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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047
00048 #include "table/strings.h"
00049 #include "table/pricebase.h"
00050
00051
00052
00053 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00054 INSTANTIATE_POOL_METHODS(CargoPayment)
00055
00056
00067 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00068 {
00069 return (int32)((int64)a * (int64)b >> shift);
00070 }
00071
00072 typedef SmallVector<Industry *, 16> SmallIndustryList;
00073
00077 const ScoreInfo _score_info[] = {
00078 { 120, 100},
00079 { 80, 100},
00080 { 10000, 100},
00081 { 50000, 50},
00082 { 100000, 100},
00083 { 40000, 400},
00084 { 8, 50},
00085 {10000000, 50},
00086 { 250000, 50},
00087 { 0, 0}
00088 };
00089
00090 int _score_part[MAX_COMPANIES][SCORE_END];
00091 Economy _economy;
00092 Prices _price;
00093 Money _additional_cash_required;
00094 static PriceMultipliers _price_base_multiplier;
00095
00105 Money CalculateCompanyValue(const Company *c, bool including_loan)
00106 {
00107 Owner owner = c->index;
00108
00109 Station *st;
00110 uint num = 0;
00111
00112 FOR_ALL_STATIONS(st) {
00113 if (st->owner == owner) num += CountBits((byte)st->facilities);
00114 }
00115
00116 Money value = num * _price[PR_STATION_VALUE] * 25;
00117
00118 Vehicle *v;
00119 FOR_ALL_VEHICLES(v) {
00120 if (v->owner != owner) continue;
00121
00122 if (v->type == VEH_TRAIN ||
00123 v->type == VEH_ROAD ||
00124 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00125 v->type == VEH_SHIP) {
00126 value += v->value * 3 >> 1;
00127 }
00128 }
00129
00130
00131 if (including_loan) value -= c->current_loan;
00132 value += c->money;
00133
00134 return max(value, (Money)1);
00135 }
00136
00145 int UpdateCompanyRatingAndValue(Company *c, bool update)
00146 {
00147 Owner owner = c->index;
00148 int score = 0;
00149
00150 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00151
00152
00153 {
00154 Vehicle *v;
00155 Money min_profit = 0;
00156 bool min_profit_first = true;
00157 uint num = 0;
00158
00159 FOR_ALL_VEHICLES(v) {
00160 if (v->owner != owner) continue;
00161 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00162 if (v->profit_last_year > 0) num++;
00163 if (v->age > 730) {
00164
00165 if (min_profit_first || min_profit > v->profit_last_year) {
00166 min_profit = v->profit_last_year;
00167 min_profit_first = false;
00168 }
00169 }
00170 }
00171 }
00172
00173 min_profit >>= 8;
00174
00175 _score_part[owner][SCORE_VEHICLES] = num;
00176
00177 if (min_profit > 0) {
00178 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00179 }
00180 }
00181
00182
00183 {
00184 uint num = 0;
00185 const Station *st;
00186
00187 FOR_ALL_STATIONS(st) {
00188
00189 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00190 }
00191 _score_part[owner][SCORE_STATIONS] = num;
00192 }
00193
00194
00195 {
00196 int numec = min(c->num_valid_stat_ent, 12);
00197 if (numec != 0) {
00198 const CompanyEconomyEntry *cee = c->old_economy;
00199 Money min_income = cee->income + cee->expenses;
00200 Money max_income = cee->income + cee->expenses;
00201
00202 do {
00203 min_income = min(min_income, cee->income + cee->expenses);
00204 max_income = max(max_income, cee->income + cee->expenses);
00205 } while (++cee, --numec);
00206
00207 if (min_income > 0) {
00208 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00209 }
00210
00211 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00212 }
00213 }
00214
00215
00216 {
00217 int numec = min(c->num_valid_stat_ent, 4);
00218 if (numec != 0) {
00219 const CompanyEconomyEntry *cee = c->old_economy;
00220 OverflowSafeInt64 total_delivered = 0;
00221 do {
00222 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00223 } while (++cee, --numec);
00224
00225 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00226 }
00227 }
00228
00229
00230 {
00231 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00232 }
00233
00234
00235 {
00236 if (c->money > 0) {
00237 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00238 }
00239 }
00240
00241
00242 {
00243 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00244 }
00245
00246
00247 {
00248 int total_score = 0;
00249 int s;
00250 score = 0;
00251 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00252
00253 if (i == SCORE_TOTAL) continue;
00254
00255 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00256 score += s;
00257 total_score += _score_info[i].score;
00258 }
00259
00260 _score_part[owner][SCORE_TOTAL] = score;
00261
00262
00263 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00264 }
00265
00266 if (update) {
00267 c->old_economy[0].performance_history = score;
00268 UpdateCompanyHQ(c->location_of_HQ, score);
00269 c->old_economy[0].company_value = CalculateCompanyValue(c);
00270 }
00271
00272 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00273 return score;
00274 }
00275
00281 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00282 {
00283
00284
00285
00286 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00287 #ifdef ENABLE_NETWORK
