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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "vehicle_gui.h"
00021 #include "ai/ai.hpp"
00022 #include "aircraft.h"
00023 #include "newgrf_engine.h"
00024 #include "engine_base.h"
00025 #include "ground_vehicle.hpp"
00026 #include "newgrf_cargo.h"
00027 #include "newgrf_sound.h"
00028 #include "newgrf_industrytiles.h"
00029 #include "newgrf_station.h"
00030 #include "newgrf_airporttiles.h"
00031 #include "object.h"
00032 #include "group.h"
00033 #include "strings_func.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "sound_func.h"
00038 #include "autoreplace_func.h"
00039 #include "company_gui.h"
00040 #include "signs_base.h"
00041 #include "subsidy_base.h"
00042 #include "subsidy_func.h"
00043 #include "station_base.h"
00044 #include "waypoint_base.h"
00045 #include "economy_base.h"
00046 #include "core/pool_func.hpp"
00047 #include "newgrf.h"
00048 #include "core/backup_type.hpp"
00049 #include "water.h"
00050 #include "game/game.hpp"
00051
00052 #include "table/strings.h"
00053 #include "table/pricebase.h"
00054
00055
00056
00057 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00058 INSTANTIATE_POOL_METHODS(CargoPayment)
00059
00060
00071 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00072 {
00073 return (int32)((int64)a * (int64)b >> shift);
00074 }
00075
00076 typedef SmallVector<Industry *, 16> SmallIndustryList;
00077
00081 const ScoreInfo _score_info[] = {
00082 { 120, 100},
00083 { 80, 100},
00084 { 10000, 100},
00085 { 50000, 50},
00086 { 100000, 100},
00087 { 40000, 400},
00088 { 8, 50},
00089 {10000000, 50},
00090 { 250000, 50},
00091 { 0, 0}
00092 };
00093
00094 int _score_part[MAX_COMPANIES][SCORE_END];
00095 Economy _economy;
00096 Prices _price;
00097 Money _additional_cash_required;
00098 static PriceMultipliers _price_base_multiplier;
00099
00109 Money CalculateCompanyValue(const Company *c, bool including_loan)
00110 {
00111 Owner owner = c->index;
00112
00113 Station *st;
00114 uint num = 0;
00115
00116 FOR_ALL_STATIONS(st) {
00117 if (st->owner == owner) num += CountBits((byte)st->facilities);
00118 }
00119
00120 Money value = num * _price[PR_STATION_VALUE] * 25;
00121
00122 Vehicle *v;
00123 FOR_ALL_VEHICLES(v) {
00124 if (v->owner != owner) continue;
00125
00126 if (v->type == VEH_TRAIN ||
00127 v->type == VEH_ROAD ||
00128 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00129 v->type == VEH_SHIP) {
00130 value += v->value * 3 >> 1;
00131 }
00132 }
00133
00134
00135 if (including_loan) value -= c->current_loan;
00136 value += c->money;
00137
00138 return max(value, (Money)1);
00139 }
00140
00149 int UpdateCompanyRatingAndValue(Company *c, bool update)
00150 {
00151 Owner owner = c->index;
00152 int score = 0;
00153
00154 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00155
00156
00157 {
00158 Vehicle *v;
00159 Money min_profit = 0;
00160 bool min_profit_first = true;
00161 uint num = 0;
00162
00163 FOR_ALL_VEHICLES(v) {
00164 if (v->owner != owner) continue;
00165 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00166 if (v->profit_last_year > 0) num++;
00167 if (v->age > 730) {
00168
00169 if (min_profit_first || min_profit > v->profit_last_year) {
00170 min_profit = v->profit_last_year;
00171 min_profit_first = false;
00172 }
00173 }
00174 }
00175 }
00176
00177 min_profit >>= 8;
00178
00179 _score_part[owner][SCORE_VEHICLES] = num;
00180
00181 if (min_profit > 0) {
00182 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00183 }
00184 }
00185
00186
00187 {
00188 uint num = 0;
00189 const Station *st;
00190
00191 FOR_ALL_STATIONS(st) {
00192
00193 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00194 }
00195 _score_part[owner][SCORE_STATIONS] = num;
00196 }
00197
00198
00199 {
00200 int numec = min(c->num_valid_stat_ent, 12);
00201 if (numec != 0) {
00202 const CompanyEconomyEntry *cee = c->old_economy;
00203 Money min_income = cee->income + cee->expenses;
00204 Money max_income = cee->income + cee->expenses;
00205
00206 do {
00207 min_income = min(min_income, cee->income + cee->expenses);
00208 max_income = max(max_income, cee->income + cee->expenses);
00209 } while (++cee, --numec);
00210
00211 if (min_income > 0) {
00212 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00213 }
00214
00215 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00216 }
00217 }
00218
00219
00220 {
00221 const CompanyEconomyEntry *cee;
00222 int numec;
00223 uint32 total_delivered;
00224
00225 numec = min(c->num_valid_stat_ent, 4);
00226 if (numec != 0) {
00227 cee = c->old_economy;
00228 total_delivered = 0;
00229 do {
00230 total_delivered += cee->delivered_cargo;
00231 } while (++cee, --numec);
00232
00233 _score_part[owner][SCORE_DELIVERED] = total_delivered;
00234 }
00235 }
00236
00237
00238 {
00239 uint num = CountBits(c->cargo_types);
00240 _score_part[owner][SCORE_CARGO] = num;
00241 if (update) c->cargo_types = 0;
00242 }
00243
00244
00245 {
00246 if (c->money > 0) {
00247 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00248 }
00249 }
00250
00251
00252 {
