPDOWN: {
00304 int i = 0;
00305 extern bool RoadVehiclesAreBuilt();
00306
00307
00308
00309 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00310 i = (-1) ^ (1 << this->opt->vehicle.road_side);
00311 }
00312
00313 ShowDropDownMenu(this, _driveside_dropdown, this->opt->vehicle.road_side, GOW_ROADSIDE_DROPDOWN, i, 0);
00314 break;
00315 }
00316
00317 case GOW_TOWNNAME_DROPDOWN:
00318 ShowTownnameDropdown(this, this->opt->game_creation.town_name);
00319 break;
00320
00321 case GOW_AUTOSAVE_DROPDOWN:
00322 ShowDropDownMenu(this, _autosave_dropdown, _settings_client.gui.autosave, GOW_AUTOSAVE_DROPDOWN, 0, 0);
00323 break;
00324
00325 case GOW_LANG_DROPDOWN: {
00326 typedef std::map<StringID, int, StringIDCompare> LangList;
00327
00328
00329 LangList langs;
00330 int current_lang = 0;
00331 for (int i = 0; i < (int)_languages.Length(); i++) {
00332 if (&_languages[i] == _current_language) current_lang = i;
00333 langs[SPECSTR_LANGUAGE_START + i] = i;
00334 }
00335
00336 DropDownList *list = new DropDownList();
00337 for (LangList::iterator it = langs.begin(); it != langs.end(); it++) {
00338 list->push_back(new DropDownListStringItem((*it).first, (*it).second, false));
00339 }
00340
00341 ShowDropDownList(this, list, current_lang, GOW_LANG_DROPDOWN);
00342 break;
00343 }
00344
00345 case GOW_RESOLUTION_DROPDOWN:
00346 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GOW_RESOLUTION_DROPDOWN, 0, 0);
00347 break;
00348
00349 case GOW_FULLSCREEN_BUTTON:
00350
00351 if (!ToggleFullScreen(!_fullscreen)) {
00352 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00353 }
00354 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00355 this->SetDirty();
00356 break;
00357
00358 case GOW_SCREENSHOT_DROPDOWN:
00359 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GOW_SCREENSHOT_DROPDOWN, 0, 0);
00360 break;
00361
00362 case GOW_BASE_GRF_DROPDOWN:
00363 ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
00364 break;
00365
00366 case GOW_BASE_SFX_DROPDOWN:
00367 ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
00368 break;
00369
00370 case GOW_BASE_MUSIC_DROPDOWN:
00371 ShowSetMenu<BaseMusic>(this, GOW_BASE_MUSIC_DROPDOWN);
00372 break;
00373 }
00374 }
00375
00381 template <class T>
00382 void SetMediaSet(int index)
00383 {
00384 if (_game_mode == GM_MENU) {
00385 const char *name = T::GetSet(index)->name;
00386
00387 free(const_cast<char *>(T::ini_set));
00388 T::ini_set = strdup(name);
00389
00390 T::SetSet(name);
00391 this->reload = true;
00392 this->InvalidateData();
00393 }
00394 }
00395
00396 virtual void OnDropdownSelect(int widget, int index)
00397 {
00398 switch (widget) {
00399 case GOW_CURRENCY_DROPDOWN:
00400 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00401 this->opt->locale.currency = index;
00402 ReInitAllWindows();
00403 break;
00404
00405 case GOW_DISTANCE_DROPDOWN:
00406 this->opt->locale.units = index;
00407 MarkWholeScreenDirty();
00408 break;
00409
00410 case GOW_ROADSIDE_DROPDOWN:
00411 if (this->opt->vehicle.road_side != index) {
00412 uint i;
00413 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00414 SetSettingValue(i, index);
00415 MarkWholeScreenDirty();
00416 }
00417 break;
00418
00419 case GOW_TOWNNAME_DROPDOWN:
00420 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00421 this->opt->game_creation.town_name = index;
00422 SetWindowDirty(WC_GAME_OPTIONS, 0);
00423 }
00424 break;
00425
00426 case GOW_AUTOSAVE_DROPDOWN:
00427 _settings_client.gui.autosave = index;
00428 this->SetDirty();
00429 break;
00430
00431 case GOW_LANG_DROPDOWN:
00432 ReadLanguagePack(&_languages[index]);
00433 DeleteWindowByClass(WC_QUERY_STRING);
00434 CheckForMissingGlyphsInLoadedLanguagePack();
00435 UpdateAllVirtCoords();
00436 ReInitAllWindows();
00437 break;
00438
00439 case GOW_RESOLUTION_DROPDOWN:
00440 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00441 this->SetDirty();
00442 }
00443 break;
00444
00445 case GOW_SCREENSHOT_DROPDOWN:
00446 SetScreenshotFormat(index);
00447 this->SetDirty();
00448 break;
00449
00450 case GOW_BASE_GRF_DROPDOWN:
00451 this->SetMediaSet<BaseGraphics>(index);
00452 break;
00453
00454 case GOW_BASE_SFX_DROPDOWN:
00455 this->SetMediaSet<BaseSounds>(index);
00456 break;
00457
00458 case GOW_BASE_MUSIC_DROPDOWN:
00459 this->SetMediaSet<BaseMusic>(index);
00460 break;
00461 }
00462 }
00463
00464 virtual void OnInvalidateData(int data)
00465 {
00466 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00467
00468 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00469 this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00470
00471 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00472 this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00473 }
00474 };
00475
00476 static const NWidgetPart _nested_game_options_widgets[] = {
00477 NWidget(NWID_HORIZONTAL),
00478 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00479 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00480 EndContainer(),
00481 NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
00482 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00483 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00484 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00485 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00486 EndContainer(),
00487 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00488 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00489 EndContainer(),
00490 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00491 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00492 EndContainer(),
00493 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00494 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00495 NWidget(NWID_HORIZONTAL),
00496 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00497 NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00498 EndContainer(),
00499 EndContainer(),
00500 EndContainer(),
00501
00502 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00503 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00504 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00505 EndContainer(),
