network_gui.cpp

Go to the documentation of this file.
00001 /* $Id: network_gui.cpp 21918 2011-01-26 22:42:50Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifdef ENABLE_NETWORK
00013 #include "../stdafx.h"
00014 #include "../strings_func.h"
00015 #include "../date_func.h"
00016 #include "../fios.h"
00017 #include "network_client.h"
00018 #include "network_gui.h"
00019 #include "network_gamelist.h"
00020 #include "network.h"
00021 #include "network_base.h"
00022 #include "../gui.h"
00023 #include "network_udp.h"
00024 #include "../window_func.h"
00025 #include "../gfx_func.h"
00026 #include "../widgets/dropdown_func.h"
00027 #include "../querystring_gui.h"
00028 #include "../sortlist_type.h"
00029 #include "../company_func.h"
00030 #include "../core/geometry_func.hpp"
00031 #include "../newgrf_text.h"
00032 #include "../genworld.h"
00033 
00034 #include "table/strings.h"
00035 #include "../table/sprites.h"
00036 
00037 
00038 static void ShowNetworkStartServerWindow();
00039 static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
00040 extern void SwitchToMode(SwitchMode new_mode);
00041 
00042 static const StringID _connection_types_dropdown[] = {
00043   STR_NETWORK_START_SERVER_LAN_INTERNET,
00044   STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
00045   INVALID_STRING_ID
00046 };
00047 
00048 static const StringID _lan_internet_types_dropdown[] = {
00049   STR_NETWORK_SERVER_LIST_LAN,
00050   STR_NETWORK_SERVER_LIST_INTERNET,
00051   INVALID_STRING_ID
00052 };
00053 
00054 static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
00055 
00056 void SortNetworkLanguages()
00057 {
00058   /* Init the strings */
00059   if (_language_dropdown[0] == STR_NULL) {
00060     for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
00061     _language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
00062   }
00063 
00064   /* Sort the strings (we don't move 'any' and the 'invalid' one) */
00065   QSortT(_language_dropdown + 1, NETLANG_COUNT - 1, &StringIDSorter);
00066 }
00067 
00073 void UpdateNetworkGameWindow(bool unselect)
00074 {
00075   InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
00076 }
00077 
00079 enum NetworkGameWindowWidgets {
00080   NGWW_MAIN,          
00081 
00082   NGWW_CONNECTION,    
00083   NGWW_CONN_BTN,      
00084   NGWW_CLIENT_LABEL,  
00085   NGWW_CLIENT,        
00086 
00087   NGWW_HEADER,        
00088   NGWW_NAME,          
00089   NGWW_CLIENTS,       
00090   NGWW_MAPSIZE,       
00091   NGWW_DATE,          
00092   NGWW_YEARS,         
00093   NGWW_INFO,          
00094 
00095   NGWW_MATRIX,        
00096   NGWW_SCROLLBAR,     
00097 
00098   NGWW_LASTJOINED_LABEL, 
00099   NGWW_LASTJOINED,    
00100 
00101   NGWW_DETAILS,       
00102   NGWW_DETAILS_SPACER, 
00103   NGWW_JOIN,          
00104   NGWW_REFRESH,       
00105   NGWW_NEWGRF,        
00106   NGWW_NEWGRF_SEL,    
00107 
00108   NGWW_FIND,          
00109   NGWW_ADD,           
00110   NGWW_START,         
00111   NGWW_CANCEL,        
00112 };
00113 
00114 typedef GUIList<NetworkGameList*> GUIGameServerList;
00115 typedef uint16 ServerListPosition;
00116 static const ServerListPosition SLP_INVALID = 0xFFFF;
00117 
00119 class NWidgetServerListHeader : public NWidgetContainer {
00120   static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; 
00121   bool visible[6]; 
00122 public:
00123   NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
00124   {
00125     NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
00126     leaf->SetResize(1, 0);
00127     leaf->SetFill(1, 0);
00128     this->Add(leaf);
00129 
00130     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
00131     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
00132     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
00133     this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
00134 
00135     leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
00136     leaf->SetMinimalSize(40, 12);
00137     leaf->SetFill(0, 1);
00138     this->Add(leaf);
00139 
00140     /* First and last are always visible, the rest is implicitly zeroed */
00141     this->visible[0] = true;
00142     *lastof(this->visible) = true;
00143   }
00144 
00145   void SetupSmallestSize(Window *w, bool init_array)
00146   {
00147     /* Oh yeah, we ought to be findable! */
00148     w->nested_array[NGWW_HEADER] = this;
00149 
00150     this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
00151     this->smallest_y = 0; // Biggest child.
00152     this->fill_x = 1;
00153     this->fill_y = 0;
00154     this->resize_x = 1; // We only resize in this direction
00155     this->resize_y = 0; // We never resize in this direction
00156 
00157     /* First initialise some variables... */
00158     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00159       child_wid->SetupSmallestSize(w, init_array);
00160       this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
00161     }
00162 
00163     /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
00164     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00165       child_wid->current_x = child_wid->smallest_x;
00166       child_wid->current_y = this->smallest_y;
00167     }
00168   }
00169 
00170   void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
00171   {
00172     assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
00173 
00174     this->pos_x = x;
00175     this->pos_y = y;
00176     this->current_x = given_width;
00177     this->current_y = given_height;
00178 
00179     given_width -= this->tail->smallest_x;
00180     NWidgetBase *child_wid = this->head->next;
00181     /* The first and last widget are always visible, determine which other should be visible */
00182     for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
00183       if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
00184         this->visible[i] = true;
00185         given_width -= child_wid->smallest_x;
00186       } else {
00187         this->visible[i] = false;
00188       }
00189       child_wid = child_wid->next;
00190     }
00191 
00192     /* All remaining space goes to the first (name) widget */
00193     this->head->current_x = given_width;
00194 
00195     /* Now assign the widgets to their rightful place */
00196     uint position = 0; // Place to put next child relative to origin of the container.
00197     uint i = rtl ? lengthof(this->visible) - 1 : 0;
00198     child_wid = rtl ? this->tail : this->head;
00199     while (child_wid != NULL) {
00200       if (this->visible[i]) {
00201         child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
00202         position += child_wid->current_x;
00203       }
00204 
00205       child_wid = rtl ? child_wid->prev : child_wid->next;
00206       i += rtl ? -1 : 1;
00207     }
00208   }
00209 
00210   /* virtual */ void Draw(const Window *w)
00211   {
00212     int i = 0;
00213     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00214       if (!this->visible[i++]) continue;
00215 
00216       child_wid->Draw(w);
00217     }
00218   }
00219 
00220   /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
00221   {
00222     if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
00223 
00224     int i = 0;
00225     for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
00226       if (!this->visible[i++]) continue;
00227       NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
00228       if (nwid != NULL) return nwid;
00229     }
00230     return NULL;
00231   }
00232 
00238   bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
00239   {
00240     assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
00241     return this->visible[widget - NGWW_NAME];
00242   }
00243 };
00244 
00245 class NetworkGameWindow : public QueryStringBaseWindow {
00246 protected:
00247   /* Runtime saved values */
00248   static Listing last_sorting;
00249 
00250   /* Constants for sorting servers */
00251   static GUIGameServerList::SortFunction * const sorter_funcs[];
00252 
00253   byte field;                   
00254   NetworkGameList *server;      
00255   NetworkGameList *last_joined; 
00256   GUIGameServerList servers;    
00257   ServerListPosition list_pos;  
00258   Scrollbar *vscroll;
00259 
00264   void BuildNetworkGameList()
00265   {
00266     if (!this->servers.NeedRebuild()) return;
00267 
00268     /* Create temporary array of games to use for listing */
00269     this->servers.Clear();
00270 
00271     for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
00272       *this->servers.Append() = ngl;
00273     }
00274 
00275     this->servers.Compact();
00276     this->servers.RebuildDone();
00277     this->vscroll->SetCount(this->servers.Length());
00278   }
00279 
00281   static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00282   {
00283     return strnatcmp((*a)->info.server_name, (*b)->info.server_name); // Sort by name (natural sorting).
