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00012 #include "stdafx.h"
00013 #include "heightmap.h"
00014 #include "debug.h"
00015 #include "genworld.h"
00016 #include "network/network.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "date_func.h"
00020 #include "sound_func.h"
00021 #include "fios.h"
00022 #include "string_func.h"
00023 #include "widgets/dropdown_type.h"
00024 #include "widgets/dropdown_func.h"
00025 #include "landscape_type.h"
00026 #include "querystring_gui.h"
00027 #include "town.h"
00028 #include "thread/thread.h"
00029 #include "settings_func.h"
00030 #include "core/geometry_func.hpp"
00031 #include "core/random_func.hpp"
00032
00033 #include "table/strings.h"
00034 #include "table/sprites.h"
00035
00039 enum GenenerateLandscapeWindowMode {
00040 GLWM_GENERATE,
00041 GLWM_HEIGHTMAP,
00042 GLWM_SCENARIO,
00043 };
00044
00045 extern void SwitchToMode(SwitchMode new_mode);
00046 extern void MakeNewgameSettingsLive();
00047
00052 void SetNewLandscapeType(byte landscape)
00053 {
00054 _settings_newgame.game_creation.landscape = landscape;
00055 InvalidateWindowClassesData(WC_SELECT_GAME);
00056 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00057 }
00058
00060 enum GenerateLandscapeWindowWidgets {
00061 GLAND_TEMPERATE,
00062 GLAND_ARCTIC,
00063 GLAND_TROPICAL,
00064 GLAND_TOYLAND,
00065
00066 GLAND_MAPSIZE_X_PULLDOWN,
00067 GLAND_MAPSIZE_Y_PULLDOWN,
00068
00069 GLAND_TOWN_PULLDOWN,
00070 GLAND_INDUSTRY_PULLDOWN,
00071
00072 GLAND_RANDOM_EDITBOX,
00073 GLAND_RANDOM_BUTTON,
00074
00075 GLAND_GENERATE_BUTTON,
00076
00077 GLAND_START_DATE_DOWN,
00078 GLAND_START_DATE_TEXT,
00079 GLAND_START_DATE_UP,
00080
00081 GLAND_SNOW_LEVEL_DOWN,
00082 GLAND_SNOW_LEVEL_TEXT,
00083 GLAND_SNOW_LEVEL_UP,
00084
00085 GLAND_TREE_PULLDOWN,
00086 GLAND_LANDSCAPE_PULLDOWN,
00087
00088 GLAND_HEIGHTMAP_NAME_TEXT,
00089 GLAND_HEIGHTMAP_NAME_SPACER,
00090 GLAND_HEIGHTMAP_SIZE_TEXT,
00091 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00092
00093 GLAND_TERRAIN_PULLDOWN,
00094 GLAND_WATER_PULLDOWN,
00095 GLAND_SMOOTHNESS_PULLDOWN,
00096 GLAND_VARIETY_PULLDOWN,
00097
00098 GLAND_BORDERS_RANDOM,
00099 GLAND_WATER_NW,
00100 GLAND_WATER_NE,
00101 GLAND_WATER_SE,
00102 GLAND_WATER_SW,
00103 };
00104
00106 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00107 NWidget(NWID_HORIZONTAL),
00108 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00109 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00110 EndContainer(),
00111 NWidget(WWT_PANEL, COLOUR_BROWN),
00112 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00113
00114 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00115 NWidget(NWID_SPACER), SetFill(1, 0),
00116 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00117 NWidget(NWID_SPACER), SetFill(1, 0),
00118 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00119 NWidget(NWID_SPACER), SetFill(1, 0),
00120 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00121 NWidget(NWID_SPACER), SetFill(1, 0),
00122 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00123 NWidget(NWID_SPACER), SetFill(1, 0),
00124 EndContainer(),
00125 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00126 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00127 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00128
00129 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00139 EndContainer(),
00140
00141 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00142
00143 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00144 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00145 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00147 EndContainer(),
00148 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 EndContainer(),
00157 EndContainer(),
00158 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00159 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00160 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00165 EndContainer(),
00166 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00167
00168 NWidget(NWID_HORIZONTAL),
00169 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00170 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00172 EndContainer(),
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00176 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00178 EndContainer(),
00179 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 EndContainer(),
00182 EndContainer(),
00183 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00184 NWidget(NWID_SPACER), SetFill(1, 1),
00185 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00186 EndContainer(),
00187 EndContainer(),
00188 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00189
00190 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00191 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00192 NWidget(NWID_SPACER), SetFill(1, 1),
00193 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00194 EndContainer(),
00195 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00196 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00197 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00198 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00199 NWidget(NWID_SPACER), SetFill(1, 1),
