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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "gui.h"
00015 #include "textbuf_gui.h"
00016 #include "command_func.h"
00017 #include "screenshot.h"
00018 #include "network/network.h"
00019 #include "town.h"
00020 #include "settings_internal.h"
00021 #include "newgrf_townname.h"
00022 #include "strings_func.h"
00023 #include "window_func.h"
00024 #include "string_func.h"
00025 #include "widgets/dropdown_type.h"
00026 #include "widgets/dropdown_func.h"
00027 #include "highscore.h"
00028 #include "base_media_base.h"
00029 #include "company_base.h"
00030 #include "company_func.h"
00031 #include "viewport_func.h"
00032 #include "core/geometry_func.hpp"
00033 #include "ai/ai.hpp"
00034 #include "language.h"
00035
00036 #include "table/sprites.h"
00037 #include "table/strings.h"
00038 #include <map>
00039
00040 static const StringID _units_dropdown[] = {
00041 STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL,
00042 STR_GAME_OPTIONS_MEASURING_UNITS_METRIC,
00043 STR_GAME_OPTIONS_MEASURING_UNITS_SI,
00044 INVALID_STRING_ID
00045 };
00046
00047 static const StringID _driveside_dropdown[] = {
00048 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
00049 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
00050 INVALID_STRING_ID
00051 };
00052
00053 static const StringID _autosave_dropdown[] = {
00054 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
00055 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
00056 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
00057 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
00058 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
00059 INVALID_STRING_ID,
00060 };
00061
00068 static StringID *BuildDynamicDropdown(StringID base, int num)
00069 {
00070 static StringID buf[32 + 1];
00071 StringID *p = buf;
00072 while (--num >= 0) *p++ = base++;
00073 *p = INVALID_STRING_ID;
00074 return buf;
00075 }
00076
00077 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1;
00078 static StringID *_grf_names = NULL;
00079 static int _nb_grf_names = 0;
00080
00082 void InitGRFTownGeneratorNames()
00083 {
00084 free(_grf_names);
00085 _grf_names = GetGRFTownNameList();
00086 _nb_grf_names = 0;
00087 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
00088 }
00089
00095 static inline StringID TownName(int town_name)
00096 {
00097 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
00098 town_name -= _nb_orig_names;
00099 if (town_name < _nb_grf_names) return _grf_names[town_name];
00100 return STR_UNDEFINED;
00101 }
00102
00107 static int GetCurRes()
00108 {
00109 int i;
00110
00111 for (i = 0; i != _num_resolutions; i++) {
00112 if ((int)_resolutions[i].width == _screen.width &&
00113 (int)_resolutions[i].height == _screen.height) {
00114 break;
00115 }
00116 }
00117 return i;
00118 }
00119
00121 enum GameOptionsWidgets {
00122 GOW_BACKGROUND,
00123 GOW_CURRENCY_DROPDOWN,
00124 GOW_DISTANCE_DROPDOWN,
00125 GOW_ROADSIDE_DROPDOWN,
00126 GOW_TOWNNAME_DROPDOWN,
00127 GOW_AUTOSAVE_DROPDOWN,
00128 GOW_LANG_DROPDOWN,
00129 GOW_RESOLUTION_DROPDOWN,
00130 GOW_FULLSCREEN_BUTTON,
00131 GOW_SCREENSHOT_DROPDOWN,
00132 GOW_BASE_GRF_DROPDOWN,
00133 GOW_BASE_GRF_STATUS,
00134 GOW_BASE_GRF_DESCRIPTION,
00135 GOW_BASE_SFX_DROPDOWN,
00136 GOW_BASE_SFX_DESCRIPTION,
00137 GOW_BASE_MUSIC_DROPDOWN,
00138 GOW_BASE_MUSIC_STATUS,
00139 GOW_BASE_MUSIC_DESCRIPTION,
00140 };
00141
00147 static void ShowTownnameDropdown(Window *w, int sel)
00148 {
00149 typedef std::map<StringID, int, StringIDCompare> TownList;
00150 TownList townnames;
00151
00152
00153 for (int i = 0; i < _nb_orig_names; i++) townnames[STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i] = i;
00154
00155
00156 for (int i = 0; i < _nb_grf_names; i++) townnames[_grf_names[i]] = _nb_orig_names + i;
00157
00158 DropDownList *list = new DropDownList();
00159 for (TownList::iterator it = townnames.begin(); it != townnames.end(); it++) {
00160 list->push_back(new DropDownListStringItem((*it).first, (*it).second, !(_game_mode == GM_MENU || Town::GetNumItems() == 0 || (*it).second == sel)));
00161 }
00162
00163 ShowDropDownList(w, list, sel, GOW_TOWNNAME_DROPDOWN);
00164 }
00165
00166 static void ShowCustCurrency();
00167
00168 template <class T>
00169 static void ShowSetMenu(Window *w, int widget)
00170 {
00171 int n = T::GetNumSets();
00172 int current = T::GetIndexOfUsedSet();
00173
00174 DropDownList *list = new DropDownList();
00175 for (int i = 0; i < n; i++) {
00176 list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (current != i)));
00177 }
00178
00179 ShowDropDownList(w, list, current, widget);
00180 }
00181
00182 struct GameOptionsWindow : Window {
00183 GameSettings *opt;
00184 bool reload;
00185
00186 GameOptionsWindow(const WindowDesc *desc) : Window()
00187 {
00188 this->opt = &GetGameSettings();
00189 this->reload = false;
00190
00191 this->InitNested(desc);
00192 this->OnInvalidateData(0);
00193 }
00194
00195 ~GameOptionsWindow()
00196 {
00197 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
00198 if (this->reload) _switch_mode = SM_MENU;
00199 }
00200
00201 virtual void SetStringParameters(int widget) const
00202 {
00203 switch (widget) {
00204 case GOW_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
00205 case GOW_DISTANCE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL + this->opt->locale.units); break;
00206 case GOW_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
00207 case GOW_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
00208 case GOW_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
00209 case GOW_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
00210 case GOW_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
00211 case GOW_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
00212 case GOW_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
00213 case GOW_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
00214 case GOW_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
00215 case GOW_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
00216 case GOW_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
00217 }
00218 }
00219
00220 virtual void DrawWidget(const Rect &r, int widget) const
00221 {
00222 switch (widget) {
00223 case GOW_BASE_GRF_DESCRIPTION:
00224 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00225 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00226 break;
00227
00228 case GOW_BASE_SFX_DESCRIPTION:
00229 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00230 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00231 break;
00232
00233 case GOW_BASE_MUSIC_DESCRIPTION:
00234 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
00235 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
00236 break;
00237 }
00238 }
00239
00240 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00241 {
00242 switch (widget) {
00243 case GOW_BASE_GRF_DESCRIPTION:
00244
00245 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00246 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00247 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00248 }
00249 break;
00250
00251 case GOW_BASE_GRF_STATUS:
00252
00253 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
00254 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
00255 if (invalid_files == 0) continue;
00256
00257 SetDParam(0, invalid_files);
00258 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
00259 }
00260 break;
00261
00262 case GOW_BASE_SFX_DESCRIPTION:
00263
00264 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