00253 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00254 }
00255
00256
00257 {
00258 int total_score = 0;
00259 int s;
00260 score = 0;
00261 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00262
00263 if (i == SCORE_TOTAL) continue;
00264
00265 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00266 score += s;
00267 total_score += _score_info[i].score;
00268 }
00269
00270 _score_part[owner][SCORE_TOTAL] = score;
00271
00272
00273 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00274 }
00275
00276 if (update) {
00277 c->old_economy[0].performance_history = score;
00278 UpdateCompanyHQ(c->location_of_HQ, score);
00279 c->old_economy[0].company_value = CalculateCompanyValue(c);
00280 }
00281
00282 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00283 return score;
00284 }
00285
00291 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00292 {
00293
00294
00295
00296 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00297 #ifdef ENABLE_NETWORK
00298
00299 if (_networking) NetworkClientsToSpectators(old_owner);
00300 #endif
00301 if (old_owner == _local_company) {
00302
00303
00304 assert(!_networking);
00305 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00306 Company *c;
00307 FOR_ALL_COMPANIES(c) {
00308 if (c->index != old_owner) {
00309 SetLocalCompany(c->index);
00310 break;
00311 }
00312 }
00313 cur_company.Restore();
00314 assert(old_owner != _local_company);
00315 }
00316
00317 Town *t;
00318
00319 assert(old_owner != new_owner);
00320
00321 {
00322 Company *c;
00323 uint i;
00324
00325
00326 FOR_ALL_COMPANIES(c) {
00327 for (i = 0; i < 4; i++) {
00328 if (c->share_owners[i] == old_owner) {
00329
00330 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00331
00332
00333 SubtractMoneyFromCompany(res);
00334 }
00335 }
00336 }
00337
00338
00339 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00340 c = Company::Get(old_owner);
00341 for (i = 0; i < 4; i++) {
00342 cur_company2.Change(c->share_owners[i]);
00343 if (_current_company != INVALID_OWNER) {
00344
00345 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00346
00347
00348 SubtractMoneyFromCompany(res);
00349 }
00350 }
00351 cur_company2.Restore();
00352 }
00353
00354
00355
00356
00357 if (new_owner == INVALID_OWNER) {
00358 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00359 }
00360
00361 Subsidy *s;
00362 FOR_ALL_SUBSIDIES(s) {
00363 if (s->awarded == old_owner) {
00364 if (new_owner == INVALID_OWNER) {
00365 delete s;
00366 } else {
00367 s->awarded = new_owner;
00368 }
00369 }
00370 }
00371 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00372
00373
00374 FOR_ALL_TOWNS(t) {
00375
00376 if (new_owner != INVALID_OWNER) {
00377 if (HasBit(t->have_ratings, old_owner)) {
00378 if (HasBit(t->have_ratings, new_owner)) {
00379
00380 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00381 } else {
00382 SetBit(t->have_ratings, new_owner);
00383 t->ratings[new_owner] = t->ratings[old_owner];
00384 }
00385 }
00386 }
00387
00388
00389 t->ratings[old_owner] = RATING_INITIAL;
00390 ClrBit(t->have_ratings, old_owner);
00391 }
00392
00393 {
00394 Vehicle *v;
00395 FOR_ALL_VEHICLES(v) {
00396 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00397 if (new_owner == INVALID_OWNER) {
00398 if (v->Previous() == NULL) delete v;
00399 } else {
00400 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00401 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00402 }
00403 }
00404 }
00405 }
00406
00407
00408
00409 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00410
00411 if (new_owner == INVALID_OWNER) {
00412 RemoveAllGroupsForCompany(old_owner);
00413 } else {
00414 Group *g;
00415 FOR_ALL_GROUPS(g) {
00416 if (g->owner == old_owner) g->owner = new_owner;
00417 }
00418 }
00419
00420 {
00421 FreeUnitIDGenerator unitidgen[] = {
00422 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00423 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00424 };
00425
00426 Vehicle *v;
00427 FOR_ALL_VEHICLES(v) {
00428 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00429 assert(new_owner != INVALID_OWNER);
00430
00431 v->owner = new_owner;
00432 v->colourmap = PAL_NONE;
00433
00434 if (v->IsEngineCountable()) {
00435 GroupStatistics::CountEngine(v, 1);
00436 }
00437 if (v->IsPrimaryVehicle()) {
00438 GroupStatistics::CountVehicle(v, 1);
00439 v->unitnumber = unitidgen[v->type].NextID();
00440 }
00441
00442
00443 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00444 }
00445 }
00446
00447 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00448 }
00449
00450
00451 {
00452 TileIndex tile = 0;
00453 do {
00454 ChangeTileOwner(tile, old_owner, new_owner);
00455 } while (++tile != MapSize());
00456
00457 if (new_owner != INVALID_OWNER) {
00458
00459
00460
00461
00462 tile = 0;
00463
00464 do {
00465 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00466 TrackBits tracks = GetTrackBits(tile);
00467 do {
00468 Track track = RemoveFirstTrack(&tracks);
00469 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00470 } while (tracks != TRACK_BIT_NONE);
