fios_gui.cpp

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00001 /* $Id: fios_gui.cpp 21895 2011-01-22 23:08:32Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "saveload/saveload.h"
00014 #include "gui.h"
00015 #include "gfx_func.h"
00016 #include "command_func.h"
00017 #include "network/network.h"
00018 #include "network/network_content.h"
00019 #include "strings_func.h"
00020 #include "fileio_func.h"
00021 #include "fios.h"
00022 #include "window_func.h"
00023 #include "tilehighlight_func.h"
00024 #include "querystring_gui.h"
00025 #include "engine_func.h"
00026 #include "landscape_type.h"
00027 #include "date_func.h"
00028 #include "core/geometry_func.hpp"
00029 
00030 #include "table/sprites.h"
00031 #include "table/strings.h"
00032 
00033 SaveLoadDialogMode _saveload_mode;
00034 LoadCheckData _load_check_data;    
00035 
00036 static bool _fios_path_changed;
00037 static bool _savegame_sort_dirty;
00038 
00039 
00043 void LoadCheckData::Clear()
00044 {
00045   this->checkable = false;
00046   this->error = INVALID_STRING_ID;
00047   free(this->error_data);
00048   this->error_data = NULL;
00049 
00050   this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
00051   this->current_date = 0;
00052   memset(&this->settings, 0, sizeof(this->settings));
00053 
00054   const CompanyPropertiesMap::iterator end = this->companies.End();
00055   for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
00056     delete it->second;
00057   }
00058   companies.Clear();
00059 
00060   ClearGRFConfigList(&this->grfconfig);
00061 }
00062 
00063 
00064 enum SaveLoadWindowWidgets {
00065   SLWW_WINDOWTITLE,
00066   SLWW_SORT_BYNAME,
00067   SLWW_SORT_BYDATE,
00068   SLWW_BACKGROUND,
00069   SLWW_FILE_BACKGROUND,
00070   SLWW_HOME_BUTTON,
00071   SLWW_DRIVES_DIRECTORIES_LIST,
00072   SLWW_SCROLLBAR,
00073   SLWW_CONTENT_DOWNLOAD,     
00074   SLWW_SAVE_OSK_TITLE,       
00075   SLWW_DELETE_SELECTION,     
00076   SLWW_SAVE_GAME,            
00077   SLWW_CONTENT_DOWNLOAD_SEL, 
00078   SLWW_DETAILS,              
00079   SLWW_NEWGRF_INFO,          
00080   SLWW_LOAD_BUTTON,          
00081 };
00082 
00084 static const NWidgetPart _nested_load_dialog_widgets[] = {
00085   NWidget(NWID_HORIZONTAL),
00086     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00087     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00088   EndContainer(),
00089   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00090   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00091     NWidget(NWID_VERTICAL),
00092       NWidget(NWID_HORIZONTAL),
00093         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00094           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00095           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00096         EndContainer(),
00097         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00098       EndContainer(),
00099       NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00100         NWidget(NWID_HORIZONTAL),
00101           NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00102               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00103           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00104         EndContainer(),
00105         NWidget(NWID_SELECTION, INVALID_COLOUR, SLWW_CONTENT_DOWNLOAD_SEL),
00106           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_CONTENT_DOWNLOAD), SetResize(1, 0),
00107               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00108         EndContainer(),
00109       EndContainer(),
00110     EndContainer(),
00111     NWidget(WWT_PANEL, COLOUR_GREY),
00112       NWidget(WWT_EMPTY, INVALID_COLOUR, SLWW_DETAILS), SetResize(1, 1), SetFill(1, 1),
00113       NWidget(NWID_HORIZONTAL),
00114         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00115           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
00116           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00117         EndContainer(),
00118         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00119       EndContainer(),
00120     EndContainer(),
00121   EndContainer(),
00122 };
00123 
00125 static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
00126   NWidget(NWID_HORIZONTAL),
00127     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00128     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00129   EndContainer(),
00130   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00131   NWidget(NWID_VERTICAL),
00132     NWidget(NWID_HORIZONTAL),
00133       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00134         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00135         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00136       EndContainer(),
00137       NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00138     EndContainer(),
