00001 /* $Id: settings_type.h 21962 2011-02-04 16:40:38Z rubidium $ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #ifndef SETTINGS_TYPE_H 00013 #define SETTINGS_TYPE_H 00014 00015 #include "date_type.h" 00016 #include "town_type.h" 00017 #include "transport_type.h" 00018 #include "network/core/config.h" 00019 #include "company_type.h" 00020 #include "openttd.h" 00021 00023 struct DifficultySettings { 00024 byte max_no_competitors; 00025 byte number_towns; 00026 byte number_industries; 00027 uint32 max_loan; 00028 byte initial_interest; 00029 byte vehicle_costs; 00030 byte competitor_speed; 00031 byte vehicle_breakdowns; 00032 byte subsidy_multiplier; 00033 byte construction_cost; 00034 byte terrain_type; 00035 byte quantity_sea_lakes; 00036 byte economy; 00037 byte line_reverse_mode; 00038 byte disasters; 00039 byte town_council_tolerance; 00040 byte diff_level; 00041 }; 00042 00044 struct GUISettings { 00045 bool sg_full_load_any; 00046 bool lost_vehicle_warn; 00047 uint8 order_review_system; 00048 bool vehicle_income_warn; 00049 bool show_finances; 00050 bool sg_new_nonstop; 00051 bool new_nonstop; 00052 uint8 stop_location; 00053 bool autoscroll; 00054 byte errmsg_duration; 00055 byte hover_delay; 00056 bool link_terraform_toolbar; 00057 uint8 smallmap_land_colour; 00058 bool reverse_scroll; 00059 bool smooth_scroll; 00060 bool measure_tooltip; 00061 byte liveries; 00062 bool prefer_teamchat; 00063 uint8 advanced_vehicle_list; 00064 uint8 loading_indicators; 00065 uint8 default_rail_type; 00066 uint8 toolbar_pos; 00067 uint8 statusbar_pos; 00068 uint8 window_snap_radius; 00069 uint8 window_soft_limit; 00070 bool disable_unsuitable_building; 00071 byte autosave; 00072 bool threaded_saves; 00073 bool keep_all_autosave; 00074 bool autosave_on_exit; 00075 uint8 date_format_in_default_names; 00076 byte max_num_autosaves; 00077 bool population_in_label; 00078 uint8 right_mouse_btn_emulation; 00079 uint8 scrollwheel_scrolling; 00080 uint8 scrollwheel_multiplier; 00081 bool timetable_arrival_departure; 00082 bool left_mouse_btn_scrolling; 00083 bool pause_on_newgame; 00084 bool enable_signal_gui; 00085 Year coloured_news_year; 00086 bool timetable_in_ticks; 00087 bool quick_goto; 00088 bool auto_euro; 00089 byte drag_signals_density; 00090 Year semaphore_build_before; 00091 byte news_message_timeout; 00092 bool show_track_reservation; 00093 uint8 default_signal_type; 00094 uint8 cycle_signal_types; 00095 byte station_numtracks; 00096 byte station_platlength; 00097 bool station_dragdrop; 00098 bool station_show_coverage; 00099 bool persistent_buildingtools; 00100 bool expenses_layout; 00101 00102 uint16 console_backlog_timeout; 00103 uint16 console_backlog_length; 00104 #ifdef ENABLE_NETWORK 00105 uint16 network_chat_box_width; 00106 uint8 network_chat_box_height; 00107 uint16 network_chat_timeout; 00108 #endif 00109 00110 uint8 developer; 00111 bool show_date_in_logs; 00112 bool newgrf_developer_tools; 00113 bool ai_developer_tools; 00114 bool scenario_developer; 00115 bool newgrf_show_old_versions; 00116 00121 bool UserIsAllowedToChangeNewGRFs() const 00122 { 00123 return this->scenario_developer || this->newgrf_developer_tools; 00124 } 00125 }; 00126 00128 struct LocaleSettings { 00129 byte currency; 00130 byte units; 00131 char *digit_group_separator; 00132 char *digit_group_separator_currency; 00133 char *digit_decimal_separator; 00134 }; 00135 00137 struct NetworkSettings { 00138 #ifdef ENABLE_NETWORK 00139 uint16 sync_freq; 00140 uint8 frame_freq; 00141 uint16 commands_per_frame; 00142 uint16 max_commands_in_queue; 00143 uint16 bytes_per_frame; 00144 uint16 bytes_per_frame_burst; 00145 uint16 max_join_time; 00146 bool pause_on_join; 00147 uint16 server_port; 00148 uint16 server_admin_port; 00149 bool server_admin_chat; 00150 char server_name[NETWORK_NAME_LENGTH]; 00151 char server_password[NETWORK_PASSWORD_LENGTH]; 00152 char rcon_password[NETWORK_PASSWORD_LENGTH]; 