Window that let you choose an available AI. More...
Public Member Functions | |
AIListWindow (const WindowDesc *desc, CompanyID slot) | |
Constructor for the window. | |
virtual void | SetStringParameters (int widget) const |
Initialize string parameters for a widget. | |
virtual void | UpdateWidgetSize (int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) |
Update size and resize step of a widget in the window. | |
virtual void | DrawWidget (const Rect &r, int widget) const |
Draw the contents of a nested widget. | |
void | ChangeAI () |
Changes the AI of the current slot. | |
virtual void | OnClick (Point pt, int widget, int click_count) |
A click with the left mouse button has been made on the window. | |
virtual void | OnResize () |
Called after the window got resized. | |
virtual void | OnInvalidateData (int data=0, bool gui_scope=true) |
Some data on this window has become invalid. | |
Data Fields | |
const ScriptInfoList * | info_list |
The list of Scripts. | |
int | selected |
The currently selected Script. | |
CompanyID | slot |
The company we're selecting a new Script for. | |
int | line_height |
Height of a row in the matrix widget. | |
Scrollbar * | vscroll |
Cache of the vertical scrollbar. |
Window that let you choose an available AI.
Definition at line 52 of file ai_gui.cpp.
AIListWindow::AIListWindow | ( | const WindowDesc * | desc, | |
CompanyID | slot | |||
) | [inline] |
Constructor for the window.
desc | The description of the window. | |
slot | The company we're changing the AI for. |
Definition at line 64 of file ai_gui.cpp.
References Window::CreateNestedTree(), Window::FinishInitNested(), ScriptConfig::GetInfo(), Window::GetScrollbar(), AI::GetUniqueInfoList(), Game::GetUniqueInfoList(), ScriptConfig::HasScript(), info_list, OWNER_DEITY, selected, Scrollbar::SetCount(), vscroll, and WID_AIL_SCROLLBAR.
virtual void AIListWindow::DrawWidget | ( | const Rect & | r, | |
int | widget | |||
) | const [inline, virtual] |
Draw the contents of a nested widget.
r | Rectangle occupied by the widget. | |
widget | Number of the widget to draw. |
Reimplemented from Window.
Definition at line 113 of file ai_gui.cpp.
References DrawString(), DrawStringMultiLine(), FONT_HEIGHT_NORMAL, ScriptInfo::GetAuthor(), ScriptInfo::GetDescription(), ScriptInfo::GetURL(), ScriptInfo::GetVersion(), info_list, Scrollbar::IsVisible(), line_height, OWNER_DEITY, selected, SetDParam(), SetDParamStr(), vscroll, WD_FRAMERECT_BOTTOM, WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_MATRIX_LEFT, WD_MATRIX_RIGHT, WD_MATRIX_TOP, WID_AIL_INFO_BG, and WID_AIL_LIST.
virtual void AIListWindow::OnClick | ( | Point | pt, | |
int | widget, | |||
int | click_count | |||
) | [inline, virtual] |
A click with the left mouse button has been made on the window.
pt | the point inside the window that has been clicked. | |
widget | the clicked widget. | |
click_count | Number of fast consecutive clicks at same position |
Reimplemented from Window.
Definition at line 178 of file ai_gui.cpp.
References ChangeAI(), Scrollbar::GetScrolledRowFromWidget(), info_list, selected, Window::SetDirty(), vscroll, WID_AIL_ACCEPT, WID_AIL_CANCEL, and WID_AIL_LIST.
virtual void AIListWindow::OnInvalidateData | ( | int | data = 0 , |
|
bool | gui_scope = true | |||
) | [inline, virtual] |
Some data on this window has become invalid.
data | Information about the changed data. | |
gui_scope | Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See InvalidateWindowData() for details. |
Reimplemented from Window.
Definition at line 218 of file ai_gui.cpp.
References Scrollbar::GetCount(), info_list, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), min(), selected, Scrollbar::SetCount(), and vscroll.
virtual void AIListWindow::OnResize | ( | ) | [inline, virtual] |
Called after the window got resized.
For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
Reimplemented from Window.
Definition at line 206 of file ai_gui.cpp.
References NWidgetBase::current_y, Scrollbar::GetCapacity(), MAT_COL_START, Scrollbar::SetCapacity(), vscroll, and NWidgetCore::widget_data.
virtual void AIListWindow::SetStringParameters | ( | int | widget | ) | const [inline, virtual] |
Initialize string parameters for a widget.
Calls to this function are made during initialization to measure the size (that is as part of InitNested()), during drawing, and while re-initializing the window. Only for widgets that render text initializing is requested.
widget | Widget number. |
Reimplemented from Window.
Definition at line 93 of file ai_gui.cpp.
References OWNER_DEITY, SetDParam(), and WID_AIL_CAPTION.
virtual void AIListWindow::UpdateWidgetSize | ( | int | widget, | |
Dimension * | size, | |||
const Dimension & | padding, | |||
Dimension * | fill, | |||
Dimension * | resize | |||
) | [inline, virtual] |
Update size and resize step of a widget in the window.
After retrieval of the minimal size and the resize-steps of a widget, this function is called to allow further refinement, typically by computing the real maximal size of the content. Afterwards, size is taken to be the minimal size of the widget and resize is taken to contain the resize steps. For the convenience of the callee, padding contains the amount of padding between the content and the edge of the widget. This should be added to the returned size.
widget | Widget number. | |
size | Size of the widget. | |
padding | Recommended amount of space between the widget content and the widget edge. | |
fill | Fill step of the widget. | |
resize | Resize step of the widget. |
Reimplemented from Window.
Definition at line 102 of file ai_gui.cpp.
References FONT_HEIGHT_NORMAL, GB(), line_height, MAT_ROW_BITS, MAT_ROW_START, WD_MATRIX_TOP, and WID_AIL_LIST.