00288
00289 if (_networking) NetworkClientsToSpectators(old_owner);
00290 #endif
00291 if (old_owner == _local_company) {
00292
00293
00294 assert(!_networking);
00295 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00296 Company *c;
00297 FOR_ALL_COMPANIES(c) {
00298 if (c->index != old_owner) {
00299 SetLocalCompany(c->index);
00300 break;
00301 }
00302 }
00303 cur_company.Restore();
00304 assert(old_owner != _local_company);
00305 }
00306
00307 Town *t;
00308
00309 assert(old_owner != new_owner);
00310
00311 {
00312 Company *c;
00313 uint i;
00314
00315
00316 FOR_ALL_COMPANIES(c) {
00317 for (i = 0; i < 4; i++) {
00318 if (c->share_owners[i] == old_owner) {
00319
00320 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00321
00322
00323 SubtractMoneyFromCompany(res);
00324 }
00325 }
00326 }
00327
00328
00329 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00330 c = Company::Get(old_owner);
00331 for (i = 0; i < 4; i++) {
00332 cur_company2.Change(c->share_owners[i]);
00333 if (_current_company != INVALID_OWNER) {
00334
00335 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00336
00337
00338 SubtractMoneyFromCompany(res);
00339 }
00340 }
00341 cur_company2.Restore();
00342 }
00343
00344
00345
00346
00347 if (new_owner == INVALID_OWNER) {
00348 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00349 }
00350
00351 Subsidy *s;
00352 FOR_ALL_SUBSIDIES(s) {
00353 if (s->awarded == old_owner) {
00354 if (new_owner == INVALID_OWNER) {
00355 delete s;
00356 } else {
00357 s->awarded = new_owner;
00358 }
00359 }
00360 }
00361 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00362
00363
00364 FOR_ALL_TOWNS(t) {
00365
00366 if (new_owner != INVALID_OWNER) {
00367 if (HasBit(t->have_ratings, old_owner)) {
00368 if (HasBit(t->have_ratings, new_owner)) {
00369
00370 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00371 } else {
00372 SetBit(t->have_ratings, new_owner);
00373 t->ratings[new_owner] = t->ratings[old_owner];
00374 }
00375 }
00376 }
00377
00378
00379 t->ratings[old_owner] = RATING_INITIAL;
00380 ClrBit(t->have_ratings, old_owner);
00381
00382
00383 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00384 if (new_owner != INVALID_OWNER) {
00385 t->exclusivity = new_owner;
00386 } else {
00387 t->exclusive_counter = 0;
00388 t->exclusivity = INVALID_COMPANY;
00389 }
00390 }
00391 }
00392
00393 {
00394 Vehicle *v;
00395 FOR_ALL_VEHICLES(v) {
00396 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00397 if (new_owner == INVALID_OWNER) {
00398 if (v->Previous() == NULL) delete v;
00399 } else {
00400 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00401 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00402 }
00403 }
00404 }
00405 }
00406
00407
00408
00409 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00410
00411 if (new_owner == INVALID_OWNER) {
00412 RemoveAllGroupsForCompany(old_owner);
00413 } else {
00414 Group *g;
00415 FOR_ALL_GROUPS(g) {
00416 if (g->owner == old_owner) g->owner = new_owner;
00417 }
00418 }
00419
00420 {
00421 FreeUnitIDGenerator unitidgen[] = {
00422 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00423 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00424 };
00425
00426 Vehicle *v;
00427 FOR_ALL_VEHICLES(v) {
00428 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00429 assert(new_owner != INVALID_OWNER);
00430
00431 v->owner = new_owner;
00432
00433
00434 v->colourmap = PAL_NONE;
00435 v->InvalidateNewGRFCache();
00436
00437 if (v->IsEngineCountable()) {
00438 GroupStatistics::CountEngine(v, 1);
00439 }
00440 if (v->IsPrimaryVehicle()) {
00441 GroupStatistics::CountVehicle(v, 1);
00442 v->unitnumber = unitidgen[v->type].NextID();
00443 }
00444
00445
00446 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00447 }
00448 }
00449
00450 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00451 }
00452
00453
00454 {
00455 TileIndex tile = 0;
00456 do {
00457 ChangeTileOwner(tile, old_owner, new_owner);
00458 } while (++tile != MapSize());
00459
00460 if (new_owner != INVALID_OWNER) {
00461
00462
00463
00464
00465 tile = 0;
00466
00467 do {
00468 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00469 TrackBits tracks = GetTrackBits(tile);
00470 do {
00471 Track track = RemoveFirstTrack(&tracks);
00472 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00473 } while (tracks != TRACK_BIT_NONE);
00474 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00475 UpdateLevelCrossing(tile);
00476 }
00477 } while (++tile != MapSize());
00478 }
00479
00480
00481 UpdateSignalsInBuffer();
00482 }
00483
00484
00485 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00486
00487
00488 Station *st;
00489 FOR_ALL_STATIONS(st) {
00490 if (st->owner == old_owner) {
00491
00492
00493 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00494 }
00495 }
00496
00497
00498 Waypoint *wp;
00499 FOR_ALL_WAYPOINTS(wp) {
00500 if (wp->owner == old_owner) {
00501 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00502 }