00506 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00507 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00508 EndContainer(),
00509 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00510 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00511 EndContainer(),
00512 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00513 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00514 EndContainer(),
00515 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00516 EndContainer(),
00517 EndContainer(),
00518
00519 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00520 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00521 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00522 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00523 EndContainer(),
00524 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00525 EndContainer(),
00526
00527 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00528 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00529 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00530 NWidget(NWID_SPACER), SetFill(1, 0),
00531 EndContainer(),
00532 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00533 EndContainer(),
00534
00535 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00536 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00537 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00538 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00539 EndContainer(),
00540 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00541 EndContainer(),
00542 EndContainer(),
00543 };
00544
00545 static const WindowDesc _game_options_desc(
00546 WDP_CENTER, 0, 0,
00547 WC_GAME_OPTIONS, WC_NONE,
00548 WDF_UNCLICK_BUTTONS,
00549 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00550 );
00551
00553 void ShowGameOptions()
00554 {
00555 DeleteWindowById(WC_GAME_OPTIONS, 0);
00556 new GameOptionsWindow(&_game_options_desc);
00557 }
00558
00559 extern void StartupEconomy();
00560
00561
00562
00563 enum GameDifficultyWidgets {
00564 GDW_LVL_EASY,
00565 GDW_LVL_MEDIUM,
00566 GDW_LVL_HARD,
00567 GDW_LVL_CUSTOM,
00568 GDW_HIGHSCORE,
00569 GDW_ACCEPT,
00570 GDW_CANCEL,
00571
00572 GDW_OPTIONS_START,
00573 };
00574
00575 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00576
00577 class GameDifficultyWindow : public Window {
00578 private:
00579
00580 GameSettings opt_mod_temp;
00581
00582 public:
00584 static const uint GAME_DIFFICULTY_NUM = 18;
00586 static const uint WIDGETS_PER_DIFFICULTY = 3;
00587
00588 GameDifficultyWindow(const WindowDesc *desc) : Window()
00589 {
00590 this->InitNested(desc);
00591
00592
00593
00594 this->opt_mod_temp = GetGameSettings();
00595
00596
00597 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00598 GDW_LVL_EASY,
00599 GDW_LVL_MEDIUM,
00600 GDW_LVL_HARD,
00601 GDW_LVL_CUSTOM,
00602 WIDGET_LIST_END);
00603 this->SetWidgetDisabledState(GDW_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00604 this->SetWidgetDisabledState(GDW_ACCEPT, _networking && !_network_server);
00605 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00606 this->OnInvalidateData();
00607 }
00608
00609 virtual void SetStringParameters(int widget) const
00610 {
00611 widget -= GDW_OPTIONS_START;
00612 if (widget < 0 || (widget % 3) != 2) return;
00613
00614 widget /= 3;
00615
00616 uint i;
00617 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00618 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00619 SetDParam(0, sd->desc.str + value);
00620 }
00621
00622 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00623 {
00624
00625 int index = widget - GDW_OPTIONS_START;
00626 if (index < 0 || (index % 3) != 2) return;
00627
00628 index /= 3;
00629
00630 uint i;
00631 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00632 const SettingDescBase *sdb = &sd->desc;
00633
00634
00635 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00636 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00637 SetDParam(0, sdb->str + value);
00638 *size = maxdim(*size, GetStringBoundingBox(str));
00639 }
00640 }
00641
00642 virtual void OnClick(Point pt, int widget, int click_count)
00643 {
00644 if (widget >= GDW_OPTIONS_START) {
00645 widget -= GDW_OPTIONS_START;
00646 if ((widget % 3) == 2) return;
00647
00648
00649 if (_networking && !_network_server) return;
00650
00651 uint i;
00652 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00653 const SettingDescBase *sdb = &sd->desc;
00654
00655 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00656 if (widget % 3 == 1) {
00657
00658 val = min(val + sdb->interval, (int32)sdb->max);
00659 } else {
00660
00661 val -= sdb->interval;
00662 val = max(val, sdb->min);
00663 }
00664
00665
00666 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00667 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00668 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00669 this->LowerWidget(GDW_LVL_CUSTOM);
00670 this->InvalidateData();
00671
00672 if (widget / 3 == 0 &&
00673 #ifdef ENABLE_AI
00674 AI::GetInfoList()->size() == 0 &&
00675 #endif
00676 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00677 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00678 }
00679 return;
00680 }
00681
00682 switch (widget) {
00683 case GDW_LVL_EASY:
00684 case GDW_LVL_MEDIUM:
00685 case GDW_LVL_HARD:
00686 case GDW_LVL_CUSTOM:
00687
00688 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00689 SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty);
00690 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00691 this->InvalidateData();
00692 break;
00693
00694 case GDW_HIGHSCORE:
00695 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00696 break;
00697
00698 case GDW_ACCEPT: {
00699 GameSettings *opt_ptr = &GetGameSettings();
00700
00701 uint i;
00702 GetSettingFromName("difficulty.diff_level", &i);
00703 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00704
00705 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00706 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00707 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00708 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00709
00710 if (new_val != cur_val) {
00711 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00712 }
