Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- u -
- UnfocusFocusedWidget()
: Window
- Uninitialize()
: AI
, Game
- unique_id
: ContentInfo
- unitnumber
: Vehicle
- unitnumber_digits
: BaseVehicleListWindow
- units
: LocaleSettings
- units_volume
: CargoSpec
- UnmappedChoiceList()
: UnmappedChoiceList
- Unpack()
: VehicleListIdentifier
- Unpause()
: ScriptGame
- UnreserveSingleTrack()
: CYapfReserveTrack< Types >
- Unselect()
: ClientNetworkContentSocketHandler
- UnselectAll()
: ClientNetworkContentSocketHandler
- UNSELECTED
: ContentInfo
- UnselectVehicle()
: VehicleGroupWindow
- unshaded_size
: Window
- UnshareOrders()
: ScriptOrder
- unwanted
: Town
- Update()
: Backup< T >
- update_frequency
: ServerNetworkAdminSocketHandler
- UpdateAfterLoad()
: GroupStatistics
- UpdateAutoRefitState()
: OrdersWindow
- UpdateAutoreplace()
: GroupStatistics
- UpdateDeltaXY()
: FINAL
, Vehicle
, FINAL
- UpdateInclination()
: GroundVehicle< T, Type >
- UpdateNewGRFScanStatus()
: ScanProgressWindow
- UpdateOptionWidgetStatus()
: BuildRoadToolbarWindow
- UpdateOrderTimetable()
: OrderList
- UpdateOskState()
: OskWindow
- UpdatePalette()
: CocoaSubdriver
- UpdatePosition()
: ViewportSign
, Scrollbar
- UpdateProfits()
: GroupStatistics
- UpdateRealOrderIndex()
: Vehicle
- UpdateSelectionStates()
: TimetableWindow
- UpdateStatistics()
: BaseGraphWindow
- UpdateViewport()
: SpecializedVehicle< T, Type >
- UpdateViewportCoordinates()
: NWidgetViewport
- UpdateVirtCoord()
: BaseStation
, Sign
, Town
- UpdateVisualEffect()
: Vehicle
- UpdateWidgetSize()
: SubsidyListWindow
, TownDirectoryWindow
, MessageHistoryWindow
, SetDateWindow
, ScanProgressWindow
, DepotWindow
, SpriteAlignerWindow
, EnginePreviewWindow
, CreateScenarioWindow
, BuildTreesWindow
, NetworkClientListPopupWindow
, GenerateProgressWindow
, MusicWindow
, GoalListWindow
, QueryWindow
, BaseGraphWindow
, PaymentRatesGraphWindow
, TimetableWindow
, SelectGameWindow
, CompanyLeagueWindow
, IndustryDirectoryWindow
, PerformanceRatingDetailWindow
, VehicleGroupWindow
, BuildIndustryWindow
, ScenarioEditorToolbarWindow
, IndustryViewWindow
, IndustryCargoesWindow
, GameOptionsWindow
, StationViewWindow
, LandInfoWindow
, AboutWindow
, TooltipsWindow
, SelectStationWindow< T >
, MusicTrackSelectionWindow
, BuyCompanyWindow
, CompanyWindow
, CompanyInfrastructureWindow
, Window
, SelectCompanyLiveryWindow
, RefitWindow
, CheatWindow
, TownViewWindow
, BuildBridgeWindow
, StatusBarWindow
, BuildAirportWindow
, CompanyStationsWindow
, AISettingsWindow
, BuildRailWaypointWindow
, NetworkLobbyWindow
, GameDifficultyWindow
, NewsWindow
, NewGRFParametersWindow
, NetworkClientListWindow
, NetworkJoinStatusWindow
, NewGRFInspectWindow
, GameSettingsWindow
, BuildRailStationWindow
, MessageOptionsWindow
, BuildObjectWindow
, OrdersWindow
, AIListWindow
, AIConfigWindow
, CustomCurrencyWindow
, ReplaceVehicleWindow
, VehicleListWindow
, BuildVehicleWindow
, VehicleViewWindow
, SelectCompanyManagerFaceWindow
, TownAuthorityWindow
, CompanyFinancesWindow
, VehicleDetailsWindow
- UpdateZPosition()
: GroundVehicle< T, Type >
- UpdateZPositionAndInclination()
: GroundVehicle< T, Type >
- upgrade
: ContentInfo
- url
: GRFConfig
, NetworkHTTPContentConnecter
, ContentInfo
, ScriptInfo
- use_as_random
: AIInfo
- use_password
: NetworkCompanyInfo
, NetworkGameInfo
- UseAsRandomAI()
: AIInfo
, ScriptInfo
- used
: ScriptLog::LogData
- used_liveries
: GRFLoadedFeatures
- used_set
: BaseMedia< Tbase_set >
- UsePaletteAnimation()
: Blitter_32bppBase
, Blitter
, Blitter_8bppBase
, Blitter_Null
- user
: OrderBackup
- user_def_data
: RailVehicleInfo
, TrainCache
- UserIsAllowedToChangeNewGRFs()
: GUISettings
- UsesSmoothEconomy()
: IndustrySpec
- UseTextRefStack()
: CommandCost