00284   }
00285 
00291   static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00292   {
00293     /* Reverse as per default we are interested in most-clients first */
00294     int r = (*a)->info.clients_on - (*b)->info.clients_on;
00295 
00296     if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
00297     if (r == 0) r = NGameNameSorter(a, b);
00298 
00299     return r;
00300   }
00301 
00303   static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00304   {
00305     /* Sort by the area of the map. */
00306     int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
00307 
00308     if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
00309     return (r != 0) ? r : NGameClientSorter(a, b);
00310   }
00311 
00313   static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00314   {
00315     int r = (*a)->info.game_date - (*b)->info.game_date;
00316     return (r != 0) ? r : NGameClientSorter(a, b);
00317   }
00318 
00320   static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00321   {
00322     int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
00323     return (r != 0) ? r : NGameDateSorter(a, b);
00324   }
00325 
00330   static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
00331   {
00332     /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
00333     int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
00334 
00335     /* Reverse default as we are interested in version-compatible clients first */
00336     if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
00337     /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
00338     if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
00339     /* Passworded servers should be below unpassworded servers */
00340     if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
00341     /* Finally sort on the name of the server */
00342     if (r == 0) r = NGameNameSorter(a, b);
00343 
00344     return r;
00345   }
00346 
00348   void SortNetworkGameList()
00349   {
00350     if (!this->servers.Sort()) return;
00351 
00352     /* After sorting ngl->sort_list contains the sorted items. Put these back
00353      * into the original list. Basically nothing has changed, we are only
00354      * shuffling the ->next pointers. While iterating, look for the
00355      * currently selected server and set list_pos to its position */
00356     this->list_pos = SLP_INVALID;
00357     _network_game_list = this->servers[0];
00358     NetworkGameList *item = _network_game_list;
00359     if (item == this->server) this->list_pos = 0;
00360     for (uint i = 1; i != this->servers.Length(); i++) {
00361       item->next = this->servers[i];
00362       item = item->next;
00363       if (item == this->server) this->list_pos = i;
00364     }
00365     item->next = NULL;
00366   }
00367 
00374   void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
00375   {
00376     const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
00377     const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
00378 
00379     /* show highlighted item with a different colour */
00380     if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);
00381 
00382     DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
00383 
00384     /* only draw details if the server is online */
00385     if (cur_item->online) {
00386       const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
00387 
00388       if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
00389         const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
00390         SetDParam(0, cur_item->info.clients_on);
00391         SetDParam(1, cur_item->info.clients_max);
00392         SetDParam(2, cur_item->info.companies_on);
00393         SetDParam(3, cur_item->info.companies_max);
00394         DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
00395       }
00396 
00397       if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
00398         /* map size */
00399         const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
00400         SetDParam(0, cur_item->info.map_width);
00401         SetDParam(1, cur_item->info.map_height);
00402         DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
00403       }
00404 
00405       if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
00406         /* current date */
00407         const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
00408         YearMonthDay ymd;
00409         ConvertDateToYMD(cur_item->info.game_date, &ymd);
00410         SetDParam(0, ymd.year);
00411         DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
00412       }
00413 
00414       if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
00415         /* number of years the game is running */
00416         const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
00417         YearMonthDay ymd_cur, ymd_start;
00418         ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
00419         ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
00420         SetDParam(0, ymd_cur.year - ymd_start.year);
00421         DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
00422       }
00423 
00424       /* Align the sprites */
00425       y += (FONT_HEIGHT_NORMAL - 10) / 2;
00426 
00427       /* draw a lock if the server is password protected */
00428       if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
00429 
00430       /* draw red or green icon, depending on compatibility with server */
00431       DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
00432 
00433       /* draw flag according to server language */
00434       DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
00435     }
00436   }
00437 
00445   void ScrollToSelectedServer()
00446   {
00447     if (this->list_pos == SLP_INVALID) return; // no server selected
00448     this->vscroll->ScrollTowards(this->list_pos);
00449   }
00450 
00451 public:
00452   NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
00453   {
00454     this->CreateNestedTree(desc);
00455     this->vscroll = this->GetScrollbar(NGWW_SCROLLBAR);
00456     this->FinishInitNested(desc, 0);
00457 
00458     ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
00459     this->afilter = CS_ALPHANUMERAL;
00460     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00461     this->SetFocusedWidget(NGWW_CLIENT);
00462 
00463     UpdateNetworkGameWindow(true);
00464 
00465     this->field = NGWW_CLIENT;
00466     this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00467     this->server = this->last_joined;
00468 
00469     this->servers.SetListing(this->last_sorting);
00470     this->servers.SetSortFuncs(this->sorter_funcs);
00471     this->servers.ForceRebuild();
00472     this->SortNetworkGameList();
00473   }
00474 
00475   ~NetworkGameWindow()
00476   {
00477     this->last_sorting = this->servers.GetListing();
00478   }
00479 
00480   virtual void SetStringParameters(int widget) const
00481   {
00482     switch (widget) {
00483       case NGWW_CONN_BTN:
00484         SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
00485         break;
00486     }
00487   }
00488 
00489   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00490   {
00491     switch (widget) {
00492       case NGWW_CONN_BTN:
00493         *size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
00494         size->width += padding.width;
00495         size->height += padding.height;
00496         break;
00497 
00498       case NGWW_MATRIX:
00499         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00500         size->height = 10 * resize->height;
00501         break;
00502 
00503       case NGWW_LASTJOINED:
00504         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
00505         break;
00506 
00507       case NGWW_NAME:
00508         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00509         break;
00510 
00511       case NGWW_CLIENTS:
00512         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00513         SetDParam(0, 255);
00514         SetDParam(1, 255);
00515         SetDParam(2, 15);
00516         SetDParam(3, 15);
00517         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
00518         break;
00519 
00520       case NGWW_MAPSIZE:
00521         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00522         SetDParam(0, 2048);
00523         SetDParam(1, 2048);
00524         *size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
00525         break;
00526 
00527       case NGWW_DATE:
00528       case NGWW_YEARS:
00529         size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
00530         SetDParam(0, 99999);
00531         *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
00532         break;
00533 
00534       case NGWW_DETAILS_SPACER:
00535         size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
00536         break;
00537     }
00538   }
00539 
00540   virtual void DrawWidget(const Rect &r, int widget) const
00541   {
00542     switch (widget) {
00543       case NGWW_MATRIX: {
00544         uint16 y = r.top + WD_MATRIX_TOP;
00545 
00546         const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
00547 
00548         for (int i = this->vscroll->GetPosition(); i < max; ++i) {
00549           const NetworkGameList *ngl = this->servers[i];
00550           this->DrawServerLine(ngl, y, ngl == this->server);
00551           y += this->resize.step_height;
00552         }
00553         break;
00554       }
00555 
00556       case NGWW_LASTJOINED:
00557         /* Draw the last joined server, if any */
00558         if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
00559         break;
00560 
00561       case NGWW_DETAILS:
00562         this->DrawDetails(r);
00563         break;
00564 
00565       case NGWW_NAME:
00566       case NGWW_CLIENTS:
00567       case NGWW_MAPSIZE:
00568       case NGWW_DATE:
00569       case NGWW_YEARS:
00570       case NGWW_INFO:
00571         if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00572         break;
00573     }
00574   }
00575 
00576 
00577   virtual void OnPaint()
00578   {
00579     if (this->servers.NeedRebuild()) {
00580       this->BuildNetworkGameList();
00581     }
00582     this->SortNetworkGameList();
00583 
00584     NetworkGameList *sel = this->server;
00585     /* 'Refresh' button invisible if no server selected */
00586     this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
00587     /* 'Join' button disabling conditions */
00588     this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
00589         !sel->online || // Server offline
00590         sel->info.clients_on >= sel->info.clients_max || // Server full
00591         !sel->info.compatible); // Revision mismatch
00592 
00593     /* 'NewGRF Settings' button invisible if no NewGRF is used */
00594     this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
00595 
00596     this->DrawWidgets();
00597     /* Edit box to set client name */
00598     this->DrawEditBox(NGWW_CLIENT);
00599   }
00600 
00601   void DrawDetails(const Rect &r) const
00602   {
00603     NetworkGameList *sel = this->server;
00604 
00605     const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
00606 
00607     /* Draw the right menu */
