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00012 #include "stdafx.h"
00013 #include "roadveh.h"
00014 #include "news_func.h"
00015 #include "airport.h"
00016 #include "cmd_helper.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "vehicle_gui.h"
00020 #include "train.h"
00021 #include "aircraft.h"
00022 #include "newgrf_text.h"
00023 #include "functions.h"
00024 #include "window_func.h"
00025 #include "vehicle_func.h"
00026 #include "string_func.h"
00027 #include "depot_map.h"
00028 #include "vehiclelist.h"
00029 #include "engine_func.h"
00030 #include "articulated_vehicles.h"
00031 #include "autoreplace_gui.h"
00032 #include "company_base.h"
00033 #include "order_backup.h"
00034
00035 #include "table/strings.h"
00036
00037
00038 const uint32 _veh_build_proc_table[] = {
00039 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN),
00040 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE),
00041 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP),
00042 CMD_BUILD_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT),
00043 };
00044
00045 const uint32 _veh_sell_proc_table[] = {
00046 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN),
00047 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE),
00048 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP),
00049 CMD_SELL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT),
00050 };
00051
00052 const uint32 _veh_refit_proc_table[] = {
00053 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
00054 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
00055 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
00056 CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
00057 };
00058
00059 const uint32 _send_to_depot_proc_table[] = {
00060
00061 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT) | CMD_NO_TEST_IF_IN_NETWORK,
00062 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT),
00063 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT),
00064 CMD_SEND_VEHICLE_TO_DEPOT | CMD_MSG(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR),
00065 };
00066
00067
00068 CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00069 CommandCost CmdBuildRoadVehicle(TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00070 CommandCost CmdBuildShip (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00071 CommandCost CmdBuildAircraft (TileIndex tile, DoCommandFlag flags, const Engine *e, uint16 data, Vehicle **v);
00072
00084 CommandCost CmdBuildVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00085 {
00086
00087 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00088
00089 VehicleType type;
00090 switch (GetTileType(tile)) {
00091 case MP_RAILWAY: type = VEH_TRAIN; break;
00092 case MP_ROAD: type = VEH_ROAD; break;
00093 case MP_WATER: type = VEH_SHIP; break;
00094 case MP_STATION: type = VEH_AIRCRAFT; break;
00095 default: NOT_REACHED();
00096 }
00097
00098
00099 EngineID eid = GB(p1, 0, 16);
00100 if (!IsEngineBuildable(eid, type, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type);
00101
00102 const Engine *e = Engine::Get(eid);
00103 CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
00104
00105
00106 if (e->GetDefaultCargoType() == CT_INVALID) return CMD_ERROR;
00107
00108
00109 uint num_vehicles;
00110 switch (type) {
00111 case VEH_TRAIN: num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false); break;
00112 case VEH_ROAD: num_vehicles = 1 + CountArticulatedParts(eid, false); break;
00113 case VEH_SHIP: num_vehicles = 1; break;
00114 case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
00115 default: NOT_REACHED();
00116 }
00117 if (!Vehicle::CanAllocateItem(num_vehicles)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00118
00119
00120
00121
00122 UnitID unit_num = (flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
00123 if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00124
00125 Vehicle *v;
00126 switch (type) {
