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00012 #include "../stdafx.h"
00013 #include "../date_func.h"
00014 #include "../openttd.h"
00015 #include "../zoom_func.h"
00016 #include "../vehicle_func.h"
00017 #include "../window_gui.h"
00018 #include "../window_func.h"
00019 #include "../viewport_func.h"
00020 #include "../gfx_func.h"
00021 #include "../core/random_func.hpp"
00022 #include "../fios.h"
00023
00024 #include "saveload.h"
00025
00026 extern TileIndex _cur_tileloop_tile;
00027 extern uint16 _disaster_delay;
00028 extern byte _trees_tick_ctr;
00029
00030
00031 int _saved_scrollpos_x;
00032 int _saved_scrollpos_y;
00033 ZoomLevelByte _saved_scrollpos_zoom;
00034
00035 void SaveViewportBeforeSaveGame()
00036 {
00037 const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00038
00039 if (w != NULL) {
00040 _saved_scrollpos_x = w->viewport->scrollpos_x;
00041 _saved_scrollpos_y = w->viewport->scrollpos_y;
00042 _saved_scrollpos_zoom = w->viewport->zoom;
00043 }
00044 }
00045
00046 void ResetViewportAfterLoadGame()
00047 {
00048 Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
00049
00050 w->viewport->scrollpos_x = _saved_scrollpos_x;
00051 w->viewport->scrollpos_y = _saved_scrollpos_y;
00052 w->viewport->dest_scrollpos_x = _saved_scrollpos_x;
00053 w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
00054
00055 ViewPort *vp = w->viewport;
00056 vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
00057 vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
00058 vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
00059
00060 DoZoomInOutWindow(ZOOM_NONE, w);
00061 MarkWholeScreenDirty();
00062 }
00063
00064
00065 static const SaveLoadGlobVarList _date_desc[] = {
00066 SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00067 SLEG_CONDVAR(_date, SLE_INT32, 31, SL_MAX_VERSION),
00068 SLEG_VAR(_date_fract, SLE_UINT16),
00069 SLEG_VAR(_tick_counter, SLE_UINT16),
00070 SLE_CONDNULL(2, 0, 156),
00071 SLEG_VAR(_age_cargo_skip_counter, SLE_UINT8),
00072 SLE_CONDNULL(1, 0, 45),
00073 SLEG_CONDVAR(_cur_tileloop_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00074 SLEG_CONDVAR(_cur_tileloop_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00075 SLEG_VAR(_disaster_delay, SLE_UINT16),
00076 SLE_CONDNULL(2, 0, 119),
00077 SLEG_VAR(_random.state[0], SLE_UINT32),
00078 SLEG_VAR(_random.state[1], SLE_UINT32),
00079 SLE_CONDNULL(1, 0, 9),
00080 SLE_CONDNULL(4, 10, 119),
00081 SLEG_VAR(_cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32),
00082 SLEG_CONDVAR(_next_competitor_start, SLE_FILE_U16 | SLE_VAR_U32, 0, 108),
00083 SLEG_CONDVAR(_next_competitor_start, SLE_UINT32, 109, SL_MAX_VERSION),
00084 SLEG_VAR(_trees_tick_ctr, SLE_UINT8),
00085 SLEG_CONDVAR(_pause_mode, SLE_UINT8, 4, SL_MAX_VERSION),
00086 SLE_CONDNULL(4, 11, 119),
00087 SLEG_END()
00088 };
00089
00090 static const SaveLoadGlobVarList _date_check_desc[] = {
00091 SLEG_CONDVAR(_load_check_data.current_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00092 SLEG_CONDVAR(_load_check_data.current_date, SLE_INT32, 31, SL_MAX_VERSION),
00093 SLE_NULL(2),
00094 SLE_NULL(2),
00095 SLE_CONDNULL(2, 0, 156),
00096 SLE_NULL(1),
00097 SLE_CONDNULL(1, 0, 45),
00098 SLE_CONDNULL(2, 0, 5),
00099 SLE_CONDNULL(4, 6, SL_MAX_VERSION),
00100 SLE_NULL(2),
00101 SLE_CONDNULL(2, 0, 119),
00102 SLE_NULL(4),
00103 SLE_NULL(4),
00104 SLE_CONDNULL(1, 0, 9),
00105 SLE_CONDNULL(4, 10, 119),
00106 SLE_NULL(1),
00107 SLE_CONDNULL(2, 0, 108),
00108 SLE_CONDNULL(4, 109, SL_MAX_VERSION),
00109 SLE_NULL(1),
00110 SLE_CONDNULL(1, 4, SL_MAX_VERSION),
00111 SLE_CONDNULL(4, 11, 119),
00112 SLEG_END()
00113 };
00114
00115
00116
00117 static void SaveLoad_DATE()
00118 {
00119 SlGlobList(_date_desc);
00120 }
00121
00122 static void Check_DATE()
00123 {
00124 SlGlobList(_date_check_desc);
00125 if (IsSavegameVersionBefore(31)) {
00126 _load_check_data.current_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
00127 }
00128 }
00129
00130
00131 static const SaveLoadGlobVarList _view_desc[] = {
00132 SLEG_CONDVAR(_saved_scrollpos_x, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00133 SLEG_CONDVAR(_saved_scrollpos_x, SLE_INT32, 6, SL_MAX_VERSION),
00134 SLEG_CONDVAR(_saved_scrollpos_y, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00135 SLEG_CONDVAR(_saved_scrollpos_y, SLE_INT32, 6, SL_MAX_VERSION),
00136 SLEG_VAR(_saved_scrollpos_zoom, SLE_UINT8),
00137 SLEG_END()
00138 };
00139
00140 static void SaveLoad_VIEW()
00141 {
00142 SlGlobList(_view_desc);
00143 }
00144
00145 extern const ChunkHandler _misc_chunk_handlers[] = {
00146 { 'DATE', SaveLoad_DATE, SaveLoad_DATE, NULL, Check_DATE, CH_RIFF},
00147 { 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, NULL, NULL, CH_RIFF | CH_LAST},
00148 };