crashlog_osx.cpp File Reference

OS X crash log handler. More...

#include "../../stdafx.h"
#include "../../crashlog.h"
#include "../../string_func.h"
#include "../../gamelog.h"
#include "../../saveload/saveload.h"
#include "macos.h"
#include <errno.h>
#include <signal.h>
#include <mach-o/arch.h>
#include <dlfcn.h>
#include <cxxabi.h>

Go to the source code of this file.

Data Structures

class  CrashLogOSX
 OSX implementation for the crash logger. More...

Defines

#define IS_ALIGNED(addr)   (((uintptr_t)(addr) & 0xf) == 0)
#define PRINTF_PTR   "0x%08lx"
#define MAX_STACK_FRAMES   64

Functions

void CDECL HandleCrash (int signum)
 Entry point for the crash handler.

Variables

static const int _signals_to_handle [] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL, SIGSYS }
 The signals we want our crash handler to handle.

Detailed Description

OS X crash log handler.

Definition in file crashlog_osx.cpp.


Function Documentation

void CDECL HandleCrash ( int  signum  ) 

Entry point for the crash handler.

Note:
Not static so it shows up in the backtrace.
Parameters:
signum the signal that caused us to crash.

Definition at line 220 of file crashlog_osx.cpp.

References _signals_to_handle, CrashLog::AfterCrashLogCleanup(), CrashLogOSX::DisplayCrashDialog(), endof, GamelogTestEmergency(), CrashLogOSX::MakeCrashLog(), SaveloadCrashWithMissingNewGRFs(), and ShowMacDialog().

Referenced by CrashLog::InitialiseCrashLog().


Variable Documentation

const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL, SIGSYS } [static]

The signals we want our crash handler to handle.

Definition at line 213 of file crashlog_osx.cpp.

Referenced by HandleCrash(), and CrashLog::InitialiseCrashLog().


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