00503 }
00504
00505 Sign *si;
00506 FOR_ALL_SIGNS(si) {
00507 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00508 }
00509
00510
00511 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00512
00513 cur_company.Restore();
00514
00515 MarkWholeScreenDirty();
00516 }
00517
00522 static void CompanyCheckBankrupt(Company *c)
00523 {
00524
00525 if (c->money >= 0) {
00526 c->quarters_of_bankruptcy = 0;
00527 c->bankrupt_asked = 0;
00528 return;
00529 }
00530
00531 c->quarters_of_bankruptcy++;
00532
00533 switch (c->quarters_of_bankruptcy) {
00534 case 0:
00535 case 1:
00536 break;
00537
00538 case 2: {
00539 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00540 cni->FillData(c);
00541 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00542 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00543 SetDParamStr(2, cni->company_name);
00544 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00545 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00546 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00547 break;
00548 }
00549
00550 case 3: {
00551
00552
00553 Money val = CalculateCompanyValue(c, false);
00554 if (val > 0) {
00555 c->bankrupt_value = val;
00556 c->bankrupt_asked = 1 << c->index;
00557 c->bankrupt_timeout = 0;
00558 break;
00559 }
00560
00561 }
00562 default:
00563 case 4:
00564 if (!_networking && _local_company == c->index) {
00565
00566
00567
00568
00569 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00570 break;
00571 }
00572
00573
00574
00575
00576
00577
00578
00579
00580
00581
00582 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00583 break;
00584 }
00585 }
00586
00591 static void CompaniesGenStatistics()
00592 {
00593 Station *st;
00594
00595 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00596 Company *c;
00597
00598 if (!_settings_game.economy.infrastructure_maintenance) {
00599 FOR_ALL_STATIONS(st) {
00600 cur_company.Change(st->owner);
00601 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00602 SubtractMoneyFromCompany(cost);
00603 }
00604 } else {
00605
00606 FOR_ALL_COMPANIES(c) {
00607 cur_company.Change(c->index);
00608
00609 CommandCost cost(EXPENSES_PROPERTY);
00610 uint32 rail_total = c->infrastructure.GetRailTotal();
00611 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00612 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00613 }
00614 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00615 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00616 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00617 }
00618 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00619 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00620 cost.AddCost(AirportMaintenanceCost(c->index));
00621
00622 SubtractMoneyFromCompany(cost);
00623 }
00624 }
00625 cur_company.Restore();
00626
00627
00628 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00629
00630 FOR_ALL_COMPANIES(c) {
00631 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00632 c->old_economy[0] = c->cur_economy;
00633 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00634
00635 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00636
00637 UpdateCompanyRatingAndValue(c, true);
00638 if (c->block_preview != 0) c->block_preview--;
00639 CompanyCheckBankrupt(c);
00640 }
00641
00642 SetWindowDirty(WC_INCOME_GRAPH, 0);
00643 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00644 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00645 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00646 SetWindowDirty(WC_COMPANY_VALUE, 0);
00647 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00648 }
00649
00654 void AddInflation(bool check_year)
00655 {
00656
00657
00658
00659
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669
00670
00671 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00672
00673
00674
00675
00676
00677
00678 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00679 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00680 }
00681
00685 void RecomputePrices()
00686 {
00687
00688 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00689
00690
00691 for (Price i = PR_BEGIN; i < PR_END; i++) {
00692 Money price = _price_base_specs[i].start_price;
00693
00694
00695 uint mod = 1;
00696 switch (_price_base_specs[i].category) {
00697 case PCAT_RUNNING:
00698 mod = _settings_game.difficulty.vehicle_costs;
00699 break;
00700
00701 case PCAT_CONSTRUCTION:
00702 mod = _settings_game.difficulty.construction_cost;
00703 break;
00704
00705 default: break;
00706 }
00707 switch (mod) {
00708 case 0: price *= 6; break;
00709 case 1: price *= 8; break;
00710 case 2: price *= 9; break;
00711 default: NOT_REACHED();
00712 }
00713
00714
00715 price = (int64)price * _economy.inflation_prices;
00716
00717
00718 int shift = _price_base_multiplier[i] - 16 - 3;
00719 if (shift >= 0) {
00720 price <<= shift;
00721 } else {
00722 price >>= -shift;
00723 }
00724
00725
00726
00727
00728
00729
00730 if (price == 0) {
00731 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00732