00153 char admin_password[NETWORK_PASSWORD_LENGTH]; 00154 bool server_advertise; 00155 uint8 lan_internet; 00156 char client_name[NETWORK_CLIENT_NAME_LENGTH]; 00157 char default_company_pass[NETWORK_PASSWORD_LENGTH]; 00158 char connect_to_ip[NETWORK_HOSTNAME_LENGTH]; 00159 char network_id[NETWORK_SERVER_ID_LENGTH]; 00160 bool autoclean_companies; 00161 uint8 autoclean_unprotected; 00162 uint8 autoclean_protected; 00163 uint8 autoclean_novehicles; 00164 uint8 max_companies; 00165 uint8 max_clients; 00166 uint8 max_spectators; 00167 Year restart_game_year; 00168 uint8 min_active_clients; 00169 uint8 server_lang; 00170 bool reload_cfg; 00171 char last_host[NETWORK_HOSTNAME_LENGTH]; 00172 uint16 last_port; 00173 bool no_http_content_downloads; 00174 #else /* ENABLE_NETWORK */ 00175 #endif 00176 }; 00177 00179 struct GameCreationSettings { 00180 uint32 generation_seed; 00181 Year starting_year; 00182 uint8 map_x; 00183 uint8 map_y; 00184 byte land_generator; 00185 byte oil_refinery_limit; 00186 byte snow_line_height; 00187 byte tgen_smoothness; 00188 byte tree_placer; 00189 byte heightmap_rotation; 00190 byte se_flat_world_height; 00191 byte town_name; 00192 byte landscape; 00193 byte snow_line; 00194 byte water_borders; 00195 uint16 custom_town_number; 00196 byte variety; 00197 byte custom_sea_level; 00198 }; 00199 00201 struct ConstructionSettings { 00202 bool build_on_slopes; 00203 bool autoslope; 00204 uint16 max_bridge_length; 00205 uint16 max_tunnel_length; 00206 bool signal_side; 00207 bool extra_dynamite; 00208 bool road_stop_on_town_road; 00209 bool road_stop_on_competitor_road; 00210 uint8 raw_industry_construction; 00211 uint8 industry_platform; 00212 bool freeform_edges; 00213 uint8 extra_tree_placement; 00214 uint8 command_pause_level; 00215 00216 uint32 terraform_per_64k_frames; 00217 uint16 terraform_frame_burst; 00218 uint32 clear_per_64k_frames; 00219 uint16 clear_frame_burst; 00220 }; 00221 00223 struct AISettings { 00224 bool ai_in_multiplayer; 00225 bool ai_disable_veh_train; 00226 bool ai_disable_veh_roadveh; 00227 bool ai_disable_veh_aircraft; 00228 bool ai_disable_veh_ship; 00229 uint32 ai_max_opcode_till_suspend; 00230 }; 00231 00233 struct OPFSettings { 00234 uint16 pf_maxlength; 00235 byte pf_maxdepth; 00236 }; 00237 00239 struct NPFSettings { 00245 uint32 npf_max_search_nodes; 00246 uint32 maximum_go_to_depot_penalty; 00247 00248 uint32 npf_rail_firstred_penalty; 00249 uint32 npf_rail_firstred_exit_penalty; 00250 uint32 npf_rail_lastred_penalty; 00251 uint32 npf_rail_station_penalty; 00252 uint32 npf_rail_slope_penalty; 00253 uint32 npf_rail_curve_penalty; 00254 uint32 npf_rail_depot_reverse_penalty; 00255 uint32 npf_rail_pbs_cross_penalty; 00256 uint32 npf_rail_pbs_signal_back_penalty; 00257 uint32 npf_buoy_penalty; 00258 uint32 npf_water_curve_penalty; 00259 uint32 npf_road_curve_penalty; 00260 uint32 npf_crossing_penalty; 00261 uint32 npf_road_drive_through_penalty; 00262 uint32 npf_road_dt_occupied_penalty; 00263 uint32 npf_road_bay_occupied_penalty; 00264 }; 00265 00267 struct YAPFSettings { 00268 bool disable_node_optimization; 00269 uint32 max_search_nodes; 00270 uint32 maximum_go_to_depot_penalty; 00271 bool ship_use_yapf; 00272 bool road_use_yapf; 00273 bool rail_use_yapf; 00274 uint32 road_slope_penalty; 00275 uint32 road_curve_penalty; 00276 uint32 road_crossing_penalty; 00277 uint32 road_stop_penalty; 00278 uint32 road_stop_occupied_penalty; 00279 uint32 road_stop_bay_occupied_penalty; 00280 bool rail_firstred_twoway_eol; 00281 uint32 rail_firstred_penalty; 00282 uint32 rail_firstred_exit_penalty; 00283 uint32 rail_lastred_penalty; 00284 uint32 rail_lastred_exit_penalty; 00285 uint32 rail_station_penalty; 00286 uint32 rail_slope_penalty; 00287 uint32 rail_curve45_penalty; 00288 uint32 rail_curve90_penalty; 00289 uint32 rail_depot_reverse_penalty; 00290 uint32 rail_crossing_penalty; 00291 uint32 