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00012 #include "stdafx.h"
00013 #include "gfx_func.h"
00014 #include "fontcache.h"
00015 #include "progress.h"
00016 #include "zoom_func.h"
00017 #include "blitter/factory.hpp"
00018 #include "video/video_driver.hpp"
00019 #include "strings_func.h"
00020 #include "settings_type.h"
00021 #include "network/network.h"
00022 #include "network/network_func.h"
00023 #include "window_func.h"
00024 #include "newgrf_debug.h"
00025
00026 #include "table/palettes.h"
00027 #include "table/sprites.h"
00028 #include "table/control_codes.h"
00029
00030 byte _dirkeys;
00031 bool _fullscreen;
00032 CursorVars _cursor;
00033 bool _ctrl_pressed;
00034 bool _shift_pressed;
00035 byte _fast_forward;
00036 bool _left_button_down;
00037 bool _left_button_clicked;
00038 bool _right_button_down;
00039 bool _right_button_clicked;
00040 DrawPixelInfo _screen;
00041 bool _screen_disable_anim = false;
00042 bool _exit_game;
00043 GameMode _game_mode;
00044 SwitchMode _switch_mode;
00045 PauseModeByte _pause_mode;
00046 Palette _cur_palette;
00047
00048 static Dimension _max_char_size[FS_END];
00049 static int _max_char_height;
00050 static int _max_char_width;
00051 static byte _stringwidth_table[FS_END][224];
00052 DrawPixelInfo *_cur_dpi;
00053 byte _colour_gradient[COLOUR_END][8];
00054
00055 static void GfxMainBlitterViewport(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL, SpriteID sprite_id = SPR_CURSOR_MOUSE);
00056 static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL, SpriteID sprite_id = SPR_CURSOR_MOUSE, ZoomLevel zoom = ZOOM_LVL_NORMAL);
00057
00062 struct DrawStringParams {
00063 FontSize fontsize;
00064 TextColour cur_colour, prev_colour;
00065
00066 DrawStringParams(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {}
00067
00072 inline void SetColour(TextColour c)
00073 {
00074 assert(c >= TC_BLUE && c <= TC_BLACK);
00075 this->prev_colour = this->cur_colour;
00076 this->cur_colour = c;
00077 }
00078
00080 inline void SetPreviousColour()
00081 {
00082 Swap(this->cur_colour, this->prev_colour);
00083 }
00084
00089 inline void SetFontSize(FontSize f)
00090 {
00091 this->fontsize = f;
00092 }
00093 };
00094
00095 static ReusableBuffer<uint8> _cursor_backup;
00096
00104 static Rect _invalid_rect;
00105 static const byte *_colour_remap_ptr;
00106 static byte _string_colourremap[3];
00107
00108 static const uint DIRTY_BLOCK_HEIGHT = 8;
00109 static const uint DIRTY_BLOCK_WIDTH = 64;
00110
00111 static uint _dirty_bytes_per_line = 0;
00112 static byte *_dirty_blocks = NULL;
00113
00114 void GfxScroll(int left, int top, int width, int height, int xo, int yo)
00115 {
00116 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00117
00118 if (xo == 0 && yo == 0) return;
00119
00120 if (_cursor.visible) UndrawMouseCursor();
00121
00122 #ifdef ENABLE_NETWORK
00123 if (_networking) NetworkUndrawChatMessage();
00124 #endif
00125
00126 blitter->ScrollBuffer(_screen.dst_ptr, left, top, width, height, xo, yo);
00127
00128 _video_driver->MakeDirty(left, top, width, height);
00129 }
00130
00131
00146 void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
00147 {
00148 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00149 const DrawPixelInfo *dpi = _cur_dpi;
00150 void *dst;
00151 const int otop = top;
00152 const int oleft = left;
00153
00154 if (dpi->zoom != ZOOM_LVL_NORMAL) return;
00155 if (left > right || top > bottom) return;
00156 if (right < dpi->left || left >= dpi->left + dpi->width) return;
00157 if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
00158
00159 if ( (left -= dpi->left) < 0) left = 0;
00160 right = right - dpi->left + 1;
00161 if (right > dpi->width) right = dpi->width;
00162 right -= left;
00163 assert(right > 0);
00164
00165 if ( (top -= dpi->top) < 0) top = 0;
00166 bottom = bottom - dpi->top + 1;
00167 if (bottom > dpi->height) bottom = dpi->height;
00168 bottom -= top;
00169 assert(bottom > 0);
