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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "genworld.h"
00022 #include "transparency_gui.h"
00023 #include "map_func.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "tilehighlight_func.h"
00033 #include "hotkeys.h"
00034
00035 #include "saveload/saveload.h"
00036
00037 #include "network/network.h"
00038 #include "network/network_func.h"
00039 #include "network/network_gui.h"
00040 #include "network/network_base.h"
00041
00042 #include "table/sprites.h"
00043 #include "table/strings.h"
00044
00045 static int _rename_id = 1;
00046 static int _rename_what = -1;
00047
00048 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00049 {
00050 #ifdef ENABLE_NETWORK
00051 if (result.Failed() || !_settings_game.economy.give_money) return;
00052
00053
00054 char msg[64];
00055 SetDParam(0, p2);
00056 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00057
00058 if (!_network_server) {
00059 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00060 } else {
00061 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00062 }
00063 #endif
00064 }
00065
00066 void HandleOnEditText(const char *str)
00067 {
00068 switch (_rename_what) {
00069 #ifdef ENABLE_NETWORK
00070 case 3: {
00071 const Company *c = Company::GetIfValid(_local_company);
00072 if (c == NULL) break;
00073 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00074
00075 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00076
00077
00078 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00079 break;
00080 }
00081 #endif
00082 default: NOT_REACHED();
00083 }
00084
00085 _rename_id = _rename_what = -1;
00086 }
00087
00098 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode)
00099 {
00100 if (w->IsWidgetDisabled(widget)) return false;
00101
00102 SndPlayFx(SND_15_BEEP);
00103 w->SetDirty();
00104
00105 if (w->IsWidgetLowered(widget)) {
00106 ResetObjectToPlace();
00107 return false;
00108 }
00109
00110 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00111 w->LowerWidget(widget);
00112 return true;
00113 }
00114
00115
00116 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00117 {
00118 if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile);
00119 }
00120
00121 #ifdef ENABLE_NETWORK
00122 void ShowNetworkGiveMoneyWindow(CompanyID company)
00123 {
00124 _rename_id = company;
00125 _rename_what = 3;
00126 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL, QSF_NONE);
00127 }
00128 #endif
00129
00130
00138 bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
00139 {
00140 ViewPort *vp;
00141
00142 assert(w != NULL);
00143 vp = w->viewport;
00144
00145 switch (how) {
00146 case ZOOM_NONE:
00147
00148 break;
00149
00150 case ZOOM_IN:
00151 if (vp->zoom == ZOOM_LVL_MIN) return false;
00152 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00153 vp->virtual_width >>= 1;
00154 vp->virtual_height >>= 1;
00155
00156 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00157 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00158 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00159 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00160 w->viewport->follow_vehicle = INVALID_VEHICLE;
00161 break;
00162 case ZOOM_OUT:
00163 if (vp->zoom == ZOOM_LVL_MAX) return false;
00164 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00165
00166 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00167 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00168 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00169 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00170
00171 vp->virtual_width <<= 1;
00172 vp->virtual_height <<= 1;
00173 w->viewport->follow_vehicle = INVALID_VEHICLE;
00174 break;
00175 }
00176 if (vp != NULL) {
00177 vp->virtual_left = w->viewport->scrollpos_x;
00178 vp->virtual_top = w->viewport->scrollpos_y;
00179 }
00180
00181 w->InvalidateData();
00182 return true;
00183 }
00184