00733 assert(price != 0);
00734 }
00735
00736 _price[i] = price;
00737 }
00738
00739
00740 CargoSpec *cs;
00741 FOR_ALL_CARGOSPECS(cs) {
00742 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00743 }
00744
00745 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00746 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00747 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00748 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00749 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00750 }
00751
00753 static void CompaniesPayInterest()
00754 {
00755 const Company *c;
00756
00757 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00758 FOR_ALL_COMPANIES(c) {
00759 cur_company.Change(c->index);
00760
00761
00762
00763
00764
00765
00766
00767
00768
00769 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00770 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00771 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00772
00773 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00774
00775 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00776 }
00777 cur_company.Restore();
00778 }
00779
00780 static void HandleEconomyFluctuations()
00781 {
00782 if (_settings_game.difficulty.economy != 0) {
00783
00784 _economy.fluct--;
00785 } else if (EconomyIsInRecession()) {
00786
00787 _economy.fluct = -12;
00788 } else {
00789
00790 return;
00791 }
00792
00793 if (_economy.fluct == 0) {
00794 _economy.fluct = -(int)GB(Random(), 0, 2);
00795 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00796 } else if (_economy.fluct == -12) {
00797 _economy.fluct = GB(Random(), 0, 8) + 312;
00798 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00799 }
00800 }
00801
00802
00806 void ResetPriceBaseMultipliers()
00807 {
00808 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00809 }
00810
00818 void SetPriceBaseMultiplier(Price price, int factor)
00819 {
00820 assert(price < PR_END);
00821 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00822 }
00823
00828 void StartupIndustryDailyChanges(bool init_counter)
00829 {
00830 uint map_size = MapLogX() + MapLogY();
00831
00832
00833
00834
00835
00836
00837 _economy.industry_daily_increment = (1 << map_size) / 31;
00838
00839 if (init_counter) {
00840
00841 _economy.industry_daily_change_counter = 0;
00842 }
00843 }
00844
00845 void StartupEconomy()
00846 {
00847 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00848 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00849 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00850 _economy.fluct = GB(Random(), 0, 8) + 168;
00851
00852
00853 RecomputePrices();
00854
00855 StartupIndustryDailyChanges(true);
00856
00857 }
00858
00862 void InitializeEconomy()
00863 {
00864 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00865 }
00866
00875 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00876 {
00877 if (index >= PR_END) return 0;
00878
00879 Money cost = _price[index] * cost_factor;
00880 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00881
00882 if (shift >= 0) {
00883 cost <<= shift;
00884 } else {
00885 cost >>= -shift;
00886 }
00887
00888 return cost;
00889 }
00890
00891 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00892 {
00893 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00894 if (!cs->IsValid()) {
00895
00896 return 0;
00897 }
00898
00899
00900 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00901 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00902 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00903 if (callback != CALLBACK_FAILED) {
00904 int result = GB(callback, 0, 14);
00905
00906
00907 if (HasBit(callback, 14)) result -= 0x4000;
00908
00909
00910
00911
00912 return result * num_pieces * cs->current_payment / 8192;
00913 }
00914 }
00915
00916 static const int MIN_TIME_FACTOR = 31;
00917 static const int MAX_TIME_FACTOR = 255;
00918
00919 const int days1 = cs->transit_days[0];
00920 const int days2 = cs->transit_days[1];
00921 const int days_over_days1 = max( transit_days - days1, 0);
00922 const int days_over_days2 = max(days_over_days1 - days2, 0);
00923
00924
00925
00926
00927
00928
00929
00930
00931
00932
00933
00934 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00935
00936 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00937 }
00938
00940 static SmallIndustryList _cargo_delivery_destinations;
00941
00951 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00952 {
00953
00954
00955
00956
00957
00958
00959
00960 uint accepted = 0;
00961
00962 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00963 Industry *ind = st->industries_near[i];
00964 if (ind->index == source) continue;
00965
00966 uint cargo_index;
00967 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00968 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00969 }
00970
00971 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00972
00973
00974 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00975
00976
00977 _cargo_delivery_destinations.Include(ind);