00608     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
00609     if (sel == NULL) {
00610       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
00611     } else if (!sel->online) {
00612       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
00613 
00614       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
00615     } else { // show game info
00616 
00617       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
00618       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
00619       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
00620 
00621       uint16 y = r.top + detail_height + 4;
00622 
00623       SetDParam(0, sel->info.clients_on);
00624       SetDParam(1, sel->info.clients_max);
00625       SetDParam(2, sel->info.companies_on);
00626       SetDParam(3, sel->info.companies_max);
00627       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
00628       y += FONT_HEIGHT_NORMAL;
00629 
00630       SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
00631       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
00632       y += FONT_HEIGHT_NORMAL;
00633 
00634       SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
00635       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
00636       y += FONT_HEIGHT_NORMAL;
00637 
00638       SetDParam(0, sel->info.map_width);
00639       SetDParam(1, sel->info.map_height);
00640       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
00641       y += FONT_HEIGHT_NORMAL;
00642 
00643       SetDParamStr(0, sel->info.server_revision);
00644       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
00645       y += FONT_HEIGHT_NORMAL;
00646 
00647       SetDParamStr(0, sel->address.GetAddressAsString());
00648       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
00649       y += FONT_HEIGHT_NORMAL;
00650 
00651       SetDParam(0, sel->info.start_date);
00652       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
00653       y += FONT_HEIGHT_NORMAL;
00654 
00655       SetDParam(0, sel->info.game_date);
00656       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
00657       y += FONT_HEIGHT_NORMAL;
00658 
00659       y += WD_PAR_VSEP_NORMAL;
00660 
00661       if (!sel->info.compatible) {
00662         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
00663       } else if (sel->info.clients_on == sel->info.clients_max) {
00664         /* Show: server full, when clients_on == max_clients */
00665         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
00666       } else if (sel->info.use_password) {
00667         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
00668       }
00669     }
00670   }
00671 
00672   virtual void OnClick(Point pt, int widget, int click_count)
00673   {
00674     this->field = widget;
00675     switch (widget) {
00676       case NGWW_CANCEL: // Cancel button
00677         DeleteWindowById(WC_NETWORK_WINDOW, 0);
00678         break;
00679 
00680       case NGWW_CONN_BTN: // 'Connection' droplist
00681         ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
00682         break;
00683 
00684       case NGWW_NAME:    // Sort by name
00685       case NGWW_CLIENTS: // Sort by connected clients
00686       case NGWW_MAPSIZE: // Sort by map size
00687       case NGWW_DATE:    // Sort by date
00688       case NGWW_YEARS:   // Sort by years
00689       case NGWW_INFO:    // Connectivity (green dot)
00690         if (this->servers.SortType() == widget - NGWW_NAME) {
00691           this->servers.ToggleSortOrder();
00692           if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
00693         } else {
00694           this->servers.SetSortType(widget - NGWW_NAME);
00695           this->servers.ForceResort();
00696           this->SortNetworkGameList();
00697         }
00698         this->ScrollToSelectedServer();
00699         this->SetDirty();
00700         break;
00701 
00702       case NGWW_MATRIX: { // Matrix to show networkgames
00703         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NGWW_MATRIX);
00704         this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
00705         this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
00706         this->SetDirty();
00707 
00708         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00709         if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
00710         break;
00711       }
00712 
00713       case NGWW_LASTJOINED: {
00714         NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
00715         if (last_joined != NULL) {
00716           this->server = last_joined;
00717 
00718           /* search the position of the newly selected server */
00719           for (uint i = 0; i < this->servers.Length(); i++) {
00720             if (this->servers[i] == this->server) {
00721               this->list_pos = i;
00722               break;
00723             }
00724           }
00725           this->ScrollToSelectedServer();
00726           this->SetDirty();
00727 
00728           /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
00729           if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
00730         }
00731         break;
00732       }
00733 
00734       case NGWW_FIND: // Find server automatically
00735         switch (_settings_client.network.lan_internet) {
00736           case 0: NetworkUDPSearchGame(); break;
00737           case 1: NetworkUDPQueryMasterServer(); break;
00738         }
00739         break;
00740 
00741       case NGWW_ADD: // Add a server
00742         SetDParamStr(0, _settings_client.network.connect_to_ip);
00743         ShowQueryString(
00744           STR_JUST_RAW_STRING,
00745           STR_NETWORK_SERVER_LIST_ENTER_IP,
00746           NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
00747           0,                        // no limit in pixels
00748           this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
00749         break;
00750 
00751       case NGWW_START: // Start server
00752         ShowNetworkStartServerWindow();
00753         break;
00754 
00755       case NGWW_JOIN: // Join Game
00756         if (this->server != NULL) {
00757           snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
00758           _settings_client.network.last_port = this->server->address.GetPort();
00759           ShowNetworkLobbyWindow(this->server);
00760         }
00761         break;
00762 
00763       case NGWW_REFRESH: // Refresh
00764         if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
00765         break;
00766 
00767       case NGWW_NEWGRF: // NewGRF Settings
00768         if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
00769         break;
00770     }
00771   }
00772 
00773   virtual void OnDropdownSelect(int widget, int index)
00774   {
00775     switch (widget) {
00776       case NGWW_CONN_BTN:
00777         _settings_client.network.lan_internet = index;
00778         break;
00779 
00780       default:
00781         NOT_REACHED();
00782     }
00783 
00784     this->SetDirty();
00785   }
00786 
00787   virtual void OnMouseLoop()
00788   {
00789     if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
00790   }
00791 
00792   virtual void OnInvalidateData(int data)
00793   {
00794     switch (data) {
00795       /* Remove the selection */
00796       case 1:
00797         this->server = NULL;
00798         this->list_pos = SLP_INVALID;
00799         break;
00800 
00801       /* Reiterate the whole server list as we downloaded some files */
00802       case 2:
00803         for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) {
00804           NetworkGameList *item = *iter;
00805           bool missing_grfs = false;
00806           for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
00807             if (c->status != GCS_NOT_FOUND) continue;
00808 
00809             const GRFConfig *f = FindGRFConfig(c->ident.grfid, FGCM_EXACT, c->ident.md5sum);
00810             if (f == NULL) {
00811               missing_grfs = true;
00812               continue;
00813             }
00814 
00815             c->filename  = f->filename;
00816             CleanUpGRFText(c->name);
00817             c->name      = DuplicateGRFText(f->name);
00818             c->info      = f->info;
00819             c->status    = GCS_UNKNOWN;
00820           }
00821 
00822           if (!missing_grfs) item->info.compatible = item->info.version_compatible;
00823         }
00824         break;
00825     }
00826     this->servers.ForceRebuild();
00827     this->SetDirty();
00828   }
00829 
00830   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00831   {
00832     EventState state = ES_NOT_HANDLED;
00833 
00834     /* handle up, down, pageup, pagedown, home and end */
00835     if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
00836       if (this->servers.Length() == 0) return ES_HANDLED;
00837       switch (keycode) {
00838         case WKC_UP:
00839           /* scroll up by one */
00840           if (this->server == NULL) return ES_HANDLED;
00841           if (this->list_pos > 0) this->list_pos--;
00842           break;
00843         case WKC_DOWN:
00844           /* scroll down by one */
00845           if (this->server == NULL) return ES_HANDLED;
00846           if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
00847           break;
00848         case WKC_PAGEUP:
00849           /* scroll up a page */
00850           if (this->server == NULL) return ES_HANDLED;
00851           this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
00852           break;
00853         case WKC_PAGEDOWN:
00854           /* scroll down a page */
00855           if (this->server == NULL) return ES_HANDLED;
00856           this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
00857           break;
00858         case WKC_HOME:
00859           /* jump to beginning */
00860           this->list_pos = 0;
00861           break;
00862         case WKC_END:
00863           /* jump to end */
00864           this->list_pos = this->servers.Length() - 1;
00865           break;
00866         default: break;
00867       }
00868 
00869       this->server = this->servers[this->list_pos];
00870 
00871       /* scroll to the new server if it is outside the current range */
00872       this->ScrollToSelectedServer();
00873 
00874       /* redraw window */
00875       this->SetDirty();
00876       return ES_HANDLED;
00877     }
00878 
00879     if (this->field != NGWW_CLIENT) {
00880       if (this->server != NULL) {
00881         if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
00882           NetworkGameListRemoveItem(this->server);
00883           this->server = NULL;
00884           this->list_pos = SLP_INVALID;
00885         }
00886       }
00887       return state;
00888     }
00889 
00890     if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
00891 
00892     /* The name is only allowed when it starts with a letter! */
00893     if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
00894       strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
00895     } else {
00896       strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
00897     }
00898     return state;
00899   }
00900 