00185 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00186 {
00187 assert(w != NULL);
00188
00189 if (_game_mode != GM_MENU) {
00190 ViewPort *vp = w->viewport;
00191 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) return;
00192
00193 Point pt = GetTileZoomCenterWindow(in, w);
00194 if (pt.x != -1) {
00195 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00196
00197 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00198 }
00199 }
00200 }
00201
00203 enum MainWindowWidgets {
00204 MW_VIEWPORT,
00205 };
00206
00207 static const struct NWidgetPart _nested_main_window_widgets[] = {
00208 NWidget(NWID_VIEWPORT, INVALID_COLOUR, MW_VIEWPORT), SetResize(1, 1),
00209 };
00210
00211 static const WindowDesc _main_window_desc(
00212 WDP_MANUAL, 0, 0,
00213 WC_MAIN_WINDOW, WC_NONE,
00214 0,
00215 _nested_main_window_widgets, lengthof(_nested_main_window_widgets)
00216 );
00217
00218 enum {
00219 GHK_QUIT,
00220 GHK_ABANDON,
00221 GHK_CONSOLE,
00222 GHK_BOUNDING_BOXES,
00223 GHK_CENTER,
00224 GHK_CENTER_ZOOM,
00225 GHK_RESET_OBJECT_TO_PLACE,
00226 GHK_DELETE_WINDOWS,
00227 GHK_DELETE_NONVITAL_WINDOWS,
00228 GHK_REFRESH_SCREEN,
00229 GHK_CRASH,
00230 GHK_MONEY,
00231 GHK_UPDATE_COORDS,
00232 GHK_TOGGLE_TRANSPARENCY,
00233 GHK_TOGGLE_INVISIBILITY = GHK_TOGGLE_TRANSPARENCY + 9,
00234 GHK_TRANSPARENCY_TOOLBAR = GHK_TOGGLE_INVISIBILITY + 8,
00235 GHK_TRANSPARANCY,
00236 GHK_CHAT,
00237 GHK_CHAT_ALL,
00238 GHK_CHAT_COMPANY,
00239 GHK_CHAT_SERVER,
00240 };
00241
00242 struct MainWindow : Window
00243 {
00244 MainWindow() : Window()
00245 {
00246 this->InitNested(&_main_window_desc, 0);
00247 ResizeWindow(this, _screen.width, _screen.height);
00248
00249 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00250 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00251 }
00252
00253 virtual void OnPaint()
00254 {
00255 this->DrawWidgets();
00256 if (_game_mode == GM_MENU) {
00257 static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
00258 static const uint LETTER_SPACING = 10;
00259 int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
00260
00261 for (uint i = 0; i < lengthof(title_sprites); i++) {
00262 name_width += GetSpriteSize(title_sprites[i]).width;
00263 }
00264 int off_x = (this->width - name_width) / 2;
00265
00266 for (uint i = 0; i < lengthof(title_sprites); i++) {
00267 DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
00268 off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
00269 }
00270 }
00271 }
00272
00273 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00274 {
00275 int num = CheckHotkeyMatch(global_hotkeys, keycode, this);
00276 if (num == GHK_QUIT) {
00277 HandleExitGameRequest();
00278 return ES_HANDLED;
00279 }
00280
00281
00282
00283
00284
00285 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00286
00287 switch (num) {
00288 case GHK_ABANDON:
00289
00290 if (_game_mode == GM_MENU) return ES_HANDLED;
00291 if (_settings_client.gui.autosave_on_exit) {
00292 DoExitSave();
00293 _switch_mode = SM_MENU;
00294 } else {
00295 AskExitToGameMenu();
00296 }
00297 return ES_HANDLED;
00298
00299 case GHK_CONSOLE:
00300 IConsoleSwitch();
00301 return ES_HANDLED;
00302
00303 case GHK_BOUNDING_BOXES:
00304 extern bool _draw_bounding_boxes;
00305 _draw_bounding_boxes = !_draw_bounding_boxes;
00306 MarkWholeScreenDirty();
00307 return ES_HANDLED;
00308 }
00309
00310 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00311
00312 switch (num) {
00313 case GHK_CENTER:
00314 case GHK_CENTER_ZOOM: {
00315 Point pt = GetTileBelowCursor();
00316 if (pt.x != -1) {
00317 bool instant = (num == GHK_CENTER_ZOOM && this->viewport->zoom != ZOOM_LVL_MIN);
00318 if (num == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
00319 ScrollMainWindowTo(pt.x, pt.y, -1, instant);
00320 }
00321 break;
00322 }
00323
00324 case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
00325 case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