rail_look_ahead_max_signals; 00292 int32 rail_look_ahead_signal_p0; 00293 int32 rail_look_ahead_signal_p1; 00294 int32 rail_look_ahead_signal_p2; 00295 uint32 rail_pbs_cross_penalty; 00296 uint32 rail_pbs_station_penalty; 00297 uint32 rail_pbs_signal_back_penalty; 00298 uint32 rail_doubleslip_penalty; 00299 00300 uint32 rail_longer_platform_penalty; 00301 uint32 rail_longer_platform_per_tile_penalty; 00302 uint32 rail_shorter_platform_penalty; 00303 uint32 rail_shorter_platform_per_tile_penalty; 00304 }; 00305 00307 struct PathfinderSettings { 00308 uint8 pathfinder_for_trains; 00309 uint8 pathfinder_for_roadvehs; 00310 uint8 pathfinder_for_ships; 00311 bool new_pathfinding_all; 00312 00313 bool roadveh_queue; 00314 bool forbid_90_deg; 00315 00316 bool reverse_at_signals; 00317 byte wait_oneway_signal; 00318 byte wait_twoway_signal; 00319 00320 bool reserve_paths; 00321 byte wait_for_pbs_path; 00322 byte path_backoff_interval; 00323 00324 OPFSettings opf; 00325 NPFSettings npf; 00326 YAPFSettings yapf; 00327 }; 00328 00330 struct OrderSettings { 00331 bool improved_load; 00332 bool gradual_loading; 00333 bool selectgoods; 00334 bool no_servicing_if_no_breakdowns; 00335 bool serviceathelipad; 00336 }; 00337 00339 struct VehicleSettings { 00340 uint8 max_train_length; 00341 uint8 smoke_amount; 00342 uint8 train_acceleration_model; 00343 uint8 roadveh_acceleration_model; 00344 uint8 train_slope_steepness; 00345 uint8 roadveh_slope_steepness; 00346 bool wagon_speed_limits; 00347 bool disable_elrails; 00348 UnitID max_trains; 00349 UnitID max_roadveh; 00350 UnitID max_aircraft; 00351 UnitID max_ships; 00352 uint8 plane_speed; 00353 uint8 freight_trains; 00354 bool dynamic_engines; 00355 bool never_expire_vehicles; 00356 byte extend_vehicle_life; 00357 byte road_side; 00358 uint8 plane_crashes; 00359 }; 00360 00362 struct EconomySettings { 00363 bool inflation; 00364 bool bribe; 00365 bool smooth_economy; 00366 bool allow_shares; 00367 uint8 feeder_payment_share; 00368 byte dist_local_authority; 00369 bool exclusive_rights; 00370 bool give_money; 00371 bool mod_road_rebuild; 00372 bool multiple_industry_per_town; 00373 uint8 town_growth_rate; 00374 uint8 larger_towns; 00375 uint8 initial_city_size; 00376 TownLayoutByte town_layout; 00377 bool allow_town_roads; 00378 TownFoundingByte found_town; 00379 bool station_noise_level; 00380 uint16 town_noise_population[3]; 00381 bool allow_town_level_crossings; 00382 }; 00383 00385 struct StationSettings { 00386 bool modified_catchment; 00387 bool adjacent_stations; 00388 bool distant_join_stations; 00389 bool never_expire_airports; 00390 byte station_spread; 00391 }; 00392 00394 struct VehicleDefaultSettings { 00395 bool servint_ispercent; 00396 uint16 servint_trains; 00397 uint16 servint_roadveh; 00398 uint16 servint_aircraft; 00399 uint16 servint_ships; 00400 }; 00401 00403 struct CompanySettings { 00404 bool engine_renew; 00405 int16 engine_renew_months; 00406 uint32 engine_renew_money; 00407 bool renew_keep_length; 00408 VehicleDefaultSettings vehicle; 00409 }; 00410 00412 struct GameSettings { 00413 DifficultySettings difficulty; 00414 GameCreationSettings game_creation; 00415 ConstructionSettings construction; 00416 AISettings ai; 00417 class AIConfig *ai_config[MAX_COMPANIES]; 00418 PathfinderSettings pf; 00419 OrderSettings order; 00420 VehicleSettings vehicle; 00421 EconomySettings economy; 00422 StationSettings station; 00423 LocaleSettings locale; 00424 }; 00425 00427 struct ClientSettings { 00428 GUISettings gui; 00429 NetworkSettings network; 00430 CompanySettings company; 00431 }; 00432 00434 extern ClientSettings _settings_client; 00435 00437 extern GameSettings _settings_game; 00438 00440 extern GameSettings _settings_newgame; 00441 00446 static inline GameSettings &GetGameSettings() 00447 { 00448 return (_game_mode == GM_MENU) ? _settings_newgame : _settings_game; 00449 } 00450 00451 #endif /* SETTINGS_TYPE_H */