00127 case VEH_TRAIN: value.AddCost(CmdBuildRailVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00128 case VEH_ROAD: value.AddCost(CmdBuildRoadVehicle(tile, flags, e, GB(p1, 16, 16), &v)); break;
00129 case VEH_SHIP: value.AddCost(CmdBuildShip (tile, flags, e, GB(p1, 16, 16), &v)); break;
00130 case VEH_AIRCRAFT: value.AddCost(CmdBuildAircraft (tile, flags, e, GB(p1, 16, 16), &v)); break;
00131 default: NOT_REACHED();
00132 }
00133
00134 if (value.Succeeded() && flags & DC_EXEC) {
00135 v->unitnumber = unit_num;
00136 v->value = value.GetCost();
00137
00138 InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
00139 InvalidateWindowClassesData(GetWindowClassForVehicleType(type), 0);
00140 SetWindowDirty(WC_COMPANY, _current_company);
00141 if (IsLocalCompany()) {
00142 InvalidateAutoreplaceWindow(v->engine_type, v->group_id);
00143 }
00144
00145 Company::Get(_current_company)->num_engines[eid]++;
00146
00147 if (v->IsPrimaryVehicle()) OrderBackup::Restore(v, p2);
00148 }
00149
00150 return value;
00151 }
00152
00153 CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *v, uint16 data, uint32 user);
00154
00167 CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00168 {
00169 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00170 if (v == NULL) return CMD_ERROR;
00171
00172 Vehicle *front = v->First();
00173
00174 CommandCost ret = CheckOwnership(front->owner);
00175 if (ret.Failed()) return ret;
00176
00177 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00178
00179 if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00180
00181
00182 if (p1 & MAKE_ORDER_BACKUP_FLAG &&
00183 front->orders.list != NULL &&
00184 !front->orders.list->IsShared() &&
00185 !Order::CanAllocateItem(front->orders.list->GetNumOrders())) {
00186
00187
00188 p1 &= ~MAKE_ORDER_BACKUP_FLAG;
00189 }
00190
00191 if (v->type == VEH_TRAIN) {
00192 ret = CmdSellRailWagon(flags, v, GB(p1, 20, 12), p2);
00193 } else {
00194 ret = CommandCost(EXPENSES_NEW_VEHICLES, -front->value);
00195
00196 if (flags & DC_EXEC) {
00197 if (v->IsPrimaryVehicle() && p1 & MAKE_ORDER_BACKUP_FLAG) OrderBackup::Backup(v, p2);
00198 delete front;
00199 }
00200 }
00201
00202 return ret;
00203 }
00204
00210 static CommandCost GetRefitCost(EngineID engine_type)
00211 {
00212 ExpensesType expense_type;
00213 const Engine *e = Engine::Get(engine_type);
00214 Price base_price;
00215 uint cost_factor = e->info.refit_cost;
00216 switch (e->type) {
00217 case VEH_SHIP:
00218 base_price = PR_BUILD_VEHICLE_SHIP;
00219 expense_type = EXPENSES_SHIP_RUN;
00220 break;
00221
00222 case VEH_ROAD:
00223 base_price = PR_BUILD_VEHICLE_ROAD;
00224 expense_type = EXPENSES_ROADVEH_RUN;
00225 break;
00226
00227 case VEH_AIRCRAFT:
00228 base_price = PR_BUILD_VEHICLE_AIRCRAFT;
00229 expense_type = EXPENSES_AIRCRAFT_RUN;
00230 break;
00231
00232 case VEH_TRAIN:
00233 base_price = (e->u.rail.railveh_type == RAILVEH_WAGON) ? PR_BUILD_VEHICLE_WAGON : PR_BUILD_VEHICLE_TRAIN;
00234 cost_factor <<= 1;
00235 expense_type = EXPENSES_TRAIN_RUN;
00236 break;
00237
00238 default: NOT_REACHED();
00239 }
00240 return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->grf_prop.grffile, -10));
00241 }
00242
00254 static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags)
00255 {
00256 CommandCost cost(v->GetExpenseType(false));
00257 uint total_capacity = 0;
00258 uint total_mail_capacity = 0;
00259 num_vehicles = num_vehicles == 0 ? UINT8_MAX : num_vehicles;
00260
00261 VehicleSet vehicles_to_refit;
00262 if (!only_this) {
00263 GetVehicleSet(vehicles_to_refit, v, num_vehicles);
00264
00265 v = v->First();
00266 }
00267
00268 v->InvalidateNewGRFCacheOfChain();
00269 for (; v != NULL; v = (only_this ? NULL : v->Next())) {
00270 if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index) && !only_this) continue;
00271
00272 const Engine *e = Engine::Get(v->engine_type);
00273 if (!e->CanCarryCargo() || !HasBit(e->info.refit_mask, new_cid)) continue;