00326 case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
00327 case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
00328
00329 case GHK_CRASH:
00330 *(volatile byte *)0 = 0;
00331 break;
00332
00333 case GHK_MONEY:
00334
00335 if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00336 break;
00337
00338 case GHK_UPDATE_COORDS:
00339 UpdateAllVirtCoords();
00340 break;
00341
00342 case GHK_TOGGLE_TRANSPARENCY:
00343 case GHK_TOGGLE_TRANSPARENCY + 1:
00344 case GHK_TOGGLE_TRANSPARENCY + 2:
00345 case GHK_TOGGLE_TRANSPARENCY + 3:
00346 case GHK_TOGGLE_TRANSPARENCY + 4:
00347 case GHK_TOGGLE_TRANSPARENCY + 5:
00348 case GHK_TOGGLE_TRANSPARENCY + 6:
00349 case GHK_TOGGLE_TRANSPARENCY + 7:
00350 case GHK_TOGGLE_TRANSPARENCY + 8:
00351
00352 ToggleTransparency((TransparencyOption)(num - GHK_TOGGLE_TRANSPARENCY));
00353 MarkWholeScreenDirty();
00354 break;
00355
00356 case GHK_TOGGLE_INVISIBILITY:
00357 case GHK_TOGGLE_INVISIBILITY + 1:
00358 case GHK_TOGGLE_INVISIBILITY + 2:
00359 case GHK_TOGGLE_INVISIBILITY + 3:
00360 case GHK_TOGGLE_INVISIBILITY + 4:
00361 case GHK_TOGGLE_INVISIBILITY + 5:
00362 case GHK_TOGGLE_INVISIBILITY + 6:
00363 case GHK_TOGGLE_INVISIBILITY + 7:
00364
00365 ToggleInvisibilityWithTransparency((TransparencyOption)(num - GHK_TOGGLE_INVISIBILITY));
00366 MarkWholeScreenDirty();
00367 break;
00368
00369 case GHK_TRANSPARENCY_TOOLBAR:
00370 ShowTransparencyToolbar();
00371 break;
00372
00373 case GHK_TRANSPARANCY:
00374 ResetRestoreAllTransparency();
00375 break;
00376
00377 #ifdef ENABLE_NETWORK
00378 case GHK_CHAT:
00379 if (_networking) {
00380 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00381 if (cio == NULL) break;
00382
00383 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00384 }
00385 break;
00386
00387 case GHK_CHAT_ALL:
00388 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00389 break;
00390
00391 case GHK_CHAT_COMPANY:
00392 if (_networking) {
00393 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00394 if (cio == NULL) break;
00395
00396 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00397 }
00398 break;
00399
00400 case GHK_CHAT_SERVER:
00401 if (_networking && !_network_server) {
00402 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, CLIENT_ID_SERVER);
00403 }
00404 break;
00405 #endif
00406
00407 default: return ES_NOT_HANDLED;
00408 }
00409 return ES_HANDLED;
00410 }
00411
00412 virtual void OnScroll(Point delta)
00413 {
00414 this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
00415 this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
00416 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00417 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00418 }
00419
00420 virtual void OnMouseWheel(int wheel)
00421 {
00422 if (_settings_client.gui.scrollwheel_scrolling == 0) {
00423 ZoomInOrOutToCursorWindow(wheel < 0, this);
00424 }
00425 }
00426
00427 virtual void OnResize()
00428 {
00429 if (this->viewport != NULL) {
00430 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00431 nvp->UpdateViewportCoordinates(this);
00432 }
00433 }
00434
00440 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00441 {
00442 if (!gui_scope) return;
00443
00444 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
00445 }
00446
00447 static Hotkey<MainWindow> global_hotkeys[];
00448 };
00449
00450 const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
00451 const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
00452 const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
00453 const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
00454 const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
00455 const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
00456
00457 Hotkey<MainWindow> MainWindow::global_hotkeys[] = {
00458 Hotkey<MainWindow>(_ghk_quit_keys, "quit", GHK_QUIT),
00459 Hotkey<MainWindow>(_ghk_abandon_keys, "abandon", GHK_ABANDON),