00170
00171 dst = blitter->MoveTo(dpi->dst_ptr, left, top);
00172
00173 switch (mode) {
00174 default:
00175 blitter->DrawRect(dst, right, bottom, (uint8)colour);
00176 break;
00177
00178 case FILLRECT_RECOLOUR:
00179 blitter->DrawColourMappingRect(dst, right, bottom, GB(colour, 0, PALETTE_WIDTH));
00180 break;
00181
00182 case FILLRECT_CHECKER: {
00183 byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
00184 do {
00185 for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, (uint8)colour);
00186 dst = blitter->MoveTo(dst, 0, 1);
00187 } while (--bottom > 0);
00188 break;
00189 }
00190 }
00191 }
00192
00193 void GfxDrawLine(int x, int y, int x2, int y2, int colour, int width)
00194 {
00195 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00196 DrawPixelInfo *dpi = _cur_dpi;
00197
00198 assert(width > 0);
00199
00200 x -= dpi->left;
00201 x2 -= dpi->left;
00202 y -= dpi->top;
00203 y2 -= dpi->top;
00204
00205
00206 if (x + width / 2 < 0 && x2 + width / 2 < 0 ) return;
00207 if (y + width / 2 < 0 && y2 + width / 2 < 0 ) return;
00208 if (x - width / 2 > dpi->width && x2 - width / 2 > dpi->width ) return;
00209 if (y - width / 2 > dpi->height && y2 - width / 2 > dpi->height) return;
00210
00211 blitter->DrawLine(dpi->dst_ptr, x, y, x2, y2, dpi->width, dpi->height, colour, width);
00212 }
00213
00214 void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int colour)
00215 {
00216 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
00217 DrawPixelInfo *dpi = _cur_dpi;
00218
00219 x -= dpi->left;
00220 x2 -= dpi->left;
00221 y -= dpi->top;
00222 y2 -= dpi->top;
00223
00224
00225 if (x < 0 && x2 < 0) return;
00226 if (y < 0 && y2 < 0) return;
00227 if (x > dpi->width && x2 > dpi->width) return;
00228 if (y > dpi->height && y2 > dpi->height) return;
00229
00230 blitter->DrawLine(dpi->dst_ptr, UnScaleByZoom(x, dpi->zoom), UnScaleByZoom(y, dpi->zoom),
00231 UnScaleByZoom(x2, dpi->zoom), UnScaleByZoom(y2, dpi->zoom),
00232 UnScaleByZoom(dpi->width, dpi->zoom), UnScaleByZoom(dpi->height, dpi->zoom), colour, 1);
00233 }
00234
00248 void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
00249 {
00250
00251
00252
00253
00254
00255
00256
00257
00258
00259
00260
00261
00262
00263
00264
00265 static const byte colour = PC_WHITE;
00266
00267 GfxDrawLineUnscaled(x, y, x + dx1, y + dy1, colour);
00268 GfxDrawLineUnscaled(x, y, x + dx2, y + dy2, colour);
00269 GfxDrawLineUnscaled(x, y, x + dx3, y + dy3, colour);
00270
00271 GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx2, y + dy1 + dy2, colour);
00272 GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx3, y + dy1 + dy3, colour);
00273 GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx1, y + dy2 + dy1, colour);
00274 GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx3, y + dy2 + dy3, colour);
00275 GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx1, y + dy3 + dy1, colour);
00276 GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx2, y + dy3 + dy2, colour);
00277 }
00278
00283 static void SetColourRemap(TextColour colour)
00284 {
00285 if (colour == TC_INVALID) return;
00286
00287
00288
00289 bool no_shade = (colour & TC_NO_SHADE) != 0 || colour == TC_BLACK;
00290 bool raw_colour = (colour & TC_IS_PALETTE_COLOUR) != 0;
00291 colour &= ~(TC_NO_SHADE | TC_IS_PALETTE_COLOUR);
00292
00293 _string_colourremap[1] = raw_colour ? (byte)colour : _string_colourmap[colour];
00294 _string_colourremap[2] = no_shade ? 0 : 1;
00295 _colour_remap_ptr = _string_colourremap;
00296 }
00297
00298 #if !defined(WITH_ICU)
00299 typedef WChar UChar;
00300 static UChar *HandleBiDiAndArabicShapes(UChar *text) { return text; }
00301 #else
00302 #include <unicode/ubidi.h>
00303 #include <unicode/ushape.h>
00304
00334 static UChar *HandleBiDiAndArabicShapes(UChar *buffer)
00335 {
00336 static UChar input_output[DRAW_STRING_BUFFER];
00337 UChar intermediate[DRAW_STRING_BUFFER];
00338
00339 UChar *t = buffer;