00901   virtual void OnQueryTextFinished(char *str)
00902   {
00903     if (!StrEmpty(str)) NetworkAddServer(str);
00904   }
00905 
00906   virtual void OnResize()
00907   {
00908     this->vscroll->SetCapacityFromWidget(this, NGWW_MATRIX);
00909     this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
00910   }
00911 };
00912 
00913 Listing NetworkGameWindow::last_sorting = {false, 5};
00914 GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
00915   &NGameNameSorter,
00916   &NGameClientSorter,
00917   &NGameMapSizeSorter,
00918   &NGameDateSorter,
00919   &NGameYearsSorter,
00920   &NGameAllowedSorter
00921 };
00922 
00923 static NWidgetBase *MakeResizableHeader(int *biggest_index)
00924 {
00925   *biggest_index = max<int>(*biggest_index, NGWW_INFO);
00926   return new NWidgetServerListHeader();
00927 }
00928 
00929 static const NWidgetPart _nested_network_game_widgets[] = {
00930   /* TOP */
00931   NWidget(NWID_HORIZONTAL),
00932     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
00933     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00934   EndContainer(),
00935   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
00936     NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
00937       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00938         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
00939         NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
00940                     SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
00941         NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
00942         NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
00943         NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
00944                     SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
00945       EndContainer(),
00946       NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
00947         /* LEFT SIDE */
00948         NWidget(NWID_VERTICAL),
00949           NWidget(NWID_HORIZONTAL),
00950             NWidget(NWID_VERTICAL),
00951               NWidgetFunction(MakeResizableHeader),
00952               NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
00953                         SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(NGWW_SCROLLBAR),
00954             EndContainer(),
00955             NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
00956           EndContainer(),
00957           NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
00958           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
00959                     SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
00960           NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
00961             NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
00962                       SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
00963             EndContainer(),
00964           EndContainer(),
00965         EndContainer(),
00966         /* RIGHT SIDE */
00967         NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
00968           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00969             NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
00970             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00971               NWidget(NWID_SPACER), SetFill(1, 0),
00972               NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
00973                 NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
00974                 NWidget(NWID_SPACER), SetFill(1, 0),
00975               EndContainer(),
00976             EndContainer(),
00977             NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
00978               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
00979               NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
00980             EndContainer(),
00981           EndContainer(),
00982         EndContainer(),
00983       EndContainer(),
00984       /* BOTTOM */
00985       NWidget(NWID_HORIZONTAL),
00986         NWidget(NWID_VERTICAL),
00987           NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
00988             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
00989             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
00990             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
00991             NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
00992           EndContainer(),
00993           NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
00994         EndContainer(),
00995         NWidget(NWID_VERTICAL),
00996           NWidget(NWID_SPACER), SetFill(0, 1),
00997           NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
00998         EndContainer(),
00999       EndContainer(),
01000     EndContainer(),
01001   EndContainer(),
01002 };
01003 
01004 static const WindowDesc _network_game_window_desc(
01005   WDP_CENTER, 1000, 730,
01006   WC_NETWORK_WINDOW, WC_NONE,
01007   WDF_UNCLICK_BUTTONS,
01008   _nested_network_game_widgets, lengthof(_nested_network_game_widgets)
01009 );
01010 
01011 void ShowNetworkGameWindow()
01012 {
01013   static bool first = true;
01014   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01015 
01016   /* Only show once */
01017   if (first) {
01018     first = false;
01019     /* add all servers from the config file to our list */
01020     for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
01021       NetworkAddServer(*iter);
01022     }
01023   }
01024 
01025   new NetworkGameWindow(&_network_game_window_desc);
01026 }
01027 
01029 enum NetworkStartServerWidgets {
01030   NSSW_BACKGROUND,
01031   NSSW_GAMENAME_LABEL,
01032   NSSW_GAMENAME,          
01033   NSSW_SETPWD,            
01034   NSSW_CONNTYPE_LABEL,
01035   NSSW_CONNTYPE_BTN,      
01036   NSSW_CLIENTS_LABEL,
01037   NSSW_CLIENTS_BTND,      
01038   NSSW_CLIENTS_TXT,       
01039   NSSW_CLIENTS_BTNU,      
01040   NSSW_COMPANIES_LABEL,
01041   NSSW_COMPANIES_BTND,    
01042   NSSW_COMPANIES_TXT,     
01043   NSSW_COMPANIES_BTNU,    
01044   NSSW_SPECTATORS_LABEL,
01045   NSSW_SPECTATORS_BTND,   
01046   NSSW_SPECTATORS_TXT,    
01047   NSSW_SPECTATORS_BTNU,   
01048 
01049   NSSW_LANGUAGE_LABEL,
01050   NSSW_LANGUAGE_BTN,      
01051 
01052   NSSW_GENERATE_GAME,     
01053   NSSW_LOAD_GAME,         
01054   NSSW_PLAY_SCENARIO,     
01055   NSSW_PLAY_HEIGHTMAP,    
01056 
01057   NSSW_CANCEL,            
01058 };
01059 
01060 struct NetworkStartServerWindow : public QueryStringBaseWindow {
01061   byte field;                  
01062   byte widget_id;              
01063 
01064   NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
01065   {
01066     this->InitNested(desc, 0);
01067 
01068     ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
01069 
01070     this->afilter = CS_ALPHANUMERAL;
01071     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
01072     this->SetFocusedWidget(NSSW_GAMENAME);
01073 
01074     this->field = NSSW_GAMENAME;
01075   }
01076 
01077   virtual void SetStringParameters(int widget) const
01078   {
01079     switch (widget) {
01080       case NSSW_CONNTYPE_BTN:
01081         SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
01082         break;
01083 
01084       case NSSW_CLIENTS_TXT:
01085         SetDParam(0, _settings_client.network.max_clients);
01086         break;
01087 
01088       case NSSW_COMPANIES_TXT:
01089         SetDParam(0, _settings_client.network.max_companies);
01090         break;
01091 
01092       case NSSW_SPECTATORS_TXT:
01093         SetDParam(0, _settings_client.network.max_spectators);
01094         break;
01095 
01096       case NSSW_LANGUAGE_BTN:
01097         SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
01098         break;
01099     }
01100   }
01101 
01102   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01103   {
01104     switch (widget) {
01105       case NSSW_CONNTYPE_BTN:
01106         *size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
01107         size->width += padding.width;
01108         size->height += padding.height;
01109         break;
01110     }
01111   }
01112 
01113   virtual void DrawWidget(const Rect &r, int widget) const
01114   {
01115     switch (widget) {
01116       case NSSW_SETPWD:
01117         /* if password is set, draw red '*' next to 'Set password' button */
01118         if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
01119     }
01120   }
01121 
01122   virtual void OnPaint()
01123   {
01124     /* draw basic widgets */
01125     this->DrawWidgets();
01126 
01127     /* editbox to set game name */
01128     this->DrawEditBox(NSSW_GAMENAME);
01129   }
01130 
01131   virtual void OnClick(Point pt, int widget, int click_count)
01132   {
01133     this->field = widget;
01134     switch (widget) {
01135       case NSSW_CANCEL: // Cancel button
01136         ShowNetworkGameWindow();
01137         break;
01138 
01139       case NSSW_SETPWD: // Set password button
01140         this->widget_id = NSSW_SETPWD;
01141         SetDParamStr(0, _settings_client.network.server_password);
01142         ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
01143         break;
01144 
01145       case NSSW_CONNTYPE_BTN: // Connection type
01146         ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
01147         break;
01148 
01149       case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
01150       case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
01151       case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
01152         /* Don't allow too fast scrolling */
01153         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01154           this->HandleButtonClick(widget);
01155           this->SetDirty();
01156           switch (widget) {
01157             default: NOT_REACHED();
01158             case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
01159               _settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
01160               break;
01161             case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
01162               _settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
01163               break;
01164             case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
01165               _settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
01166               break;
01167           }
01168         }
01169         _left_button_clicked = false;
01170         break;
01171 
01172       case NSSW_CLIENTS_TXT:    // Click on number of clients
01173         this->widget_id = NSSW_CLIENTS_TXT;
01174         SetDParam(0, _settings_client.network.max_clients);
01175         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, 50, this, CS_NUMERAL, QSF_NONE);
01176         break;
01177 
01178       case NSSW_COMPANIES_TXT:  // Click on number of companies
01179         this->widget_id = NSSW_COMPANIES_TXT;
01180         SetDParam(0, _settings_client.network.max_companies);
01181         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, 50, this, CS_NUMERAL, QSF_NONE);
01182         break;
01183 
01184       case NSSW_SPECTATORS_TXT: // Click on number of spectators
01185         this->widget_id = NSSW_SPECTATORS_TXT;