00978
00979 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00980 ind->incoming_cargo_waiting[cargo_index] += amount;
00981 num_pieces -= amount;
00982 accepted += amount;
00983 }
00984
00985 return accepted;
00986 }
00987
01001 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01002 {
01003 assert(num_pieces > 0);
01004
01005 Station *st = Station::Get(dest);
01006
01007
01008 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01009
01010
01011 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01012
01013
01014 if (accepted > 0) {
01015 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01016 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01017 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01018 }
01019
01020
01021 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01022
01023
01024 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01025 st->town->received[cs->town_effect].new_act += accepted;
01026
01027
01028 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01029
01030
01031 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01032 switch (_settings_game.difficulty.subsidy_multiplier) {
01033 case 0: profit += profit >> 1; break;
01034 case 1: profit *= 2; break;
01035 case 2: profit *= 3; break;
01036 default: profit *= 4; break;
01037 }
01038 }
01039
01040 return profit;
01041 }
01042
01048 static void TriggerIndustryProduction(Industry *i)
01049 {
01050 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01051 uint16 callback = indspec->callback_mask;
01052
01053 i->was_cargo_delivered = true;
01054 i->last_cargo_accepted_at = _date;
01055
01056 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01057 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01058 IndustryProductionCallback(i, 0);
01059 } else {
01060 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01061 }
01062 } else {
01063 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01064 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01065 if (cargo_waiting == 0) continue;
01066
01067 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01068 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01069
01070 i->incoming_cargo_waiting[cargo_index] = 0;
01071 }
01072 }
01073
01074 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01075 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01076 }
01077
01082 CargoPayment::CargoPayment(Vehicle *front) :
01083 front(front),
01084 current_station(front->last_station_visited)
01085 {
01086 }
01087
01088 CargoPayment::~CargoPayment()
01089 {
01090 if (this->CleaningPool()) return;
01091
01092 this->front->cargo_payment = NULL;
01093
01094 if (this->visual_profit == 0) return;
01095
01096 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01097
01098 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01099 this->front->profit_this_year += this->visual_profit << 8;
01100
01101 if (this->route_profit != 0) {
01102 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01103 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01104 }
01105
01106 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01107 } else {
01108 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01109 }
01110
01111 cur_company.Restore();
01112 }
01113
01119 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01120 {
01121 if (this->owner == NULL) {
01122 this->owner = Company::Get(this->front->owner);
01123 }
01124
01125
01126 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01127 this->route_profit += profit;
01128
01129
01130 this->visual_profit += profit - cp->FeederShare();
01131 }
01132
01139 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01140 {
01141 Money profit = GetTransportedGoodsIncome(
01142 count,
01143
01144 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01145 cp->DaysInTransit(),
01146 this->ct);
01147
01148 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01149
01150 this->visual_profit += profit;
01151 return profit;
01152 }
01153
01158 void PrepareUnload(Vehicle *front_v)
01159 {
01160
01161 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01162
01163
01164 front_v->load_unload_ticks = 1;
01165
01166 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01167 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01168 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01169 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01170 }
01171 }
01172 }
01173
01174 assert(front_v->cargo_payment == NULL);
01175
01176
01177 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01178 assert(CargoPayment::CanAllocateItem());
01179 front_v->cargo_payment = new CargoPayment(front_v);
01180 }
01181
01187 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01188 {
01189 v = v->GetFirstEnginePart();
01190
01191 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01192 if (v->cargo.Count() != 0) return false;
01193 }
01194
01195 return true;
01196 }
01197
01206 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01207 {