00139     NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00140       NWidget(NWID_HORIZONTAL),
00141         NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00142             SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00143         NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00144       EndContainer(),
00145       NWidget(NWID_HORIZONTAL),
00146         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_CONTENT_DOWNLOAD), SetResize(1, 0),
00147             SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00148         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00149       EndContainer(),
00150     EndContainer(),
00151   EndContainer(),
00152 };
00153 
00155 static const NWidgetPart _nested_save_dialog_widgets[] = {
00156   NWidget(NWID_HORIZONTAL),
00157     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00158     NWidget(WWT_CAPTION, COLOUR_GREY, SLWW_WINDOWTITLE),
00159   EndContainer(),
00160   NWidget(WWT_PANEL, COLOUR_GREY, SLWW_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00161   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00162     NWidget(NWID_VERTICAL),
00163       NWidget(NWID_HORIZONTAL),
00164         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00165           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00166           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00167         EndContainer(),
00168         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, SLWW_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00169       EndContainer(),
00170       NWidget(WWT_PANEL, COLOUR_GREY, SLWW_FILE_BACKGROUND),
00171         NWidget(NWID_HORIZONTAL),
00172           NWidget(WWT_INSET, COLOUR_GREY, SLWW_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
00173               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(SLWW_SCROLLBAR), EndContainer(),
00174           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, SLWW_SCROLLBAR),
00175         EndContainer(),
00176         NWidget(WWT_EDITBOX, COLOUR_GREY, SLWW_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
00177             SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
00178       EndContainer(),
00179       NWidget(NWID_HORIZONTAL),
00180         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00181         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, SLWW_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
00182       EndContainer(),
00183     EndContainer(),
00184     NWidget(WWT_PANEL, COLOUR_GREY),
00185       NWidget(WWT_EMPTY, INVALID_COLOUR, SLWW_DETAILS), SetResize(1, 1), SetFill(1, 1),
00186       NWidget(NWID_HORIZONTAL),
00187         NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
00188         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00189       EndContainer(),
00190     EndContainer(),
00191   EndContainer(),
00192 };
00193 
00194 /* Colours for fios types */
00195 const TextColour _fios_colours[] = {
00196   TC_LIGHT_BLUE, TC_DARK_GREEN,  TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
00197   TC_ORANGE,     TC_LIGHT_BROWN, TC_ORANGE,     TC_ORANGE, TC_YELLOW
00198 };
00199 
00200 void BuildFileList()
00201 {
00202   _fios_path_changed = true;
00203   FiosFreeSavegameList();
00204 
00205   switch (_saveload_mode) {
00206     case SLD_LOAD_SCENARIO:
00207     case SLD_SAVE_SCENARIO:
00208       FiosGetScenarioList(_saveload_mode); break;
00209     case SLD_LOAD_HEIGHTMAP:
00210       FiosGetHeightmapList(_saveload_mode); break;
00211 
00212     default: FiosGetSavegameList(_saveload_mode); break;
00213   }
00214 }
00215 
00216 static void MakeSortedSaveGameList()
00217 {
00218   uint sort_start = 0;
00219   uint sort_end = 0;
00220 
00221   /* Directories are always above the files (FIOS_TYPE_DIR)
00222    * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
00223    * Only sort savegames/scenarios, not directories
00224    */
00225   for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00226     switch (item->type) {
00227       case FIOS_TYPE_DIR:    sort_start++; break;
00228       case FIOS_TYPE_PARENT: sort_start++; break;
00229       case FIOS_TYPE_DRIVE:  sort_end++;   break;
00230       default: break;
00231     }
00232   }
00233 
00234   uint s_amount = _fios_items.Length() - sort_start - sort_end;
00235   QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
00236 }
00237 
00238 struct SaveLoadWindow : public QueryStringBaseWindow {
00239 private:
00240   FiosItem o_dir;
00241   const FiosItem *selected;
00242   Scrollbar *vscroll;
00243 public:
00244 
00245   void GenerateFileName()
00246   {
00247     GenerateDefaultSaveName(this->edit_str_buf, &this->edit_str_buf[this->edit_str_size - 1]);
00248   }
00249 
00250   SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : QueryStringBaseWindow(64)
00251   {