00340 size_t length = 0;
00341 while (*t != '\0' && length < lengthof(input_output) - 1) {
00342 input_output[length++] = *t++;
00343 }
00344 input_output[length] = 0;
00345
00346 UErrorCode err = U_ZERO_ERROR;
00347 UBiDi *para = ubidi_openSized((int32_t)length, 0, &err);
00348 if (para == NULL) return buffer;
00349
00350 ubidi_setPara(para, input_output, (int32_t)length, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, &err);
00351 ubidi_writeReordered(para, intermediate, (int32_t)length, UBIDI_REMOVE_BIDI_CONTROLS, &err);
00352 length = u_shapeArabic(intermediate, (int32_t)length, input_output, lengthof(input_output), U_SHAPE_TEXT_DIRECTION_VISUAL_LTR | U_SHAPE_LETTERS_SHAPE, &err);
00353 ubidi_close(para);
00354
00355 if (U_FAILURE(err)) return buffer;
00356
00357 input_output[length] = '\0';
00358 return input_output;
00359 }
00360 #endif
00361
00362
00372 static int TruncateString(char *str, int maxw, bool ignore_setxy, FontSize start_fontsize)
00373 {
00374 int w = 0;
00375 FontSize size = start_fontsize;
00376 int ddd, ddd_w;
00377
00378 WChar c;
00379 char *ddd_pos;
00380
00381 ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
00382
00383 for (ddd_pos = str; (c = Utf8Consume(const_cast<const char **>(&str))) != '\0'; ) {
00384 if (IsPrintable(c) && !IsTextDirectionChar(c)) {
00385 w += GetCharacterWidth(size, c);
00386
00387 if (w > maxw) {
00388
00389
00390 for (int i = 0; *ddd_pos != '\0' && i < 3; i++, ddd_pos++) *ddd_pos = '.';
00391 *ddd_pos = '\0';
00392 return ddd_w;
00393 }
00394 } else {
00395 if (c == SCC_SETX) {
00396 if (!ignore_setxy) w = *str;
00397 str++;
00398 } else if (c == SCC_SETXY) {
00399 if (!ignore_setxy) w = *str;
00400 str += 2;
00401 } else if (c == SCC_TINYFONT) {
00402 size = FS_SMALL;
00403 ddd = GetCharacterWidth(size, '.') * 3;
00404 } else if (c == SCC_BIGFONT) {
00405 size = FS_LARGE;
00406 ddd = GetCharacterWidth(size, '.') * 3;
00407 } else if (c == '\n') {
00408 DEBUG(misc, 0, "Drawing string using newlines with DrawString instead of DrawStringMultiLine. Please notify the developers of this: [%s]", str);
00409 }
00410 }
00411
00412
00413 if (w + ddd < maxw) {
00414 ddd_w = w + ddd;
00415 ddd_pos = str;
00416 }
00417 }
00418
00419 return w;
00420 }
00421
00422 static int ReallyDoDrawString(const UChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped = false);
00423
00430 static int GetStringWidth(const UChar *str, FontSize start_fontsize)
00431 {
00432 FontSize size = start_fontsize;
00433 int max_width;
00434 int width;
00435 WChar c;
00436
00437 width = max_width = 0;
00438 for (;;) {
00439 c = *str++;
00440 if (c == 0) break;
00441 if (IsPrintable(c) && !IsTextDirectionChar(c)) {
00442 width += GetCharacterWidth(size, c);
00443 } else {
00444 switch (c) {
00445 case SCC_SETX:
00446 case SCC_SETXY:
00447
00448 NOT_REACHED();
00449 break;
00450 case SCC_TINYFONT: size = FS_SMALL; break;
00451 case SCC_BIGFONT: size = FS_LARGE; break;
00452 case '\n':
00453 max_width = max(max_width, width);
00454 break;
00455 }
00456 }
00457 }
00458
00459 return max(max_width, width);
00460 }
00461
00480 static int DrawString(int left, int right, int top, char *str, const char *last, DrawStringParams ¶ms, StringAlignment align, bool underline = false, bool truncate = true)
00481 {
00482
00483 int min_left = INT32_MAX;
00484 int max_right = INT32_MIN;
00485
00486 int initial_left = left;
00487 int initial_right = right;
00488 int initial_top = top;
00489
00490 if (truncate) TruncateString(str, right - left + 1, (align & SA_STRIP) == SA_STRIP, params.fontsize);
00491
00492
00493
00494
00495
00496
00497
00498 static SmallVector<UChar *, 4> setx_offsets;
00499 setx_offsets.Clear();
00500
00501 UChar draw_buffer[DRAW_STRING_BUFFER];
00502 UChar *p = draw_buffer;
00503
00504 *setx_offsets.Append() = p;
00505
00506 char *loc = str;
00507 for (;;) {
00508 WChar c;
00509
00510 size_t len = Utf8Decode(&c, loc);
00511 *p++ = c;
00512