01208 assert(front->current_order.IsType(OT_LOADING));
01209
01210
01211 if (front->load_unload_ticks != 0) {
01212 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01213
01214 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01215 int cap_left = v->cargo_cap - v->cargo.Count();
01216 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01217 }
01218 }
01219 return;
01220 }
01221
01222 StationID last_visited = front->last_station_visited;
01223 Station *st = Station::Get(last_visited);
01224
01225 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01226
01227
01228 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01229 front->load_unload_ticks = 1;
01230 return;
01231 }
01232
01233 int unloading_time = 0;
01234 bool dirty_vehicle = false;
01235 bool dirty_station = false;
01236
01237 bool completely_emptied = true;
01238 bool anything_unloaded = false;
01239 bool anything_loaded = false;
01240 uint32 full_load_amount = 0;
01241 uint32 cargo_not_full = 0;
01242 uint32 cargo_full = 0;
01243
01244 front->cur_speed = 0;
01245
01246 CargoPayment *payment = front->cargo_payment;
01247
01248 uint artic_part = 0;
01249 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01250 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01251 if (v->cargo_cap == 0) continue;
01252 artic_part++;
01253
01254 const Engine *e = v->GetEngine();
01255 byte load_amount = e->info.load_amount;
01256
01257
01258 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01259
01260 if (_settings_game.order.gradual_loading) {
01261 uint16 cb_load_amount = CALLBACK_FAILED;
01262 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01263
01264 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01265 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01266
01267 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01268 }
01269 if (cb_load_amount != CALLBACK_FAILED) {
01270 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01271 if (cb_load_amount >= 0x100) {
01272 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01273 } else if (cb_load_amount != 0) {
01274 load_amount = cb_load_amount;
01275 }
01276 }
01277 }
01278
01279 GoodsEntry *ge = &st->goods[v->cargo_type];
01280
01281 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01282 uint cargo_count = v->cargo.Count();
01283 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01284 bool remaining = false;
01285 bool accepted = false;
01286
01287 payment->SetCargo(v->cargo_type);
01288
01289 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01290
01291 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01292
01293 dirty_vehicle = true;
01294 accepted = true;
01295 }
01296
01297
01298
01299
01300
01301
01302 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01303 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01304 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01305 InvalidateWindowData(WC_STATION_LIST, last_visited);
01306 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01307 }
01308
01309 dirty_vehicle = dirty_station = true;
01310 } else if (!accepted) {
01311
01312
01313 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01314
01315
01316
01317
01318
01319 anything_unloaded = true;
01320 continue;
01321 }
01322
01323
01324 st->time_since_unload = 0;
01325
01326 unloading_time += amount_unloaded;
01327
01328 anything_unloaded = true;
01329 if (_settings_game.order.gradual_loading && remaining) {
01330 completely_emptied = false;
01331 } else {
01332
01333 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01334 }
01335
01336 continue;
01337 }
01338
01339
01340 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01341
01342
01343 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01344 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01345 Vehicle *v_start = v->GetFirstEnginePart();
01346 CargoID new_cid = front->current_order.GetRefitCargo();
01347 byte new_subtype = front->current_order.GetRefitSubtype();
01348
01349 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01350
01351
01352 uint32 refit_mask = e->info.refit_mask;
01353 Vehicle *w = v_start;
01354 while (w->HasArticulatedPart()) {
01355 w = w->GetNextArticulatedPart();
01356 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01357 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01358 }
01359
01360 if (new_cid == CT_AUTO_REFIT) {
01361
01362 int amount = 0;
01363 CargoID cid;
01364 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01365 if (cargo_left[cid] > amount) {
01366
01367
01368 new_subtype = GetBestFittingSubType(v, v, cid);
01369 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01370 if (_returned_refit_capacity > 0) {
01371 amount = cargo_left[cid];
01372 new_cid = cid;
01373 }
01374 }
01375 }
01376 }
01377
01378
01379 if (new_cid < NUM_CARGO) {
01380 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01381 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01382 ge = &st->goods[v->cargo_type];
01383 }
01384
01385 cur_company.Restore();
01386 }
01387