00471 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00472 UpdateLevelCrossing(tile);
00473 }
00474 } while (++tile != MapSize());
00475 }
00476
00477
00478 UpdateSignalsInBuffer();
00479 }
00480
00481
00482 Station *st;
00483 FOR_ALL_STATIONS(st) {
00484 if (st->owner == old_owner) {
00485
00486
00487 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00488 }
00489 }
00490
00491
00492 Waypoint *wp;
00493 FOR_ALL_WAYPOINTS(wp) {
00494 if (wp->owner == old_owner) {
00495 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499 Sign *si;
00500 FOR_ALL_SIGNS(si) {
00501 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00502 }
00503
00504
00505 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00506
00507 cur_company.Restore();
00508
00509 MarkWholeScreenDirty();
00510 }
00511
00516 static void CompanyCheckBankrupt(Company *c)
00517 {
00518
00519 if (c->money >= 0) {
00520 c->quarters_of_bankruptcy = 0;
00521 c->bankrupt_asked = 0;
00522 return;
00523 }
00524
00525 c->quarters_of_bankruptcy++;
00526
00527 switch (c->quarters_of_bankruptcy) {
00528 case 0:
00529 case 1:
00530 break;
00531
00532 case 2: {
00533 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00534 cni->FillData(c);
00535 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00536 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00537 SetDParamStr(2, cni->company_name);
00538 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00539 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00540 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00541 break;
00542 }
00543
00544 case 3: {
00545
00546
00547 Money val = CalculateCompanyValue(c, false);
00548 if (val > 0) {
00549 c->bankrupt_value = val;
00550 c->bankrupt_asked = 1 << c->index;
00551 c->bankrupt_timeout = 0;
00552 break;
00553 }
00554
00555 }
00556 default:
00557 case 4:
00558 if (!_networking && _local_company == c->index) {
00559
00560
00561
00562
00563 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00564 break;
00565 }
00566
00567
00568
00569
00570
00571
00572
00573
00574
00575
00576 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00577 break;
00578 }
00579 }
00580
00585 static void CompaniesGenStatistics()
00586 {
00587 Station *st;
00588
00589 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00590 Company *c;
00591
00592 if (!_settings_game.economy.infrastructure_maintenance) {
00593 FOR_ALL_STATIONS(st) {
00594 cur_company.Change(st->owner);
00595 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00596 SubtractMoneyFromCompany(cost);
00597 }
00598 } else {
00599
00600 FOR_ALL_COMPANIES(c) {
00601 cur_company.Change(c->index);
00602
00603 CommandCost cost(EXPENSES_PROPERTY);
00604 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00605 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00606 }
00607 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00608 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00609 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00610 }
00611 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00612 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00613 cost.AddCost(AirportMaintenanceCost(c->index));
00614
00615 SubtractMoneyFromCompany(cost);
00616 }
00617 }
00618 cur_company.Restore();
00619
00620
00621 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00622
00623 FOR_ALL_COMPANIES(c) {
00624 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00625 c->old_economy[0] = c->cur_economy;
00626 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00627
00628 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00629
00630 UpdateCompanyRatingAndValue(c, true);
00631 if (c->block_preview != 0) c->block_preview--;
00632 CompanyCheckBankrupt(c);
00633 }
00634
00635 SetWindowDirty(WC_INCOME_GRAPH, 0);
00636 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00637 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00638 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00639 SetWindowDirty(WC_COMPANY_VALUE, 0);
00640 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00641 }
00642
00647 void AddInflation(bool check_year)
00648 {
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660
00661
00662
00663
00664 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00665
00666
00667
00668
00669
00670
00671 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00672 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00673 }
00674
00678 void RecomputePrices()
00679 {
00680
00681 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00682
00683
00684 for (Price i = PR_BEGIN; i < PR_END; i++) {
00685 Money price = _price_base_specs[i].start_price;
00686
00687
00688 uint mod = 1;
00689 switch (_price_base_specs[i].category) {
00690 case PCAT_RUNNING:
00691 mod = _settings_game.difficulty.vehicle_costs;
00692 break;
00693
00694 case PCAT_CONSTRUCTION:
00695 mod = _settings_game.difficulty.construction_cost;
00696 break;
00697
00698 default: break;
00699 }
00700 switch (mod) {
00701 case 0: price *= 6; break;
00702 case 1: price *= 8; break;
00703 case 2: price *= 9; break;
00704 default: NOT_REACHED();
00705 }
00706
00707