01186         SetDParam(0, _settings_client.network.max_spectators);
01187         ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
01188         break;
01189 
01190       case NSSW_LANGUAGE_BTN: { // Language
01191         uint sel = 0;
01192         for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
01193           if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
01194             sel = i;
01195             break;
01196           }
01197         }
01198         ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
01199         break;
01200       }
01201 
01202       case NSSW_GENERATE_GAME: // Start game
01203         _is_network_server = true;
01204         if (_ctrl_pressed) {
01205           StartNewGameWithoutGUI(GENERATE_NEW_SEED);
01206         } else {
01207           ShowGenerateLandscape();
01208         }
01209         break;
01210 
01211       case NSSW_LOAD_GAME:
01212         _is_network_server = true;
01213         ShowSaveLoadDialog(SLD_LOAD_GAME);
01214         break;
01215 
01216       case NSSW_PLAY_SCENARIO:
01217         _is_network_server = true;
01218         ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
01219         break;
01220 
01221       case NSSW_PLAY_HEIGHTMAP:
01222         _is_network_server = true;
01223         ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP);
01224         break;
01225     }
01226   }
01227 
01228   virtual void OnDropdownSelect(int widget, int index)
01229   {
01230     switch (widget) {
01231       case NSSW_CONNTYPE_BTN:
01232         _settings_client.network.server_advertise = (index != 0);
01233         break;
01234       case NSSW_LANGUAGE_BTN:
01235         _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
01236         break;
01237       default:
01238         NOT_REACHED();
01239     }
01240 
01241     this->SetDirty();
01242   }
01243 
01244   virtual void OnMouseLoop()
01245   {
01246     if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
01247   }
01248 
01249   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01250   {
01251     EventState state = ES_NOT_HANDLED;
01252     if (this->field == NSSW_GAMENAME) {
01253       if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
01254 
01255       strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
01256     }
01257 
01258     return state;
01259   }
01260 
01261   virtual void OnTimeout()
01262   {
01263     static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
01264     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01265       if (this->IsWidgetLowered(*widget)) {
01266         this->RaiseWidget(*widget);
01267         this->SetWidgetDirty(*widget);
01268       }
01269     }
01270   }
01271 
01272   virtual void OnQueryTextFinished(char *str)
01273   {
01274     if (str == NULL) return;
01275 
01276     if (this->widget_id == NSSW_SETPWD) {
01277       strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
01278     } else {
01279       int32 value = atoi(str);
01280       this->SetWidgetDirty(this->widget_id);
01281       switch (this->widget_id) {
01282         default: NOT_REACHED();
01283         case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
01284         case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
01285         case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
01286       }
01287     }
01288 
01289     this->SetDirty();
01290   }
01291 };
01292 
01293 static const NWidgetPart _nested_network_start_server_window_widgets[] = {
01294   NWidget(NWID_HORIZONTAL),
01295     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01296     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01297   EndContainer(),
01298   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
01299     NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01300       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01301         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01302           /* Game name widgets */
01303           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
01304           NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
01305         EndContainer(),
01306       EndContainer(),
01307 
01308       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01309         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01310           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
01311           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
01312         EndContainer(),
01313         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01314           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
01315           NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
01316         EndContainer(),
01317         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01318           NWidget(NWID_SPACER), SetFill(1, 1),
01319           NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
01320         EndContainer(),
01321       EndContainer(),
01322 
01323       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01324         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01325           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
01326           NWidget(NWID_HORIZONTAL),
01327             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01328             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01329             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
01330           EndContainer(),
01331         EndContainer(),
01332 
01333         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01334           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
01335           NWidget(NWID_HORIZONTAL),
01336             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01337             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01338             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
01339           EndContainer(),
01340         EndContainer(),
01341 
01342         NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
01343           NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
01344           NWidget(NWID_HORIZONTAL),
01345             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01346             NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01347             NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
01348           EndContainer(),
01349         EndContainer(),
01350       EndContainer(),
01351 
01352       /* 'generate game' and 'load game' buttons */
01353       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01354         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
01355         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
01356       EndContainer(),
01357 
01358       /* 'play scenario' and 'play heightmap' buttons */
01359       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
01360         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
01361         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
01362       EndContainer(),
01363 
01364       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
01365         NWidget(NWID_SPACER), SetFill(1, 0),
01366         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetMinimalSize(128, 12),
01367         NWidget(NWID_SPACER), SetFill(1, 0),
01368       EndContainer(),
01369     EndContainer(),
01370   EndContainer(),
01371 };
01372 
01373 static const WindowDesc _network_start_server_window_desc(
01374   WDP_CENTER, 0, 0,
01375   WC_NETWORK_WINDOW, WC_NONE,
01376   WDF_UNCLICK_BUTTONS,
01377   _nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
01378 );
01379 
01380 static void ShowNetworkStartServerWindow()
01381 {
01382   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01383 
01384   new NetworkStartServerWindow(&_network_start_server_window_desc);
01385 }
01386 
01388 enum NetworkLobbyWindowWidgets {
01389   NLWW_BACKGROUND, 
01390   NLWW_TEXT,       
01391   NLWW_HEADER,     
01392   NLWW_MATRIX,     
01393   NLWW_SCROLLBAR,  
01394   NLWW_DETAILS,    
01395   NLWW_JOIN,       
01396   NLWW_NEW,        
01397   NLWW_SPECTATE,   
01398   NLWW_REFRESH,    
01399   NLWW_CANCEL,     
01400 };
01401 
01402 struct NetworkLobbyWindow : public Window {
01403   CompanyID company;       
01404   NetworkGameList *server; 
01405   NetworkCompanyInfo company_info[MAX_COMPANIES];
01406   Scrollbar *vscroll;
01407 
01408   NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
01409       Window(), company(INVALID_COMPANY), server(ngl)
01410   {
01411     this->CreateNestedTree(desc);
01412     this->vscroll = this->GetScrollbar(NLWW_SCROLLBAR);
01413     this->FinishInitNested(desc, 0);
01414     this->OnResize();
01415   }
01416 
01417   CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
01418   {
01419     /* Scroll through all this->company_info and get the 'pos' item that is not empty */
01420     for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
01421       if (!StrEmpty(this->company_info[i].company_name)) {
01422         if (pos-- == 0) return i;
01423       }
01424     }
01425 
01426     return COMPANY_FIRST;
01427   }
01428 
01429   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01430   {
01431     switch (widget) {
01432       case NLWW_HEADER:
01433         size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01434         break;
01435 
01436       case NLWW_MATRIX:
01437         resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
01438         size->height = 10 * resize->height;
01439         break;
01440 
01441       case NLWW_DETAILS:
01442         size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
01443         break;
01444     }
01445   }
01446 
01447   virtual void SetStringParameters(int widget) const
01448   {
01449     switch (widget) {
01450       case NLWW_TEXT:
01451         SetDParamStr(0, this->server->info.server_name);
01452         break;
01453     }
01454   }
01455 
01456   virtual void DrawWidget(const Rect &r, int widget) const
01457   {
01458     switch (widget) {
01459       case NLWW_DETAILS:
01460         this->DrawDetails(r);
01461         break;
01462 
01463       case NLWW_MATRIX:
01464         this->DrawMatrix(r);
01465         break;
01466     }
01467   }
01468 
01469   virtual void OnPaint()
01470   {
01471     const NetworkGameInfo *gi = &this->server->info;
01472 
01473     /* Join button is disabled when no company is selected and for AI companies*/
01474     this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
01475     /* Cannot start new company if there are too many */
01476     this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
01477     /* Cannot spectate if there are too many spectators */
01478     this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
01479 
01480     this->vscroll->SetCount(gi->companies_on);
01481 
01482     /* Draw window widgets */
01483     this->DrawWidgets();
01484   }
01485 
01486   void DrawMatrix(const Rect &r) const
01487   {
01488     bool rtl = _current_text_dir == TD_RTL;
01489     uint left = r.left + WD_FRAMERECT_LEFT;
01490     uint right = r.right - WD_FRAMERECT_RIGHT;
01491 
01492     Dimension lock_size = GetSpriteSize(SPR_LOCK);
