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00012 #include "stdafx.h"
00013 #include "gui.h"
00014 #include "window_gui.h"
00015 #include "textbuf_gui.h"
00016 #include "network/network.h"
00017 #include "genworld.h"
00018 #include "network/network_gui.h"
00019 #include "network/network_content.h"
00020 #include "landscape_type.h"
00021 #include "strings_func.h"
00022 #include "fios.h"
00023 #include "functions.h"
00024 #include "ai/ai_gui.hpp"
00025 #include "gfx_func.h"
00026 #include "core/geometry_func.hpp"
00027
00028 #include "table/strings.h"
00029 #include "table/sprites.h"
00030
00031 enum SelectGameIntroWidgets {
00032 SGI_GENERATE_GAME,
00033 SGI_LOAD_GAME,
00034 SGI_PLAY_SCENARIO,
00035 SGI_PLAY_HEIGHTMAP,
00036 SGI_EDIT_SCENARIO,
00037 SGI_PLAY_NETWORK,
00038 SGI_TEMPERATE_LANDSCAPE,
00039 SGI_ARCTIC_LANDSCAPE,
00040 SGI_TROPIC_LANDSCAPE,
00041 SGI_TOYLAND_LANDSCAPE,
00042 SGI_OPTIONS,
00043 SGI_DIFFICULTIES,
00044 SGI_SETTINGS_OPTIONS,
00045 SGI_GRF_SETTINGS,
00046 SGI_CONTENT_DOWNLOAD,
00047 SGI_AI_SETTINGS,
00048 SGI_EXIT,
00049 };
00050
00051 struct SelectGameWindow : public Window {
00052
00053 SelectGameWindow(const WindowDesc *desc) : Window()
00054 {
00055 this->InitNested(desc);
00056 this->OnInvalidateData();
00057 }
00058
00059 virtual void OnInvalidateData(int data = 0)
00060 {
00061 this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00062 this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00063 this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
00064 this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00065 }
00066
00067 virtual void SetStringParameters(int widget) const
00068 {
00069 if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
00070 }
00071
00072 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00073 {
00074 if (widget != SGI_DIFFICULTIES) return;
00075
00076 Dimension textdim = {0, 0};
00077 for (uint i = STR_DIFFICULTY_LEVEL_EASY; i <= STR_DIFFICULTY_LEVEL_CUSTOM; i++) {
00078 SetDParam(0, i);
00079 textdim = maxdim(textdim, GetStringBoundingBox(STR_INTRO_DIFFICULTY));
00080 }
00081 textdim.width += padding.width;
00082 textdim.height += padding.height;
00083 *size = maxdim(*size, textdim);
00084 }
00085
00086 virtual void OnClick(Point pt, int widget, int click_count)
00087 {
00088 #ifdef ENABLE_NETWORK
00089
00090
00091 if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
00092 #endif
00093
00094 switch (widget) {
00095 case SGI_GENERATE_GAME:
00096 if (_ctrl_pressed) {
00097 StartNewGameWithoutGUI(GENERATE_NEW_SEED);
00098 } else {
00099 ShowGenerateLandscape();
00100 }
00101 break;
00102
00103 case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00104 case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
00105 case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00106 case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
00107
00108 case SGI_PLAY_NETWORK:
00109 if (!_network_available) {
00110 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00111 } else {
00112 ShowNetworkGameWindow();
00113 }
00114 break;
00115
00116 case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
00117 case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
00118 SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
00119 break;
00120
00121 case SGI_OPTIONS: ShowGameOptions(); break;
00122 case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
00123 case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
00124 case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
00125 case SGI_CONTENT_DOWNLOAD:
00126 if (!_network_available) {
00127 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00128 } else {
00129 ShowNetworkContentListWindow();
00130 }
00131 break;
00132 case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
00133 case SGI_EXIT: HandleExitGameRequest(); break;
00134 }
00135 }
00136 };
00137
00138 static const NWidgetPart _nested_select_game_widgets[] = {
00139 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
00140 NWidget(WWT_PANEL, COLOUR_BROWN),
00141 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00142
00143
00144 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00145 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
00146 SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00147 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
00148 SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00149 EndContainer(),
00150
00151 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00152
00153
00154 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
00156 SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00157 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
00158 SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00159 EndContainer(),
00160
00161 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00162
00163
00164 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00165 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
00166 SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00167 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
00168 SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00169 EndContainer(),
00170
00171 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00172
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00176 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
00177 SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00178 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00179 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
00180 SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00181 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00182 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
00183 SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00184 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00185 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
00186 SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00187 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00188 EndContainer(),
00189
00190 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00191
00192
00193 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00194 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
00195 SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00196 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
00197 SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00198 EndContainer(),
00199
00200 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00201
00202
00203 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00204 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
00205 SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00206 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
00207 SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00208 EndContainer(),
00209
00210 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00211
00212
00213 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00214 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
00215 SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00216 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
00217 SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00218 EndContainer(),
00219
00220 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00221
00222
00223 NWidget(NWID_HORIZONTAL),
00224 NWidget(NWID_SPACER), SetFill(1, 0),
00225 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
00226 SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
00227 NWidget(NWID_SPACER), SetFill(1, 0),
00228 EndContainer(),
00229
00230 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00231
00232 EndContainer(),
00233 };
00234
00235 static const WindowDesc _select_game_desc(
00236 WDP_CENTER, 0, 0,
00237 WC_SELECT_GAME, WC_NONE,
00238 WDF_UNCLICK_BUTTONS,
00239 _nested_select_game_widgets, lengthof(_nested_select_game_widgets)
00240 );
00241
00242 void ShowSelectGameWindow()
00243 {
00244 new SelectGameWindow(&_select_game_desc);
00245 }
00246
00247 static void AskExitGameCallback(Window *w, bool confirmed)
00248 {
00249 if (confirmed) _exit_game = true;
00250 }
00251
00252 void AskExitGame()
00253 {
00254 #if defined(_WIN32)
00255 SetDParam(0, STR_OSNAME_WINDOWS);
00256 #elif defined(__APPLE__)
00257 SetDParam(0, STR_OSNAME_OSX);
00258 #elif defined(__BEOS__)
00259 SetDParam(0, STR_OSNAME_BEOS);
00260 #elif defined(__HAIKU__)
00261 SetDParam(0, STR_OSNAME_HAIKU);
00262 #elif defined(__MORPHOS__)
00263 SetDParam(0, STR_OSNAME_MORPHOS);
00264 #elif defined(__AMIGA__)
00265 SetDParam(0, STR_OSNAME_AMIGAOS);
00266 #elif defined(__OS2__)
00267 SetDParam(0, STR_OSNAME_OS2);
00268 #elif defined(SUNOS)
00269 SetDParam(0, STR_OSNAME_SUNOS);
00270 #elif defined(DOS)
00271 SetDParam(0, STR_OSNAME_DOS);
00272 #else
00273 SetDParam(0, STR_OSNAME_UNIX);
00274 #endif
00275 ShowQuery(
00276 STR_QUIT_CAPTION,
00277 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
00278 NULL,
00279 AskExitGameCallback
00280 );
00281 }
00282
00283
00284 static void AskExitToGameMenuCallback(Window *w, bool confirmed)
00285 {
00286 if (confirmed) _switch_mode = SM_MENU;
00287 }
00288
00289 void AskExitToGameMenu()
00290 {
00291 ShowQuery(
00292 STR_ABANDON_GAME_CAPTION,
00293 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
00294 NULL,
00295 AskExitToGameMenuCallback
00296 );
00297 }