00252     static const StringID saveload_captions[] = {
00253       STR_SAVELOAD_LOAD_CAPTION,
00254       STR_SAVELOAD_LOAD_SCENARIO,
00255       STR_SAVELOAD_SAVE_CAPTION,
00256       STR_SAVELOAD_SAVE_SCENARIO,
00257       STR_SAVELOAD_LOAD_HEIGHTMAP,
00258     };
00259     assert((uint)mode < lengthof(saveload_captions));
00260 
00261     /* Use an array to define what will be the current file type being handled
00262      * by current file mode */
00263     switch (mode) {
00264       case SLD_SAVE_GAME:     this->GenerateFileName(); break;
00265       case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break;
00266       default:                break;
00267     }
00268 
00269     this->afilter = CS_ALPHANUMERAL;
00270     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 240);
00271 
00272     this->CreateNestedTree(desc, true);
00273     if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(SLWW_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
00274     this->GetWidget<NWidgetCore>(SLWW_WINDOWTITLE)->widget_data = saveload_captions[mode];
00275     this->vscroll = this->GetScrollbar(SLWW_SCROLLBAR);
00276 
00277     this->FinishInitNested(desc, 0);
00278 
00279     this->LowerWidget(SLWW_DRIVES_DIRECTORIES_LIST);
00280 
00281     /* pause is only used in single-player, non-editor mode, non-menu mode. It
00282      * will be unpaused in the WE_DESTROY event handler. */
00283     if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
00284       DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
00285     }
00286     SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
00287 
00288     this->OnInvalidateData(0);
00289 
00290     ResetObjectToPlace();
00291 
00292     o_dir.type = FIOS_TYPE_DIRECT;
00293     switch (_saveload_mode) {
00294       case SLD_SAVE_GAME:
00295       case SLD_LOAD_GAME:
00296         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
00297         break;
00298 
00299       case SLD_SAVE_SCENARIO:
00300       case SLD_LOAD_SCENARIO:
00301         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
00302         break;
00303 
00304       case SLD_LOAD_HEIGHTMAP:
00305         FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
00306         break;
00307 
00308       default:
00309         strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
00310     }
00311 
00312     /* Focus the edit box by default in the save windows */
00313     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00314       this->SetFocusedWidget(SLWW_SAVE_OSK_TITLE);
00315     }
00316   }
00317 
00318   virtual ~SaveLoadWindow()
00319   {
00320     /* pause is only used in single-player, non-editor mode, non menu mode */
00321     if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
00322       DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
00323     }
00324     FiosFreeSavegameList();
00325   }
00326 
00327   virtual void DrawWidget(const Rect &r, int widget) const
00328   {
00329     switch (widget) {
00330       case SLWW_SORT_BYNAME:
00331       case SLWW_SORT_BYDATE:
00332         if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == SLWW_SORT_BYNAME)) {
00333           this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
00334         }
00335         break;
00336 
00337       case SLWW_BACKGROUND: {
00338         static const char *path = NULL;
00339         static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
00340         static uint64 tot = 0;
00341 
00342         if (_fios_path_changed) {
00343           str = FiosGetDescText(&path, &tot);
00344           _fios_path_changed = false;
00345         }
00346 
00347         if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
00348         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
00349         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
00350         break;
00351       }
00352 
00353       case SLWW_DRIVES_DIRECTORIES_LIST: {
00354         GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, 0xD7);
00355 
00356         uint y = r.top + WD_FRAMERECT_TOP;
00357         for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
00358           const FiosItem *item = _fios_items.Get(pos);
00359 
00360           if (item == this->selected) {
00361             GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, 156);
00362           }
00363           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
00364           y += this->resize.step_height;
00365           if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
00366         }
00367         break;
00368       }
00369 
00370       case SLWW_DETAILS: {
00371         GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
00372             r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, 0x0A);
00373         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
00374 
