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00012 #include "stdafx.h"
00013 #include "crashlog.h"
00014 #include "gamelog.h"
00015 #include "date_func.h"
00016 #include "map_func.h"
00017 #include "rev.h"
00018 #include "strings_func.h"
00019 #include "blitter/factory.hpp"
00020 #include "base_media_base.h"
00021 #include "music/music_driver.hpp"
00022 #include "sound/sound_driver.hpp"
00023 #include "video/video_driver.hpp"
00024 #include "saveload/saveload.h"
00025 #include "screenshot.h"
00026 #include "gfx_func.h"
00027 #include "network/network.h"
00028 #include "language.h"
00029
00030 #include "ai/ai_info.hpp"
00031 #include "company_base.h"
00032 #include "company_func.h"
00033
00034 #include <time.h>
00035
00036 const char *CrashLog::message = NULL;
00037 char *CrashLog::gamelog_buffer = NULL;
00038 const char *CrashLog::gamelog_last = NULL;
00039
00040 char *CrashLog::LogCompiler(char *buffer, const char *last) const
00041 {
00042 buffer += seprintf(buffer, last, " Compiler: "
00043 #if defined(_MSC_VER)
00044 "MSVC %d", _MSC_VER
00045 #elif defined(__ICC) && defined(__GNUC__)
00046 "ICC %d (GCC %d.%d.%d mode)", __ICC, __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00047 #elif defined(__ICC)
00048 "ICC %d", __ICC
00049 #elif defined(__GNUC__)
00050 "GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00051 #elif defined(__WATCOMC__)
00052 "WatcomC %d", __WATCOMC__
00053 #else
00054 "<unknown>"
00055 #endif
00056 );
00057 #if defined(__VERSION__)
00058 return buffer + seprintf(buffer, last, " \"" __VERSION__ "\"\n\n");
00059 #else
00060 return buffer + seprintf(buffer, last, "\n\n");
00061 #endif
00062 }
00063
00064 char *CrashLog::LogRegisters(char *buffer, const char *last) const
00065 {
00066
00067 return buffer;
00068 }
00069
00070 char *CrashLog::LogModules(char *buffer, const char *last) const
00071 {
00072
00073 return buffer;
00074 }
00075
00082 char *CrashLog::LogOpenTTDVersion(char *buffer, const char *last) const
00083 {
00084 return buffer + seprintf(buffer, last,
00085 "OpenTTD version:\n"
00086 " Version: %s (%d)\n"
00087 " NewGRF ver: %08x\n"
00088 " Bits: %d\n"
00089 " Endian: %s\n"
00090 " Dedicated: %s\n"
00091 " Build date: %s\n\n",
00092 _openttd_revision,
00093 _openttd_revision_modified,
00094 _openttd_newgrf_version,
00095 #ifdef _SQ64
00096 64,
00097 #else
00098 32,
00099 #endif
00100 #if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
00101 "little",
00102 #else
00103 "big",
00104 #endif
00105 #ifdef DEDICATED
00106 "yes",
00107 #else
00108 "no",
00109 #endif
00110 _openttd_build_date
00111 );
00112 }
00113
00121 char *CrashLog::LogConfiguration(char *buffer, const char *last) const
00122 {
00123 buffer += seprintf(buffer, last,
00124 "Configuration:\n"
00125 " Blitter: %s\n"
00126 " Graphics set: %s (%u)\n"
00127 " Language: %s\n"
00128 " Music driver: %s\n"
00129 " Music set: %s (%u)\n"
00130 " Network: %s\n"
00131 " Sound driver: %s\n"
00132 " Sound set: %s (%u)\n"
00133 " Video driver: %s\n\n",
00134 BlitterFactoryBase::GetCurrentBlitter() == NULL ? "none" : BlitterFactoryBase::GetCurrentBlitter()->GetName(),
00135 BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
00136 BaseGraphics::GetUsedSet() == NULL ? UINT32_MAX : BaseGraphics::GetUsedSet()->version,
00137 _current_language == NULL ? "none" : _current_language->file,
00138 _music_driver == NULL ? "none" : _music_driver->GetName(),
00139 BaseMusic::GetUsedSet() == NULL ? "none" : BaseMusic::GetUsedSet()->name,
00140 BaseMusic::GetUsedSet() == NULL ? UINT32_MAX : BaseMusic::GetUsedSet()->version,
00141 _networking ? (_network_server ? "server" : "client") : "no",
00142 _sound_driver == NULL ? "none" : _sound_driver->GetName(),
00143 BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
00144 BaseSounds::GetUsedSet() == NULL ? UINT32_MAX : BaseSounds::GetUsedSet()->version,