00713 }
00714 delete this;
00715
00716
00717
00718 if (_game_mode == GM_EDITOR) StartupEconomy();
00719 break;
00720 }
00721
00722 case GDW_CANCEL:
00723 delete this;
00724 break;
00725 }
00726 }
00727
00728 virtual void OnInvalidateData(int data = 0)
00729 {
00730 uint i;
00731 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00732 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00733 const SettingDescBase *sdb = &sd->desc;
00734
00735 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00736 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00737 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00738 (_game_mode == GM_NORMAL ||
00739 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00740
00741 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00742 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00743 }
00744 }
00745 };
00746
00747 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00748 {
00749 NWidgetVertical *vert_desc = new NWidgetVertical;
00750
00751 int widnum = GDW_OPTIONS_START;
00752 uint i, j;
00753 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00754
00755 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00756 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00757
00758 NWidgetHorizontal *hor = new NWidgetHorizontal;
00759
00760
00761 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00762 hor->Add(leaf);
00763
00764
00765 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00766 hor->Add(leaf);
00767
00768
00769 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00770 hor->Add(spacer);
00771
00772
00773 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00774 leaf->SetFill(1, 0);
00775 hor->Add(leaf);
00776 vert_desc->Add(hor);
00777
00778
00779 vert_desc->Add(new NWidgetSpacer(0, 2));
00780 }
00781 *biggest_index = widnum - 1;
00782 return vert_desc;
00783 }
00784
00785
00787 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00788 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00789 NWidget(WWT_PANEL, COLOUR_MAUVE),
00790 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00791 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00792 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00793 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00794 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00795 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00796 EndContainer(),
00797 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00798 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00799 EndContainer(),
00800 EndContainer(),
00801 EndContainer(),
00802 NWidget(WWT_PANEL, COLOUR_MAUVE),
00803 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00804 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00805 NWidgetFunction(MakeDifficultyOptionsWidgets),
00806 EndContainer(),
00807 EndContainer(),
00808 EndContainer(),
00809 NWidget(WWT_PANEL, COLOUR_MAUVE),
00810 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00811 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00812 NWidget(NWID_SPACER), SetFill(1, 0),
00813 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00814 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00815 NWidget(NWID_SPACER), SetFill(1, 0),
00816 EndContainer(),
00817 EndContainer(),
00818 EndContainer(),
00819 };
00820
00822 static const WindowDesc _game_difficulty_desc(
00823 WDP_CENTER, 0, 0,
00824 WC_GAME_OPTIONS, WC_NONE,
00825 WDF_UNCLICK_BUTTONS,
00826 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00827 );
00828
00830 void ShowGameDifficulty()
00831 {
00832 DeleteWindowById(WC_GAME_OPTIONS, 0);
00833 new GameDifficultyWindow(&_game_difficulty_desc);
00834 }
00835
00836 static int SETTING_HEIGHT = 11;
00837 static const int LEVEL_WIDTH = 15;
00838
00843 enum SettingEntryFlags {
00844 SEF_LEFT_DEPRESSED = 0x01,
00845 SEF_RIGHT_DEPRESSED = 0x02,
00846 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00847
00848 SEF_LAST_FIELD = 0x04,
00849
00850
00851 SEF_SETTING_KIND = 0x10,
00852 SEF_SUBTREE_KIND = 0x20,
00853 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00854 };
00855
00856 struct SettingsPage;
00857
00859 struct SettingEntrySubtree {
00860 SettingsPage *page;
00861 bool folded;
00862 StringID title;
00863 };
00864
00866 struct SettingEntrySetting {
00867 const char *name;
00868 const SettingDesc *setting;
00869 uint index;
00870 };
00871
00873 struct SettingEntry {
00874 byte flags;
00875 byte level;
00876 union {
00877 SettingEntrySetting entry;
00878 SettingEntrySubtree sub;
00879 } d;
00880
00881 SettingEntry(const char *nm);
00882 SettingEntry(SettingsPage *sub, StringID title);
00883
00884 void Init(byte level, bool last_field);
00885 void FoldAll();
00886 void SetButtons(byte new_val);
00887
00888 uint Length() const;
00889 SettingEntry *FindEntry(uint row, uint *cur_row);
00890
00891 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00892
00893 private:
00894 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00895 };
00896
00898 struct SettingsPage {
00899 SettingEntry *entries;
00900 byte num;
00901
00902 void Init(byte level = 0);
00903 void FoldAll();
00904
00905 uint Length() const;
00906 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00907
00908 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00909 };
00910
00911
00912
00913
00918 SettingEntry::SettingEntry(const char *nm)
00919 {
00920 this->flags = SEF_SETTING_KIND;
00921 this->level = 0;
00922 this->d.entry.name = nm;
00923 this->d.entry.setting = NULL;
00924 this->d.entry.index = 0;
00925 }
00926
00932 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00933 {
00934 this->flags = SEF_SUBTREE_KIND;
00935 this->level = 0;
00936 this->d.sub.page = sub;
00937 this->d.sub.folded = true;
00938 this->d.sub.title = title;
00939 }
00940
00946 void SettingEntry::Init(byte level, bool last_field)
00947 {
00948 this->level = level;
00949 if (last_field) this->flags |= SEF_LAST_FIELD;
00950
00951 switch (this->flags & SEF_KIND_MASK) {
00952 case SEF_SETTING_KIND:
00953 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
00954 assert(this->d.entry.setting != NULL);
00955 break;
00956 case SEF_SUBTREE_KIND:
00957 this->d.sub.page->Init(level + 1);
00958 break;
00959 default: NOT_REACHED();
00960 }
00961 }
00962
00964 void SettingEntry::FoldAll()
00965 {
00966 switch (this->flags & SEF_KIND_MASK) {
00967 case SEF_SETTING_KIND:
00968 break;
00969
00970 case SEF_SUBTREE_KIND:
00971 this->d.sub.folded = true;
00972 this->d.sub.page->FoldAll();
00973 break;
00974
00975 default: NOT_REACHED();
00976 }
00977 }
00978
00979
00985 void SettingEntry::SetButtons(byte new_val)
00986 {
00987 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
00988 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
00989 }
00990
00992 uint SettingEntry::Length() const
00993 {
00994 switch (this->flags & SEF_KIND_MASK) {
00995 case SEF_SETTING_KIND:
00996 return 1;
00997 case SEF_SUBTREE_KIND:
00998 if (this->d.sub.folded) return 1;
00999
01000 return 1 + this->d.sub.page->Length();
01001 default: NOT_REACHED();
01002 }
01003 }
01004
01011 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01012 {
01013 if (row_num == *cur_row) return this;
01014
01015 switch (this->flags & SEF_KIND_MASK) {
01016 case SEF_SETTING_KIND:
01017 (*cur_row)++;
01018 break;
01019 case SEF_SUBTREE_KIND:
01020 (*cur_row)++;
01021 if (this->d.sub.folded) {
01022 break;
01023 }
01024
01025
01026 return this->d.sub.page->FindEntry(row_num, cur_row);
01027 default: NOT_REACHED();
01028 }
01029 return NULL;
01030 }
01031
01058 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01059 {
01060 if (cur_row >= max_row) return cur_row;
01061
01062 bool rtl = _current_text_dir == TD_RTL;
01063 int offset = rtl ? -4 : 4;
01064 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01065
01066 int x = rtl ? right : left;
01067 int y = base_y;
01068 if (cur_row >= first_row) {
01069 int colour = _colour_gradient[COLOUR_ORANGE][4];
01070 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01071
01072
01073 for (uint lvl = 0; lvl < this->level; lvl++) {
01074 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01075 x += level_width;
01076 }
01077
01078 int halfway_y = y + SETTING_HEIGHT / 2;
01079 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01080 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01081
01082 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01083 x += level_width;
01084 }
01085
01086 switch (this->flags & SEF_KIND_MASK) {
01087 case SEF_SETTING_KIND:
01088 if (cur_row >= first_row) {
01089 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01090 }
01091 cur_row++;
01092 break;
01093 case SEF_SUBTREE_KIND:
01094 if (cur_row >= first_row) {
01095 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01096 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01097 }
01098 cur_row++;
01099 if (!this->d.sub.folded) {
01100 if (this->flags & SEF_LAST_FIELD) {
01101 assert(this->level < sizeof(parent_last));
01102 SetBit(parent_last, this->level);
01103 }
01104
01105 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01106 }
01107 break;
01108 default: NOT_REACHED();
01109 }
01110 return cur_row;
01111 }
01112
01113 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01114 {
01115 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01116 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01117 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01118 } else {
01119 return GetVariableAddress(&_settings_client.company, &sd->save);
01120 }
01121 } else {
01122 return GetVariableAddress(settings_ptr, &sd->save);
01123 }
01124 }
01125
01135 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01136 {
01137 const SettingDescBase *sdb = &sd->desc;
01138 const void *var = ResolveVariableAddress(settings_ptr, sd);
01139 bool editable = true;
01140 bool disabled = false;
01141
01142 bool rtl = _current_text_dir == TD_RTL;
01143 uint buttons_left = rtl ? right - 19 : left;
01144 uint text_left = left + (rtl ? 0 : 25);
01145 uint text_right = right - (rtl ? 25 : 0);
01146 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01147
01148
01149 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01150 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01151 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01152
01153 if (sdb->cmd == SDT_BOOLX) {
01154 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01155
01156 bool on = ReadValue(var, sd->save.conv) != 0;
01157
01158 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01159 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01160 } else {
01161 int32 value;
01162
01163 value = (int32)ReadValue(var, sd->save.conv);
01164
01165
01166 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01167
01168 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01169 if (disabled) {
01170 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01171 } else {
01172 if (sdb->flags & SGF_CURRENCY) {
01173 SetDParam(0, STR_JUST_CURRENCY);
01174 } else if (sdb->flags & SGF_MULTISTRING) {
01175 SetDParam(0, sdb->str - sdb->min + value + 1);
01176 } else {
01177 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01178 }
01179 SetDParam(1, value);
01180 }
01181 }
01182 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01183 }
01184
01185
01186
01187
01192 void SettingsPage::Init(byte level)
01193 {
01194 for (uint field = 0; field < this->num; field++) {
01195 this->entries[field].Init(level, field + 1 == num);
01196 }
01197 }
01198
01200 void SettingsPage::FoldAll()
01201 {
01202 for (uint field = 0; field < this->num; field++) {
01203 this->entries[field].FoldAll();
01204 }
01205 }
01206
01208 uint SettingsPage::Length() const
01209 {
01210 uint length = 0;
01211 for (uint field = 0; field < this->num; field++) {
01212 length += this->entries[field].Length();
01213 }
01214 return length;
01215 }
01216
01223 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01224 {
01225 SettingEntry *pe = NULL;
01226
01227 for (uint field = 0; field < this->num; field++) {
01228 pe = this->entries[field].FindEntry(row_num, cur_row);
01229 if (pe != NULL) {
01230 break;
01231 }
01232 }
01233 return pe;
01234 }
01235
01253 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01254 {
01255 if (cur_row >= max_row) return cur_row;
01256
