Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- v
: NPFFindStationOrTileData
, TrainCollideChecker
- v_m
: Units
- v_s
: Units
- valid_files
: BaseSet< T, Tnum_files, Tsubdir >
- valid_values
: CompanyManagerFaceBitsInfo
- Valuate()
: AIList
- value
: Cheat
, IniItem
, Vehicle
, RefitOption
- value_names
: GRFParameterInfo
- valuewindow_entry
: GameSettingsWindow
- var60params
: NewGRFInspectWindow
- var_scope
: RandomizedSpriteGroup
- variable
: CheatEntry
- variables
: NIFeature
- variety
: GameCreationSettings
- vcache
: Vehicle
- vehchain
: CursorVars
- vehicle
: OrdersWindow
, CompanySettings
, GameSettings
, TimetableWindow
- Vehicle()
: Vehicle
- vehicle_breakdowns
: DifficultySettings
- vehicle_costs
: DifficultySettings
- vehicle_enter_tile_proc
: TileTypeProcs
- vehicle_flags
: Vehicle
- vehicle_income_warn
: GUISettings
- VEHICLE_INVALID
: AIVehicle
- vehicle_margin
: RefitWindow
- vehicle_over
: DepotWindow
- vehicle_sel
: VehicleGroupWindow
- vehicle_type
: Group
- vehicle_width
: RefitWindow
- VehicleDetailsWindow()
: VehicleDetailsWindow
- VehicleListIdentifier()
: VehicleListIdentifier
- vehicles
: RoadStopEntryRebuilderHelper
, BaseVehicleListWindow
- VehicleState
: AIVehicle
- VehicleType
: AIVehicle
, CYapfBaseT< Types >
- vehstatus
: Vehicle
- velocity
: Units
- Verify()
: Backup< T >
- version
: AIConfig
, BaseSet< T, Tnum_files, Tsubdir >
, LoggedChange
, LanguagePackHeader
, ContentInfo
, GRFConfig
- version_compatible
: NetworkGameInfo
- version_from
: SaveLoad
- version_to
: SaveLoad
- VERT_CARGO_EDGE
: CargoesField
- VERT_CARGO_SPACE
: CargoesField
- VERT_INTER_INDUSTRY_SPACE
: CargoesField
- VERT_TEXT_PADDING
: IndustryCargoesWindow
- vertical_cargoes
: CargoesField
- view
: Object
, ResolverObject
- viewport
: Window
- views
: ObjectSpec
- virtual_height
: ViewPort
- virtual_left
: ViewPort
- virtual_top
: ViewPort
- virtual_width
: ViewPort
- visible
: NWidgetServerListHeader
, CursorVars
, NWidgetToolbarContainer
- visual_effect
: RailVehicleInfo
, RoadVehicleInfo
, ShipVehicleInfo
- visual_profit
: CargoPayment
- vli
: BaseVehicleListWindow
- vm
: Squirrel
- VS_AT_STATION
: AIVehicle
- VS_BROKEN
: AIVehicle
- VS_CRASHED
: AIVehicle
- VS_IN_DEPOT
: AIVehicle
- VS_INVALID
: AIVehicle
- VS_RUNNING
: AIVehicle
- VS_STOPPED
: AIVehicle
- vscroll
: BuildRailStationWindow
, BuildObjectWindow
, MessageHistoryWindow
, RefitWindow
- vscroll2
: BuildRailStationWindow
- vt
: WaypointWindow
- VT_AIR
: AIVehicle
- VT_INVALID
: AIVehicle
- VT_RAIL
: AIVehicle
- VT_ROAD
: AIVehicle
- VT_WATER
: AIVehicle
- vtype
: VehicleListIdentifier