00708 price = (int64)price * _economy.inflation_prices;
00709
00710
00711 int shift = _price_base_multiplier[i] - 16 - 3;
00712 if (shift >= 0) {
00713 price <<= shift;
00714 } else {
00715 price >>= -shift;
00716 }
00717
00718
00719
00720
00721
00722
00723 if (price == 0) {
00724 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00725
00726 assert(price != 0);
00727 }
00728
00729 _price[i] = price;
00730 }
00731
00732
00733 CargoSpec *cs;
00734 FOR_ALL_CARGOSPECS(cs) {
00735 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00736 }
00737
00738 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00739 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00740 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00741 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00742 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00743 }
00744
00746 static void CompaniesPayInterest()
00747 {
00748 const Company *c;
00749
00750 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00751 FOR_ALL_COMPANIES(c) {
00752 cur_company.Change(c->index);
00753
00754
00755
00756
00757
00758
00759
00760
00761
00762 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00763 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00764 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00765
00766 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00767
00768 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00769 }
00770 cur_company.Restore();
00771 }
00772
00773 static void HandleEconomyFluctuations()
00774 {
00775 if (_settings_game.difficulty.economy != 0) {
00776
00777 _economy.fluct--;
00778 } else if (EconomyIsInRecession()) {
00779
00780 _economy.fluct = -12;
00781 } else {
00782
00783 return;
00784 }
00785
00786 if (_economy.fluct == 0) {
00787 _economy.fluct = -(int)GB(Random(), 0, 2);
00788 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00789 } else if (_economy.fluct == -12) {
00790 _economy.fluct = GB(Random(), 0, 8) + 312;
00791 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00792 }
00793 }
00794
00795
00799 void ResetPriceBaseMultipliers()
00800 {
00801 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00802 }
00803
00811 void SetPriceBaseMultiplier(Price price, int factor)
00812 {
00813 assert(price < PR_END);
00814 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00815 }
00816
00821 void StartupIndustryDailyChanges(bool init_counter)
00822 {
00823 uint map_size = MapLogX() + MapLogY();
00824
00825
00826
00827
00828
00829
00830 _economy.industry_daily_increment = (1 << map_size) / 31;
00831
00832 if (init_counter) {
00833
00834 _economy.industry_daily_change_counter = 0;
00835 }
00836 }
00837
00838 void StartupEconomy()
00839 {
00840 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00841 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00842 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00843 _economy.fluct = GB(Random(), 0, 8) + 168;
00844
00845
00846 RecomputePrices();
00847
00848 StartupIndustryDailyChanges(true);
00849
00850 }
00851
00855 void InitializeEconomy()
00856 {
00857 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00858 }
00859
00868 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00869 {
00870 if (index >= PR_END) return 0;
00871
00872 Money cost = _price[index] * cost_factor;
00873 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00874
00875 if (shift >= 0) {
00876 cost <<= shift;
00877 } else {
00878 cost >>= -shift;
00879 }
00880
00881 return cost;
00882 }
00883
00884 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00885 {
00886 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00887 if (!cs->IsValid()) {
00888
00889 return 0;
00890 }
00891
00892
00893 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00894 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00895 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00896 if (callback != CALLBACK_FAILED) {
00897 int result = GB(callback, 0, 14);
00898
00899
00900 if (HasBit(callback, 14)) result -= 0x4000;
00901
00902
00903
00904
00905 return result * num_pieces * cs->current_payment / 8192;
00906 }
00907 }
00908
00909 static const int MIN_TIME_FACTOR = 31;
00910 static const int MAX_TIME_FACTOR = 255;
00911
00912 const int days1 = cs->transit_days[0];
00913 const int days2 = cs->transit_days[1];
00914 const int days_over_days1 = max( transit_days - days1, 0);
00915 const int days_over_days2 = max(days_over_days1 - days2, 0);
00916
00917
00918
00919
00920
00921
00922
00923
00924
00925
00926
00927 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00928
00929 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00930 }
00931
00933 static SmallIndustryList _cargo_delivery_destinations;
00934
00944 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00945 {
00946
00947
00948
00949
00950
00951
00952
00953 uint accepted = 0;
00954
00955 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00956 Industry *ind = st->industries_near[i];
00957 if (ind->index == source) continue;
00958
00959 uint cargo_index;