00513 if (c == '\0') break;
00514 if (p >= lastof(draw_buffer) - 3) {
00515
00516 *p = '\0';
00517 break;
00518 }
00519 if (c != SCC_SETX && c != SCC_SETXY) {
00520 loc += len;
00521 continue;
00522 }
00523
00524 if (align & SA_STRIP) {
00525
00526
00527 *p-- = '\0';
00528 loc += len + (c == SCC_SETXY ? 2 : 1);
00529 continue;
00530 }
00531
00532 if ((align & SA_HOR_MASK) != SA_LEFT) {
00533 DEBUG(grf, 1, "Using SETX and/or SETXY when not aligned to the left. Fixing alignment...");
00534
00535
00536
00537
00538
00539 align = SA_LEFT | SA_FORCE;
00540 initial_left = left = max(left, (left + right - (int)GetStringBoundingBox(str).width) / 2);
00541 }
00542
00543
00544 if (p != draw_buffer) {
00545 *setx_offsets.Append() = p;
00546 p[-1] = '\0';
00547 *p++ = c;
00548 }
00549
00550
00551 loc += len;
00552
00553 *p++ = *loc++;
00554
00555 if (c == SCC_SETXY) *p++ = *loc++;
00556 }
00557
00558
00559 if (!(align & SA_FORCE) && _current_text_dir == TD_RTL && !(align & SA_STRIP) && (align & SA_HOR_MASK) != SA_HOR_CENTER) align ^= SA_RIGHT;
00560
00561 for (UChar **iter = setx_offsets.Begin(); iter != setx_offsets.End(); iter++) {
00562 UChar *to_draw = *iter;
00563 int offset = 0;
00564
00565
00566 if (*to_draw == SCC_SETX || *to_draw == SCC_SETXY) {
00567 to_draw++;
00568 offset = *to_draw++;
00569 if (*to_draw == SCC_SETXY) top = initial_top + *to_draw++;
00570 }
00571
00572 to_draw = HandleBiDiAndArabicShapes(to_draw);
00573 int w = GetStringWidth(to_draw, params.fontsize);
00574
00575
00576
00577
00578
00579
00580 switch (align & SA_HOR_MASK) {
00581 case SA_LEFT:
00582
00583 left = initial_left + offset;
00584 right = left + w - 1;
00585 break;
00586
00587 case SA_HOR_CENTER:
00588 left = RoundDivSU(initial_right + 1 + initial_left - w, 2);
00589
00590 right = left + w - 1;
00591 break;
00592
00593 case SA_RIGHT:
00594 left = initial_right + 1 - w - offset;
00595 break;
00596
00597 default:
00598 NOT_REACHED();
00599 }
00600
00601 min_left = min(left, min_left);
00602 max_right = max(right, max_right);
00603
00604 ReallyDoDrawString(to_draw, left, top, params, !truncate);
00605 if (underline) {
00606 GfxFillRect(left, top + FONT_HEIGHT_NORMAL, right, top + FONT_HEIGHT_NORMAL, _string_colourremap[1]);
00607 }
00608 }
00609
00610 return (align & SA_HOR_MASK) == SA_RIGHT ? min_left : max_right;
00611 }
00612
00627 int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
00628 {
00629 char buffer[DRAW_STRING_BUFFER];
00630 strecpy(buffer, str, lastof(buffer));
00631 DrawStringParams params(colour, fontsize);
00632 return DrawString(left, right, top, buffer, lastof(buffer), params, align, underline);
00633 }
00634
00649 int DrawString(int left, int right, int top, StringID str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
00650 {
00651 char buffer[DRAW_STRING_BUFFER];
00652 GetString(buffer, str, lastof(buffer));
00653 DrawStringParams params(colour, fontsize);
00654 return DrawString(left, right, top, buffer, lastof(buffer), params, align, underline);
00655 }
00656
00677 uint32 FormatStringLinebreaks(char *str, const char *last, int maxw, FontSize size)
00678 {
00679 int num = 0;
00680
00681 assert(maxw > 0);
00682
00683 for (;;) {
00684
00685 char *last_space = NULL;
00686 int w = 0;
00687
00688 for (;;) {
00689 WChar c = Utf8Consume(const_cast<const char **>(&str));
00690
00691 if (IsWhitespace(c)) last_space = str;
00692
00693 if (IsPrintable(c) && !IsTextDirectionChar(c)) {
00694 int char_w = GetCharacterWidth(size, c);
00695 w += char_w;
00696 if (w > maxw) {
00697
00698
00699 if (w == char_w) {
00700
00701
00702 return num + (size << 16);
00703 }
00704 if (last_space == NULL) {
00705
00706
00707
00708
00709
00710
00711 str = Utf8PrevChar(str);
00712 size_t len = strlen(str);
00713 char *terminator = str + len;
00714
00715
00716
00717
00718 assert(terminator <= last);
00719 assert(*terminator == '\0');
00720
00721
00722 if (terminator == last) {
00723
00724