00274
00275
00276 CargoID temp_cid = v->cargo_type;
00277 byte temp_subtype = v->cargo_subtype;
00278 v->cargo_type = new_cid;
00279 v->cargo_subtype = new_subtype;
00280
00281 uint16 mail_capacity = 0;
00282 uint amount = GetVehicleCapacity(v, &mail_capacity);
00283 total_capacity += amount;
00284
00285 total_mail_capacity += mail_capacity;
00286
00287
00288 v->cargo_type = temp_cid;
00289 v->cargo_subtype = temp_subtype;
00290
00291 if (new_cid != v->cargo_type) {
00292 cost.AddCost(GetRefitCost(v->engine_type));
00293 }
00294
00295 if (flags & DC_EXEC) {
00296 v->cargo.Truncate((v->cargo_type == new_cid) ? amount : 0);
00297 v->cargo_type = new_cid;
00298 v->cargo_cap = amount;
00299 v->cargo_subtype = new_subtype;
00300 if (v->type == VEH_AIRCRAFT) {
00301 Vehicle *u = v->Next();
00302 u->cargo_cap = mail_capacity;
00303 u->cargo.Truncate(mail_capacity);
00304 }
00305 }
00306 }
00307
00308 _returned_refit_capacity = total_capacity;
00309 _returned_mail_refit_capacity = total_mail_capacity;
00310 return cost;
00311 }
00312
00326 CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00327 {
00328 Vehicle *v = Vehicle::GetIfValid(p1);
00329 if (v == NULL) return CMD_ERROR;
00330
00331
00332
00333 if (!IsCompanyBuildableVehicleType(v->type)) return CMD_ERROR;
00334
00335 Vehicle *front = v->First();
00336
00337 CommandCost ret = CheckOwnership(front->owner);
00338 if (ret.Failed()) return ret;
00339
00340
00341 if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
00342 if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
00343 if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00344
00345
00346 CargoID new_cid = GB(p2, 0, 8);
00347 byte new_subtype = GB(p2, 8, 8);
00348 if (new_cid >= NUM_CARGO) return CMD_ERROR;
00349
00350
00351 bool only_this = HasBit(p2, 16) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
00352 uint8 num_vehicles = GB(p2, 17, 8);
00353
00354 CommandCost cost = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags);
00355
00356 if (flags & DC_EXEC) {
00357
00358 switch (v->type) {
00359 case VEH_TRAIN:
00360 Train::From(front)->ConsistChanged(false);
00361 break;
00362 case VEH_ROAD:
00363 RoadVehUpdateCache(RoadVehicle::From(front));
00364 if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
00365 break;
00366
00367 case VEH_SHIP:
00368 case VEH_AIRCRAFT:
00369 v->InvalidateNewGRFCacheOfChain();
00370 v->colourmap = PAL_NONE;
00371 break;
00372
00373 default: NOT_REACHED();
00374 }
00375
00376 InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
00377 SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
00378 InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
00379 } else {
00380
00381 v->InvalidateNewGRFCacheOfChain();
00382 }
00383
00384 return cost;
00385 }
00386
00396 CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00397 {
00398
00399 if ((flags & DC_AUTOREPLACE) == 0) SetBit(p2, 0);
00400
00401 Vehicle *v = Vehicle::GetIfValid(p1);
00402 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00403
00404 CommandCost ret = CheckOwnership(v->owner);
00405 if (ret.Failed()) return ret;
00406
00407 if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
00408
00409 switch (v->type) {
00410 case VEH_TRAIN:
00411 if ((v->vehstatus & VS_STOPPED) && Train::From(v)->gcache.cached_power == 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_CATENARY);
00412 break;
00413
00414 case VEH_SHIP:
00415 case VEH_ROAD:
00416 break;
00417
00418 case VEH_AIRCRAFT: {
00419 Aircraft *a = Aircraft::From(v);
00420
00421 if (!(v->vehstatus & VS_CRASHED) && a->state >= STARTTAKEOFF && a->state < TERM7) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT);
00422 break;
00423 }
00424
00425 default: return CMD_ERROR;
00426 }
00427
00428
00429
00430 uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
00431 if (callback != CALLBACK_FAILED && GB(callback, 0, 8) != 0xFF && HasBit(p2, 0)) {