00960 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00961 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00962 }
00963
00964 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00965
00966
00967 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00968
00969
00970 _cargo_delivery_destinations.Include(ind);
00971
00972 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00973 ind->incoming_cargo_waiting[cargo_index] += amount;
00974 num_pieces -= amount;
00975 accepted += amount;
00976 }
00977
00978 return accepted;
00979 }
00980
00994 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00995 {
00996 assert(num_pieces > 0);
00997
00998 Station *st = Station::Get(dest);
00999
01000
01001 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01002
01003
01004 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01005
01006
01007 if (accepted > 0) {
01008 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01009 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01010 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01011 }
01012
01013
01014 company->cur_economy.delivered_cargo += accepted;
01015 if (accepted > 0) SetBit(company->cargo_types, cargo_type);
01016
01017
01018 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01019 st->town->received[cs->town_effect].new_act += accepted;
01020
01021
01022 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01023
01024
01025 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01026 switch (_settings_game.difficulty.subsidy_multiplier) {
01027 case 0: profit += profit >> 1; break;
01028 case 1: profit *= 2; break;
01029 case 2: profit *= 3; break;
01030 default: profit *= 4; break;
01031 }
01032 }
01033
01034 return profit;
01035 }
01036
01042 static void TriggerIndustryProduction(Industry *i)
01043 {
01044 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01045 uint16 callback = indspec->callback_mask;
01046
01047 i->was_cargo_delivered = true;
01048 i->last_cargo_accepted_at = _date;
01049
01050 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01051 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01052 IndustryProductionCallback(i, 0);
01053 } else {
01054 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01055 }
01056 } else {
01057 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01058 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01059 if (cargo_waiting == 0) continue;
01060
01061 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01062 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01063
01064 i->incoming_cargo_waiting[cargo_index] = 0;
01065 }
01066 }
01067
01068 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01069 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01070 }
01071
01076 CargoPayment::CargoPayment(Vehicle *front) :
01077 front(front),
01078 current_station(front->last_station_visited)
01079 {
01080 }
01081
01082 CargoPayment::~CargoPayment()
01083 {
01084 if (this->CleaningPool()) return;
01085
01086 this->front->cargo_payment = NULL;
01087
01088 if (this->visual_profit == 0) return;
01089
01090 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01091
01092 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01093 this->front->profit_this_year += this->visual_profit << 8;
01094
01095 if (this->route_profit != 0) {
01096 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01097 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01098 }
01099
01100 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01101 } else {
01102 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01103 }
01104
01105 cur_company.Restore();
01106 }
01107
01113 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01114 {
01115 if (this->owner == NULL) {
01116 this->owner = Company::Get(this->front->owner);
01117 }
01118
01119
01120 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01121 this->route_profit += profit;
01122
01123
01124 this->visual_profit += profit - cp->FeederShare();
01125 }
01126
01133 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01134 {
01135 Money profit = GetTransportedGoodsIncome(
01136 count,
01137
01138 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01139 cp->DaysInTransit(),
01140 this->ct);
01141
01142 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01143
01144 this->visual_profit += profit;
01145 return profit;
01146 }
01147
01152 void PrepareUnload(Vehicle *front_v)
01153 {
01154
01155 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01156
01157
01158 front_v->load_unload_ticks = 1;
01159
01160 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01161 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01162 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01163 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01164 }
01165 }
01166 }
01167
01168 assert(front_v->cargo_payment == NULL);
01169
01170
01171 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01172 assert(CargoPayment::CanAllocateItem());
01173 front_v->cargo_payment = new CargoPayment(front_v);
01174 }
01175
01181 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01182 {
01183 v = v->GetFirstEnginePart();