01388
01389 int t;
01390 switch (front->type) {
01391 case VEH_TRAIN:
01392 case VEH_SHIP:
01393 t = front->vcache.cached_max_speed;
01394 break;
01395
01396 case VEH_ROAD:
01397 t = front->vcache.cached_max_speed / 2;
01398 break;
01399
01400 case VEH_AIRCRAFT:
01401 t = Aircraft::From(front)->GetSpeedOldUnits();
01402 break;
01403
01404 default: NOT_REACHED();
01405 }
01406
01407
01408 ge->last_speed = min(t, 255);
01409 ge->last_age = _cur_year - front->build_year;
01410 ge->days_since_pickup = 0;
01411
01412
01413
01414 int cap_left = v->cargo_cap - v->cargo.Count();
01415 if (!ge->cargo.Empty() && cap_left > 0) {
01416 uint cap = cap_left;
01417 uint count = ge->cargo.Count();
01418
01419
01420
01421 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01422 SetBit(cargo_not_full, v->cargo_type);
01423 continue;
01424 }
01425
01426 if (cap > count) cap = count;
01427 if (_settings_game.order.gradual_loading) {
01428 cap = min(cap, load_amount);
01429 cap_left = min(cap_left, load_amount);
01430 }
01431 if (_settings_game.order.improved_load) {
01432
01433 cap = min((uint)cargo_left[v->cargo_type], cap);
01434 count = cargo_left[v->cargo_type];
01435 cargo_left[v->cargo_type] -= cap;
01436 }
01437
01438
01439 if (count >= (uint)cap_left) {
01440 SetBit(full_load_amount, v->cargo_type);
01441 } else {
01442 ClrBit(full_load_amount, v->cargo_type);
01443 }
01444
01445 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01446
01447
01448
01449
01450
01451
01452
01453
01454 completely_emptied = false;
01455 anything_loaded = true;
01456
01457 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01458
01459 st->time_since_load = 0;
01460 st->last_vehicle_type = v->type;
01461
01462 if (ge->cargo.Empty()) {
01463 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01464 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01465 }
01466
01467 unloading_time += cap;
01468
01469 dirty_vehicle = dirty_station = true;
01470 }
01471
01472 if (v->cargo.Count() >= v->cargo_cap) {
01473 SetBit(cargo_full, v->cargo_type);
01474 } else {
01475 SetBit(cargo_not_full, v->cargo_type);
01476 }
01477 }
01478
01479 if (anything_loaded || anything_unloaded) {
01480 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01481 }
01482
01483
01484 completely_emptied &= anything_unloaded;
01485
01486
01487
01488
01489
01490 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01491
01492 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01493 int cap_left = v->cargo_cap - v->cargo.Count();
01494 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01495 }
01496 }
01497
01498 if (!anything_unloaded) delete payment;
01499
01500 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01501 if (anything_loaded || anything_unloaded) {
01502 if (_settings_game.order.gradual_loading) {
01503
01504
01505 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01506
01507 unloading_time = gradual_loading_wait_time[front->type];
01508 }
01509
01510
01511 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01512 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01513 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01514 }
01515 } else {
01516 bool finished_loading = true;
01517 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01518 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01519
01520
01521 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01522 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01523 finished_loading = false;
01524 }
01525 } else if (cargo_not_full != 0) {
01526 finished_loading = false;
01527 }
01528 }
01529 unloading_time = 20;
01530
01531 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01532 }
01533
01534 if (front->type == VEH_TRAIN) {
01535
01536 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01537 if (overhang > 0) {
01538 unloading_time <<= 1;
01539 unloading_time += (overhang * unloading_time) / 8;
01540 }
01541 }
01542
01543
01544
01545
01546
01547
01548
01549 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01550 StringID percent_up_down = STR_NULL;
01551 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01552 if (front->fill_percent_te_id == INVALID_TE_ID) {
01553 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01554 } else {
01555 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01556 }
01557 }
01558
01559
01560 front->load_unload_ticks = max(1, unloading_time);
01561
01562 if (completely_emptied) {
01563 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01564 }
01565
01566 if (dirty_vehicle) {
01567 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01568 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01569 front->MarkDirty();
01570 }
01571 if (dirty_station) {
01572 st->MarkTilesDirty(true);
01573 SetWindowDirty(WC_STATION_VIEW, last_visited);
01574 }
01575 }
01576
01582 void LoadUnloadStation(Station *st)
01583 {
01584
01585 if (st->loading_vehicles.empty()) return;
01586
01587 Vehicle *last_loading = NULL;
01588 std::list<Vehicle *>::iterator iter;