00145 _video_driver == NULL ? "none" : _video_driver->GetName()
00146 );
00147
00148 buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
00149 const Company *c;
00150 FOR_ALL_COMPANIES(c) {
00151 if (c->ai_info == NULL) {
00152 buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
00153 } else {
00154 #ifdef ENABLE_AI
00155 buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
00156 #endif
00157 }
00158 }
00159 buffer += seprintf(buffer, last, "\n");
00160
00161 return buffer;
00162 }
00163
00164
00165 #ifdef WITH_ALLEGRO
00166 # include <allegro.h>
00167 #endif
00168 #ifdef WITH_FONTCONFIG
00169 # include <fontconfig/fontconfig.h>
00170 #endif
00171 #ifdef WITH_PNG
00172
00173
00174 # include <png.h>
00175 #endif
00176 #ifdef WITH_FREETYPE
00177 # include <ft2build.h>
00178 # include FT_FREETYPE_H
00179 #endif
00180 #ifdef WITH_ICU
00181 # include <unicode/uversion.h>
00182 #endif
00183 #ifdef WITH_LZMA
00184 # include <lzma.h>
00185 #endif
00186 #ifdef WITH_LZO
00187 #include <lzo/lzo1x.h>
00188 #endif
00189 #ifdef WITH_SDL
00190 # include "sdl.h"
00191 # include <SDL.h>
00192 #endif
00193 #ifdef WITH_ZLIB
00194 # include <zlib.h>
00195 #endif
00196
00203 char *CrashLog::LogLibraries(char *buffer, const char *last) const
00204 {
00205 buffer += seprintf(buffer, last, "Libraries:\n");
00206
00207 #ifdef WITH_ALLEGRO
00208 buffer += seprintf(buffer, last, " Allegro: %s\n", allegro_id);
00209 #endif
00210
00211 #ifdef WITH_FONTCONFIG
00212 int version = FcGetVersion();
00213 buffer += seprintf(buffer, last, " FontConfig: %d.%d.%d\n", version / 10000, (version / 100) % 100, version % 100);
00214 #endif
00215
00216 #ifdef WITH_FREETYPE
00217 FT_Library library;
00218 int major, minor, patch;
00219 FT_Init_FreeType(&library);
00220 FT_Library_Version(library, &major, &minor, &patch);
00221 FT_Done_FreeType(library);
00222 buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
00223 #endif
00224
00225 #ifdef WITH_ICU
00226
00227 char buf[4 * 3 + 3 + 1];
00228 UVersionInfo ver;
00229 u_getVersion(ver);
00230 u_versionToString(ver, buf);
00231 buffer += seprintf(buffer, last, " ICU: %s\n", buf);
00232 #endif
00233
00234 #ifdef WITH_LZMA
00235 buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());
00236 #endif
00237
00238 #ifdef WITH_LZO
00239 buffer += seprintf(buffer, last, " LZO: %s\n", lzo_version_string());
00240 #endif
00241
00242 #ifdef WITH_PNG
00243 buffer += seprintf(buffer, last, " PNG: %s\n", png_get_libpng_ver(NULL));
00244 #endif
00245
00246 #ifdef WITH_SDL
00247 #ifdef DYNAMICALLY_LOADED_SDL
00248 if (SDL_CALL SDL_Linked_Version != NULL) {
00249 #else
00250 {
00251 #endif
00252 const SDL_version *v = SDL_CALL SDL_Linked_Version();
00253 buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
00254 }
00255 #endif
00256
00257 #ifdef WITH_ZLIB
00258 buffer += seprintf(buffer, last, " Zlib: %s\n", zlibVersion());
00259 #endif
00260
00261 buffer += seprintf(buffer, last, "\n");
00262 return buffer;
00263 }
00264
00269 void CrashLog::GamelogFillCrashLog(const char *s)
00270 {
00271 CrashLog::gamelog_buffer += seprintf(CrashLog::gamelog_buffer, CrashLog::gamelog_last, "%s\n", s);
00272 }
00273
00280 char *CrashLog::LogGamelog(char *buffer, const char *last) const
00281 {
00282 CrashLog::gamelog_buffer = buffer;
00283 CrashLog::gamelog_last = last;
00284 GamelogPrint(&CrashLog::GamelogFillCrashLog);
00285 return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
00286 }
00287
00294 char *CrashLog::FillCrashLog(char *buffer, const char *last) const
00295 {
00296 time_t cur_time = time(NULL);
00297 buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
00298 buffer += seprintf(buffer, last, "Crash at: %s", asctime(gmtime(&cur_time)));
00299
00300 YearMonthDay ymd;
00301 ConvertDateToYMD(_date, &ymd);
00302 buffer += seprintf(buffer, last, "In game date: %i-%02i-%02i (%i)\n\n", ymd.year, ymd.month + 1, ymd.day, _date_fract);
