Base for ships. More...
#include "vehicle_base.h"
Go to the source code of this file.
Data Structures | |
struct | Ship |
All ships have this type. More... | |
Defines | |
#define | FOR_ALL_SHIPS(var) FOR_ALL_VEHICLES_OF_TYPE(Ship, var) |
Functions | |
void | GetShipSpriteSize (EngineID engine, uint &width, uint &height) |
Get the size of the sprite of a ship sprite heading west (used for lists). |
Base for ships.
Definition in file ship.h.
void GetShipSpriteSize | ( | EngineID | engine, | |
uint & | width, | |||
uint & | height | |||
) |
Get the size of the sprite of a ship sprite heading west (used for lists).
engine | The engine to get the sprite from | |
width | The width of the sprite | |
height | The height of the sprite |
Definition at line 75 of file ship_cmd.cpp.
References Sprite::height, ST_NORMAL, and Sprite::width.