01493     int lock_width      = lock_size.width;
01494     int lock_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
01495 
01496     Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
01497     int profit_width      = lock_size.width;
01498     int profit_y_offset   = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
01499 
01500     uint text_left   = left  + (rtl ? lock_width + profit_width + 4 : 0);
01501     uint text_right  = right - (rtl ? 0 : lock_width + profit_width + 4);
01502     uint profit_left = rtl ? left : right - profit_width;
01503     uint lock_left   = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
01504 
01505     int y = r.top + WD_MATRIX_TOP;
01506     /* Draw company list */
01507     int pos = this->vscroll->GetPosition();
01508     while (pos < this->server->info.companies_on) {
01509       byte company = NetworkLobbyFindCompanyIndex(pos);
01510       bool income = false;
01511       if (this->company == company) {
01512         GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
01513       }
01514 
01515       DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
01516       if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
01517 
01518       /* If the company's income was positive puts a green dot else a red dot */
01519       if (this->company_info[company].income >= 0) income = true;
01520       DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
01521 
01522       pos++;
01523       y += this->resize.step_height;
01524       if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
01525     }
01526   }
01527 
01528   void DrawDetails(const Rect &r) const
01529   {
01530     const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
01531     /* Draw info about selected company when it is selected in the left window */
01532     GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
01533     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
01534 
01535     if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
01536 
01537     int y = r.top + detail_height + 4;
01538     const NetworkGameInfo *gi = &this->server->info;
01539 
01540     SetDParam(0, gi->clients_on);
01541     SetDParam(1, gi->clients_max);
01542     SetDParam(2, gi->companies_on);
01543     SetDParam(3, gi->companies_max);
01544     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
01545     y += FONT_HEIGHT_NORMAL;
01546 
01547     SetDParamStr(0, this->company_info[this->company].company_name);
01548     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
01549     y += FONT_HEIGHT_NORMAL;
01550 
01551     SetDParam(0, this->company_info[this->company].inaugurated_year);
01552     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
01553     y += FONT_HEIGHT_NORMAL;
01554 
01555     SetDParam(0, this->company_info[this->company].company_value);
01556     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
01557     y += FONT_HEIGHT_NORMAL;
01558 
01559     SetDParam(0, this->company_info[this->company].money);
01560     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
01561     y += FONT_HEIGHT_NORMAL;
01562 
01563     SetDParam(0, this->company_info[this->company].income);
01564     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
01565     y += FONT_HEIGHT_NORMAL;
01566 
01567     SetDParam(0, this->company_info[this->company].performance);
01568     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
01569     y += FONT_HEIGHT_NORMAL;
01570 
01571     SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
01572     SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
01573     SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
01574     SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
01575     SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
01576     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
01577     y += FONT_HEIGHT_NORMAL;
01578 
01579     SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
01580     SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
01581     SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
01582     SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
01583     SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
01584     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
01585     y += FONT_HEIGHT_NORMAL;
01586 
01587     SetDParamStr(0, this->company_info[this->company].clients);
01588     DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
01589   }
01590 
01591   virtual void OnClick(Point pt, int widget, int click_count)
01592   {
01593     switch (widget) {
01594       case NLWW_CANCEL:   // Cancel button
01595         ShowNetworkGameWindow();
01596         break;
01597 
01598       case NLWW_MATRIX: { // Company list
01599         uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NLWW_MATRIX);
01600         this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
01601         this->SetDirty();
01602 
01603         /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
01604         if (click_count > 1 && !this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN, 1);
01605         break;
01606       }
01607 
01608       case NLWW_JOIN:     // Join company
01609         /* Button can be clicked only when it is enabled */
01610         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
01611         break;
01612 
01613       case NLWW_NEW:      // New company
01614         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
01615         break;
01616 
01617       case NLWW_SPECTATE: // Spectate game
01618         NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
01619         break;
01620 
01621       case NLWW_REFRESH:  // Refresh
01622         NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01623         NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01624         /* Clear the information so removed companies don't remain */
01625         memset(this->company_info, 0, sizeof(this->company_info));
01626         break;
01627     }
01628   }
01629 
01630   virtual void OnResize()
01631   {
01632     this->vscroll->SetCapacityFromWidget(this, NLWW_MATRIX);
01633     this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
01634   }
01635 };
01636 
01637 static const NWidgetPart _nested_network_lobby_window_widgets[] = {
01638   NWidget(NWID_HORIZONTAL),
01639     NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
01640     NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01641   EndContainer(),
01642   NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
01643     NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
01644     NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01645     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
01646       /* Company list. */
01647       NWidget(NWID_VERTICAL),
01648         NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
01649         NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(NLWW_SCROLLBAR),
01650       EndContainer(),
01651       NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
01652       NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
01653       /* Company info. */
01654       NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
01655     EndContainer(),
01656     NWidget(NWID_SPACER), SetMinimalSize(0, 9),
01657     /* Buttons. */
01658     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
01659       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01660         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
01661         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
01662       EndContainer(),
01663       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01664         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
01665         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
01666       EndContainer(),
01667       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
01668         NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
01669         NWidget(NWID_SPACER), SetFill(1, 1),
01670       EndContainer(),
01671     EndContainer(),
01672     NWidget(NWID_SPACER), SetMinimalSize(0, 8),
01673   EndContainer(),
01674 };
01675 
01676 static const WindowDesc _network_lobby_window_desc(
01677   WDP_CENTER, 0, 0,
01678   WC_NETWORK_WINDOW, WC_NONE,
01679   WDF_UNCLICK_BUTTONS,
01680   _nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
01681 );
01682 
01687 static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
01688 {
01689   DeleteWindowById(WC_NETWORK_WINDOW, 0);
01690 
01691   NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
01692   NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
01693 
01694   new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
01695 }
01696 
01702 NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
01703 {
01704   NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
01705   return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
01706 }
01707 
01708 /* The window below gives information about the connected clients
01709  *  and also makes able to give money to them, kick them (if server)
01710  *  and stuff like that. */
01711 
01712 extern void DrawCompanyIcon(CompanyID cid, int x, int y);
01713 
01714 /* Every action must be of this form */
01715 typedef void ClientList_Action_Proc(byte client_no);
01716 
01717 static const NWidgetPart _nested_client_list_popup_widgets[] = {
01718   NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
01719 };
01720 
01721 static const WindowDesc _client_list_popup_desc(
01722   WDP_AUTO, 0, 0,
01723   WC_TOOLBAR_MENU, WC_CLIENT_LIST,
01724   0,
01725   _nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
01726 );
01727 
01728 /* Finds the Xth client-info that is active */
01729 static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
01730 {
01731   NetworkClientInfo *ci;
01732 
01733   FOR_ALL_CLIENT_INFOS(ci) {
01734     if (client_no == 0) return ci;
01735     client_no--;
01736   }
01737 
01738   return NULL;
01739 }
01740 
01741 /* Here we start to define the options out of the menu */
01742 static void ClientList_Kick(byte client_no)
01743 {
01744   const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01745 
01746   if (ci == NULL) return;
01747 
01748   NetworkServerKickClient(ci->client_id);
01749 }
01750 
01751 static void ClientList_Ban(byte client_no)
01752 {
01753   NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01754 
01755   if (ci == NULL) return;
01756 
01757   NetworkServerKickOrBanIP(GetClientIP(ci), true);
01758 }
01759 
01760 static void ClientList_GiveMoney(byte client_no)
01761 {
01762   if (NetworkFindClientInfo(client_no) != NULL) {
01763     ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
01764   }
01765 }
01766 
01767 static void ClientList_SpeakToClient(byte client_no)
01768 {
01769   if (NetworkFindClientInfo(client_no) != NULL) {
01770     ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_id);
01771   }
01772 }
01773 
01774 static void ClientList_SpeakToCompany(byte client_no)
01775 {
01776   if (NetworkFindClientInfo(client_no) != NULL) {
01777     ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
01778   }
01779 }
01780 
01781 static void ClientList_SpeakToAll(byte client_no)