00265 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00266 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00267 }
00268 break;
00269
00270 case GOW_BASE_MUSIC_DESCRIPTION:
00271
00272 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00273 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
00274 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
00275 }
00276 break;
00277
00278 case GOW_BASE_MUSIC_STATUS:
00279
00280 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
00281 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
00282 if (invalid_files == 0) continue;
00283
00284 SetDParam(0, invalid_files);
00285 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
00286 }
00287 break;
00288 }
00289 }
00290
00291 virtual void OnClick(Point pt, int widget, int click_count)
00292 {
00293 switch (widget) {
00294 case GOW_CURRENCY_DROPDOWN:
00295 ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
00296 break;
00297
00298 case GOW_DISTANCE_DROPDOWN:
00299 ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
00300 break;
00301
00302 case GOW_ROADSIDE_DROPDOWN: {
00303 int i = 0;
00304 extern bool RoadVehiclesAreBuilt();
00305
00306
00307
00308 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
00309 i = (-1) ^ (1 << this->opt->vehicle.road_side);
00310 }
00311
00312 ShowDropDownMenu(this, _driveside_dropdown, this->opt->vehicle.road_side, GOW_ROADSIDE_DROPDOWN, i, 0);
00313 break;
00314 }
00315
00316 case GOW_TOWNNAME_DROPDOWN:
00317 ShowTownnameDropdown(this, this->opt->game_creation.town_name);
00318 break;
00319
00320 case GOW_AUTOSAVE_DROPDOWN:
00321 ShowDropDownMenu(this, _autosave_dropdown, _settings_client.gui.autosave, GOW_AUTOSAVE_DROPDOWN, 0, 0);
00322 break;
00323
00324 case GOW_LANG_DROPDOWN: {
00325 typedef std::map<StringID, int, StringIDCompare> LangList;
00326
00327
00328 LangList langs;
00329 int current_lang = 0;
00330 for (int i = 0; i < (int)_languages.Length(); i++) {
00331 if (&_languages[i] == _current_language) current_lang = i;
00332 langs[SPECSTR_LANGUAGE_START + i] = i;
00333 }
00334
00335 DropDownList *list = new DropDownList();
00336 for (LangList::iterator it = langs.begin(); it != langs.end(); it++) {
00337 list->push_back(new DropDownListStringItem((*it).first, (*it).second, false));
00338 }
00339
00340 ShowDropDownList(this, list, current_lang, GOW_LANG_DROPDOWN);
00341 break;
00342 }
00343
00344 case GOW_RESOLUTION_DROPDOWN:
00345 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), GOW_RESOLUTION_DROPDOWN, 0, 0);
00346 break;
00347
00348 case GOW_FULLSCREEN_BUTTON:
00349
00350 if (!ToggleFullScreen(!_fullscreen)) {
00351 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
00352 }
00353 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00354 this->SetDirty();
00355 break;
00356
00357 case GOW_SCREENSHOT_DROPDOWN:
00358 ShowDropDownMenu(this, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, GOW_SCREENSHOT_DROPDOWN, 0, 0);
00359 break;
00360
00361 case GOW_BASE_GRF_DROPDOWN:
00362 ShowSetMenu<BaseGraphics>(this, GOW_BASE_GRF_DROPDOWN);
00363 break;
00364
00365 case GOW_BASE_SFX_DROPDOWN:
00366 ShowSetMenu<BaseSounds>(this, GOW_BASE_SFX_DROPDOWN);
00367 break;
00368
00369 case GOW_BASE_MUSIC_DROPDOWN:
00370 ShowSetMenu<BaseMusic>(this, GOW_BASE_MUSIC_DROPDOWN);
00371 break;
00372 }
00373 }
00374
00380 template <class T>
00381 void SetMediaSet(int index)
00382 {
00383 if (_game_mode == GM_MENU) {
00384 const char *name = T::GetSet(index)->name;
00385
00386 free(const_cast<char *>(T::ini_set));
00387 T::ini_set = strdup(name);
00388
00389 T::SetSet(name);
00390 this->reload = true;
00391 this->InvalidateData();
00392 }
00393 }
00394
00395 virtual void OnDropdownSelect(int widget, int index)
00396 {
00397 switch (widget) {
00398 case GOW_CURRENCY_DROPDOWN:
00399 if (index == CUSTOM_CURRENCY_ID) ShowCustCurrency();
00400 this->opt->locale.currency = index;
00401 ReInitAllWindows();
00402 break;
00403
00404 case GOW_DISTANCE_DROPDOWN:
00405 this->opt->locale.units = index;
00406 MarkWholeScreenDirty();
00407 break;
00408
00409 case GOW_ROADSIDE_DROPDOWN:
00410 if (this->opt->vehicle.road_side != index) {
00411 uint i;
00412 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
00413 SetSettingValue(i, index);
00414 MarkWholeScreenDirty();
00415 }
00416 break;
00417
00418 case GOW_TOWNNAME_DROPDOWN:
00419 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
00420 this->opt->game_creation.town_name = index;
00421 SetWindowDirty(WC_GAME_OPTIONS, 0);
00422 }
00423 break;
00424
00425 case GOW_AUTOSAVE_DROPDOWN:
00426 _settings_client.gui.autosave = index;
00427 this->SetDirty();
00428 break;
00429
00430 case GOW_LANG_DROPDOWN:
00431 ReadLanguagePack(&_languages[index]);
00432 DeleteWindowByClass(WC_QUERY_STRING);
00433 CheckForMissingGlyphsInLoadedLanguagePack();
00434 UpdateAllVirtCoords();
00435 ReInitAllWindows();
00436 break;
00437
00438 case GOW_RESOLUTION_DROPDOWN:
00439 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
00440 this->SetDirty();
00441 }
00442 break;
00443
00444 case GOW_SCREENSHOT_DROPDOWN:
00445 SetScreenshotFormat(index);
00446 this->SetDirty();
00447 break;
00448
00449 case GOW_BASE_GRF_DROPDOWN:
00450 this->SetMediaSet<BaseGraphics>(index);
00451 break;
00452
00453 case GOW_BASE_SFX_DROPDOWN:
00454 this->SetMediaSet<BaseSounds>(index);
00455 break;
00456
00457 case GOW_BASE_MUSIC_DROPDOWN:
00458 this->SetMediaSet<BaseMusic>(index);
00459 break;
00460 }
00461 }
00462
00468 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00469 {
00470 if (!gui_scope) return;
00471 this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
00472
00473 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
00474 this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
00475
00476 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
00477 this->GetWidget<NWidgetCore>(GOW_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
00478 }
00479 };
00480
00481 static const NWidgetPart _nested_game_options_widgets[] = {
00482 NWidget(NWID_HORIZONTAL),
00483 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00484 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00485 EndContainer(),
00486 NWidget(WWT_PANEL, COLOUR_GREY, GOW_BACKGROUND), SetPIP(6, 6, 10),
00487 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
00488 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00489 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
00490 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00491 EndContainer(),
00492 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
00493 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00494 EndContainer(),
00495 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
00496 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
00497 EndContainer(),
00498 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
00499 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
00500 NWidget(NWID_HORIZONTAL),
00501 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
00502 NWidget(WWT_TEXTBTN, COLOUR_GREY, GOW_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
00503 EndContainer(),
00504 EndContainer(),
00505 EndContainer(),
00506
00507 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
00508 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_MEASURING_UNITS_FRAME, STR_NULL),
00509 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_DISTANCE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
00510 EndContainer(),
00511 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
00512 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
00513 EndContainer(),