01257 for (uint i = 0; i < this->num; i++) {
01258 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01259 if (cur_row >= max_row) {
01260 break;
01261 }
01262 }
01263 return cur_row;
01264 }
01265
01266
01267 static SettingEntry _settings_ui_display[] = {
01268 SettingEntry("gui.vehicle_speed"),
01269 SettingEntry("gui.status_long_date"),
01270 SettingEntry("gui.date_format_in_default_names"),
01271 SettingEntry("gui.population_in_label"),
01272 SettingEntry("gui.measure_tooltip"),
01273 SettingEntry("gui.loading_indicators"),
01274 SettingEntry("gui.liveries"),
01275 SettingEntry("gui.show_track_reservation"),
01276 SettingEntry("gui.expenses_layout"),
01277 SettingEntry("gui.smallmap_land_colour"),
01278 };
01280 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01281
01282 static SettingEntry _settings_ui_interaction[] = {
01283 SettingEntry("gui.window_snap_radius"),
01284 SettingEntry("gui.window_soft_limit"),
01285 SettingEntry("gui.link_terraform_toolbar"),
01286 SettingEntry("gui.prefer_teamchat"),
01287 SettingEntry("gui.autoscroll"),
01288 SettingEntry("gui.reverse_scroll"),
01289 SettingEntry("gui.smooth_scroll"),
01290 SettingEntry("gui.left_mouse_btn_scrolling"),
01291
01292
01293
01294 SettingEntry("gui.scrollwheel_scrolling"),
01295 SettingEntry("gui.scrollwheel_multiplier"),
01296 #ifdef __APPLE__
01297
01298 SettingEntry("gui.right_mouse_btn_emulation"),
01299 #endif
01300 };
01302 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01303
01304 static SettingEntry _settings_ui[] = {
01305 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01306 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01307 SettingEntry("gui.show_finances"),
01308 SettingEntry("gui.errmsg_duration"),
01309 SettingEntry("gui.hover_delay"),
01310 SettingEntry("gui.toolbar_pos"),
01311 SettingEntry("gui.statusbar_pos"),
01312 SettingEntry("gui.pause_on_newgame"),
01313 SettingEntry("gui.advanced_vehicle_list"),
01314 SettingEntry("gui.timetable_in_ticks"),
01315 SettingEntry("gui.timetable_arrival_departure"),
01316 SettingEntry("gui.quick_goto"),
01317 SettingEntry("gui.default_rail_type"),
01318 SettingEntry("gui.disable_unsuitable_building"),
01319 SettingEntry("gui.persistent_buildingtools"),
01320 SettingEntry("gui.coloured_news_year"),
01321 };
01323 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01324
01325 static SettingEntry _settings_construction_signals[] = {
01326 SettingEntry("construction.signal_side"),
01327 SettingEntry("gui.enable_signal_gui"),
01328 SettingEntry("gui.drag_signals_density"),
01329 SettingEntry("gui.semaphore_build_before"),
01330 SettingEntry("gui.default_signal_type"),
01331 SettingEntry("gui.cycle_signal_types"),
01332 };
01334 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01335
01336 static SettingEntry _settings_construction[] = {
01337 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01338 SettingEntry("construction.build_on_slopes"),
01339 SettingEntry("construction.autoslope"),
01340 SettingEntry("construction.extra_dynamite"),
01341 SettingEntry("construction.longbridges"),
01342 SettingEntry("station.never_expire_airports"),
01343 SettingEntry("construction.freeform_edges"),
01344 SettingEntry("construction.extra_tree_placement"),
01345 SettingEntry("construction.command_pause_level"),
01346 };
01348 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01349
01350 static SettingEntry _settings_stations_cargo[] = {
01351 SettingEntry("order.improved_load"),
01352 SettingEntry("order.gradual_loading"),
01353 SettingEntry("order.selectgoods"),
01354 };
01356 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01357
01358 static SettingEntry _settings_stations[] = {
01359 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01360 SettingEntry("station.join_stations"),
01361 SettingEntry("station.nonuniform_stations"),
01362 SettingEntry("station.adjacent_stations"),
01363 SettingEntry("station.distant_join_stations"),
01364 SettingEntry("station.station_spread"),
01365 SettingEntry("economy.station_noise_level"),
01366 SettingEntry("station.modified_catchment"),
01367 SettingEntry("construction.road_stop_on_town_road"),
01368 SettingEntry("construction.road_stop_on_competitor_road"),
01369 };
01371 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01372
01373 static SettingEntry _settings_economy_towns[] = {
01374 SettingEntry("economy.bribe"),
01375 SettingEntry("economy.exclusive_rights"),
01376 SettingEntry("economy.town_layout"),
01377 SettingEntry("economy.allow_town_roads"),
01378 SettingEntry("economy.allow_town_level_crossings"),
01379 SettingEntry("economy.found_town"),
01380 SettingEntry("economy.mod_road_rebuild"),
01381 SettingEntry("economy.town_growth_rate"),
01382 SettingEntry("economy.larger_towns"),
01383 SettingEntry("economy.initial_city_size"),
01384 };
01386 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01387
01388 static SettingEntry _settings_economy_industries[] = {
01389 SettingEntry("construction.raw_industry_construction"),
01390 SettingEntry("construction.industry_platform"),
01391 SettingEntry("economy.multiple_industry_per_town"),
01392 SettingEntry("game_creation.oil_refinery_limit"),
01393 };
01395 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01396
01397 static SettingEntry _settings_economy[] = {
01398 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01399 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01400 SettingEntry("economy.inflation"),
01401 SettingEntry("economy.smooth_economy"),
01402 SettingEntry("economy.feeder_payment_share"),
01403 };
01405 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01406
01407 static SettingEntry _settings_ai_npc[] = {
01408 SettingEntry("ai.ai_in_multiplayer"),
01409 SettingEntry("ai.ai_disable_veh_train"),
01410 SettingEntry("ai.ai_disable_veh_roadveh"),
01411 SettingEntry("ai.ai_disable_veh_aircraft"),
01412 SettingEntry("ai.ai_disable_veh_ship"),
01413 SettingEntry("ai.ai_max_opcode_till_suspend"),
01414 };
01416 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01417
01418 static SettingEntry _settings_ai[] = {
01419 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01420 SettingEntry("economy.give_money"),