00200 EndContainer(),
00201 EndContainer(),
00202 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00203 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00204 NWidget(NWID_SPACER), SetFill(1, 1),
00205 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00206 EndContainer(),
00207 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00208 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00209 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00210 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00211 NWidget(NWID_SPACER), SetFill(1, 1),
00212 EndContainer(),
00213 EndContainer(),
00214 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00215 EndContainer(),
00216 };
00217
00219 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00220
00221 NWidget(NWID_HORIZONTAL),
00222 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00223 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00224 EndContainer(),
00225 NWidget(WWT_PANEL, COLOUR_BROWN),
00226 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00227
00228 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00229 NWidget(NWID_SPACER), SetFill(1, 0),
00230 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00231 NWidget(NWID_SPACER), SetFill(1, 0),
00232 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00235 NWidget(NWID_SPACER), SetFill(1, 0),
00236 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00237 NWidget(NWID_SPACER), SetFill(1, 0),
00238 EndContainer(),
00239 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00240 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00241
00242 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00243 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00244 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00245 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00246 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00250 EndContainer(),
00251
00252 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00253 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00254
00255 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00256 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00257 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00258 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00259 EndContainer(),
00260 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00261 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00262 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265 EndContainer(),
00266 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00267 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00268 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00269 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00270 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00271 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00272 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00273 EndContainer(),
00274 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00275 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00276 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00277 NWidget(NWID_HORIZONTAL),
00278 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00279 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00280 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00281 EndContainer(),
00282 NWidget(NWID_HORIZONTAL),
00283 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00284 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00285 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00286 EndContainer(),
00287 EndContainer(),
00288 EndContainer(),
00289 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00290 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00291 EndContainer(),
00292 EndContainer(),
00293 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00294 EndContainer(),
00295 };
00296
00297 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00298 {
00299 DeleteAllNonVitalWindows();
00300
00301
00302 MakeNewgameSettingsLive();
00303 ResetGRFConfig(true);
00304
00305 SndPlayFx(SND_15_BEEP);
00306 switch (mode) {
00307 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00308 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00309 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00310 default: NOT_REACHED();
00311 }
00312 }
00313
00314 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00315 {
00316 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00317 }
00318
00319 static DropDownList *BuildMapsizeDropDown()
00320 {
00321 DropDownList *list = new DropDownList();
00322
00323 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00324 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00325 item->SetParam(0, 1 << i);
00326 list->push_back(item);
00327 }
00328
00329 return list;
00330 }
00331
00332 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00333 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00334 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00335 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00336 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00337 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00338 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00339 static const StringID _num_inds[] = {STR_NONE, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00340 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00341