00432 StringID error = GetGRFStringID(GetEngineGRFID(v->engine_type), 0xD000 + callback);
00433 return_cmd_error(error);
00434 }
00435
00436 if (flags & DC_EXEC) {
00437 if (v->IsStoppedInDepot() && (flags & DC_AUTOREPLACE) == 0) DeleteVehicleNews(p1, STR_NEWS_TRAIN_IS_WAITING + v->type);
00438
00439 v->vehstatus ^= VS_STOPPED;
00440 if (v->type != VEH_TRAIN) v->cur_speed = 0;
00441 v->MarkDirty();
00442 SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
00443 SetWindowDirty(WC_VEHICLE_DEPOT, v->tile);
00444 SetWindowClassesDirty(GetWindowClassForVehicleType(v->type));
00445 }
00446 return CommandCost();
00447 }
00448
00460 CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00461 {
00462 VehicleList list;
00463 bool do_start = HasBit(p1, 0);
00464 bool vehicle_list_window = HasBit(p1, 1);
00465
00466 VehicleListIdentifier vli;
00467 if (!vli.Unpack(p2)) return CMD_ERROR;
00468 if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR;
00469
00470 if (vehicle_list_window) {
00471 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00472 } else {
00473
00474 BuildDepotVehicleList(vli.vtype, tile, &list, NULL);
00475 }
00476
00477 for (uint i = 0; i < list.Length(); i++) {
00478 const Vehicle *v = list[i];
00479
00480 if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
00481
00482 if (!vehicle_list_window) {
00483 if (vli.vtype == VEH_TRAIN) {
00484 if (!Train::From(v)->IsInDepot()) continue;
00485 } else {
00486 if (!(v->vehstatus & VS_HIDDEN)) continue;
00487 }
00488 }
00489
00490
00491 DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
00492 }
00493
00494 return CommandCost();
00495 }
00496
00506 CommandCost CmdDepotSellAllVehicles(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00507 {
00508 VehicleList list;
00509
00510 CommandCost cost(EXPENSES_NEW_VEHICLES);
00511 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00512 uint sell_command = GetCmdSellVeh(vehicle_type);
00513
00514 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00515
00516
00517 BuildDepotVehicleList(vehicle_type, tile, &list, &list);
00518
00519 CommandCost last_error = CMD_ERROR;
00520 bool had_success = false;
00521 for (uint i = 0; i < list.Length(); i++) {
00522 CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
00523 if (ret.Succeeded()) {
00524 cost.AddCost(ret);
00525 had_success = true;
00526 } else {
00527 last_error = ret;
00528 }
00529 }
00530
00531 return had_success ? cost : last_error;
00532 }
00533
00543 CommandCost CmdDepotMassAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00544 {
00545 VehicleList list;
00546 CommandCost cost = CommandCost(EXPENSES_NEW_VEHICLES);
00547 VehicleType vehicle_type = Extract<VehicleType, 0, 3>(p1);
00548
00549 if (!IsCompanyBuildableVehicleType(vehicle_type)) return CMD_ERROR;
00550 if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
00551
00552
00553 BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
00554
00555 for (uint i = 0; i < list.Length(); i++) {
00556 const Vehicle *v = list[i];
00557
00558
00559 if (!v->IsInDepot()) continue;
00560
00561 CommandCost ret = DoCommand(0, v->index, 0, flags, CMD_AUTOREPLACE_VEHICLE);
00562
00563 if (ret.Succeeded()) cost.AddCost(ret);
00564 }
00565 return cost;
00566 }
00567
00573 static bool IsUniqueVehicleName(const char *name)
00574 {
00575 const Vehicle *v;
00576
00577 FOR_ALL_VEHICLES(v) {
00578 if (v->name != NULL && strcmp(v->name, name) == 0) return false;
00579 }
00580
00581 return true;
00582 }
00583
00589 static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
00590 {
00591 char buf[256];
00592
00593
00594 size_t number_position;
00595 for (number_position = strlen(src->name); number_position > 0; number_position--) {
00596
00597
00598 if (src->name[number_position - 1] < '0' || src->name[number_position - 1] > '9') break;
00599 }
00600
00601
00602 int num;
00603 byte padding = 0;
00604 if (number_position == strlen(src->name)) {