01421 SettingEntry("economy.allow_shares"),
01422 };
01424 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01425
01426 static SettingEntry _settings_vehicles_routing[] = {
01427 SettingEntry("pf.pathfinder_for_trains"),
01428 SettingEntry("pf.forbid_90_deg"),
01429 SettingEntry("pf.pathfinder_for_roadvehs"),
01430 SettingEntry("pf.roadveh_queue"),
01431 SettingEntry("pf.pathfinder_for_ships"),
01432 };
01434 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01435
01436 static SettingEntry _settings_vehicles_autorenew[] = {
01437 SettingEntry("company.engine_renew"),
01438 SettingEntry("company.engine_renew_months"),
01439 SettingEntry("company.engine_renew_money"),
01440 };
01442 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01443
01444 static SettingEntry _settings_vehicles_servicing[] = {
01445 SettingEntry("vehicle.servint_ispercent"),
01446 SettingEntry("vehicle.servint_trains"),
01447 SettingEntry("vehicle.servint_roadveh"),
01448 SettingEntry("vehicle.servint_ships"),
01449 SettingEntry("vehicle.servint_aircraft"),
01450 SettingEntry("order.no_servicing_if_no_breakdowns"),
01451 SettingEntry("order.serviceathelipad"),
01452 };
01454 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01455
01456 static SettingEntry _settings_vehicles_trains[] = {
01457 SettingEntry("vehicle.train_acceleration_model"),
01458 SettingEntry("vehicle.train_slope_steepness"),
01459 SettingEntry("vehicle.mammoth_trains"),
01460 SettingEntry("vehicle.wagon_speed_limits"),
01461 SettingEntry("vehicle.disable_elrails"),
01462 SettingEntry("vehicle.freight_trains"),
01463 SettingEntry("gui.stop_location"),
01464 };
01466 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01467
01468 static SettingEntry _settings_vehicles[] = {
01469 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01470 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01471 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01472 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01473 SettingEntry("order.gotodepot"),
01474 SettingEntry("gui.new_nonstop"),
01475 SettingEntry("gui.order_review_system"),
01476 SettingEntry("gui.vehicle_income_warn"),
01477 SettingEntry("gui.lost_vehicle_warn"),
01478 SettingEntry("vehicle.never_expire_vehicles"),
01479 SettingEntry("vehicle.max_trains"),
01480 SettingEntry("vehicle.max_roadveh"),
01481 SettingEntry("vehicle.max_aircraft"),
01482 SettingEntry("vehicle.max_ships"),
01483 SettingEntry("vehicle.plane_speed"),
01484 SettingEntry("vehicle.plane_crashes"),
01485 SettingEntry("order.timetabling"),
01486 SettingEntry("vehicle.dynamic_engines"),
01487 SettingEntry("vehicle.roadveh_acceleration_model"),
01488 SettingEntry("vehicle.roadveh_slope_steepness"),
01489 SettingEntry("vehicle.smoke_amount"),
01490 };
01492 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01493
01494 static SettingEntry _settings_main[] = {
01495 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01496 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01497 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01498 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01499 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01500 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01501 };
01502
01504 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01505
01507 enum GameSettingsWidgets {
01508 SETTINGSEL_OPTIONSPANEL,
01509 SETTINGSEL_SCROLLBAR,
01510 };
01511
01512 struct GameSettingsWindow : Window {
01513 static const int SETTINGTREE_LEFT_OFFSET = 5;
01514 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01515 static const int SETTINGTREE_TOP_OFFSET = 5;
01516 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01517
01518 static GameSettings *settings_ptr;
01519
01520 SettingEntry *valuewindow_entry;
01521 SettingEntry *clicked_entry;
01522
01523 Scrollbar *vscroll;
01524
01525 GameSettingsWindow(const WindowDesc *desc) : Window()
01526 {
01527 static bool first_time = true;
01528
01529 settings_ptr = &GetGameSettings();
01530
01531
01532 if (first_time) {
01533 _settings_main_page.Init();
01534 first_time = false;
01535 } else {
01536 _settings_main_page.FoldAll();
01537 }
01538
01539 this->valuewindow_entry = NULL;
01540 this->clicked_entry = NULL;
01541
01542 this->CreateNestedTree(desc);
01543 this->vscroll = this->GetScrollbar(SETTINGSEL_SCROLLBAR);
01544 this->FinishInitNested(desc, 0);
01545
01546 this->vscroll->SetCount(_settings_main_page.Length());
01547 }
01548
01549 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01550 {
01551 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01552
01553 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01554 resize->width = 1;
01555
01556 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01557 }
01558
01559 virtual void DrawWidget(const Rect &r, int widget) const
01560 {
01561 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01562
01563 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01564 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity());
01565 }
01566
01567 virtual void OnClick(Point pt, int widget, int click_count)
01568 {
01569 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01570
01571 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01572 if (btn == INT_MAX) return;
01573
01574 uint cur_row = 0;
01575 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01576
01577 if (pe == NULL) return;
01578
01579 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01580 if (x < 0) return;
01581
01582 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01583 pe->d.sub.folded = !pe->d.sub.folded;
01584
01585 this->vscroll->SetCount(_settings_main_page.Length());
01586 this->SetDirty();
01587 return;
01588 }
01589
01590 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01591 const SettingDesc *sd = pe->d.entry.setting;
01592
01593
01594 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01595 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01596 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01597
01598 const void *var = ResolveVariableAddress(settings_ptr, sd);
01599 int32 value = (int32)ReadValue(var, sd->save.conv);