00514 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
00515 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
00516 EndContainer(),
00517 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
00518 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
00519 EndContainer(),
00520 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
00521 EndContainer(),
00522 EndContainer(),
00523
00524 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
00525 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00526 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
00527 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00528 EndContainer(),
00529 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00530 EndContainer(),
00531
00532 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
00533 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00534 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
00535 NWidget(NWID_SPACER), SetFill(1, 0),
00536 EndContainer(),
00537 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00538 EndContainer(),
00539
00540 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
00541 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
00542 NWidget(WWT_DROPDOWN, COLOUR_GREY, GOW_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
00543 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
00544 EndContainer(),
00545 NWidget(WWT_TEXT, COLOUR_GREY, GOW_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 0, 0),
00546 EndContainer(),
00547 EndContainer(),
00548 };
00549
00550 static const WindowDesc _game_options_desc(
00551 WDP_CENTER, 0, 0,
00552 WC_GAME_OPTIONS, WC_NONE,
00553 WDF_UNCLICK_BUTTONS,
00554 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
00555 );
00556
00558 void ShowGameOptions()
00559 {
00560 DeleteWindowById(WC_GAME_OPTIONS, 0);
00561 new GameOptionsWindow(&_game_options_desc);
00562 }
00563
00564 extern void StartupEconomy();
00565
00566
00567
00568 enum GameDifficultyWidgets {
00569 GDW_LVL_EASY,
00570 GDW_LVL_MEDIUM,
00571 GDW_LVL_HARD,
00572 GDW_LVL_CUSTOM,
00573 GDW_HIGHSCORE,
00574 GDW_ACCEPT,
00575 GDW_CANCEL,
00576
00577 GDW_OPTIONS_START,
00578 };
00579
00580 void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
00581
00582 class GameDifficultyWindow : public Window {
00583 private:
00584
00585 GameSettings opt_mod_temp;
00586
00587 public:
00589 static const uint GAME_DIFFICULTY_NUM = 18;
00591 static const uint WIDGETS_PER_DIFFICULTY = 3;
00592
00593 GameDifficultyWindow(const WindowDesc *desc) : Window()
00594 {
00595 this->InitNested(desc);
00596
00597
00598
00599 this->opt_mod_temp = GetGameSettings();
00600
00601
00602 this->SetWidgetsDisabledState(_game_mode != GM_MENU,
00603 GDW_LVL_EASY,
00604 GDW_LVL_MEDIUM,
00605 GDW_LVL_HARD,
00606 GDW_LVL_CUSTOM,
00607 WIDGET_LIST_END);
00608 this->SetWidgetDisabledState(GDW_HIGHSCORE, _game_mode == GM_EDITOR || _networking);
00609 this->SetWidgetDisabledState(GDW_ACCEPT, _networking && !_network_server);
00610 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00611 this->OnInvalidateData();
00612 }
00613
00614 virtual void SetStringParameters(int widget) const
00615 {
00616 widget -= GDW_OPTIONS_START;
00617 if (widget < 0 || (widget % 3) != 2) return;
00618
00619 widget /= 3;
00620
00621 uint i;
00622 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + widget;
00623 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00624 SetDParam(0, sd->desc.str + value);
00625 }
00626
00627 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00628 {
00629
00630 int index = widget - GDW_OPTIONS_START;
00631 if (index < 0 || (index % 3) != 2) return;
00632
00633 index /= 3;
00634
00635 uint i;
00636 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + index;
00637 const SettingDescBase *sdb = &sd->desc;
00638
00639
00640 StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
00641 for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
00642 SetDParam(0, sdb->str + value);
00643 *size = maxdim(*size, GetStringBoundingBox(str));
00644 }
00645 }
00646
00647 virtual void OnClick(Point pt, int widget, int click_count)
00648 {
00649 if (widget >= GDW_OPTIONS_START) {
00650 widget -= GDW_OPTIONS_START;
00651 if ((widget % 3) == 2) return;
00652
00653
00654 if (_networking && !_network_server) return;
00655
00656 uint i;
00657 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
00658 const SettingDescBase *sdb = &sd->desc;
00659
00660 int32 val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00661 if (widget % 3 == 1) {
00662
00663 val = min(val + sdb->interval, (int32)sdb->max);
00664 } else {
00665
00666 val -= sdb->interval;
00667 val = max(val, sdb->min);
00668 }
00669
00670
00671 WriteValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv, val);
00672 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00673 SetDifficultyLevel(3, &this->opt_mod_temp.difficulty);
00674 this->LowerWidget(GDW_LVL_CUSTOM);
00675 this->InvalidateData();
00676
00677 if (widget / 3 == 0 &&
00678 #ifdef ENABLE_AI
00679 AI::GetInfoList()->size() == 0 &&
00680 #endif
00681 this->opt_mod_temp.difficulty.max_no_competitors != 0) {
00682 ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
00683 }
00684 return;
00685 }
00686
00687 switch (widget) {
00688 case GDW_LVL_EASY:
00689 case GDW_LVL_MEDIUM:
00690 case GDW_LVL_HARD:
00691 case GDW_LVL_CUSTOM:
00692
00693 this->RaiseWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00694 SetDifficultyLevel(widget - GDW_LVL_EASY, &this->opt_mod_temp.difficulty);
00695 this->LowerWidget(GDW_LVL_EASY + this->opt_mod_temp.difficulty.diff_level);
00696 this->InvalidateData();
00697 break;
00698
00699 case GDW_HIGHSCORE:
00700 ShowHighscoreTable(this->opt_mod_temp.difficulty.diff_level, -1);
00701 break;
00702
00703 case GDW_ACCEPT: {
00704 GameSettings *opt_ptr = &GetGameSettings();
00705
00706 uint i;
00707 GetSettingFromName("difficulty.diff_level", &i);
00708 DoCommandP(0, i, this->opt_mod_temp.difficulty.diff_level, CMD_CHANGE_SETTING);
00709
00710 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00711 for (uint btn = 0; btn != GAME_DIFFICULTY_NUM; btn++, sd++) {
00712 int32 new_val = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00713 int32 cur_val = (int32)ReadValue(GetVariableAddress(opt_ptr, &sd->save), sd->save.conv);
00714
00715 if (new_val != cur_val) {
00716 DoCommandP(0, i + btn, new_val, CMD_CHANGE_SETTING);
00717 }
00718 }
00719 delete this;
00720
00721
00722
00723 if (_game_mode == GM_EDITOR) StartupEconomy();
00724 break;
00725 }
00726
00727 case GDW_CANCEL:
00728 delete this;
00729 break;
00730 }
00731 }
00732
00738 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00739 {
00740 if (!gui_scope) return;
00741 uint i;
00742 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00743 for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
00744 const SettingDescBase *sdb = &sd->desc;
00745
00746 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00747 int32 value = (int32)ReadValue(GetVariableAddress(&this->opt_mod_temp, &sd->save), sd->save.conv);
00748 bool disable = (sd->desc.flags & SGF_NEWGAME_ONLY) &&
00749 (_game_mode == GM_NORMAL ||
00750 (_game_mode == GM_EDITOR && (sd->desc.flags & SGF_SCENEDIT_TOO) == 0));
00751
00752 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 0, disable || sdb->min == value);
00753 this->SetWidgetDisabledState(GDW_OPTIONS_START + i * 3 + 1, disable || sdb->max == (uint32)value);
00754 }
00755 }
00756 };
00757
00758 static NWidgetBase *MakeDifficultyOptionsWidgets(int *biggest_index)
00759 {
00760 NWidgetVertical *vert_desc = new NWidgetVertical;
00761