01184
01185 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01186 if (v->cargo.Count() != 0) return false;
01187 }
01188
01189 return true;
01190 }
01191
01200 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01201 {
01202 assert(front->current_order.IsType(OT_LOADING));
01203
01204
01205 if (front->load_unload_ticks != 0) {
01206 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01207
01208 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01209 int cap_left = v->cargo_cap - v->cargo.Count();
01210 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01211 }
01212 }
01213 return;
01214 }
01215
01216 StationID last_visited = front->last_station_visited;
01217 Station *st = Station::Get(last_visited);
01218
01219 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01220
01221
01222 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01223 front->load_unload_ticks = 1;
01224 return;
01225 }
01226
01227 int unloading_time = 0;
01228 bool dirty_vehicle = false;
01229 bool dirty_station = false;
01230
01231 bool completely_emptied = true;
01232 bool anything_unloaded = false;
01233 bool anything_loaded = false;
01234 uint32 full_load_amount = 0;
01235 uint32 cargo_not_full = 0;
01236 uint32 cargo_full = 0;
01237
01238 front->cur_speed = 0;
01239
01240 CargoPayment *payment = front->cargo_payment;
01241
01242 uint artic_part = 0;
01243 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01244 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01245 if (v->cargo_cap == 0) continue;
01246 artic_part++;
01247
01248 const Engine *e = v->GetEngine();
01249 byte load_amount = e->info.load_amount;
01250
01251
01252 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01253
01254 if (_settings_game.order.gradual_loading) {
01255 uint16 cb_load_amount = CALLBACK_FAILED;
01256 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01257
01258 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01259 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01260
01261 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01262 }
01263 if (cb_load_amount != CALLBACK_FAILED) {
01264 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01265 if (cb_load_amount >= 0x100) {
01266 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01267 } else if (cb_load_amount != 0) {
01268 load_amount = cb_load_amount;
01269 }
01270 }
01271 }
01272
01273 GoodsEntry *ge = &st->goods[v->cargo_type];
01274
01275 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01276 uint cargo_count = v->cargo.Count();
01277 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01278 bool remaining = false;
01279 bool accepted = false;
01280
01281 payment->SetCargo(v->cargo_type);
01282
01283 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01284
01285 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01286
01287 dirty_vehicle = true;
01288 accepted = true;
01289 }
01290
01291
01292
01293
01294
01295
01296 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01297 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01298 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01299 InvalidateWindowData(WC_STATION_LIST, last_visited);
01300 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01301 }
01302
01303 dirty_vehicle = dirty_station = true;
01304 } else if (!accepted) {
01305
01306
01307 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01308
01309
01310
01311
01312
01313 anything_unloaded = true;
01314 continue;
01315 }
01316
01317
01318 st->time_since_unload = 0;
01319
01320 unloading_time += amount_unloaded;
01321
01322 anything_unloaded = true;
01323 if (_settings_game.order.gradual_loading && remaining) {
01324 completely_emptied = false;
01325 } else {
01326
01327 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01328 }
01329
01330 continue;
01331 }
01332
01333
01334 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01335
01336
01337 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01338 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01339 Vehicle *v_start = v->GetFirstEnginePart();
01340 CargoID new_cid = front->current_order.GetRefitCargo();
01341 byte new_subtype = front->current_order.GetRefitSubtype();
01342
01343 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01344
01345
01346 uint32 refit_mask = e->info.refit_mask;
01347 Vehicle *w = v_start;
01348 while (w->HasArticulatedPart()) {
01349 w = w->GetNextArticulatedPart();
01350 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01351 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01352 }
01353
01354 if (new_cid == CT_AUTO_REFIT) {
01355
01356 int amount = 0;
01357 CargoID cid;
01358 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01359 if (cargo_left[cid] > amount) {
01360
01361
01362 new_subtype = GetBestFittingSubType(v, v, cid);
01363 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01364 if (_returned_refit_capacity > 0) {
01365 amount = cargo_left[cid];
01366 new_cid = cid;
01367 }
01368 }
01369 }
01370 }
01371
01372
01373 if (new_cid < NUM_CARGO) {