01600
01601
01602 if (x < 21) {
01603 const SettingDescBase *sdb = &sd->desc;
01604 int32 oldvalue = value;
01605
01606 switch (sdb->cmd) {
01607 case SDT_BOOLX: value ^= 1; break;
01608 case SDT_ONEOFMANY:
01609 case SDT_NUMX: {
01610
01611
01612
01613
01614 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01615 if (step == 0) step = 1;
01616
01617
01618 if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
01619 _left_button_clicked = false;
01620 return;
01621 }
01622
01623
01624 if (x >= 10) {
01625 value += step;
01626 if (sdb->min < 0) {
01627 assert((int32)sdb->max >= 0);
01628 if (value > (int32)sdb->max) value = (int32)sdb->max;
01629 } else {
01630 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01631 }
01632 if (value < sdb->min) value = sdb->min;
01633 } else {
01634 value -= step;
01635 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01636 }
01637
01638
01639 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01640 if (this->clicked_entry != NULL) {
01641 this->clicked_entry->SetButtons(0);
01642 }
01643 this->clicked_entry = pe;
01644 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01645 this->flags4 |= WF_TIMEOUT_BEGIN;
01646 _left_button_clicked = false;
01647 }
01648 break;
01649 }
01650
01651 default: NOT_REACHED();
01652 }
01653
01654 if (value != oldvalue) {
01655 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01656 SetCompanySetting(pe->d.entry.index, value);
01657 } else {
01658 SetSettingValue(pe->d.entry.index, value);
01659 }
01660 this->SetDirty();
01661 }
01662 } else {
01663
01664 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01665
01666 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01667
01668 this->valuewindow_entry = pe;
01669 SetDParam(0, value);
01670 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01671 }
01672 }
01673 }
01674
01675 virtual void OnTimeout()
01676 {
01677 if (this->clicked_entry != NULL) {
01678 this->clicked_entry->SetButtons(0);
01679 this->clicked_entry = NULL;
01680 this->SetDirty();
01681 }
01682 }
01683
01684 virtual void OnQueryTextFinished(char *str)
01685 {
01686
01687 if (str == NULL) return;
01688
01689 assert(this->valuewindow_entry != NULL);
01690 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01691 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01692
01693 int32 value;
01694 if (!StrEmpty(str)) {
01695 value = atoi(str);
01696
01697
01698 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01699 } else {
01700 value = (int32)(size_t)sd->desc.def;
01701 }
01702
01703 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01704 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01705 } else {
01706 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01707 }
01708 this->SetDirty();
01709 }
01710
01711 virtual void OnResize()
01712 {
01713 this->vscroll->SetCapacityFromWidget(this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01714 }
01715 };
01716
01717 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01718
01719 static const NWidgetPart _nested_settings_selection_widgets[] = {
01720 NWidget(NWID_HORIZONTAL),
01721 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01722 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01723 EndContainer(),
01724 NWidget(NWID_HORIZONTAL),
01725 NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(SETTINGSEL_SCROLLBAR), EndContainer(),
01726 NWidget(NWID_VERTICAL),
01727 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
01728 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01729 EndContainer(),
01730 EndContainer(),
01731 };
01732
01733 static const WindowDesc _settings_selection_desc(
01734 WDP_CENTER, 450, 397,
01735 WC_GAME_OPTIONS, WC_NONE,
01736 0,
01737 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01738 );
01739
01741 void ShowGameSettings()
01742 {
01743 DeleteWindowById(WC_GAME_OPTIONS, 0);
01744 new GameSettingsWindow(&_settings_selection_desc);
01745 }
01746
01747
01757 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01758 {
01759 int colour = _colour_gradient[button_colour][2];
01760
01761 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01762 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01763 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01764 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01765
01766
01767 bool rtl = _current_text_dir == TD_RTL;
01768 if (rtl ? !clickable_right : !clickable_left) {
01769 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01770 }
01771 if (rtl ? !clickable_left : !clickable_right) {
01772 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01773 }
01774 }
01775
01777 enum CustomCurrencyWidgets {
01778 CUSTCURR_RATE_DOWN,
01779 CUSTCURR_RATE_UP,
01780 CUSTCURR_RATE,
01781 CUSTCURR_SEPARATOR_EDIT,
01782 CUSTCURR_SEPARATOR,
01783 CUSTCURR_PREFIX_EDIT,
01784 CUSTCURR_PREFIX,
01785 CUSTCURR_SUFFIX_EDIT,
01786 CUSTCURR_SUFFIX,
01787 CUSTCURR_YEAR_DOWN,
01788 CUSTCURR_YEAR_UP,
01789 CUSTCURR_YEAR,
01790 CUSTCURR_PREVIEW,
01791 };
01792
01793 struct CustomCurrencyWindow : Window {
01794 int query_widget;
01795
01796 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01797 {
01798 this->InitNested(desc);
01799
01800 SetButtonState();
01801 }
01802
01803 void SetButtonState()
01804 {
01805 this->SetWidgetDisabledState(CUSTCURR_RATE_DOWN, _custom_currency.rate == 1);
01806 this->SetWidgetDisabledState(CUSTCURR_RATE_UP, _custom_currency.rate == UINT16_MAX);
01807 this->SetWidgetDisabledState(CUSTCURR_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01808 this->SetWidgetDisabledState(CUSTCURR_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01809 }
01810
01811 virtual void SetStringParameters(int widget) const
01812 {
01813 switch (widget) {
01814 case CUSTCURR_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01815 case CUSTCURR_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01816 case CUSTCURR_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01817 case CUSTCURR_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01818 case CUSTCURR_YEAR:
01819 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01820 SetDParam(1, _custom_currency.to_euro);
01821 break;
01822