00725 *Utf8PrevChar(terminator) = '\0';
00726 len = strlen(str);
00727 }
00728
00729 memmove(str + 1, str, len + 1);
00730 *str = '\0';
00731
00732 str++;
00733 } else {
00734
00735 str = last_space;
00736 }
00737 break;
00738 }
00739 } else {
00740 switch (c) {
00741 case '\0': return num + (size << 16);
00742 case SCC_SETX: str++; break;
00743 case SCC_SETXY: str += 2; break;
00744 case SCC_TINYFONT: size = FS_SMALL; break;
00745 case SCC_BIGFONT: size = FS_LARGE; break;
00746 case '\n': goto end_of_inner_loop;
00747 }
00748 }
00749 }
00750 end_of_inner_loop:
00751
00752
00753
00754 num++;
00755 char *s = Utf8PrevChar(str);
00756 *s++ = '\0';
00757
00758
00759 if (str - s >= 1) {
00760 for (; str[-1] != '\0';) *s++ = *str++;
00761 }
00762 }
00763 }
00764
00765
00774 static int GetMultilineStringHeight(const char *src, int num, FontSize start_fontsize)
00775 {
00776 int maxy = 0;
00777 int y = 0;
00778 int fh = GetCharacterHeight(start_fontsize);
00779
00780 for (;;) {
00781 WChar c = Utf8Consume(&src);
00782
00783 switch (c) {
00784 case 0: y += fh; if (--num < 0) return maxy; break;
00785 case '\n': y += fh; break;
00786 case SCC_SETX: src++; break;
00787 case SCC_SETXY: src++; y = (int)*src++; break;
00788 case SCC_TINYFONT: fh = GetCharacterHeight(FS_SMALL); break;
00789 case SCC_BIGFONT: fh = GetCharacterHeight(FS_LARGE); break;
00790 default: maxy = max<int>(maxy, y + fh); break;
00791 }
00792 }
00793 }
00794
00795
00802 int GetStringHeight(StringID str, int maxw)
00803 {
00804 char buffer[DRAW_STRING_BUFFER];
00805
00806 GetString(buffer, str, lastof(buffer));
00807
00808 uint32 tmp = FormatStringLinebreaks(buffer, lastof(buffer), maxw);
00809
00810 return GetMultilineStringHeight(buffer, GB(tmp, 0, 16), FS_NORMAL);
00811 }
00812
00819 Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
00820 {
00821 Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
00822 return box;
00823 }
00824
00825
00832 int GetStringHeight(const char *str, int maxw)
00833 {
00834 char buffer[DRAW_STRING_BUFFER];
00835
00836 strecpy(buffer, str, lastof(buffer));
00837
00838 uint32 tmp = FormatStringLinebreaks(buffer, lastof(buffer), maxw);
00839
00840 return GetMultilineStringHeight(buffer, GB(tmp, 0, 16), FS_NORMAL);
00841 }
00842
00849 Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
00850 {
00851 Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
00852 return box;
00853 }
00854
00871 static int DrawStringMultiLine(int left, int right, int top, int bottom, char *str, const char *last, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
00872 {
00873 int maxw = right - left + 1;
00874 int maxh = bottom - top + 1;
00875
00876
00877
00878 if (maxh <= 0) return top;
00879
00880 uint32 tmp = FormatStringLinebreaks(str, last, maxw);
00881 int num = GB(tmp, 0, 16) + 1;
00882
00883 int mt = GetCharacterHeight((FontSize)GB(tmp, 16, 16));
00884 int total_height = num * mt;
00885
00886 int skip_lines = 0;
00887 if (total_height > maxh) {
00888 if (maxh < mt) return top;
00889 if ((align & SA_VERT_MASK) == SA_BOTTOM) {
00890 skip_lines = num;
00891 num = maxh / mt;
00892 skip_lines -= num;
00893 } else {
00894 num = maxh / mt;
00895 }
00896 total_height = num * mt;
00897 }
00898
00899 int y;
00900 switch (align & SA_VERT_MASK) {
00901 case SA_TOP:
00902 y = top;
00903 break;
00904
00905 case SA_VERT_CENTER:
00906 y = RoundDivSU(bottom + top - total_height, 2);
00907 break;
00908
00909 case SA_BOTTOM:
00910 y = bottom - total_height;
00911 break;
00912
00913 default: NOT_REACHED();
00914 }
00915
00916 const char *src = str;
00917 DrawStringParams params(colour, fontsize);
00918 int written_top = bottom;
00919 for (;;) {
00920 if (skip_lines == 0) {
00921 char buf2[DRAW_STRING_BUFFER];
00922 strecpy(buf2, src, lastof(buf2));
00923 DrawString(left, right, y, buf2, lastof(buf2), params, align, underline, false);
00924 if (written_top > y) written_top = y;
00925 y += mt;
00926 num--;
00927 }
00928