00762 int widnum = GDW_OPTIONS_START;
00763 uint i, j;
00764 const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
00765
00766 for (i = 0, j = 0; i < GameDifficultyWindow::GAME_DIFFICULTY_NUM; i++, sd++, widnum += GameDifficultyWindow::WIDGETS_PER_DIFFICULTY) {
00767 if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
00768
00769 NWidgetHorizontal *hor = new NWidgetHorizontal;
00770
00771
00772 NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum, AWV_DECREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00773 hor->Add(leaf);
00774
00775
00776 leaf = new NWidgetLeaf(WWT_PUSHARROWBTN, COLOUR_YELLOW, widnum + 1, AWV_INCREASE, STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST);
00777 hor->Add(leaf);
00778
00779
00780 NWidgetSpacer *spacer = new NWidgetSpacer(5, 0);
00781 hor->Add(spacer);
00782
00783
00784 leaf = new NWidgetLeaf(WWT_TEXT, COLOUR_YELLOW, widnum + 2, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS + (j++), STR_NULL);
00785 leaf->SetFill(1, 0);
00786 hor->Add(leaf);
00787 vert_desc->Add(hor);
00788
00789
00790 vert_desc->Add(new NWidgetSpacer(0, 2));
00791 }
00792 *biggest_index = widnum - 1;
00793 return vert_desc;
00794 }
00795
00796
00798 static const NWidgetPart _nested_game_difficulty_widgets[] = {
00799 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_DIFFICULTY_LEVEL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00800 NWidget(WWT_PANEL, COLOUR_MAUVE),
00801 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00802 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00803 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_EASY), SetDataTip(STR_DIFFICULTY_LEVEL_EASY, STR_NULL), SetFill(1, 0),
00804 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_MEDIUM), SetDataTip(STR_DIFFICULTY_LEVEL_MEDIUM, STR_NULL), SetFill(1, 0),
00805 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_HARD), SetDataTip(STR_DIFFICULTY_LEVEL_HARD, STR_NULL), SetFill(1, 0),
00806 NWidget(WWT_TEXTBTN, COLOUR_YELLOW, GDW_LVL_CUSTOM), SetDataTip(STR_DIFFICULTY_LEVEL_CUSTOM, STR_NULL), SetFill(1, 0),
00807 EndContainer(),
00808 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00809 NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, GDW_HIGHSCORE), SetDataTip(STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON, STR_NULL), SetFill(1, 0),
00810 EndContainer(),
00811 EndContainer(),
00812 EndContainer(),
00813 NWidget(WWT_PANEL, COLOUR_MAUVE),
00814 NWidget(NWID_VERTICAL), SetPIP(3, 0, 1),
00815 NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
00816 NWidgetFunction(MakeDifficultyOptionsWidgets),
00817 EndContainer(),
00818 EndContainer(),
00819 EndContainer(),
00820 NWidget(WWT_PANEL, COLOUR_MAUVE),
00821 NWidget(NWID_VERTICAL), SetPIP(2, 0, 2),
00822 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00823 NWidget(NWID_SPACER), SetFill(1, 0),
00824 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_ACCEPT), SetDataTip(STR_DIFFICULTY_LEVEL_SAVE, STR_NULL), SetFill(1, 0),
00825 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, GDW_CANCEL), SetDataTip(STR_BUTTON_CANCEL, STR_NULL), SetFill(1, 0),
00826 NWidget(NWID_SPACER), SetFill(1, 0),
00827 EndContainer(),
00828 EndContainer(),
00829 EndContainer(),
00830 };
00831
00833 static const WindowDesc _game_difficulty_desc(
00834 WDP_CENTER, 0, 0,
00835 WC_GAME_OPTIONS, WC_NONE,
00836 WDF_UNCLICK_BUTTONS,
00837 _nested_game_difficulty_widgets, lengthof(_nested_game_difficulty_widgets)
00838 );
00839
00841 void ShowGameDifficulty()
00842 {
00843 DeleteWindowById(WC_GAME_OPTIONS, 0);
00844 new GameDifficultyWindow(&_game_difficulty_desc);
00845 }
00846
00847 static int SETTING_HEIGHT = 11;
00848 static const int LEVEL_WIDTH = 15;
00849
00854 enum SettingEntryFlags {
00855 SEF_LEFT_DEPRESSED = 0x01,
00856 SEF_RIGHT_DEPRESSED = 0x02,
00857 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED),
00858
00859 SEF_LAST_FIELD = 0x04,
00860
00861
00862 SEF_SETTING_KIND = 0x10,
00863 SEF_SUBTREE_KIND = 0x20,
00864 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND),
00865 };
00866
00867 struct SettingsPage;
00868
00870 struct SettingEntrySubtree {
00871 SettingsPage *page;
00872 bool folded;
00873 StringID title;
00874 };
00875
00877 struct SettingEntrySetting {
00878 const char *name;
00879 const SettingDesc *setting;
00880 uint index;
00881 };
00882
00884 struct SettingEntry {
00885 byte flags;
00886 byte level;
00887 union {
00888 SettingEntrySetting entry;
00889 SettingEntrySubtree sub;
00890 } d;
00891
00892 SettingEntry(const char *nm);
00893 SettingEntry(SettingsPage *sub, StringID title);
00894
00895 void Init(byte level, bool last_field);
00896 void FoldAll();
00897 void SetButtons(byte new_val);
00898
00899 uint Length() const;
00900 SettingEntry *FindEntry(uint row, uint *cur_row);
00901
00902 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last);
00903
00904 private:
00905 void DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int x, int y, int max_x, int state);
00906 };
00907
00909 struct SettingsPage {
00910 SettingEntry *entries;
00911 byte num;
00912
00913 void Init(byte level = 0);
00914 void FoldAll();
00915
00916 uint Length() const;
00917 SettingEntry *FindEntry(uint row, uint *cur_row) const;
00918
00919 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row = 0, uint parent_last = 0) const;
00920 };
00921
00922
00923
00924
00929 SettingEntry::SettingEntry(const char *nm)
00930 {
00931 this->flags = SEF_SETTING_KIND;
00932 this->level = 0;
00933 this->d.entry.name = nm;
00934 this->d.entry.setting = NULL;
00935 this->d.entry.index = 0;
00936 }
00937
00943 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
00944 {
00945 this->flags = SEF_SUBTREE_KIND;
00946 this->level = 0;
00947 this->d.sub.page = sub;
00948 this->d.sub.folded = true;
00949 this->d.sub.title = title;
00950 }
00951
00957 void SettingEntry::Init(byte level, bool last_field)
00958 {
00959 this->level = level;
00960 if (last_field) this->flags |= SEF_LAST_FIELD;
00961
00962 switch (this->flags & SEF_KIND_MASK) {
00963 case SEF_SETTING_KIND:
00964 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
00965 assert(this->d.entry.setting != NULL);
00966 break;
00967 case SEF_SUBTREE_KIND:
00968 this->d.sub.page->Init(level + 1);
00969 break;
00970 default: NOT_REACHED();
00971 }
00972 }
00973
00975 void SettingEntry::FoldAll()
00976 {
00977 switch (this->flags & SEF_KIND_MASK) {
00978 case SEF_SETTING_KIND:
00979 break;
00980
00981 case SEF_SUBTREE_KIND:
00982 this->d.sub.folded = true;
00983 this->d.sub.page->FoldAll();
00984 break;
00985
00986 default: NOT_REACHED();
00987 }
00988 }
00989
00990
00996 void SettingEntry::SetButtons(byte new_val)
00997 {
00998 assert((new_val & ~SEF_BUTTONS_MASK) == 0);
00999 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
01000 }
01001
01003 uint SettingEntry::Length() const
01004 {
01005 switch (this->flags & SEF_KIND_MASK) {
01006 case SEF_SETTING_KIND:
01007 return 1;
01008 case SEF_SUBTREE_KIND:
01009 if (this->d.sub.folded) return 1;
01010
01011 return 1 + this->d.sub.page->Length();
01012 default: NOT_REACHED();
01013 }
01014 }
01015
01022 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
01023 {
01024 if (row_num == *cur_row) return this;
01025
01026 switch (this->flags & SEF_KIND_MASK) {
01027 case SEF_SETTING_KIND:
01028 (*cur_row)++;
01029 break;
01030 case SEF_SUBTREE_KIND:
01031 (*cur_row)++;
01032 if (this->d.sub.folded) {
01033 break;
01034 }
01035
01036
01037 return this->d.sub.page->FindEntry(row_num, cur_row);
01038 default: NOT_REACHED();
01039 }
01040 return NULL;
01041 }
01042