01823 case CUSTCURR_PREVIEW:
01824 SetDParam(0, 10000);
01825 break;
01826 }
01827 }
01828
01829 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01830 {
01831 switch (widget) {
01832
01833 case CUSTCURR_SEPARATOR_EDIT:
01834 case CUSTCURR_PREFIX_EDIT:
01835 case CUSTCURR_SUFFIX_EDIT:
01836 size->width = this->GetWidget<NWidgetBase>(CUSTCURR_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(CUSTCURR_RATE_UP)->smallest_x;
01837 break;
01838
01839
01840 case CUSTCURR_RATE:
01841 SetDParam(0, 1);
01842 SetDParam(1, INT32_MAX);
01843 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01844 break;
01845 }
01846 }
01847
01848 virtual void OnClick(Point pt, int widget, int click_count)
01849 {
01850 int line = 0;
01851 int len = 0;
01852 StringID str = 0;
01853 CharSetFilter afilter = CS_ALPHANUMERAL;
01854
01855 switch (widget) {
01856 case CUSTCURR_RATE_DOWN:
01857 if (_custom_currency.rate > 1) _custom_currency.rate--;
01858 if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
01859 this->EnableWidget(CUSTCURR_RATE_UP);
01860 break;
01861
01862 case CUSTCURR_RATE_UP:
01863 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01864 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(CUSTCURR_RATE_UP);
01865 this->EnableWidget(CUSTCURR_RATE_DOWN);
01866 break;
01867
01868 case CUSTCURR_RATE:
01869 SetDParam(0, _custom_currency.rate);
01870 str = STR_JUST_INT;
01871 len = 5;
01872 line = CUSTCURR_RATE;
01873 afilter = CS_NUMERAL;
01874 break;
01875
01876 case CUSTCURR_SEPARATOR_EDIT:
01877 case CUSTCURR_SEPARATOR:
01878 SetDParamStr(0, _custom_currency.separator);
01879 str = STR_JUST_RAW_STRING;
01880 len = 1;
01881 line = CUSTCURR_SEPARATOR;
01882 break;
01883
01884 case CUSTCURR_PREFIX_EDIT:
01885 case CUSTCURR_PREFIX:
01886 SetDParamStr(0, _custom_currency.prefix);
01887 str = STR_JUST_RAW_STRING;
01888 len = 12;
01889 line = CUSTCURR_PREFIX;
01890 break;
01891
01892 case CUSTCURR_SUFFIX_EDIT:
01893 case CUSTCURR_SUFFIX:
01894 SetDParamStr(0, _custom_currency.suffix);
01895 str = STR_JUST_RAW_STRING;
01896 len = 12;
01897 line = CUSTCURR_SUFFIX;
01898 break;
01899
01900 case CUSTCURR_YEAR_DOWN:
01901 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01902 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(CUSTCURR_YEAR_DOWN);
01903 this->EnableWidget(CUSTCURR_YEAR_UP);
01904 break;
01905
01906 case CUSTCURR_YEAR_UP:
01907 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01908 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(CUSTCURR_YEAR_UP);
01909 this->EnableWidget(CUSTCURR_YEAR_DOWN);
01910 break;
01911
01912 case CUSTCURR_YEAR:
01913 SetDParam(0, _custom_currency.to_euro);
01914 str = STR_JUST_INT;
01915 len = 7;
01916 line = CUSTCURR_YEAR;
01917 afilter = CS_NUMERAL;
01918 break;
01919 }
01920
01921 if (len != 0) {
01922 this->query_widget = line;
01923 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
01924 }
01925
01926 this->flags4 |= WF_TIMEOUT_BEGIN;
01927 this->SetDirty();
01928 }
01929
01930 virtual void OnQueryTextFinished(char *str)
01931 {
01932 if (str == NULL) return;
01933
01934 switch (this->query_widget) {
01935 case CUSTCURR_RATE:
01936 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01937 break;
01938
01939 case CUSTCURR_SEPARATOR:
01940 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01941 break;
01942
01943 case CUSTCURR_PREFIX:
01944 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01945 break;
01946
01947 case CUSTCURR_SUFFIX:
01948 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01949 break;
01950
01951 case CUSTCURR_YEAR: {
01952 int val = atoi(str);
01953
01954 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
01955 break;
01956 }
01957 }
01958 MarkWholeScreenDirty();
01959 SetButtonState();
01960 }
01961
01962 virtual void OnTimeout()
01963 {
01964 this->SetDirty();
01965 }
01966 };
01967
01968 static const NWidgetPart _nested_cust_currency_widgets[] = {
01969 NWidget(NWID_HORIZONTAL),
01970 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01971 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01972 EndContainer(),
01973 NWidget(WWT_PANEL, COLOUR_GREY),
01974 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
01975 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01976 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
01977 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
01978 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01979 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
01980 EndContainer(),
01981 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01982 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
01983 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01984 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
01985 EndContainer(),
01986 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01987 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
01988 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01989 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
01990 EndContainer(),
01991 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01992 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
01993 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01994 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
01995 EndContainer(),
01996 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01997 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01998 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
01999 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02000 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02001 EndContainer(),
02002 EndContainer(),
02003 NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW),
02004 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02005 EndContainer(),
02006 };
02007
02008 static const WindowDesc _cust_currency_desc(
02009 WDP_CENTER, 0, 0,
02010 WC_CUSTOM_CURRENCY, WC_NONE,
02011 WDF_UNCLICK_BUTTONS,
02012 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02013 );
02014
02016 static void ShowCustCurrency()
02017 {
02018 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02019 new CustomCurrencyWindow(&_cust_currency_desc);
02020 }