00605
00606 strecpy(buf, src->name, lastof(buf));
00607 strecat(buf, " ", lastof(buf));
00608 number_position = strlen(buf);
00609 num = 2;
00610 } else {
00611
00612 strecpy(buf, src->name, lastof(buf));
00613 buf[number_position] = '\0';
00614 char *endptr;
00615 num = strtol(&src->name[number_position], &endptr, 10) + 1;
00616 padding = endptr - &src->name[number_position];
00617 }
00618
00619
00620 for (int max_iterations = 1000; max_iterations > 0; max_iterations--, num++) {
00621
00622 seprintf(&buf[number_position], lastof(buf), "%0*d", padding, num);
00623
00624
00625 if (IsUniqueVehicleName(buf)) {
00626 dst->name = strdup(buf);
00627 break;
00628 }
00629 }
00630
00631
00632 }
00633
00643 CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00644 {
00645 CommandCost total_cost(EXPENSES_NEW_VEHICLES);
00646
00647 Vehicle *v = Vehicle::GetIfValid(p1);
00648 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00649 Vehicle *v_front = v;
00650 Vehicle *w = NULL;
00651 Vehicle *w_front = NULL;
00652 Vehicle *w_rear = NULL;
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662 CommandCost ret = CheckOwnership(v->owner);
00663 if (ret.Failed()) return ret;
00664
00665 if (v->type == VEH_TRAIN && (!Train::From(v)->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
00666
00667
00668 if (!(flags & DC_EXEC)) {
00669 int veh_counter = 0;
00670 do {
00671 veh_counter++;
00672 } while ((v = v->Next()) != NULL);
00673
00674 if (!Vehicle::CanAllocateItem(veh_counter)) {
00675 return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
00676 }
00677 }
00678
00679 v = v_front;
00680
00681 do {
00682 if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
00683
00684 continue;
00685 }
00686
00687
00688
00689
00690
00691
00692
00693 DoCommandFlag build_flags = flags;
00694 if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
00695
00696 CommandCost cost = DoCommand(tile, v->engine_type | (1 << 16), 0, build_flags, GetCmdBuildVeh(v));
00697
00698 if (cost.Failed()) {
00699
00700 if (w_front != NULL) DoCommand(w_front->tile, w_front->index | (1 << 20), 0, flags, GetCmdSellVeh(w_front));
00701 return cost;
00702 }
00703
00704 total_cost.AddCost(cost);
00705
00706 if (flags & DC_EXEC) {
00707 w = Vehicle::Get(_new_vehicle_id);
00708
00709 if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
00710 SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
00711 }
00712
00713 if (v->type == VEH_TRAIN && !Train::From(v)->IsFrontEngine()) {
00714
00715
00716 CommandCost result = DoCommand(0, w->index | 1 << 20, w_rear->index, flags, CMD_MOVE_RAIL_VEHICLE);
00717 if (result.Failed()) {
00718
00719
00720 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00721 DoCommand(w_front->tile, w->index | 1 << 20, 0, flags, GetCmdSellVeh(w));
00722 return result;
00723 }
00724 } else {
00725
00726 w_front = w;
00727 w->service_interval = v->service_interval;
00728 }
00729 w_rear = w;
00730 }
00731 } while (v->type == VEH_TRAIN && (v = Train::From(v)->GetNextVehicle()) != NULL);
00732
00733 if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
00734
00735 _new_vehicle_id = w_front->index;
00736 }
00737
00738 if (flags & DC_EXEC) {
00739
00740 DoCommand(0, v_front->group_id, w_front->index, flags, CMD_ADD_VEHICLE_GROUP);
00741 }
00742
00743
00744
00745 w = w_front;
00746 v = v_front;
00747
00748
00749
00750
00751
00752
00753
00754 do {
00755 do {
00756 if (flags & DC_EXEC) {
00757 assert(w != NULL);
00758
00759
00760 byte subtype = GetBestFittingSubType(v, w);
00761 if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
00762 CommandCost cost = DoCommand(0, w->index, v->cargo_type | (subtype << 8) | 1U << 16, flags, GetCmdRefitVeh(v));
00763 if (cost.Succeeded()) total_cost.AddCost(cost);
00764 }
00765
00766 if (w->type == VEH_TRAIN && Train::From(w)->HasArticulatedPart()) {
00767 w = Train::From(w)->GetNextArticulatedPart();