01069 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last)
01070 {
01071 if (cur_row >= max_row) return cur_row;
01072
01073 bool rtl = _current_text_dir == TD_RTL;
01074 int offset = rtl ? -4 : 4;
01075 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
01076
01077 int x = rtl ? right : left;
01078 int y = base_y;
01079 if (cur_row >= first_row) {
01080 int colour = _colour_gradient[COLOUR_ORANGE][4];
01081 y = base_y + (cur_row - first_row) * SETTING_HEIGHT;
01082
01083
01084 for (uint lvl = 0; lvl < this->level; lvl++) {
01085 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
01086 x += level_width;
01087 }
01088
01089 int halfway_y = y + SETTING_HEIGHT / 2;
01090 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
01091 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
01092
01093 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
01094 x += level_width;
01095 }
01096
01097 switch (this->flags & SEF_KIND_MASK) {
01098 case SEF_SETTING_KIND:
01099 if (cur_row >= first_row) {
01100 DrawSetting(settings_ptr, this->d.entry.setting, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK);
01101 }
01102 cur_row++;
01103 break;
01104 case SEF_SUBTREE_KIND:
01105 if (cur_row >= first_row) {
01106 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
01107 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
01108 }
01109 cur_row++;
01110 if (!this->d.sub.folded) {
01111 if (this->flags & SEF_LAST_FIELD) {
01112 assert(this->level < sizeof(parent_last));
01113 SetBit(parent_last, this->level);
01114 }
01115
01116 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01117 }
01118 break;
01119 default: NOT_REACHED();
01120 }
01121 return cur_row;
01122 }
01123
01124 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
01125 {
01126 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01127 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
01128 return GetVariableAddress(&Company::Get(_local_company)->settings, &sd->save);
01129 } else {
01130 return GetVariableAddress(&_settings_client.company, &sd->save);
01131 }
01132 } else {
01133 return GetVariableAddress(settings_ptr, &sd->save);
01134 }
01135 }
01136
01146 void SettingEntry::DrawSetting(GameSettings *settings_ptr, const SettingDesc *sd, int left, int right, int y, int state)
01147 {
01148 const SettingDescBase *sdb = &sd->desc;
01149 const void *var = ResolveVariableAddress(settings_ptr, sd);
01150 bool editable = true;
01151 bool disabled = false;
01152
01153 bool rtl = _current_text_dir == TD_RTL;
01154 uint buttons_left = rtl ? right - 19 : left;
01155 uint text_left = left + (rtl ? 0 : 25);
01156 uint text_right = right - (rtl ? 25 : 0);
01157 uint button_y = y + (SETTING_HEIGHT - 11) / 2;
01158
01159
01160 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sdb->flags & SGF_PER_COMPANY)) editable = false;
01161 if ((sdb->flags & SGF_NETWORK_ONLY) && !_networking) editable = false;
01162 if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false;
01163
01164 if (sdb->cmd == SDT_BOOLX) {
01165 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
01166
01167 bool on = ReadValue(var, sd->save.conv) != 0;
01168
01169 DrawFrameRect(buttons_left, button_y, buttons_left + 19, button_y + 8, _bool_ctabs[!!on][!!editable], on ? FR_LOWERED : FR_NONE);
01170 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
01171 } else {
01172 int32 value;
01173
01174 value = (int32)ReadValue(var, sd->save.conv);
01175
01176
01177 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state, editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
01178
01179 disabled = (value == 0) && (sdb->flags & SGF_0ISDISABLED);
01180 if (disabled) {
01181 SetDParam(0, STR_CONFIG_SETTING_DISABLED);
01182 } else {
01183 if (sdb->flags & SGF_CURRENCY) {
01184 SetDParam(0, STR_JUST_CURRENCY);
01185 } else if (sdb->flags & SGF_MULTISTRING) {
01186 SetDParam(0, sdb->str - sdb->min + value + 1);
01187 } else {
01188 SetDParam(0, (sdb->flags & SGF_NOCOMMA) ? STR_JUST_INT : STR_JUST_COMMA);
01189 }
01190 SetDParam(1, value);
01191 }
01192 }
01193 DrawString(text_left, text_right, y, (sdb->str) + disabled);
01194 }
01195
01196
01197
01198
01203 void SettingsPage::Init(byte level)
01204 {
01205 for (uint field = 0; field < this->num; field++) {
01206 this->entries[field].Init(level, field + 1 == num);
01207 }
01208 }
01209
01211 void SettingsPage::FoldAll()
01212 {
01213 for (uint field = 0; field < this->num; field++) {
01214 this->entries[field].FoldAll();
01215 }
01216 }
01217
01219 uint SettingsPage::Length() const
01220 {
01221 uint length = 0;
01222 for (uint field = 0; field < this->num; field++) {
01223 length += this->entries[field].Length();
01224 }
01225 return length;
01226 }
01227
01234 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
01235 {
01236 SettingEntry *pe = NULL;
01237
01238 for (uint field = 0; field < this->num; field++) {
01239 pe = this->entries[field].FindEntry(row_num, cur_row);
01240 if (pe != NULL) {
01241 break;
01242 }
01243 }
01244 return pe;
01245 }
01246
01264 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last) const
01265 {
01266 if (cur_row >= max_row) return cur_row;
01267
01268 for (uint i = 0; i < this->num; i++) {
01269 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last);
01270 if (cur_row >= max_row) {
01271 break;
01272 }
01273 }
01274 return cur_row;
01275 }
01276
01277
01278 static SettingEntry _settings_ui_display[] = {
01279 SettingEntry("gui.date_format_in_default_names"),
01280 SettingEntry("gui.population_in_label"),
01281 SettingEntry("gui.measure_tooltip"),
01282 SettingEntry("gui.loading_indicators"),
01283 SettingEntry("gui.liveries"),
01284 SettingEntry("gui.show_track_reservation"),
01285 SettingEntry("gui.expenses_layout"),
01286 SettingEntry("gui.smallmap_land_colour"),
01287 };
01289 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
01290
01291 static SettingEntry _settings_ui_interaction[] = {
01292 SettingEntry("gui.window_snap_radius"),
01293 SettingEntry("gui.window_soft_limit"),
01294 SettingEntry("gui.link_terraform_toolbar"),
01295 SettingEntry("gui.prefer_teamchat"),
01296 SettingEntry("gui.autoscroll"),
01297 SettingEntry("gui.reverse_scroll"),
01298 SettingEntry("gui.smooth_scroll"),
01299 SettingEntry("gui.left_mouse_btn_scrolling"),
01300
01301
01302
01303 SettingEntry("gui.scrollwheel_scrolling"),
01304 SettingEntry("gui.scrollwheel_multiplier"),
01305 #ifdef __APPLE__
01306
01307 SettingEntry("gui.right_mouse_btn_emulation"),
01308 #endif
01309 };
01311 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
01312
01313 static SettingEntry _settings_ui[] = {
01314 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
01315 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
01316 SettingEntry("gui.show_finances"),
01317 SettingEntry("gui.errmsg_duration"),
01318 SettingEntry("gui.hover_delay"),
01319 SettingEntry("gui.toolbar_pos"),
01320 SettingEntry("gui.statusbar_pos"),
01321 SettingEntry("gui.pause_on_newgame"),
01322 SettingEntry("gui.advanced_vehicle_list"),
01323 SettingEntry("gui.timetable_in_ticks"),
01324 SettingEntry("gui.timetable_arrival_departure"),
01325 SettingEntry("gui.quick_goto"),
01326 SettingEntry("gui.default_rail_type"),
01327 SettingEntry("gui.disable_unsuitable_building"),
01328 SettingEntry("gui.persistent_buildingtools"),
01329 SettingEntry("gui.coloured_news_year"),
01330 };
01332 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
01333
01334 static SettingEntry _settings_construction_signals[] = {
01335 SettingEntry("construction.signal_side"),
01336 SettingEntry("gui.enable_signal_gui"),