00342 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00343 uint widget_id;
00344 uint x;
00345 uint y;
00346 char name[64];
00347 GenenerateLandscapeWindowMode mode;
00348
00349 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00350 {
00351 this->InitNested(desc, number);
00352
00353 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00354
00355
00356 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00357 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00358 this->caption = STR_NULL;
00359 this->afilter = CS_NUMERAL;
00360
00361 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00362
00363
00364 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00365 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00366 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00367
00368 this->OnInvalidateData();
00369 }
00370
00371
00372 virtual void SetStringParameters(int widget) const
00373 {
00374 switch (widget) {
00375 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00376 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00377 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00378 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00379
00380 case GLAND_TOWN_PULLDOWN:
00381 if (_game_mode == GM_EDITOR) {
00382 SetDParam(0, STR_DISASTERS_OFF);
00383 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00384 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00385 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00386 } else {
00387 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00388 }
00389 break;
00390
00391 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break;
00392 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00393 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00394 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00395
00396 case GLAND_WATER_PULLDOWN:
00397 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00398 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00399 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00400 } else {
00401 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00402 }
00403 break;
00404
00405 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00406 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00407 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00408 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00409 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00410 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00411 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00412 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00413
00414 case GLAND_HEIGHTMAP_SIZE_TEXT:
00415 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00416 SetDParam(0, this->y);
00417 SetDParam(1, this->x);
00418 } else {
00419 SetDParam(0, this->x);
00420 SetDParam(1, this->y);
00421 }
00422 break;
00423 }
00424 }
00425
00426 virtual void OnInvalidateData(int data = 0)
00427 {
00428
00429 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00430 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00431 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00432 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00433
00434
00435 if (mode == GLWM_GENERATE) {
00436 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00437 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00438 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00439 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00440 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00441
00442 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00443
00444 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00445 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00446 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00447 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00448
00449 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00450 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00451 }
00452
00453
00454 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00455
00456
00457 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00458 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00459 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00460 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00461
00462
00463 if (_settings_newgame.game_creation.land_generator == 0 &&
00464 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00465 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00466 }
00467
00468 }
00469
00470 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00471 {
00472 const StringID *strs = NULL;
00473 switch (widget) {
00474 case GLAND_START_DATE_TEXT:
00475 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00476 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00477 break;
00478
00479 case GLAND_MAPSIZE_X_PULLDOWN:
00480 case GLAND_MAPSIZE_Y_PULLDOWN:
00481 SetDParam(0, MAX_MAP_SIZE);
00482 *size = GetStringBoundingBox(STR_JUST_INT);