00768 } else if (w->type == VEH_ROAD && RoadVehicle::From(w)->HasArticulatedPart()) {
00769 w = w->Next();
00770 } else {
00771 break;
00772 }
00773 } else {
00774 const Engine *e = Engine::Get(v->engine_type);
00775 CargoID initial_cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
00776
00777 if (v->cargo_type != initial_cargo && initial_cargo != CT_INVALID) {
00778 total_cost.AddCost(GetRefitCost(v->engine_type));
00779 }
00780 }
00781
00782 if (v->type == VEH_TRAIN && Train::From(v)->HasArticulatedPart()) {
00783 v = Train::From(v)->GetNextArticulatedPart();
00784 } else if (v->type == VEH_ROAD && RoadVehicle::From(v)->HasArticulatedPart()) {
00785 v = v->Next();
00786 } else {
00787 break;
00788 }
00789 } while (v != NULL);
00790
00791 if ((flags & DC_EXEC) && v->type == VEH_TRAIN) w = Train::From(w)->GetNextVehicle();
00792 } while (v->type == VEH_TRAIN && (v = Train::From(v)->GetNextVehicle()) != NULL);
00793
00794 if (flags & DC_EXEC) {
00795
00796
00797
00798
00799
00800 DoCommand(0, w_front->index | (p2 & 1 ? CO_SHARE : CO_COPY) << 30, v_front->index, flags, CMD_CLONE_ORDER);
00801
00802
00803 if (v_front->name != NULL) CloneVehicleName(v_front, w_front);
00804 }
00805
00806
00807
00808 if (!CheckCompanyHasMoney(total_cost)) {
00809 if (flags & DC_EXEC) {
00810
00811 DoCommand(w_front->tile, w_front->index | 1 << 20, 0, flags, GetCmdSellVeh(w_front));
00812 }
00813 return total_cost;
00814 }
00815
00816 return total_cost;
00817 }
00818
00826 static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, const VehicleListIdentifier &vli)
00827 {
00828 VehicleList list;
00829
00830 if (!GenerateVehicleSortList(&list, vli)) return CMD_ERROR;
00831
00832
00833 bool had_success = false;
00834 for (uint i = 0; i < list.Length(); i++) {
00835 const Vehicle *v = list[i];
00836 CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(vli.vtype));
00837
00838 if (ret.Succeeded()) {
00839 had_success = true;
00840
00841
00842
00843
00844
00845 if (!(flags & DC_EXEC)) break;
00846 }
00847 }
00848
00849 return had_success ? CommandCost() : CMD_ERROR;
00850 }
00851
00863 CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00864 {
00865 if (p1 & DEPOT_MASS_SEND) {
00866
00867 VehicleListIdentifier vli;
00868 if (!vli.Unpack(p2)) return CMD_ERROR;
00869 return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli);
00870 }
00871
00872 Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
00873 if (v == NULL) return CMD_ERROR;
00874
00875 return v->SendToDepot(flags, (DepotCommand)(p1 & DEPOT_COMMAND_MASK));
00876 }
00877
00887 CommandCost CmdRenameVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00888 {
00889 Vehicle *v = Vehicle::GetIfValid(p1);
00890 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00891
00892 CommandCost ret = CheckOwnership(v->owner);
00893 if (ret.Failed()) return ret;
00894
00895 bool reset = StrEmpty(text);
00896
00897 if (!reset) {
00898 if (Utf8StringLength(text) >= MAX_LENGTH_VEHICLE_NAME_CHARS) return CMD_ERROR;
00899 if (!(flags & DC_AUTOREPLACE) && !IsUniqueVehicleName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
00900 }
00901
00902 if (flags & DC_EXEC) {
00903 free(v->name);
00904 v->name = reset ? NULL : strdup(text);
00905 InvalidateWindowClassesData(WC_TRAINS_LIST, 1);
00906 MarkWholeScreenDirty();
00907 }
00908
00909 return CommandCost();
00910 }
00911
00912
00922 CommandCost CmdChangeServiceInt(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00923 {
00924 Vehicle *v = Vehicle::GetIfValid(p1);
00925 if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
00926
00927 CommandCost ret = CheckOwnership(v->owner);
00928 if (ret.Failed()) return ret;
00929
00930 uint16 serv_int = GetServiceIntervalClamped(p2, v->owner);
00931 if (serv_int != p2) return CMD_ERROR;
00932
00933 if (flags & DC_EXEC) {
00934 v->service_interval = serv_int;
00935 SetWindowDirty(WC_VEHICLE_DETAILS, v->index);
00936 }
00937
00938 return CommandCost();
00939 }