01782 {
01783   ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
01784 }
01785 
01787 struct NetworkClientListPopupWindow : Window {
01789   struct ClientListAction {
01790     StringID name;                
01791     ClientList_Action_Proc *proc; 
01792   };
01793 
01794   uint sel_index;
01795   int client_no;
01796   Point desired_location;
01797   SmallVector<ClientListAction, 2> actions; 
01798 
01804   inline void AddAction(StringID name, ClientList_Action_Proc *proc)
01805   {
01806     ClientListAction *action = this->actions.Append();
01807     action->name = name;
01808     action->proc = proc;
01809   }
01810 
01811   NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, int client_no) :
01812       Window(),
01813       sel_index(0), client_no(client_no)
01814   {
01815     this->desired_location.x = x;
01816     this->desired_location.y = y;
01817 
01818     const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
01819 
01820     if (_network_own_client_id != ci->client_id) {
01821       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
01822     }
01823 
01824     if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
01825       this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
01826     }
01827     this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
01828 
01829     if (_network_own_client_id != ci->client_id) {
01830       /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
01831       if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
01832         this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
01833       }
01834     }
01835 
01836     /* A server can kick clients (but not himself) */
01837     if (_network_server && _network_own_client_id != ci->client_id) {
01838       this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
01839       this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
01840     }
01841 
01842     this->flags4 &= ~WF_WHITE_BORDER_MASK;
01843     this->InitNested(desc, 0);
01844   }
01845 
01846   virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
01847   {
01848     return this->desired_location;
01849   }
01850 
01851   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01852   {
01853     Dimension d = *size;
01854     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
01855       d = maxdim(GetStringBoundingBox(action->name), d);
01856     }
01857 
01858     d.height *= this->actions.Length();
01859     d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
01860     d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
01861     *size = d;
01862   }
01863 
01864   virtual void DrawWidget(const Rect &r, int widget) const
01865   {
01866     /* Draw the actions */
01867     int sel = this->sel_index;
01868     int y = r.top + WD_FRAMERECT_TOP;
01869     for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
01870       TextColour colour;
01871       if (sel-- == 0) { // Selected item, highlight it
01872         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
01873         colour = TC_WHITE;
01874       } else {
01875         colour = TC_BLACK;
01876       }
01877 
01878       DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
01879     }
01880   }
01881 
01882   virtual void OnMouseLoop()
01883   {
01884     /* We selected an action */
01885     uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
01886 
01887     if (_left_button_down) {
01888       if (index == this->sel_index || index >= this->actions.Length()) return;
01889 
01890       this->sel_index = index;
01891       this->SetDirty();
01892     } else {
01893       if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
01894         this->actions[index].proc(this->client_no);
01895       }
01896 
01897       DeleteWindowById(WC_TOOLBAR_MENU, 0);
01898     }
01899   }
01900 };
01901 
01905 static void PopupClientList(int client_no, int x, int y)
01906 {
01907   DeleteWindowById(WC_TOOLBAR_MENU, 0);
01908 
01909   if (NetworkFindClientInfo(client_no) == NULL) return;
01910 
01911   new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_no);
01912 }
01913 
01914 
01916 enum ClientListWidgets {
01917   CLW_PANEL,
01918 };
01919 
01920 static const NWidgetPart _nested_client_list_widgets[] = {
01921   NWidget(NWID_HORIZONTAL),
01922     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01923     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01924     NWidget(WWT_STICKYBOX, COLOUR_GREY),
01925   EndContainer(),
01926   NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
01927 };
01928 
01929 static const WindowDesc _client_list_desc(
01930   WDP_AUTO, 0, 0,
01931   WC_CLIENT_LIST, WC_NONE,
01932   0,
01933   _nested_client_list_widgets, lengthof(_nested_client_list_widgets)
01934 );
01935 
01939 struct NetworkClientListWindow : Window {
01940   int selected_item;
01941 
01942   uint server_client_width;
01943   uint company_icon_width;
01944 
01945   NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
01946       Window(),
01947       selected_item(-1)
01948   {
01949     this->InitNested(desc, window_number);
01950   }
01951 
01955   bool CheckClientListHeight()
01956   {
01957     int num = 0;
01958     const NetworkClientInfo *ci;
01959 
01960     /* Should be replaced with a loop through all clients */
01961     FOR_ALL_CLIENT_INFOS(ci) {
01962       if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
01963     }
01964 
01965     num *= FONT_HEIGHT_NORMAL;
01966 
01967     int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
01968     /* If height is changed */
01969     if (diff != 0) {
01970       ResizeWindow(this, 0, diff);
01971       return false;
01972     }
01973     return true;
01974   }
01975 
01976   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01977   {
01978     if (widget != CLW_PANEL) return;
01979 
01980     this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
01981     this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
01982 
01983     uint width = 100; // Default width
01984     const NetworkClientInfo *ci;
01985     FOR_ALL_CLIENT_INFOS(ci) {
01986       width = max(width, GetStringBoundingBox(ci->client_name).width);
01987     }
01988 
01989     size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
01990   }
01991 
01992   virtual void OnPaint()
01993   {
01994     /* Check if we need to reset the height */
01995     if (!this->CheckClientListHeight()) return;
01996 
01997     this->DrawWidgets();
01998   }
01999 
02000   virtual void DrawWidget(const Rect &r, int widget) const
02001   {
02002     if (widget != CLW_PANEL) return;
02003 
02004     bool rtl = _current_text_dir == TD_RTL;
02005     int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
02006     uint y = r.top + WD_FRAMERECT_TOP;
02007     uint left = r.left + WD_FRAMERECT_LEFT;
02008     uint right = r.right - WD_FRAMERECT_RIGHT;
02009     uint type_icon_width = this->server_client_width + this->company_icon_width;
02010 
02011 
02012     uint type_left  = rtl ? right - this->server_client_width : left;
02013     uint type_right = rtl ? right : left + this->server_client_width - 1;
02014     uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
02015     uint name_left  = rtl ? left : left + type_icon_width;
02016     uint name_right = rtl ? right - type_icon_width : right;
02017 
02018     int i = 0;
02019     const NetworkClientInfo *ci;
02020     FOR_ALL_CLIENT_INFOS(ci) {
02021       TextColour colour;
02022       if (this->selected_item == i++) { // Selected item, highlight it
02023         GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
02024         colour = TC_WHITE;
02025       } else {
02026         colour = TC_BLACK;
02027       }
02028 
02029       if (ci->client_id == CLIENT_ID_SERVER) {
02030         DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
02031       } else {
02032         DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
02033       }
02034 
02035       /* Filter out spectators */
02036       if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
02037 
02038       DrawString(name_left, name_right, y, ci->client_name, colour);
02039 
02040       y += FONT_HEIGHT_NORMAL;
02041     }
02042   }
02043 
02044   virtual void OnClick(Point pt, int widget, int click_count)
02045   {
02046     /* Show the popup with option */
02047     if (this->selected_item != -1) {
02048       PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top);
02049     }
02050   }
02051 
02052   virtual void OnMouseOver(Point pt, int widget)
02053   {
02054     /* -1 means we left the current window */
02055     if (pt.y == -1) {
02056       this->selected_item = -1;
02057       this->SetDirty();
02058       return;
02059     }
02060 
02061     /* Find the new selected item (if any) */
02062     pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
02063     int item = -1;
02064     if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
02065       item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
02066     }
02067 
02068     /* It did not change.. no update! */
02069     if (item == this->selected_item) return;
02070     this->selected_item = item;
02071 
02072     /* Repaint */
02073     this->SetDirty();
02074   }
02075 };
02076 
02077 void ShowClientList()
02078 {
02079   AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
02080 }
02081 
02082 /* Vars needed for the join-GUI */
02083 NetworkJoinStatus _network_join_status;
02084 uint8 _network_join_waiting;
02085 uint32 _network_join_bytes;
02086 uint32 _network_join_bytes_total;
02087 
02089 enum NetworkJoinStatusWidgets {
02090   NJSW_BACKGROUND, 
02091   NJSW_CANCELOK,   
02092 };
02093 
02094 struct NetworkJoinStatusWindow : Window {
02095   NetworkPasswordType password_type;
02096 
02097   NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
02098   {
02099     this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
02100     this->InitNested(desc, 0);
02101   }
02102 
02103   virtual void DrawWidget(const Rect &r, int widget) const
02104   {
02105     if (widget != NJSW_BACKGROUND) return;
02106 
02107     uint8 progress; // used for progress bar
02108     DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
02109     switch (_network_join_status) {
02110       case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
02111       case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
02112         progress = 10; // first two stages 10%
02113         break;
02114       case NETWORK_JOIN_STATUS_WAITING:
02115         SetDParam(0, _network_join_waiting);
02116         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
02117         progress = 15; // third stage is 15%
02118         break;
02119       case NETWORK_JOIN_STATUS_DOWNLOADING:
02120         SetDParam(0, _network_join_bytes);
02121         SetDParam(1, _network_join_bytes_total);
02122         DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, _network_join_bytes_total == 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1 : STR_NETWORK_CONNECTING_DOWNLOADING_2, TC_FROMSTRING, SA_HOR_CENTER);
02123         if (_network_join_bytes_total == 0) {
02124           progress = 15; // We don't have the final size yet; the server is still compressing!