00375         if (this->selected == NULL) break;
00376 
00377         uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00378         uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
00379 
00380         if (y > y_max) break;
00381         if (!_load_check_data.checkable) {
00382           /* Old savegame, no information available */
00383           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
00384           y += FONT_HEIGHT_NORMAL;
00385         } else if (_load_check_data.error != INVALID_STRING_ID) {
00386           /* Incompatible / broken savegame */
00387           SetDParamStr(0, _load_check_data.error_data);
00388           y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
00389               y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
00390         } else {
00391           /* Mapsize */
00392           SetDParam(0, _load_check_data.map_size_x);
00393           SetDParam(1, _load_check_data.map_size_y);
00394           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
00395           y += FONT_HEIGHT_NORMAL;
00396           if (y > y_max) break;
00397 
00398           /* Climate */
00399           byte landscape = _load_check_data.settings.game_creation.landscape;
00400           if (landscape < NUM_LANDSCAPE) {
00401             SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
00402             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
00403             y += FONT_HEIGHT_NORMAL;
00404           }
00405 
00406           y += WD_PAR_VSEP_NORMAL;
00407           if (y > y_max) break;
00408 
00409           /* Start date (if available) */
00410           if (_load_check_data.settings.game_creation.starting_year != 0) {
00411             SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
00412             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
00413             y += FONT_HEIGHT_NORMAL;
00414           }
00415           if (y > y_max) break;
00416 
00417           /* Hide current date for scenarios */
00418           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00419             /* Current date */
00420             SetDParam(0, _load_check_data.current_date);
00421             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
00422             y += FONT_HEIGHT_NORMAL;
00423           }
00424 
00425           /* Hide the NewGRF stuff when saving. We also hide the button. */
00426           if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00427             y += WD_PAR_VSEP_NORMAL;
00428             if (y > y_max) break;
00429 
00430             /* NewGrf compatibility */
00431             SetDParam(0, _load_check_data.grfconfig == NULL ? STR_NEWGRF_LIST_NONE :
00432                 STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
00433             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
00434             y += FONT_HEIGHT_NORMAL;
00435           }
00436           if (y > y_max) break;
00437 
00438           /* Hide the company stuff for scenarios */
00439           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00440             y += FONT_HEIGHT_NORMAL;
00441             if (y > y_max) break;
00442 
00443             /* Companies / AIs */
00444             CompanyPropertiesMap::const_iterator end = _load_check_data.companies.End();
00445             for (CompanyPropertiesMap::const_iterator it = _load_check_data.companies.Begin(); it != end; it++) {
00446               SetDParam(0, it->first + 1);
00447               const CompanyProperties &c = *it->second;
00448               if (c.name != NULL) {
00449                 SetDParam(1, STR_JUST_RAW_STRING);
00450                 SetDParamStr(2, c.name);
00451               } else {
00452                 SetDParam(1, c.name_1);
00453                 SetDParam(2, c.name_2);
00454               }
00455               DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
00456               y += FONT_HEIGHT_NORMAL;
00457               if (y > y_max) break;
00458             }
00459           }
00460         }
00461         break;
00462       }
00463     }
00464   }
00465 
00466   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00467   {
00468     switch (widget) {
00469       case SLWW_BACKGROUND:
00470         size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00471         break;
00472 
00473       case SLWW_DRIVES_DIRECTORIES_LIST:
00474         resize->height = FONT_HEIGHT_NORMAL;
00475         size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00476         break;
00477       case SLWW_SORT_BYNAME:
00478       case SLWW_SORT_BYDATE: {
00479         Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00480         d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
00481         d.height += padding.height;
00482         *size = maxdim(*size, d);
00483         break;
00484       }
00485     }