01337 SettingEntry("gui.drag_signals_density"),
01338 SettingEntry("gui.semaphore_build_before"),
01339 SettingEntry("gui.default_signal_type"),
01340 SettingEntry("gui.cycle_signal_types"),
01341 };
01343 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
01344
01345 static SettingEntry _settings_construction[] = {
01346 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
01347 SettingEntry("construction.build_on_slopes"),
01348 SettingEntry("construction.autoslope"),
01349 SettingEntry("construction.extra_dynamite"),
01350 SettingEntry("construction.max_bridge_length"),
01351 SettingEntry("construction.max_tunnel_length"),
01352 SettingEntry("station.never_expire_airports"),
01353 SettingEntry("construction.freeform_edges"),
01354 SettingEntry("construction.extra_tree_placement"),
01355 SettingEntry("construction.command_pause_level"),
01356 };
01358 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
01359
01360 static SettingEntry _settings_stations_cargo[] = {
01361 SettingEntry("order.improved_load"),
01362 SettingEntry("order.gradual_loading"),
01363 SettingEntry("order.selectgoods"),
01364 };
01366 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
01367
01368 static SettingEntry _settings_stations[] = {
01369 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
01370 SettingEntry("station.adjacent_stations"),
01371 SettingEntry("station.distant_join_stations"),
01372 SettingEntry("station.station_spread"),
01373 SettingEntry("economy.station_noise_level"),
01374 SettingEntry("station.modified_catchment"),
01375 SettingEntry("construction.road_stop_on_town_road"),
01376 SettingEntry("construction.road_stop_on_competitor_road"),
01377 };
01379 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
01380
01381 static SettingEntry _settings_economy_towns[] = {
01382 SettingEntry("economy.bribe"),
01383 SettingEntry("economy.exclusive_rights"),
01384 SettingEntry("economy.fund_roads"),
01385 SettingEntry("economy.town_layout"),
01386 SettingEntry("economy.allow_town_roads"),
01387 SettingEntry("economy.allow_town_level_crossings"),
01388 SettingEntry("economy.found_town"),
01389 SettingEntry("economy.mod_road_rebuild"),
01390 SettingEntry("economy.town_growth_rate"),
01391 SettingEntry("economy.larger_towns"),
01392 SettingEntry("economy.initial_city_size"),
01393 };
01395 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
01396
01397 static SettingEntry _settings_economy_industries[] = {
01398 SettingEntry("construction.raw_industry_construction"),
01399 SettingEntry("construction.industry_platform"),
01400 SettingEntry("economy.multiple_industry_per_town"),
01401 SettingEntry("game_creation.oil_refinery_limit"),
01402 };
01404 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
01405
01406 static SettingEntry _settings_economy[] = {
01407 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
01408 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
01409 SettingEntry("economy.inflation"),
01410 SettingEntry("economy.smooth_economy"),
01411 SettingEntry("economy.feeder_payment_share"),
01412 };
01414 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
01415
01416 static SettingEntry _settings_ai_npc[] = {
01417 SettingEntry("ai.ai_in_multiplayer"),
01418 SettingEntry("ai.ai_disable_veh_train"),
01419 SettingEntry("ai.ai_disable_veh_roadveh"),
01420 SettingEntry("ai.ai_disable_veh_aircraft"),
01421 SettingEntry("ai.ai_disable_veh_ship"),
01422 SettingEntry("ai.ai_max_opcode_till_suspend"),
01423 };
01425 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
01426
01427 static SettingEntry _settings_ai[] = {
01428 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
01429 SettingEntry("economy.give_money"),
01430 SettingEntry("economy.allow_shares"),
01431 };
01433 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
01434
01435 static SettingEntry _settings_vehicles_routing[] = {
01436 SettingEntry("pf.pathfinder_for_trains"),
01437 SettingEntry("pf.forbid_90_deg"),
01438 SettingEntry("pf.pathfinder_for_roadvehs"),
01439 SettingEntry("pf.roadveh_queue"),
01440 SettingEntry("pf.pathfinder_for_ships"),
01441 };
01443 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
01444
01445 static SettingEntry _settings_vehicles_autorenew[] = {
01446 SettingEntry("company.engine_renew"),
01447 SettingEntry("company.engine_renew_months"),
01448 SettingEntry("company.engine_renew_money"),
01449 };
01451 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
01452
01453 static SettingEntry _settings_vehicles_servicing[] = {
01454 SettingEntry("vehicle.servint_ispercent"),
01455 SettingEntry("vehicle.servint_trains"),
01456 SettingEntry("vehicle.servint_roadveh"),
01457 SettingEntry("vehicle.servint_ships"),
01458 SettingEntry("vehicle.servint_aircraft"),
01459 SettingEntry("order.no_servicing_if_no_breakdowns"),
01460 SettingEntry("order.serviceathelipad"),
01461 };
01463 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
01464
01465 static SettingEntry _settings_vehicles_trains[] = {
01466 SettingEntry("pf.reverse_at_signals"),
01467 SettingEntry("vehicle.train_acceleration_model"),
01468 SettingEntry("vehicle.train_slope_steepness"),
01469 SettingEntry("vehicle.max_train_length"),
01470 SettingEntry("vehicle.wagon_speed_limits"),
01471 SettingEntry("vehicle.disable_elrails"),
01472 SettingEntry("vehicle.freight_trains"),
01473 SettingEntry("gui.stop_location"),
01474 };
01476 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
01477
01478 static SettingEntry _settings_vehicles[] = {
01479 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
01480 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
01481 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
01482 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
01483 SettingEntry("gui.new_nonstop"),
01484 SettingEntry("gui.order_review_system"),
01485 SettingEntry("gui.vehicle_income_warn"),
01486 SettingEntry("gui.lost_vehicle_warn"),
01487 SettingEntry("vehicle.never_expire_vehicles"),
01488 SettingEntry("vehicle.max_trains"),
01489 SettingEntry("vehicle.max_roadveh"),
01490 SettingEntry("vehicle.max_aircraft"),
01491 SettingEntry("vehicle.max_ships"),
01492 SettingEntry("vehicle.plane_speed"),
01493 SettingEntry("vehicle.plane_crashes"),
01494 SettingEntry("vehicle.dynamic_engines"),
01495 SettingEntry("vehicle.roadveh_acceleration_model"),
01496 SettingEntry("vehicle.roadveh_slope_steepness"),
01497 SettingEntry("vehicle.smoke_amount"),
01498 };
01500 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
01501
01502 static SettingEntry _settings_main[] = {
01503 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
01504 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
01505 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
01506 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
01507 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
01508 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
01509 };
01510
01512 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
01513
01515 enum GameSettingsWidgets {
01516 SETTINGSEL_OPTIONSPANEL,
01517 SETTINGSEL_SCROLLBAR,
01518 };
01519
01520 struct GameSettingsWindow : Window {
01521 static const int SETTINGTREE_LEFT_OFFSET = 5;
01522 static const int SETTINGTREE_RIGHT_OFFSET = 5;
01523 static const int SETTINGTREE_TOP_OFFSET = 5;
01524 static const int SETTINGTREE_BOTTOM_OFFSET = 5;
01525
01526 static GameSettings *settings_ptr;
01527
01528 SettingEntry *valuewindow_entry;
01529 SettingEntry *clicked_entry;
01530
01531 Scrollbar *vscroll;
01532
01533 GameSettingsWindow(const WindowDesc *desc) : Window()
01534 {