00929 for (;;) {
00930 WChar c = Utf8Consume(&src);
00931 if (c == 0) {
00932 break;
00933 } else if (c == SCC_SETX) {
00934 src++;
00935 } else if (c == SCC_SETXY) {
00936 src += 2;
00937 } else if (skip_lines > 0) {
00938
00939 if (c >= SCC_BLUE && c <= SCC_BLACK) {
00940 params.SetColour((TextColour)(c - SCC_BLUE));
00941 } else if (c == SCC_PREVIOUS_COLOUR) {
00942 params.SetPreviousColour();
00943 } else if (c == SCC_TINYFONT) {
00944 params.SetFontSize(FS_SMALL);
00945 } else if (c == SCC_BIGFONT) {
00946 params.SetFontSize(FS_LARGE);
00947 }
00948
00949 }
00950 }
00951 if (skip_lines > 0) skip_lines--;
00952 if (num == 0) return ((align & SA_VERT_MASK) == SA_BOTTOM) ? written_top : y;
00953 }
00954 }
00955
00971 int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
00972 {
00973 char buffer[DRAW_STRING_BUFFER];
00974 strecpy(buffer, str, lastof(buffer));
00975 return DrawStringMultiLine(left, right, top, bottom, buffer, lastof(buffer), colour, align, underline, fontsize);
00976 }
00977
00993 int DrawStringMultiLine(int left, int right, int top, int bottom, StringID str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
00994 {
00995 char buffer[DRAW_STRING_BUFFER];
00996 GetString(buffer, str, lastof(buffer));
00997 return DrawStringMultiLine(left, right, top, bottom, buffer, lastof(buffer), colour, align, underline, fontsize);
00998 }
00999
01010 Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
01011 {
01012 FontSize size = start_fontsize;
01013 Dimension br;
01014 uint max_width;
01015 WChar c;
01016
01017 br.width = br.height = max_width = 0;
01018 for (;;) {
01019 c = Utf8Consume(&str);
01020 if (c == 0) break;
01021 if (IsPrintable(c) && !IsTextDirectionChar(c)) {
01022 br.width += GetCharacterWidth(size, c);
01023 } else {
01024 switch (c) {
01025 case SCC_SETX: br.width = max((uint)*str++, br.width); break;
01026 case SCC_SETXY:
01027 br.width = max((uint)*str++, br.width);
01028 br.height = max((uint)*str++, br.height);
01029 break;
01030 case SCC_TINYFONT: size = FS_SMALL; break;
01031 case SCC_BIGFONT: size = FS_LARGE; break;
01032 case '\n':
01033 br.height += GetCharacterHeight(size);
01034 if (br.width > max_width) max_width = br.width;
01035 br.width = 0;
01036 break;
01037 }
01038 }
01039 }
01040 br.height += GetCharacterHeight(size);
01041
01042 br.width = max(br.width, max_width);
01043 return br;
01044 }
01045
01052 Dimension GetStringBoundingBox(StringID strid)
01053 {
01054 char buffer[DRAW_STRING_BUFFER];
01055
01056 GetString(buffer, strid, lastof(buffer));
01057 return GetStringBoundingBox(buffer);
01058 }
01059
01067 void DrawCharCentered(WChar c, int x, int y, TextColour colour)
01068 {
01069 SetColourRemap(colour);
01070 GfxMainBlitter(GetGlyph(FS_NORMAL, c), x - GetCharacterWidth(FS_NORMAL, c) / 2, y, BM_COLOUR_REMAP);
01071 }
01072
01090 static int ReallyDoDrawString(const UChar *string, int x, int y, DrawStringParams ¶ms, bool parse_string_also_when_clipped)
01091 {
01092 DrawPixelInfo *dpi = _cur_dpi;
01093 bool draw_shadow = GetDrawGlyphShadow();
01094 UChar c;
01095 int xo = x;
01096
01097 if (!parse_string_also_when_clipped) {
01098
01099
01100 if (x >= dpi->left + dpi->width || y >= dpi->top + dpi->height) return x;
01101 }
01102
01103 switch_colour:;
01104 SetColourRemap(params.cur_colour);
01105
01106 check_bounds:
01107 if (y + _max_char_height <= dpi->top || dpi->top + dpi->height <= y) {
01108 skip_char:;
01109 for (;;) {
01110 c = *string++;
01111 if (!IsPrintable(c)) goto skip_cont;
01112 }
01113 }
01114
01115 for (;;) {
01116 c = *string++;
01117 skip_cont:;
01118 if (c == 0) {
01119 return x;
01120 }
01121 if (IsPrintable(c) && !IsTextDirectionChar(c)) {
01122 if (x >= dpi->left + dpi->width) goto skip_char;
01123 if (x + _max_char_width >= dpi->left) {
01124 const Sprite *glyph = GetGlyph(params.fontsize, c);
01125 if (draw_shadow && params.fontsize == FS_NORMAL && params.cur_colour != TC_BLACK && !(c >= SCC_SPRITE_START && c <= SCC_SPRITE_END)) {