00486   }
00487 
00488   virtual void OnPaint()
00489   {
00490     if (_savegame_sort_dirty) {
00491       _savegame_sort_dirty = false;
00492       MakeSortedSaveGameList();
00493     }
00494 
00495     this->vscroll->SetCount(_fios_items.Length());
00496     this->DrawWidgets();
00497 
00498     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00499       this->DrawEditBox(SLWW_SAVE_OSK_TITLE);
00500     }
00501   }
00502 
00503   virtual void OnClick(Point pt, int widget, int click_count)
00504   {
00505     switch (widget) {
00506       case SLWW_SORT_BYNAME: // Sort save names by name
00507         _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
00508           SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
00509         _savegame_sort_dirty = true;
00510         this->SetDirty();
00511         break;
00512 
00513       case SLWW_SORT_BYDATE: // Sort save names by date
00514         _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
00515           SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
00516         _savegame_sort_dirty = true;
00517         this->SetDirty();
00518         break;
00519 
00520       case SLWW_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
00521         FiosBrowseTo(&o_dir);
00522         this->InvalidateData();
00523         break;
00524 
00525       case SLWW_LOAD_BUTTON:
00526         if (this->selected != NULL && !_load_check_data.HasErrors() && (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs())) {
00527           _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD;
00528 
00529           const char *name = FiosBrowseTo(this->selected);
00530           SetFiosType(this->selected->type);
00531 
00532           strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00533           strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
00534 
00535           delete this;
00536         }
00537         break;
00538 
00539       case SLWW_NEWGRF_INFO:
00540         if (_load_check_data.HasNewGrfs()) {
00541           ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
00542         }
00543         break;
00544 
00545       case SLWW_DRIVES_DIRECTORIES_LIST: { // Click the listbox
00546         int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SLWW_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
00547         if (y == INT_MAX) return;
00548 
00549         const FiosItem *file = _fios_items.Get(y);
00550 
00551         const char *name = FiosBrowseTo(file);
00552         if (name != NULL) {
00553           if (click_count == 1) {
00554             if (this->selected != file) {
00555               this->selected = file;
00556               _load_check_data.Clear();
00557 
00558               if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
00559                 SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
00560               }
00561 
00562               this->InvalidateData(1);
00563             }
00564             if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00565               /* Copy clicked name to editbox */
00566               ttd_strlcpy(this->text.buf, file->title, this->text.max_bytes);
00567               UpdateTextBufferSize(&this->text);
00568               this->SetWidgetDirty(SLWW_SAVE_OSK_TITLE);
00569             }
00570           } else if (!_load_check_data.HasErrors()) {
00571             this->selected = file;
00572             if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00573               this->OnClick(pt, SLWW_LOAD_BUTTON, 1);
00574             } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00575               SetFiosType(file->type);
00576               strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00577               strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
00578 
00579               delete this;
00580               ShowHeightmapLoad();
00581             }
00582           }
00583         } else {
00584           /* Changed directory, need refresh. */
00585           this->InvalidateData();
00586         }
00587         break;
00588       }
00589 
00590       case SLWW_CONTENT_DOWNLOAD:
00591         if (!_network_available) {
00592           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00593         } else {
00594 #if defined(ENABLE_NETWORK)
00595           switch (_saveload_mode) {
00596             default: NOT_REACHED();
00597             case SLD_LOAD_SCENARIO:  ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO);  break;
00598             case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
00599           }
00600 #endif
00601         }
00602         break;
00603 
00604       case SLWW_DELETE_SELECTION: case SLWW_SAVE_GAME: // Delete, Save game
00605         break;
00606     }
00607   }
00608 
00609   virtual void OnMouseLoop()
00610   {