00303
00304 buffer = this->LogError(buffer, last, CrashLog::message);
00305 buffer = this->LogOpenTTDVersion(buffer, last);
00306 buffer = this->LogRegisters(buffer, last);
00307 buffer = this->LogStacktrace(buffer, last);
00308 buffer = this->LogOSVersion(buffer, last);
00309 buffer = this->LogCompiler(buffer, last);
00310 buffer = this->LogConfiguration(buffer, last);
00311 buffer = this->LogLibraries(buffer, last);
00312 buffer = this->LogModules(buffer, last);
00313 buffer = this->LogGamelog(buffer, last);
00314
00315 buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
00316 return buffer;
00317 }
00318
00328 bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
00329 {
00330 seprintf(filename, filename_last, "%scrash.log", _personal_dir);
00331
00332 FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
00333 if (file == NULL) return false;
00334
00335 size_t len = strlen(buffer);
00336 size_t written = fwrite(buffer, 1, len, file);
00337
00338 FioFCloseFile(file);
00339 return len == written;
00340 }
00341
00342 int CrashLog::WriteCrashDump(char *filename, const char *filename_last) const
00343 {
00344
00345 return 0;
00346 }
00347
00356 bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
00357 {
00358
00359
00360 if (_m == NULL) return false;
00361
00362 try {
00363 GamelogEmergency();
00364
00365 seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
00366
00367
00368 return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
00369 } catch (...) {
00370 return false;
00371 }
00372 }
00373
00382 bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
00383 {
00384
00385 if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
00386
00387 bool res = MakeScreenshot(SC_RAW, "crash");
00388 if (res) strecpy(filename, _full_screenshot_name, filename_last);
00389 return res;
00390 }
00391
00398 bool CrashLog::MakeCrashLog() const
00399 {
00400
00401 static bool crashlogged = false;
00402 if (crashlogged) return false;
00403 crashlogged = true;
00404
00405 char filename[MAX_PATH];
00406 char buffer[65536];
00407 bool ret = true;
00408
00409 printf("Crash encountered, generating crash log...\n");
00410 this->FillCrashLog(buffer, lastof(buffer));
00411 printf("%s\n", buffer);
00412 printf("Crash log generated.\n\n");
00413
00414 printf("Writing crash log to disk...\n");
00415 bool bret = this->WriteCrashLog(buffer, filename, lastof(filename));
00416 if (bret) {
00417 printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
00418 } else {
00419 printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
00420 ret = false;
00421 }
00422
00423
00424 int dret = this->WriteCrashDump(filename, lastof(filename));
00425 if (dret < 0) {
00426 printf("Writing crash dump failed.\n\n");
00427 ret = false;
00428 } else if (dret > 0) {
00429 printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
00430 }
00431
00432 printf("Writing crash savegame...\n");
00433 bret = this->WriteSavegame(filename, lastof(filename));
00434 if (bret) {
00435 printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
00436 } else {
00437 ret = false;
00438 printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
00439 }
00440
00441 printf("Writing crash screenshot...\n");
00442 bret = this->WriteScreenshot(filename, lastof(filename));
00443 if (bret) {
00444 printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
00445 } else {
00446 ret = false;
00447 printf("Writing crash screenshot failed.\n\n");
00448 }
00449
00450 return ret;
00451 }
00452
00457 void CrashLog::SetErrorMessage(const char *message)
00458 {
00459 CrashLog::message = message;
00460 }
00461
00466 void CrashLog::AfterCrashLogCleanup()
00467 {
00468 if (_music_driver != NULL) _music_driver->Stop();
00469 if (_sound_driver != NULL) _sound_driver->Stop();
00470 if (_video_driver != NULL) _video_driver->Stop();
00471 }