01535 static bool first_time = true;
01536
01537 settings_ptr = &GetGameSettings();
01538
01539
01540 if (first_time) {
01541 _settings_main_page.Init();
01542 first_time = false;
01543 } else {
01544 _settings_main_page.FoldAll();
01545 }
01546
01547 this->valuewindow_entry = NULL;
01548 this->clicked_entry = NULL;
01549
01550 this->CreateNestedTree(desc);
01551 this->vscroll = this->GetScrollbar(SETTINGSEL_SCROLLBAR);
01552 this->FinishInitNested(desc, 0);
01553
01554 this->vscroll->SetCount(_settings_main_page.Length());
01555 }
01556
01557 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01558 {
01559 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01560
01561 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
01562 resize->width = 1;
01563
01564 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
01565 }
01566
01567 virtual void DrawWidget(const Rect &r, int widget) const
01568 {
01569 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01570
01571 _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
01572 this->vscroll->GetPosition(), this->vscroll->GetPosition() + this->vscroll->GetCapacity());
01573 }
01574
01575 virtual void OnClick(Point pt, int widget, int click_count)
01576 {
01577 if (widget != SETTINGSEL_OPTIONSPANEL) return;
01578
01579 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET - 1);
01580 if (btn == INT_MAX) return;
01581
01582 uint cur_row = 0;
01583 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
01584
01585 if (pe == NULL) return;
01586
01587 int x = (_current_text_dir == TD_RTL ? this->width - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH;
01588 if (x < 0) return;
01589
01590 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
01591 pe->d.sub.folded = !pe->d.sub.folded;
01592
01593 this->vscroll->SetCount(_settings_main_page.Length());
01594 this->SetDirty();
01595 return;
01596 }
01597
01598 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01599 const SettingDesc *sd = pe->d.entry.setting;
01600
01601
01602 if (!(sd->save.conv & SLF_NETWORK_NO) && _networking && !_network_server && !(sd->desc.flags & SGF_PER_COMPANY)) return;
01603 if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return;
01604 if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return;
01605
01606 const void *var = ResolveVariableAddress(settings_ptr, sd);
01607 int32 value = (int32)ReadValue(var, sd->save.conv);
01608
01609
01610 if (x < 21) {
01611 const SettingDescBase *sdb = &sd->desc;
01612 int32 oldvalue = value;
01613
01614 switch (sdb->cmd) {
01615 case SDT_BOOLX: value ^= 1; break;
01616 case SDT_ONEOFMANY:
01617 case SDT_NUMX: {
01618
01619
01620
01621
01622 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
01623 if (step == 0) step = 1;
01624
01625
01626 if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) {
01627 _left_button_clicked = false;
01628 return;
01629 }
01630
01631
01632 if (x >= 10) {
01633 value += step;
01634 if (sdb->min < 0) {
01635 assert((int32)sdb->max >= 0);
01636 if (value > (int32)sdb->max) value = (int32)sdb->max;
01637 } else {
01638 if ((uint32)value > sdb->max) value = (int32)sdb->max;
01639 }
01640 if (value < sdb->min) value = sdb->min;
01641 } else {
01642 value -= step;
01643 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
01644 }
01645
01646
01647 if (value != oldvalue && !(sd->desc.flags & SGF_MULTISTRING)) {
01648 if (this->clicked_entry != NULL) {
01649 this->clicked_entry->SetButtons(0);
01650 }
01651 this->clicked_entry = pe;
01652 this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
01653 this->flags4 |= WF_TIMEOUT_BEGIN;
01654 _left_button_clicked = false;
01655 }
01656 break;
01657 }
01658
01659 default: NOT_REACHED();
01660 }
01661
01662 if (value != oldvalue) {
01663 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01664 SetCompanySetting(pe->d.entry.index, value);
01665 } else {
01666 SetSettingValue(pe->d.entry.index, value);
01667 }
01668 this->SetDirty();
01669 }
01670 } else {
01671
01672 if (sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
01673
01674 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
01675
01676 this->valuewindow_entry = pe;
01677 SetDParam(0, value);
01678 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
01679 }
01680 }
01681 }
01682
01683 virtual void OnTimeout()
01684 {
01685 if (this->clicked_entry != NULL) {
01686 this->clicked_entry->SetButtons(0);
01687 this->clicked_entry = NULL;
01688 this->SetDirty();
01689 }
01690 }
01691
01692 virtual void OnQueryTextFinished(char *str)
01693 {
01694
01695 if (str == NULL) return;
01696
01697 assert(this->valuewindow_entry != NULL);
01698 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
01699 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
01700
01701 int32 value;
01702 if (!StrEmpty(str)) {
01703 value = atoi(str);
01704
01705
01706 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
01707 } else {
01708 value = (int32)(size_t)sd->desc.def;
01709 }
01710
01711 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
01712 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
01713 } else {
01714 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
01715 }
01716 this->SetDirty();
01717 }
01718
01719 virtual void OnResize()
01720 {
01721 this->vscroll->SetCapacityFromWidget(this, SETTINGSEL_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
01722 }
01723 };
01724
01725 GameSettings *GameSettingsWindow::settings_ptr = NULL;
01726
01727 static const NWidgetPart _nested_settings_selection_widgets[] = {
01728 NWidget(NWID_HORIZONTAL),
01729 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
01730 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01731 EndContainer(),
01732 NWidget(NWID_HORIZONTAL),
01733 NWidget(WWT_PANEL, COLOUR_MAUVE, SETTINGSEL_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(SETTINGSEL_SCROLLBAR), EndContainer(),
01734 NWidget(NWID_VERTICAL),
01735 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, SETTINGSEL_SCROLLBAR),
01736 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
01737 EndContainer(),
01738 EndContainer(),
01739 };
01740
01741 static const WindowDesc _settings_selection_desc(
01742 WDP_CENTER, 450, 397,
01743 WC_GAME_OPTIONS, WC_NONE,
01744 0,
01745 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
01746 );
01747
01749 void ShowGameSettings()
01750 {
01751 DeleteWindowById(WC_GAME_OPTIONS, 0);
01752 new GameSettingsWindow(&_settings_selection_desc);
01753 }
01754
01755
01765 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
01766 {
01767 int colour = _colour_gradient[button_colour][2];
01768
01769 DrawFrameRect(x, y + 1, x + 9, y + 9, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
01770 DrawFrameRect(x + 10, y + 1, x + 19, y + 9, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
01771 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
01772 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + 10, y + WD_IMGBTN_TOP);
01773
01774
01775 bool rtl = _current_text_dir == TD_RTL;
01776 if (rtl ? !clickable_right : !clickable_left) {
01777 GfxFillRect(x + 1, y + 1, x + 1 + 8, y + 8, colour, FILLRECT_CHECKER);
01778 }
01779 if (rtl ? !clickable_left : !clickable_right) {
01780 GfxFillRect(x + 11, y + 1, x + 11 + 8, y + 8, colour, FILLRECT_CHECKER);
01781 }
01782 }
01783
01785 enum CustomCurrencyWidgets {
01786 CUSTCURR_RATE_DOWN,
01787 CUSTCURR_RATE_UP,
01788 CUSTCURR_RATE,
01789 CUSTCURR_SEPARATOR_EDIT,
01790 CUSTCURR_SEPARATOR,
01791 CUSTCURR_PREFIX_EDIT,
01792 CUSTCURR_PREFIX,
01793 CUSTCURR_SUFFIX_EDIT,
01794 CUSTCURR_SUFFIX,
01795 CUSTCURR_YEAR_DOWN,
01796 CUSTCURR_YEAR_UP,