01374 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01375 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01376 ge = &st->goods[v->cargo_type];
01377 }
01378
01379 cur_company.Restore();
01380 }
01381
01382
01383 int t;
01384 switch (front->type) {
01385 case VEH_TRAIN:
01386 case VEH_SHIP:
01387 t = front->vcache.cached_max_speed;
01388 break;
01389
01390 case VEH_ROAD:
01391 t = front->vcache.cached_max_speed / 2;
01392 break;
01393
01394 case VEH_AIRCRAFT:
01395 t = Aircraft::From(front)->GetSpeedOldUnits();
01396 break;
01397
01398 default: NOT_REACHED();
01399 }
01400
01401
01402 ge->last_speed = min(t, 255);
01403 ge->last_age = _cur_year - front->build_year;
01404 ge->days_since_pickup = 0;
01405
01406
01407
01408 int cap_left = v->cargo_cap - v->cargo.Count();
01409 if (!ge->cargo.Empty() && cap_left > 0) {
01410 uint cap = cap_left;
01411 uint count = ge->cargo.Count();
01412
01413
01414
01415 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01416 SetBit(cargo_not_full, v->cargo_type);
01417 continue;
01418 }
01419
01420 if (cap > count) cap = count;
01421 if (_settings_game.order.gradual_loading) {
01422 cap = min(cap, load_amount);
01423 cap_left = min(cap_left, load_amount);
01424 }
01425 if (_settings_game.order.improved_load) {
01426
01427 cap = min((uint)cargo_left[v->cargo_type], cap);
01428 count = cargo_left[v->cargo_type];
01429 cargo_left[v->cargo_type] -= cap;
01430 }
01431
01432
01433 if (count >= (uint)cap_left) {
01434 SetBit(full_load_amount, v->cargo_type);
01435 } else {
01436 ClrBit(full_load_amount, v->cargo_type);
01437 }
01438
01439 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01440
01441
01442
01443
01444
01445
01446
01447
01448 completely_emptied = false;
01449 anything_loaded = true;
01450
01451 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01452
01453 st->time_since_load = 0;
01454 st->last_vehicle_type = v->type;
01455
01456 if (ge->cargo.Empty()) {
01457 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01458 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01459 }
01460
01461 unloading_time += cap;
01462
01463 dirty_vehicle = dirty_station = true;
01464 }
01465
01466 if (v->cargo.Count() >= v->cargo_cap) {
01467 SetBit(cargo_full, v->cargo_type);
01468 } else {
01469 SetBit(cargo_not_full, v->cargo_type);
01470 }
01471 }
01472
01473 if (anything_loaded || anything_unloaded) {
01474 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01475 }
01476
01477
01478 completely_emptied &= anything_unloaded;
01479
01480
01481
01482
01483
01484 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01485
01486 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01487 int cap_left = v->cargo_cap - v->cargo.Count();
01488 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01489 }
01490 }
01491
01492 if (!anything_unloaded) delete payment;
01493
01494 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01495 if (anything_loaded || anything_unloaded) {
01496 if (_settings_game.order.gradual_loading) {
01497
01498
01499 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01500
01501 unloading_time = gradual_loading_wait_time[front->type];
01502 }
01503
01504
01505 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01506 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01507 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01508 }
01509 } else {
01510 bool finished_loading = true;
01511 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01512 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01513
01514
01515 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01516 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01517 finished_loading = false;
01518 }
01519 } else if (cargo_not_full != 0) {
01520 finished_loading = false;
01521 }
01522 }
01523 unloading_time = 20;
01524
01525 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01526 }
01527
01528 if (front->type == VEH_TRAIN) {
01529
01530 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01531 if (overhang > 0) {
01532 unloading_time <<= 1;
01533 unloading_time += (overhang * unloading_time) / 8;
01534 }
01535 }
01536
01537
01538
01539
01540
01541
01542
01543 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01544 StringID percent_up_down = STR_NULL;
01545 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01546 if (front->fill_percent_te_id == INVALID_TE_ID) {
01547 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01548 } else {
01549 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01550 }
01551 }
01552
01553
01554 front->load_unload_ticks = max(1, unloading_time);
01555
01556 if (completely_emptied) {
01557 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01558 }
01559
01560 if (dirty_vehicle) {
01561 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01562 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01563 front->MarkDirty();
01564 }
01565 if (dirty_station) {
01566 st->MarkTilesDirty(true);
01567 SetWindowDirty(WC_STATION_VIEW, last_visited);
01568 }
01569 }
01570
01576 void LoadUnloadStation(Station *st)
01577 {
01578
01579 if (st->loading_vehicles.empty()) return;
01580