00483 break;
00484
00485 case GLAND_SNOW_LEVEL_TEXT:
00486 SetDParam(0, MAX_TILE_HEIGHT);
00487 *size = GetStringBoundingBox(STR_JUST_INT);
00488 break;
00489
00490 case GLAND_HEIGHTMAP_SIZE_TEXT:
00491 SetDParam(0, this->x);
00492 SetDParam(1, this->y);
00493 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00494 break;
00495
00496 case GLAND_TOWN_PULLDOWN:
00497 strs = _num_towns;
00498 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00499 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00500 break;
00501
00502 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00503 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00504 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00505 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00506 case GLAND_WATER_PULLDOWN:
00507 strs = _sea_lakes;
00508 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00509 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00510 break;
00511
00512 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00513 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00514 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00515 case GLAND_BORDERS_RANDOM:
00516 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00517 break;
00518
00519 case GLAND_WATER_NE:
00520 case GLAND_WATER_NW:
00521 case GLAND_WATER_SE:
00522 case GLAND_WATER_SW:
00523 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00524 break;
00525
00526 case GLAND_HEIGHTMAP_NAME_SPACER:
00527 case GLAND_HEIGHTMAP_NAME_TEXT:
00528 size->width = 0;
00529 break;
00530
00531 default:
00532 return;
00533 }
00534 if (strs != NULL) {
00535 while (*strs != INVALID_STRING_ID) {
00536 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00537 }
00538 }
00539 size->width += padding.width;
00540 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00541 }
00542
00543 virtual void DrawWidget(const Rect &r, int widget) const
00544 {
00545 switch (widget) {
00546 case GLAND_HEIGHTMAP_NAME_TEXT: {
00547
00548
00549
00550
00551 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00552 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00553 break;
00554 }
00555 }
00556 }
00557
00558 virtual void OnPaint()
00559 {
00560 this->DrawWidgets();
00561 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00562 }
00563
00564 virtual void OnClick(Point pt, int widget, int click_count)
00565 {
00566 switch (widget) {
00567 case GLAND_TEMPERATE:
00568 case GLAND_ARCTIC:
00569 case GLAND_TROPICAL:
00570 case GLAND_TOYLAND:
00571 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00572 break;
00573
00574 case GLAND_MAPSIZE_X_PULLDOWN:
00575 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00576 break;
00577
00578 case GLAND_MAPSIZE_Y_PULLDOWN:
00579 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00580 break;
00581
00582 case GLAND_TOWN_PULLDOWN:
00583 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00584 break;
00585
00586 case GLAND_INDUSTRY_PULLDOWN:
00587 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.number_industries, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00588 break;
00589
00590 case GLAND_RANDOM_BUTTON:
00591 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00592 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00593 UpdateTextBufferSize(&this->text);
00594 this->SetDirty();
00595 break;
00596
00597 case GLAND_GENERATE_BUTTON:
00598 MakeNewgameSettingsLive();
00599
00600 if (mode == GLWM_HEIGHTMAP &&
00601 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00602 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00603 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00604 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00605 ShowQuery(
00606 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00607 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00608 this,
00609 LandscapeGenerationCallback);
00610 } else {
00611 StartGeneratingLandscape(mode);
00612 }
00613 break;
00614
00615 case GLAND_START_DATE_DOWN:
00616 case GLAND_START_DATE_UP:
00617
00618 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00619 this->HandleButtonClick(widget);
00620
00621 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00622 this->InvalidateData();
00623 }
00624 _left_button_clicked = false;
00625 break;
00626
00627 case GLAND_START_DATE_TEXT:
00628 this->widget_id = GLAND_START_DATE_TEXT;
00629 SetDParam(0, _settings_newgame.game_creation.starting_year);
00630 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00631 break;
00632
00633 case GLAND_SNOW_LEVEL_DOWN:
00634 case GLAND_SNOW_LEVEL_UP:
00635
00636 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00637 this->HandleButtonClick(widget);
00638
00639 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00640 this->InvalidateData();
00641 }
00642 _left_button_clicked = false;
00643 break;
00644
00645 case GLAND_SNOW_LEVEL_TEXT:
00646 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00647 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00648 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00649 break;
00650
00651 case GLAND_TREE_PULLDOWN:
00652 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00653 break;
00654
00655 case GLAND_LANDSCAPE_PULLDOWN:
00656 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00657 break;
00658
00659 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00660 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00661 break;
00662
00663 case GLAND_TERRAIN_PULLDOWN:
00664 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00665 break;
00666
00667 case GLAND_WATER_PULLDOWN: {
00668 uint32 hidden_mask = 0;
00669
00670 if (_settings_newgame.game_creation.land_generator == 0) {
00671 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00672 }
00673 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00674 break;
00675 }
00676
00677 case GLAND_SMOOTHNESS_PULLDOWN:
00678 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00679 break;
00680
00681 case GLAND_VARIETY_PULLDOWN:
00682 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00683 break;
00684
00685
00686 case GLAND_WATER_NW:
00687 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00688 this->InvalidateData();
00689 break;
00690
00691 case GLAND_WATER_NE:
00692 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00693 this->InvalidateData();
00694 break;
00695
00696 case GLAND_WATER_SE:
00697 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00698 this->InvalidateData();
00699 break;
00700
00701 case GLAND_WATER_SW:
00702 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00703 this->InvalidateData();
00704 break;
00705
00706 case GLAND_BORDERS_RANDOM:
00707 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00708 this->InvalidateData();
00709 break;
00710 }
00711 }
00712
00713 virtual void OnTimeout()
00714 {
00715 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00716 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00717 if (this->IsWidgetLowered(*widget)) {
00718 this->RaiseWidget(*widget);
00719 this->SetWidgetDirty(*widget);
00720 }
00721 }
00722 }
00723
00724 virtual void OnMouseLoop()
00725 {
00726 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00727 }
00728
00729 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00730 {
00731 EventState state = ES_NOT_HANDLED;
00732 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00733
00734
00735
00736
00737 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00738 return state;
00739 }
00740
00741 virtual void OnDropdownSelect(int widget, int index)
00742 {
00743 switch (widget) {
00744 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00745 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00746 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00747 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00748 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00749 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00750 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00751
00752 case GLAND_TOWN_PULLDOWN:
00753 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00754 this->widget_id = widget;
00755 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00756 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00757 }
00758 IConsoleSetSetting("difficulty.number_towns", index);
00759 break;
00760
00761 case GLAND_INDUSTRY_PULLDOWN:
00762 IConsoleSetSetting("difficulty.number_industries", index);
00763 break;
00764
00765 case GLAND_TERRAIN_PULLDOWN: {
00766 GameMode old_gm = _game_mode;
00767 _game_mode = GM_MENU;
00768 IConsoleSetSetting("difficulty.terrain_type", index);
00769 _game_mode = old_gm;
00770 break;
00771 }
00772
00773 case GLAND_WATER_PULLDOWN: {
00774 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00775 this->widget_id = widget;
00776 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00777 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, 50, this, CS_NUMERAL, QSF_NONE);
00778 }
00779 GameMode old_gm = _game_mode;
00780 _game_mode = GM_MENU;
00781 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00782 _game_mode = old_gm;
00783 break;
00784 }
00785 }
00786 this->InvalidateData();
00787 }
00788
00789 virtual void OnQueryTextFinished(char *str)
00790 {
00791
00792 if (str == NULL) return;
00793
00794 int32 value;
00795 if (!StrEmpty(str)) {
00796 value = atoi(str);
00797 } else {
00798
00799 switch (this->widget_id) {
00800 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00801 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00802 case GLAND_TOWN_PULLDOWN: value = 1; break;
00803 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00804 default: NOT_REACHED();
00805 }
00806 }
00807
00808 switch (this->widget_id) {
00809 case GLAND_START_DATE_TEXT:
00810 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00811 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00812 break;
00813
00814 case GLAND_SNOW_LEVEL_TEXT:
00815 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00816 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00817 break;
00818
00819 case GLAND_TOWN_PULLDOWN:
00820 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00821 break;
00822
00823 case GLAND_WATER_PULLDOWN:
00824 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00825 break;
00826 }
00827
00828 this->InvalidateData();
00829 }
00830 };
00831
00832 static const WindowDesc _generate_landscape_desc(
00833 WDP_CENTER, 0, 0,