00460 Hotkey<MainWindow>(WKC_BACKQUOTE, "console", GHK_CONSOLE),
00461 Hotkey<MainWindow>('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
00462 Hotkey<MainWindow>('C', "center", GHK_CENTER),
00463 Hotkey<MainWindow>('Z', "center_zoom", GHK_CENTER_ZOOM),
00464 Hotkey<MainWindow>(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
00465 Hotkey<MainWindow>(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
00466 Hotkey<MainWindow>(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
00467 Hotkey<MainWindow>('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
00468 #if defined(_DEBUG)
00469 Hotkey<MainWindow>('0' | WKC_ALT, "crash_game", GHK_CRASH),
00470 Hotkey<MainWindow>('1' | WKC_ALT, "money", GHK_MONEY),
00471 Hotkey<MainWindow>('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
00472 #endif
00473 Hotkey<MainWindow>('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
00474 Hotkey<MainWindow>('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
00475 Hotkey<MainWindow>('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
00476 Hotkey<MainWindow>('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
00477 Hotkey<MainWindow>('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
00478 Hotkey<MainWindow>('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
00479 Hotkey<MainWindow>('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
00480 Hotkey<MainWindow>('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
00481 Hotkey<MainWindow>('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
00482 Hotkey<MainWindow>('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
00483 Hotkey<MainWindow>('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
00484 Hotkey<MainWindow>('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
00485 Hotkey<MainWindow>('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
00486 Hotkey<MainWindow>('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
00487 Hotkey<MainWindow>('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
00488 Hotkey<MainWindow>('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
00489 Hotkey<MainWindow>('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
00490 Hotkey<MainWindow>('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
00491 Hotkey<MainWindow>('X', "toggle_transparency", GHK_TRANSPARANCY),
00492 #ifdef ENABLE_NETWORK
00493 Hotkey<MainWindow>(_ghk_chat_keys, "chat", GHK_CHAT),
00494 Hotkey<MainWindow>(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
00495 Hotkey<MainWindow>(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
00496 Hotkey<MainWindow>(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
00497 #endif
00498 HOTKEY_LIST_END(MainWindow)
00499 };
00500 Hotkey<MainWindow> *_global_hotkeys = MainWindow::global_hotkeys;
00501
00507 bool IsQuitKey(uint16 keycode)
00508 {
00509 int num = CheckHotkeyMatch<MainWindow>(_global_hotkeys, keycode, NULL);
00510 return num == GHK_QUIT;
00511 }
00512
00513
00514 void ShowSelectGameWindow();
00515
00516 void SetupColoursAndInitialWindow()
00517 {
00518 for (uint i = 0; i != 16; i++) {
00519 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00520
00521 assert(b);
00522 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00523 }
00524
00525 new MainWindow;
00526
00527
00528 switch (_game_mode) {
00529 default: NOT_REACHED();
00530 case GM_MENU:
00531 ShowSelectGameWindow();
00532 break;
00533
00534 case GM_NORMAL:
00535 case GM_EDITOR:
00536 ShowVitalWindows();
00537 break;
00538 }
00539 }
00540
00541 void ShowVitalWindows()
00542 {
00543 AllocateToolbar();
00544
00545
00546 if (_game_mode == GM_EDITOR) return;
00547
00548 ShowStatusBar();
00549 }
00550
00555 void GameSizeChanged()
00556 {
00557 _cur_resolution.width = _screen.width;
00558 _cur_resolution.height = _screen.height;
00559 ScreenSizeChanged();
00560 RelocateAllWindows(_screen.width, _screen.height);
00561 MarkWholeScreenDirty();
00562 }