01581 Vehicle *last_loading = NULL;
01582 std::list<Vehicle *>::iterator iter;
01583
01584
01585 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01586 Vehicle *v = *iter;
01587
01588 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01589
01590 assert(v->load_unload_ticks != 0);
01591 if (--v->load_unload_ticks == 0) last_loading = v;
01592 }
01593
01594
01595
01596
01597
01598
01599
01600
01601 if (last_loading == NULL) return;
01602
01603 int cargo_left[NUM_CARGO];
01604
01605 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01606
01607 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01608 Vehicle *v = *iter;
01609 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01610 if (v == last_loading) break;
01611 }
01612
01613
01614 const Industry * const *isend = _cargo_delivery_destinations.End();
01615 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01616 TriggerIndustryProduction(*iid);
01617 }
01618 _cargo_delivery_destinations.Clear();
01619 }
01620
01624 void CompaniesMonthlyLoop()
01625 {
01626 CompaniesGenStatistics();
01627 if (_settings_game.economy.inflation) {
01628 AddInflation();
01629 RecomputePrices();
01630 }
01631 CompaniesPayInterest();
01632 HandleEconomyFluctuations();
01633 }
01634
01635 static void DoAcquireCompany(Company *c)
01636 {
01637 CompanyID ci = c->index;
01638
01639 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01640 cni->FillData(c, Company::Get(_current_company));
01641
01642 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01643 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01644 SetDParamStr(2, cni->company_name);
01645 SetDParamStr(3, cni->other_company_name);
01646 SetDParam(4, c->bankrupt_value);
01647 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01648 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01649 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01650
01651 ChangeOwnershipOfCompanyItems(ci, _current_company);
01652
01653 if (c->bankrupt_value == 0) {
01654 Company *owner = Company::Get(_current_company);
01655 owner->current_loan += c->current_loan;
01656 }
01657
01658 if (c->is_ai) AI::Stop(c->index);
01659
01660 DeleteCompanyWindows(ci);
01661 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01662 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01663 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01664 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01665
01666 delete c;
01667 }
01668
01669 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01670
01680 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01681 {
01682 CommandCost cost(EXPENSES_OTHER);
01683 CompanyID target_company = (CompanyID)p1;
01684 Company *c = Company::GetIfValid(target_company);
01685
01686
01687
01688 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01689
01690
01691 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01692
01693
01694 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01695
01696 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01697 if (!c->is_ai) return cost;
01698
01699 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01700 }
01701
01702
01703 cost.AddCost(CalculateCompanyValue(c) >> 2);
01704 if (flags & DC_EXEC) {
01705 OwnerByte *b = c->share_owners;
01706
01707 while (*b != COMPANY_SPECTATOR) b++;
01708 *b = _current_company;
01709
01710 for (int i = 0; c->share_owners[i] == _current_company;) {
01711 if (++i == 4) {
01712 c->bankrupt_value = 0;
01713 DoAcquireCompany(c);
01714 break;
01715 }
01716 }
01717 SetWindowDirty(WC_COMPANY, target_company);
01718 CompanyAdminUpdate(c);
01719 }
01720 return cost;
01721 }
01722
01732 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01733 {
01734 CompanyID target_company = (CompanyID)p1;
01735 Company *c = Company::GetIfValid(target_company);
01736
01737
01738 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01739
01740
01741
01742 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01743
01744
01745 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01746
01747
01748 Money cost = CalculateCompanyValue(c) >> 2;
01749 cost = -(cost - (cost >> 7));
01750
01751 if (flags & DC_EXEC) {
01752 OwnerByte *b = c->share_owners;
01753 while (*b != _current_company) b++;
01754 *b = COMPANY_SPECTATOR;
01755 SetWindowDirty(WC_COMPANY, target_company);
01756 CompanyAdminUpdate(c);
01757 }
01758 return CommandCost(EXPENSES_OTHER, cost);
01759 }
01760
01773 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01774 {
01775 CompanyID target_company = (CompanyID)p1;
01776 Company *c = Company::GetIfValid(target_company);
01777 if (c == NULL) return CMD_ERROR;
01778
01779
01780 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01781
01782
01783 if (!_networking && _local_company == c->index) return CMD_ERROR;
01784
01785
01786 if (target_company == _current_company) return CMD_ERROR;
01787
01788
01789 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01790
01791
01792 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01793
01794 if (flags & DC_EXEC) {
01795 DoAcquireCompany(c);
01796 }
01797 return cost;
01798 }