01126 SetColourRemap(TC_BLACK);
01127 GfxMainBlitter(glyph, x + 1, y + 1, BM_COLOUR_REMAP);
01128 SetColourRemap(params.cur_colour);
01129 }
01130 GfxMainBlitter(glyph, x, y, BM_COLOUR_REMAP);
01131 }
01132 x += GetCharacterWidth(params.fontsize, c);
01133 } else if (c == '\n') {
01134 x = xo;
01135 y += GetCharacterHeight(params.fontsize);
01136 goto check_bounds;
01137 } else if (c >= SCC_BLUE && c <= SCC_BLACK) {
01138 params.SetColour((TextColour)(c - SCC_BLUE));
01139 goto switch_colour;
01140 } else if (c == SCC_PREVIOUS_COLOUR) {
01141 params.SetPreviousColour();
01142 goto switch_colour;
01143 } else if (c == SCC_SETX || c == SCC_SETXY) {
01144
01145 NOT_REACHED();
01146 } else if (c == SCC_TINYFONT) {
01147 params.SetFontSize(FS_SMALL);
01148 } else if (c == SCC_BIGFONT) {
01149 params.SetFontSize(FS_LARGE);
01150 } else if (!IsTextDirectionChar(c)) {
01151 DEBUG(misc, 0, "[utf8] unknown string command character %d", c);
01152 }
01153 }
01154 }
01155
01163 Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
01164 {
01165 const Sprite *sprite = GetSprite(sprid, ST_NORMAL);
01166
01167 if (offset != NULL) {
01168 offset->x = UnScaleByZoom(sprite->x_offs, zoom);
01169 offset->y = UnScaleByZoom(sprite->y_offs, zoom);
01170 }
01171
01172 Dimension d;
01173 d.width = max<int>(0, UnScaleByZoom(sprite->x_offs + sprite->width, zoom));
01174 d.height = max<int>(0, UnScaleByZoom(sprite->y_offs + sprite->height, zoom));
01175 return d;
01176 }
01177
01186 void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub)
01187 {
01188 SpriteID real_sprite = GB(img, 0, SPRITE_WIDTH);
01189 if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
01190 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01191 GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite);
01192 } else if (pal != PAL_NONE) {
01193 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01194 GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite);
01195 } else {
01196 GfxMainBlitterViewport(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite);
01197 }
01198 }
01199
01209 void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
01210 {
01211 SpriteID real_sprite = GB(img, 0, SPRITE_WIDTH);
01212 if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
01213 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01214 GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_TRANSPARENT, sub, real_sprite, zoom);
01215 } else if (pal != PAL_NONE) {
01216 _colour_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH), ST_RECOLOUR) + 1;
01217 GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_COLOUR_REMAP, sub, real_sprite, zoom);
01218 } else {
01219 GfxMainBlitter(GetSprite(real_sprite, ST_NORMAL), x, y, BM_NORMAL, sub, real_sprite, zoom);
01220 }
01221 }
01222
01223 static void GfxMainBlitterViewport(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub, SpriteID sprite_id)
01224 {
01225 const DrawPixelInfo *dpi = _cur_dpi;
01226 Blitter::BlitterParams bp;
01227
01228
01229 int clip_left = (sub != NULL ? max(0, -sprite->x_offs + sub->left * ZOOM_LVL_BASE ) : 0);
01230 int clip_top = (sub != NULL ? max(0, -sprite->y_offs + sub->top * ZOOM_LVL_BASE ) : 0);
01231 int clip_right = (sub != NULL ? max(0, sprite->width - (-sprite->x_offs + (sub->right + 1) * ZOOM_LVL_BASE)) : 0);
01232 int clip_bottom = (sub != NULL ? max(0, sprite->height - (-sprite->y_offs + (sub->bottom + 1) * ZOOM_LVL_BASE)) : 0);
01233
01234 if (clip_left + clip_right >= sprite->width) return;
01235 if (clip_top + clip_bottom >= sprite->height) return;
01236
01237
01238 x += sprite->x_offs;
01239 y += sprite->y_offs;
01240
01241
01242 bp.sprite = sprite->data;
01243 bp.sprite_width = sprite->width;
01244 bp.sprite_height = sprite->height;
01245 bp.width = UnScaleByZoom(sprite->width - clip_left - clip_right, dpi->zoom);
01246 bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, dpi->zoom);