00834 WC_GENERATE_LANDSCAPE, WC_NONE,
00835 0,
00836 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00837 );
00838
00839 static const WindowDesc _heightmap_load_desc(
00840 WDP_CENTER, 0, 0,
00841 WC_GENERATE_LANDSCAPE, WC_NONE,
00842 0,
00843 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00844 );
00845
00846 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00847 {
00848 uint x = 0;
00849 uint y = 0;
00850
00851 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00852
00853
00854 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00855
00856 if (mode == GLWM_HEIGHTMAP) {
00857
00858 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00859 }
00860
00861 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00862
00863 if (mode == GLWM_HEIGHTMAP) {
00864 w->x = x;
00865 w->y = y;
00866 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00867 }
00868
00869 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00870 }
00871
00872 void ShowGenerateLandscape()
00873 {
00874 _ShowGenerateLandscape(GLWM_GENERATE);
00875 }
00876
00877 void ShowHeightmapLoad()
00878 {
00879 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00880 }
00881
00882 void StartScenarioEditor()
00883 {
00884 StartGeneratingLandscape(GLWM_SCENARIO);
00885 }
00886
00887 void StartNewGameWithoutGUI(uint seed)
00888 {
00889
00890 _settings_newgame.game_creation.generation_seed = seed;
00891
00892 StartGeneratingLandscape(GLWM_GENERATE);
00893 }
00894
00896 enum CreateScenarioWindowWidgets {
00897 CSCEN_TEMPERATE,
00898 CSCEN_ARCTIC,
00899 CSCEN_TROPICAL,
00900 CSCEN_TOYLAND,
00901 CSCEN_EMPTY_WORLD,
00902 CSCEN_RANDOM_WORLD,
00903 CSCEN_MAPSIZE_X_PULLDOWN,
00904 CSCEN_MAPSIZE_Y_PULLDOWN,
00905 CSCEN_START_DATE_DOWN,
00906 CSCEN_START_DATE_TEXT,
00907 CSCEN_START_DATE_UP,
00908 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00909 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00910 CSCEN_FLAT_LAND_HEIGHT_UP
00911 };
00912
00913
00914 struct CreateScenarioWindow : public Window
00915 {
00916 uint widget_id;
00917
00918 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00919 {
00920 this->InitNested(desc, window_number);
00921 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00922 }
00923
00924 virtual void SetStringParameters(int widget) const
00925 {
00926 switch (widget) {
00927 case CSCEN_START_DATE_TEXT:
00928 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00929 break;
00930
00931 case CSCEN_MAPSIZE_X_PULLDOWN:
00932 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00933 break;
00934
00935 case CSCEN_MAPSIZE_Y_PULLDOWN:
00936 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00937 break;
00938
00939 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00940 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00941 break;
00942 }
00943 }
00944
00945 virtual void OnPaint()
00946 {
00947 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00948 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00949 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00950 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00951
00952 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00953 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00954 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00955 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00956
00957 this->DrawWidgets();
00958 }
00959
00960 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00961 {
00962 StringID str = STR_JUST_INT;
00963 switch (widget) {
00964 case CSCEN_START_DATE_TEXT:
00965 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00966 str = STR_BLACK_DATE_LONG;
00967 break;
00968
00969 case CSCEN_MAPSIZE_X_PULLDOWN:
00970 case CSCEN_MAPSIZE_Y_PULLDOWN:
00971 SetDParam(0, MAX_MAP_SIZE);
00972 break;
00973
00974 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00975 SetDParam(0, MAX_TILE_HEIGHT);
00976 break;
00977
00978 default:
00979 return;
00980 }
00981 *size = GetStringBoundingBox(str);
00982 size->width += padding.width;
00983 size->height += padding.height;
00984 }
00985
00986 virtual void OnClick(Point pt, int widget, int click_count)
00987 {
00988 switch (widget) {
00989 case CSCEN_TEMPERATE:
00990 case CSCEN_ARCTIC:
00991 case CSCEN_TROPICAL:
00992 case CSCEN_TOYLAND:
00993 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00994 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00995 break;
00996
00997 case CSCEN_MAPSIZE_X_PULLDOWN:
00998 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
00999 break;
01000
01001 case CSCEN_MAPSIZE_Y_PULLDOWN:
01002 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01003 break;
01004
01005 case CSCEN_EMPTY_WORLD:
01006 StartGeneratingLandscape(GLWM_SCENARIO);
01007 break;
01008
01009 case CSCEN_RANDOM_WORLD:
01010 ShowGenerateLandscape();
01011 break;
01012
01013 case CSCEN_START_DATE_DOWN:
01014 case CSCEN_START_DATE_UP:
01015
01016 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01017 this->HandleButtonClick(widget);
01018 this->SetDirty();
01019
01020 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01021 }
01022 _left_button_clicked = false;
01023 break;
01024
01025 case CSCEN_START_DATE_TEXT:
01026 this->widget_id = CSCEN_START_DATE_TEXT;