01589
01590
01591 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01592 Vehicle *v = *iter;
01593
01594 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01595
01596 assert(v->load_unload_ticks != 0);
01597 if (--v->load_unload_ticks == 0) last_loading = v;
01598 }
01599
01600
01601
01602
01603
01604
01605
01606
01607 if (last_loading == NULL) return;
01608
01609 int cargo_left[NUM_CARGO];
01610
01611 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01612
01613 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01614 Vehicle *v = *iter;
01615 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01616 if (v == last_loading) break;
01617 }
01618
01619
01620 const Industry * const *isend = _cargo_delivery_destinations.End();
01621 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01622 TriggerIndustryProduction(*iid);
01623 }
01624 _cargo_delivery_destinations.Clear();
01625 }
01626
01630 void CompaniesMonthlyLoop()
01631 {
01632 CompaniesGenStatistics();
01633 if (_settings_game.economy.inflation) {
01634 AddInflation();
01635 RecomputePrices();
01636 }
01637 CompaniesPayInterest();
01638 HandleEconomyFluctuations();
01639 }
01640
01641 static void DoAcquireCompany(Company *c)
01642 {
01643 CompanyID ci = c->index;
01644
01645 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01646 cni->FillData(c, Company::Get(_current_company));
01647
01648 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01649 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01650 SetDParamStr(2, cni->company_name);
01651 SetDParamStr(3, cni->other_company_name);
01652 SetDParam(4, c->bankrupt_value);
01653 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01654 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01655 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01656
01657 ChangeOwnershipOfCompanyItems(ci, _current_company);
01658
01659 if (c->bankrupt_value == 0) {
01660 Company *owner = Company::Get(_current_company);
01661 owner->current_loan += c->current_loan;
01662 }
01663
01664 if (c->is_ai) AI::Stop(c->index);
01665
01666 DeleteCompanyWindows(ci);
01667 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01668 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01669 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01670 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01671
01672 delete c;
01673 }
01674
01675 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01676
01686 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01687 {
01688 CommandCost cost(EXPENSES_OTHER);
01689 CompanyID target_company = (CompanyID)p1;
01690 Company *c = Company::GetIfValid(target_company);
01691
01692
01693
01694 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01695
01696
01697 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01698
01699
01700 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01701
01702 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01703 if (!c->is_ai) return cost;
01704
01705 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01706 }
01707
01708
01709 cost.AddCost(CalculateCompanyValue(c) >> 2);
01710 if (flags & DC_EXEC) {
01711 OwnerByte *b = c->share_owners;
01712
01713 while (*b != COMPANY_SPECTATOR) b++;
01714 *b = _current_company;
01715
01716 for (int i = 0; c->share_owners[i] == _current_company;) {
01717 if (++i == 4) {
01718 c->bankrupt_value = 0;
01719 DoAcquireCompany(c);
01720 break;
01721 }
01722 }
01723 SetWindowDirty(WC_COMPANY, target_company);
01724 CompanyAdminUpdate(c);
01725 }
01726 return cost;
01727 }
01728
01738 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01739 {
01740 CompanyID target_company = (CompanyID)p1;
01741 Company *c = Company::GetIfValid(target_company);
01742
01743
01744 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01745
01746
01747
01748 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01749
01750
01751 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01752
01753
01754 Money cost = CalculateCompanyValue(c) >> 2;
01755 cost = -(cost - (cost >> 7));
01756
01757 if (flags & DC_EXEC) {
01758 OwnerByte *b = c->share_owners;
01759 while (*b != _current_company) b++;
01760 *b = COMPANY_SPECTATOR;
01761 SetWindowDirty(WC_COMPANY, target_company);
01762 CompanyAdminUpdate(c);
01763 }
01764 return CommandCost(EXPENSES_OTHER, cost);
01765 }
01766
01779 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01780 {
01781 CompanyID target_company = (CompanyID)p1;
01782 Company *c = Company::GetIfValid(target_company);
01783 if (c == NULL) return CMD_ERROR;
01784
01785
01786 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01787
01788
01789 if (!_networking && _local_company == c->index) return CMD_ERROR;
01790
01791
01792 if (target_company == _current_company) return CMD_ERROR;
01793
01794
01795 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01796
01797
01798 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01799
01800 if (flags & DC_EXEC) {
01801 DoAcquireCompany(c);
01802 }
01803 return cost;
01804 }