fios.h
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00012 #ifndef FIOS_H
00013 #define FIOS_H
00014
00015 #include "gfx_type.h"
00016 #include "company_base.h"
00017 #include "newgrf_config.h"
00018
00019
00020 typedef SmallMap<uint, CompanyProperties *> CompanyPropertiesMap;
00021
00025 struct LoadCheckData {
00026 bool checkable;
00027 StringID error;
00028 char *error_data;
00029
00030 uint32 map_size_x, map_size_y;
00031 Date current_date;
00032
00033 GameSettings settings;
00034
00035 CompanyPropertiesMap companies;
00036
00037 GRFConfig *grfconfig;
00038 GRFListCompatibility grf_compatibility;
00039
00040 LoadCheckData() : error_data(NULL), grfconfig(NULL)
00041 {
00042 this->Clear();
00043 }
00044
00048 ~LoadCheckData()
00049 {
00050 this->Clear();
00051 }
00052
00057 bool HasErrors()
00058 {
00059 return this->checkable && this->error != INVALID_STRING_ID;
00060 }
00061
00066 bool HasNewGrfs()
00067 {
00068 return this->checkable && this->error == INVALID_STRING_ID && this->grfconfig != NULL;
00069 }
00070
00071 void Clear();
00072 };
00073
00074 extern LoadCheckData _load_check_data;
00075
00076
00077 enum FileSlots {
00084 CONFIG_SLOT = 0,
00086 SOUND_SLOT = 1,
00088 FIRST_GRF_SLOT = 2,
00090 LAST_GRF_SLOT = 63,
00092 MAX_FILE_SLOTS = 64
00093 };
00094
00095 enum SaveLoadDialogMode {
00096 SLD_LOAD_GAME,
00097 SLD_LOAD_SCENARIO,
00098 SLD_SAVE_GAME,
00099 SLD_SAVE_SCENARIO,
00100 SLD_LOAD_HEIGHTMAP,
00101 SLD_NEW_GAME,
00102 };
00103
00104
00105 enum FileType {
00106 FT_NONE,
00107 FT_SAVEGAME,
00108 FT_SCENARIO,
00109 FT_HEIGHTMAP,
00110 };
00111
00112 enum FiosType {
00113 FIOS_TYPE_DRIVE,
00114 FIOS_TYPE_PARENT,
00115 FIOS_TYPE_DIR,
00116 FIOS_TYPE_FILE,
00117 FIOS_TYPE_OLDFILE,
00118 FIOS_TYPE_SCENARIO,
00119 FIOS_TYPE_OLD_SCENARIO,
00120 FIOS_TYPE_DIRECT,
00121 FIOS_TYPE_PNG,
00122 FIOS_TYPE_BMP,
00123 FIOS_TYPE_INVALID = 255,
00124 };
00125
00126
00127 struct FiosItem {
00128 FiosType type;
00129 uint64 mtime;
00130 char title[64];
00131 char name[MAX_PATH];
00132 };
00133
00134
00135 struct SmallFiosItem {
00136 int mode;
00137 FileType filetype;
00138 char name[MAX_PATH];
00139 char title[255];
00140 };
00141
00142 enum SortingBits {
00143 SORT_ASCENDING = 0,
00144 SORT_DESCENDING = 1,
00145 SORT_BY_DATE = 0,
00146 SORT_BY_NAME = 2
00147 };
00148 DECLARE_ENUM_AS_BIT_SET(SortingBits)
00149
00150
00151 extern SmallVector<FiosItem, 32> _fios_items;
00152 extern SmallFiosItem _file_to_saveload;
00153 extern SaveLoadDialogMode _saveload_mode;
00154 extern SortingBits _savegame_sort_order;
00155
00156
00157 void ShowSaveLoadDialog(SaveLoadDialogMode mode);
00158
00159
00160 void FiosGetSavegameList(SaveLoadDialogMode mode);
00161
00162 void FiosGetScenarioList(SaveLoadDialogMode mode);
00163
00164 void FiosGetHeightmapList(SaveLoadDialogMode mode);
00165
00166 void FiosFreeSavegameList();
00167
00168 const char *FiosBrowseTo(const FiosItem *item);
00169
00170 StringID FiosGetDescText(const char **path, uint64 *total_free);
00171
00172 bool FiosDelete(const char *name);
00173
00174 void FiosMakeSavegameName(char *buf, const char *name, size_t size);
00175
00176 FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
00177
00178 int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
00179
00180
00181 extern const TextColour _fios_colours[];
00182
00183 void BuildFileList();
00184 void SetFiosType(const byte fiostype);
00185
00186 #endif