01027 SetDParam(0, _settings_newgame.game_creation.starting_year);
01028 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
01029 break;
01030
01031 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01032 case CSCEN_FLAT_LAND_HEIGHT_UP:
01033
01034 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01035 this->HandleButtonClick(widget);
01036 this->SetDirty();
01037
01038 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01039 }
01040 _left_button_clicked = false;
01041 break;
01042
01043 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01044 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01045 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01046 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
01047 break;
01048 }
01049 }
01050
01051 virtual void OnTimeout()
01052 {
01053 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01054 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01055 if (this->IsWidgetLowered(*widget)) {
01056 this->RaiseWidget(*widget);
01057 this->SetWidgetDirty(*widget);
01058 }
01059 }
01060 }
01061
01062 virtual void OnDropdownSelect(int widget, int index)
01063 {
01064 switch (widget) {
01065 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01066 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01067 }
01068 this->SetDirty();
01069 }
01070
01071 virtual void OnQueryTextFinished(char *str)
01072 {
01073 if (!StrEmpty(str)) {
01074 int32 value = atoi(str);
01075
01076 switch (this->widget_id) {
01077 case CSCEN_START_DATE_TEXT:
01078 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01079 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01080 break;
01081
01082 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01083 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01084 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01085 break;
01086 }
01087
01088 this->SetDirty();
01089 }
01090 }
01091 };
01092
01093 static const NWidgetPart _nested_create_scenario_widgets[] = {
01094 NWidget(NWID_HORIZONTAL),
01095 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01096 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01097 EndContainer(),
01098 NWidget(WWT_PANEL, COLOUR_BROWN),
01099 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01100
01101 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01102 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01103 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01104 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01105 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01106 EndContainer(),
01107 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01108
01109 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01110 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01111 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01112 EndContainer(),
01113
01114 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01115
01116 NWidget(NWID_HORIZONTAL),
01117 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01118 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01119 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01120 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01121 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01122 EndContainer(),
01123
01124 NWidget(NWID_HORIZONTAL),
01125 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01126 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01127 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01128 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01129 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01130 EndContainer(),
01131
01132 NWidget(NWID_HORIZONTAL),
01133 NWidget(WWT_TEXT, COLOUR_ORANGE),
01134 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01135 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01136 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01137 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01138 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01139 EndContainer(),
01140 EndContainer(),
01141 EndContainer(),
01142 EndContainer(),
01143 };
01144
01145 static const WindowDesc _create_scenario_desc(
01146 WDP_CENTER, 0, 0,
01147 WC_GENERATE_LANDSCAPE, WC_NONE,
01148 WDF_UNCLICK_BUTTONS,
01149 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01150 );
01151
01152 void ShowCreateScenario()
01153 {
01154 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01155 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01156 }
01157
01158 enum GenerationProgressWindowWidgets {
01159 GPWW_PROGRESS_BAR,
01160 GPWW_PROGRESS_TEXT,
01161 GPWW_ABORT,
01162 };
01163
01164 static const NWidgetPart _nested_generate_progress_widgets[] = {
01165 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01166 NWidget(WWT_PANEL, COLOUR_GREY),
01167 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01168 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01169 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01170 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01171 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01172 EndContainer(),
01173 EndContainer(),
01174 EndContainer(),
01175 };
01176
01177