02125           break;
02126         }
02127         /* FALL THROUGH */
02128       default: // Waiting is 15%, so the resting receivement of map is maximum 70%
02129         progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
02130     }
02131 
02132     /* Draw nice progress bar :) */
02133     DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
02134   }
02135 
02136   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
02137   {
02138     if (widget != NJSW_BACKGROUND) return;
02139 
02140     size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
02141 
02142     /* Account for the statuses */
02143     uint width = 0;
02144     for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
02145       width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
02146     }
02147 
02148     /* For the number of waiting (other) players */
02149     SetDParam(0, 255);
02150     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
02151 
02152     /* Account for downloading ~ 10 MiB */
02153     SetDParam(0, 10000000);
02154     SetDParam(1, 10000000);
02155     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1).width);
02156     width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2).width);
02157 
02158     /* Give a bit more clearing for the widest strings than strictly needed */
02159     size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
02160   }
02161 
02162   virtual void OnClick(Point pt, int widget, int click_count)
02163   {
02164     if (widget == NJSW_CANCELOK) { // Disconnect button
02165       NetworkDisconnect();
02166       SwitchToMode(SM_MENU);
02167       ShowNetworkGameWindow();
02168     }
02169   }
02170 
02171   virtual void OnQueryTextFinished(char *str)
02172   {
02173     if (StrEmpty(str)) {
02174       NetworkDisconnect();
02175       ShowNetworkGameWindow();
02176       return;
02177     }
02178 
02179     switch (this->password_type) {
02180       case NETWORK_GAME_PASSWORD:    MyClient::SendGamePassword   (str); break;
02181       case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
02182       default: NOT_REACHED();
02183     }
02184   }
02185 };
02186 
02187 static const NWidgetPart _nested_network_join_status_window_widgets[] = {
02188   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02189   NWidget(WWT_PANEL, COLOUR_GREY),
02190     NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
02191     NWidget(NWID_HORIZONTAL),
02192       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02193       NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
02194       NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
02195     EndContainer(),
02196     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
02197   EndContainer(),
02198 };
02199 
02200 static const WindowDesc _network_join_status_window_desc(
02201   WDP_CENTER, 0, 0,
02202   WC_NETWORK_STATUS_WINDOW, WC_NONE,
02203   WDF_MODAL,
02204   _nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
02205 );
02206 
02207 void ShowJoinStatusWindow()
02208 {
02209   DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
02210   new NetworkJoinStatusWindow(&_network_join_status_window_desc);
02211 }
02212 
02213 void ShowNetworkNeedPassword(NetworkPasswordType npt)
02214 {
02215   NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
02216   if (w == NULL) return;
02217   w->password_type = npt;
02218 
02219   StringID caption;
02220   switch (npt) {
02221     default: NOT_REACHED();
02222     case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
02223     case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
02224   }
02225   ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, 180, w, CS_ALPHANUMERAL, QSF_NONE);
02226 }
02227 
02228 
02230 enum NetworkCompanyPasswordWindowWidgets {
02231   NCPWW_BACKGROUND,               
02232   NCPWW_LABEL,                    
02233   NCPWW_PASSWORD,                 
02234   NCPWW_SAVE_AS_DEFAULT_PASSWORD, 
02235   NCPWW_CANCEL,                   
02236   NCPWW_OK,                       
02237 };
02238 
02239 struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
02240   NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
02241   {
02242     this->InitNested(desc, 0);
02243 
02244     this->parent = parent;
02245     this->afilter = CS_ALPHANUMERAL;
02246     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
02247     this->SetFocusedWidget(NCPWW_PASSWORD);
02248   }
02249 
02250   void OnOk()
02251   {
02252     if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
02253       snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
02254     }
02255 
02256     NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
02257   }
02258 
02259   virtual void OnPaint()
02260   {
02261     this->DrawWidgets();
02262     this->DrawEditBox(NCPWW_PASSWORD);
02263   }
02264 
02265   virtual void OnClick(Point pt, int widget, int click_count)
02266   {
02267     switch (widget) {
02268       case NCPWW_OK:
02269         this->OnOk();
02270         /* FALL THROUGH */
02271 
02272       case NCPWW_CANCEL:
02273         delete this;
02274         break;
02275 
02276       case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
02277         this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
02278         this->SetDirty();
02279         break;
02280     }
02281   }
02282 
02283   virtual void OnMouseLoop()
02284   {
02285     this->HandleEditBox(4);
02286   }
02287 
02288   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
02289   {
02290     EventState state = ES_NOT_HANDLED;
02291     switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
02292       default: break;
02293 
02294       case HEBR_CONFIRM:
02295         this->OnOk();
02296         /* FALL THROUGH */
02297 
02298       case HEBR_CANCEL:
02299         delete this;
02300         break;
02301     }
02302     return state;
02303   }
02304 
02305   virtual void OnOpenOSKWindow(int wid)
02306   {
02307     ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
02308   }
02309 };
02310 
02311 static const NWidgetPart _nested_network_company_password_window_widgets[] = {
02312   NWidget(NWID_HORIZONTAL),
02313     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
02314     NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
02315   EndContainer(),
02316   NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
02317     NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
02318       NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
02319         NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
02320         NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
02321       EndContainer(),
02322       NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
02323         NWidget(NWID_SPACER), SetFill(1, 0),
02324         NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
02325                       SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
02326       EndContainer(),
02327     EndContainer(),
02328   EndContainer(),
02329   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
02330     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
02331     NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
02332   EndContainer(),
02333 };
02334 
02335 static const WindowDesc _network_company_password_window_desc(
02336   WDP_AUTO, 0, 0,
02337   WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
02338   WDF_UNCLICK_BUTTONS,
02339   _nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
02340 );
02341 
02342 void ShowNetworkCompanyPasswordWindow(Window *parent)
02343 {
02344   DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
02345 
02346   new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
02347 }
02348 
02349 #endif /* ENABLE_NETWORK */

Generated on Fri Feb 4 20:53:42 2011 for OpenTTD by  doxygen 1.6.1