00611     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00612       this->HandleEditBox(SLWW_SAVE_OSK_TITLE);
00613     }
00614   }
00615 
00616   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00617   {
00618     if (keycode == WKC_ESC) {
00619       delete this;
00620       return ES_HANDLED;
00621     }
00622 
00623     EventState state = ES_NOT_HANDLED;
00624     if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) &&
00625         this->HandleEditBoxKey(SLWW_SAVE_OSK_TITLE, key, keycode, state) == HEBR_CONFIRM) {
00626       this->HandleButtonClick(SLWW_SAVE_GAME);
00627     }
00628 
00629     return state;
00630   }
00631 
00632   virtual void OnTimeout()
00633   {
00634     /* This test protects against using widgets 11 and 12 which are only available
00635      * in those two saveload mode */
00636     if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO)) return;
00637 
00638     if (this->IsWidgetLowered(SLWW_DELETE_SELECTION)) { // Delete button clicked
00639       if (!FiosDelete(this->text.buf)) {
00640         ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
00641       } else {
00642         this->InvalidateData();
00643         /* Reset file name to current date on successful delete */
00644         if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
00645       }
00646 
00647       UpdateTextBufferSize(&this->text);
00648     } else if (this->IsWidgetLowered(SLWW_SAVE_GAME)) { // Save button clicked
00649       _switch_mode = SM_SAVE;
00650       FiosMakeSavegameName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name));
00651 
00652       /* In the editor set up the vehicle engines correctly (date might have changed) */
00653       if (_game_mode == GM_EDITOR) StartupEngines();
00654     }
00655   }
00656 
00657   virtual void OnResize()
00658   {
00659     this->vscroll->SetCapacityFromWidget(this, SLWW_DRIVES_DIRECTORIES_LIST);
00660   }
00661 
00662   virtual void OnInvalidateData(int data)
00663   {
00664     switch (data) {
00665       case 0:
00666         /* Rescan files */
00667         this->selected = NULL;
00668         _load_check_data.Clear();
00669         BuildFileList();
00670         /* FALL THROUGH */
00671       case 1:
00672         /* Selection changes */
00673         if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00674           this->SetWidgetDisabledState(SLWW_LOAD_BUTTON,
00675               this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
00676           this->SetWidgetDisabledState(SLWW_NEWGRF_INFO,
00677               !_load_check_data.HasNewGrfs());
00678         }
00679         break;
00680     }
00681   }
00682 };
00683 
00685 static const WindowDesc _load_dialog_desc(
00686   WDP_CENTER, 500, 294,
00687   WC_SAVELOAD, WC_NONE,
00688   WDF_UNCLICK_BUTTONS,
00689   _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
00690 );
00691 
00693 static const WindowDesc _load_heightmap_dialog_desc(
00694   WDP_CENTER, 257, 320,
00695   WC_SAVELOAD, WC_NONE,
00696   WDF_UNCLICK_BUTTONS,
00697   _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
00698 );
00699 
00701 static const WindowDesc _save_dialog_desc(
00702   WDP_CENTER, 500, 294,
00703   WC_SAVELOAD, WC_NONE,
00704   WDF_UNCLICK_BUTTONS,
00705   _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
00706 );
00707 
00712 static const FileType _file_modetotype[] = {
00713   FT_SAVEGAME,  
00714   FT_SCENARIO,  
00715   FT_SAVEGAME,  
00716   FT_SCENARIO,  
00717   FT_HEIGHTMAP, 
00718 };
00719 
00720 void ShowSaveLoadDialog(SaveLoadDialogMode mode)
00721 {
00722   DeleteWindowById(WC_SAVELOAD, 0);
00723 
00724   const WindowDesc *sld;
00725   switch (mode) {
00726     case SLD_SAVE_GAME:
00727     case SLD_SAVE_SCENARIO:
00728       sld = &_save_dialog_desc; break;
00729     case SLD_LOAD_HEIGHTMAP:
00730       sld = &_load_heightmap_dialog_desc; break;
00731     default:
00732       sld = &_load_dialog_desc; break;
00733   }
00734 
00735   _saveload_mode = mode;
00736   _file_to_saveload.filetype = _file_modetotype[mode];
00737 
00738   new SaveLoadWindow(sld, mode);
00739 }
00740 
00741 void SetFiosType(const byte fiostype)
00742 {
00743   switch (fiostype) {
00744     case FIOS_TYPE_FILE:
00745     case FIOS_TYPE_SCENARIO:
00746       _file_to_saveload.mode = SL_LOAD;
00747       break;
00748 
00749     case FIOS_TYPE_OLDFILE:
00750     case FIOS_TYPE_OLD_SCENARIO:
00751       _file_to_saveload.mode = SL_OLD_LOAD;
00752       break;
00753 
00754 #ifdef WITH_PNG
00755     case FIOS_TYPE_PNG:
00756       _file_to_saveload.mode = SL_PNG;
00757       break;
00758 #endif /* WITH_PNG */
00759 
00760     case FIOS_TYPE_BMP:
00761       _file_to_saveload.mode = SL_BMP;
00762       break;
00763 
00764     default:
00765       _file_to_saveload.mode = SL_INVALID;
00766       break;
00767   }
00768 }

Generated on Fri Feb 4 20:53:40 2011 for OpenTTD by  doxygen 1.6.1