01178 static const WindowDesc _generate_progress_desc(
01179 WDP_CENTER, 0, 0,
01180 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01181 WDF_UNCLICK_BUTTONS,
01182 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01183 );
01184
01185 struct GenWorldStatus {
01186 uint percent;
01187 StringID cls;
01188 uint current;
01189 uint total;
01190 int timer;
01191 };
01192
01193 static GenWorldStatus _gws;
01194
01195 static const StringID _generation_class_table[] = {
01196 STR_GENERATION_WORLD_GENERATION,
01197 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01198 STR_GENERATION_CLEARING_TILES,
01199 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01200 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01201 STR_GENERATION_OBJECT_GENERATION,
01202 STR_GENERATION_TREE_GENERATION,
01203 STR_GENERATION_SETTINGUP_GAME,
01204 STR_GENERATION_PREPARING_TILELOOP,
01205 STR_GENERATION_PREPARING_GAME
01206 };
01207 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01208
01209
01210 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01211 {
01212 if (confirmed) {
01213 AbortGeneratingWorld();
01214 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01215 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01216 }
01217 }
01218
01219 struct GenerateProgressWindow : public Window {
01220
01221 GenerateProgressWindow() : Window()
01222 {
01223 this->InitNested(&_generate_progress_desc);
01224 }
01225
01226 virtual void OnClick(Point pt, int widget, int click_count)
01227 {
01228 switch (widget) {
01229 case GPWW_ABORT:
01230 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01231 ShowQuery(
01232 STR_GENERATION_ABORT_CAPTION,
01233 STR_GENERATION_ABORT_MESSAGE,
01234 this,
01235 AbortGeneratingWorldCallback
01236 );
01237 break;
01238 }
01239 }
01240
01241 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01242 {
01243 switch (widget) {
01244 case GPWW_PROGRESS_BAR: {
01245 SetDParam(0, 100);
01246 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01247
01248 size->height += 8;
01249 size->width += 8;
01250 break;
01251 }
01252
01253 case GPWW_PROGRESS_TEXT:
01254 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01255 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01256 }
01257 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01258 break;
01259 }
01260 }
01261
01262 virtual void DrawWidget(const Rect &r, int widget) const
01263 {
01264 switch (widget) {
01265 case GPWW_PROGRESS_BAR:
01266
01267 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01268 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01269 SetDParam(0, _gws.percent);
01270 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01271 break;
01272
01273 case GPWW_PROGRESS_TEXT:
01274
01275 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01276
01277
01278 SetDParam(0, _gws.current);
01279 SetDParam(1, _gws.total);
01280 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01281 }
01282 }
01283 };
01284
01288 void PrepareGenerateWorldProgress()
01289 {
01290 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01291 _gws.current = 0;
01292 _gws.total = 0;
01293 _gws.percent = 0;
01294 _gws.timer = 0;
01295 }
01296
01300 void ShowGenerateWorldProgress()
01301 {
01302 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01303 new GenerateProgressWindow();
01304 }
01305
01306 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01307 {
01308 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01309
01310 assert(cls < GWP_CLASS_COUNT);
01311
01312
01313 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01314
01315 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01316
01317 if (total == 0) {
01318 assert(_gws.cls == _generation_class_table[cls]);
01319 _gws.current += progress;
01320 assert(_gws.current <= _gws.total);
01321 } else {
01322 _gws.cls = _generation_class_table[cls];
01323 _gws.current = progress;
01324 _gws.total = total;
01325 _gws.percent = percent_table[cls];
01326 }
01327
01328
01329 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01330
01331
01332 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01333
01334 if (_network_dedicated) {
01335 static uint last_percent = 0;
01336
01337
01338 if (_gws.percent == 0) return;
01339
01340 if (_gws.percent < last_percent) last_percent = 0;
01341
01342 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01343
01344 if (_gws.percent <= last_percent + 2) return;
01345
01346 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01347 last_percent = _gws.percent;
01348
01349
01350 return;
01351 }
01352
01353 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01354 MarkWholeScreenDirty();
01355
01356
01357
01358
01359
01360 _genworld_mapgen_mutex->EndCritical();
01361 _genworld_paint_mutex->BeginCritical();
01362 _genworld_mapgen_mutex->BeginCritical();
01363 _genworld_paint_mutex->EndCritical();
01364
01365 _gws.timer = _realtime_tick;
01366 }
01367
01376 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01377 {
01378 if (total == 0) return;
01379
01380 _SetGeneratingWorldProgress(cls, 0, total);
01381 }
01382
01390 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01391 {
01392
01393 _SetGeneratingWorldProgress(cls, 1, 0);
01394 }