01797 CUSTCURR_YEAR,
01798 CUSTCURR_PREVIEW,
01799 };
01800
01801 struct CustomCurrencyWindow : Window {
01802 int query_widget;
01803
01804 CustomCurrencyWindow(const WindowDesc *desc) : Window()
01805 {
01806 this->InitNested(desc);
01807
01808 SetButtonState();
01809 }
01810
01811 void SetButtonState()
01812 {
01813 this->SetWidgetDisabledState(CUSTCURR_RATE_DOWN, _custom_currency.rate == 1);
01814 this->SetWidgetDisabledState(CUSTCURR_RATE_UP, _custom_currency.rate == UINT16_MAX);
01815 this->SetWidgetDisabledState(CUSTCURR_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
01816 this->SetWidgetDisabledState(CUSTCURR_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
01817 }
01818
01819 virtual void SetStringParameters(int widget) const
01820 {
01821 switch (widget) {
01822 case CUSTCURR_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
01823 case CUSTCURR_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
01824 case CUSTCURR_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
01825 case CUSTCURR_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
01826 case CUSTCURR_YEAR:
01827 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
01828 SetDParam(1, _custom_currency.to_euro);
01829 break;
01830
01831 case CUSTCURR_PREVIEW:
01832 SetDParam(0, 10000);
01833 break;
01834 }
01835 }
01836
01837 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01838 {
01839 switch (widget) {
01840
01841 case CUSTCURR_SEPARATOR_EDIT:
01842 case CUSTCURR_PREFIX_EDIT:
01843 case CUSTCURR_SUFFIX_EDIT:
01844 size->width = this->GetWidget<NWidgetBase>(CUSTCURR_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(CUSTCURR_RATE_UP)->smallest_x;
01845 break;
01846
01847
01848 case CUSTCURR_RATE:
01849 SetDParam(0, 1);
01850 SetDParam(1, INT32_MAX);
01851 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
01852 break;
01853 }
01854 }
01855
01856 virtual void OnClick(Point pt, int widget, int click_count)
01857 {
01858 int line = 0;
01859 int len = 0;
01860 StringID str = 0;
01861 CharSetFilter afilter = CS_ALPHANUMERAL;
01862
01863 switch (widget) {
01864 case CUSTCURR_RATE_DOWN:
01865 if (_custom_currency.rate > 1) _custom_currency.rate--;
01866 if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
01867 this->EnableWidget(CUSTCURR_RATE_UP);
01868 break;
01869
01870 case CUSTCURR_RATE_UP:
01871 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
01872 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(CUSTCURR_RATE_UP);
01873 this->EnableWidget(CUSTCURR_RATE_DOWN);
01874 break;
01875
01876 case CUSTCURR_RATE:
01877 SetDParam(0, _custom_currency.rate);
01878 str = STR_JUST_INT;
01879 len = 5;
01880 line = CUSTCURR_RATE;
01881 afilter = CS_NUMERAL;
01882 break;
01883
01884 case CUSTCURR_SEPARATOR_EDIT:
01885 case CUSTCURR_SEPARATOR:
01886 SetDParamStr(0, _custom_currency.separator);
01887 str = STR_JUST_RAW_STRING;
01888 len = 1;
01889 line = CUSTCURR_SEPARATOR;
01890 break;
01891
01892 case CUSTCURR_PREFIX_EDIT:
01893 case CUSTCURR_PREFIX:
01894 SetDParamStr(0, _custom_currency.prefix);
01895 str = STR_JUST_RAW_STRING;
01896 len = 12;
01897 line = CUSTCURR_PREFIX;
01898 break;
01899
01900 case CUSTCURR_SUFFIX_EDIT:
01901 case CUSTCURR_SUFFIX:
01902 SetDParamStr(0, _custom_currency.suffix);
01903 str = STR_JUST_RAW_STRING;
01904 len = 12;
01905 line = CUSTCURR_SUFFIX;
01906 break;
01907
01908 case CUSTCURR_YEAR_DOWN:
01909 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
01910 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(CUSTCURR_YEAR_DOWN);
01911 this->EnableWidget(CUSTCURR_YEAR_UP);
01912 break;
01913
01914 case CUSTCURR_YEAR_UP:
01915 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
01916 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(CUSTCURR_YEAR_UP);
01917 this->EnableWidget(CUSTCURR_YEAR_DOWN);
01918 break;
01919
01920 case CUSTCURR_YEAR:
01921 SetDParam(0, _custom_currency.to_euro);
01922 str = STR_JUST_INT;
01923 len = 7;
01924 line = CUSTCURR_YEAR;
01925 afilter = CS_NUMERAL;
01926 break;
01927 }
01928
01929 if (len != 0) {
01930 this->query_widget = line;
01931 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, 250, this, afilter, QSF_NONE);
01932 }
01933
01934 this->flags4 |= WF_TIMEOUT_BEGIN;
01935 this->SetDirty();
01936 }
01937
01938 virtual void OnQueryTextFinished(char *str)
01939 {
01940 if (str == NULL) return;
01941
01942 switch (this->query_widget) {
01943 case CUSTCURR_RATE:
01944 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
01945 break;
01946
01947 case CUSTCURR_SEPARATOR:
01948 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
01949 break;
01950
01951 case CUSTCURR_PREFIX:
01952 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
01953 break;
01954
01955 case CUSTCURR_SUFFIX:
01956 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
01957 break;
01958
01959 case CUSTCURR_YEAR: {
01960 int val = atoi(str);
01961
01962 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
01963 break;
01964 }
01965 }
01966 MarkWholeScreenDirty();
01967 SetButtonState();
01968 }
01969
01970 virtual void OnTimeout()
01971 {
01972 this->SetDirty();
01973 }
01974 };
01975
01976 static const NWidgetPart _nested_cust_currency_widgets[] = {
01977 NWidget(NWID_HORIZONTAL),
01978 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
01979 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01980 EndContainer(),
01981 NWidget(WWT_PANEL, COLOUR_GREY),
01982 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
01983 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01984 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
01985 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
01986 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01987 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
01988 EndContainer(),
01989 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01990 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
01991 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01992 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
01993 EndContainer(),
01994 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
01995 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
01996 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
01997 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
01998 EndContainer(),
01999 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02000 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, CUSTCURR_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
02001 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02002 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
02003 EndContainer(),
02004 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
02005 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02006 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, CUSTCURR_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
02007 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
02008 NWidget(WWT_TEXT, COLOUR_BLUE, CUSTCURR_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
02009 EndContainer(),
02010 EndContainer(),
02011 NWidget(WWT_LABEL, COLOUR_BLUE, CUSTCURR_PREVIEW),
02012 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
02013 EndContainer(),
02014 };
02015
02016 static const WindowDesc _cust_currency_desc(
02017 WDP_CENTER, 0, 0,
02018 WC_CUSTOM_CURRENCY, WC_NONE,
02019 WDF_UNCLICK_BUTTONS,
02020 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
02021 );
02022
02024 static void ShowCustCurrency()
02025 {
02026 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
02027 new CustomCurrencyWindow(&_cust_currency_desc);
02028 }