01247 bp.top = 0;
01248 bp.left = 0;
01249 bp.skip_left = UnScaleByZoomLower(clip_left, dpi->zoom);
01250 bp.skip_top = UnScaleByZoomLower(clip_top, dpi->zoom);
01251
01252 x += ScaleByZoom(bp.skip_left, dpi->zoom);
01253 y += ScaleByZoom(bp.skip_top, dpi->zoom);
01254
01255 bp.dst = dpi->dst_ptr;
01256 bp.pitch = dpi->pitch;
01257 bp.remap = _colour_remap_ptr;
01258
01259 assert(sprite->width > 0);
01260 assert(sprite->height > 0);
01261
01262 if (bp.width <= 0) return;
01263 if (bp.height <= 0) return;
01264
01265 y -= dpi->top;
01266
01267 if (y < 0) {
01268 bp.height -= -UnScaleByZoom(y, dpi->zoom);
01269 if (bp.height <= 0) return;
01270 bp.skip_top += -UnScaleByZoom(y, dpi->zoom);
01271 y = 0;
01272 } else {
01273 bp.top = UnScaleByZoom(y, dpi->zoom);
01274 }
01275
01276
01277 y += ScaleByZoom(bp.height, dpi->zoom) - dpi->height;
01278 if (y > 0) {
01279 bp.height -= UnScaleByZoom(y, dpi->zoom);
01280 if (bp.height <= 0) return;
01281 }
01282
01283 x -= dpi->left;
01284
01285 if (x < 0) {
01286 bp.width -= -UnScaleByZoom(x, dpi->zoom);
01287 if (bp.width <= 0) return;
01288 bp.skip_left += -UnScaleByZoom(x, dpi->zoom);
01289 x = 0;
01290 } else {
01291 bp.left = UnScaleByZoom(x, dpi->zoom);
01292 }
01293
01294
01295 x += ScaleByZoom(bp.width, dpi->zoom) - dpi->width;
01296 if (x > 0) {
01297 bp.width -= UnScaleByZoom(x, dpi->zoom);
01298 if (bp.width <= 0) return;
01299 }
01300
01301 assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, dpi->zoom));
01302 assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, dpi->zoom));
01303
01304
01305 if (_newgrf_debug_sprite_picker.mode == SPM_REDRAW && sprite_id != SPR_CURSOR_MOUSE) {
01306 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01307 void *topleft = blitter->MoveTo(bp.dst, bp.left, bp.top);
01308 void *bottomright = blitter->MoveTo(topleft, bp.width - 1, bp.height - 1);
01309
01310 void *clicked = _newgrf_debug_sprite_picker.clicked_pixel;
01311
01312 if (topleft <= clicked && clicked <= bottomright) {
01313 uint offset = (((size_t)clicked - (size_t)topleft) / (blitter->GetScreenDepth() / 8)) % bp.pitch;
01314 if (offset < (uint)bp.width) {
01315 _newgrf_debug_sprite_picker.sprites.Include(sprite_id);
01316 }
01317 }
01318 }
01319
01320 BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
01321 }
01322
01323 static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub, SpriteID sprite_id, ZoomLevel zoom)
01324 {
01325 const DrawPixelInfo *dpi = _cur_dpi;
01326 Blitter::BlitterParams bp;
01327
01328
01329 int clip_left = (sub != NULL ? max(0, -sprite->x_offs + sub->left ) : 0);
01330 int clip_top = (sub != NULL ? max(0, -sprite->y_offs + sub->top ) : 0);
01331 int clip_right = (sub != NULL ? max(0, sprite->width - (-sprite->x_offs + sub->right + 1)) : 0);
01332 int clip_bottom = (sub != NULL ? max(0, sprite->height - (-sprite->y_offs + sub->bottom + 1)) : 0);
01333
01334 if (clip_left + clip_right >= sprite->width) return;
01335 if (clip_top + clip_bottom >= sprite->height) return;
01336
01337
01338 x = ScaleByZoom(x, zoom);
01339 y = ScaleByZoom(y, zoom);
01340
01341
01342 x += sprite->x_offs;
01343 y += sprite->y_offs;
01344
01345
01346 bp.sprite = sprite->data;
01347 bp.sprite_width = sprite->width;
01348 bp.sprite_height = sprite->height;
01349 bp.width = UnScaleByZoom(sprite->width - clip_left - clip_right, zoom);
01350 bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, zoom);
01351 bp.top = 0;
01352 bp.left = 0;
01353 bp.skip_left = UnScaleByZoomLower(clip_left, zoom);
01354 bp.skip_top = UnScaleByZoomLower(clip_top, zoom);
01355
01356 x += ScaleByZoom(bp.skip_left, zoom);
01357 y += ScaleByZoom(bp.skip_top, zoom);
01358
01359 bp.dst = dpi->dst_ptr;
01360 bp.pitch = dpi->pitch;
01361 bp.remap = _colour_remap_ptr;
01362
01363 assert(sprite->width > 0);
01364 assert(sprite->height > 0);
01365
01366 if (bp.width <= 0) return;
01367 if (bp.height <= 0) return;
01368
01369 y -= ScaleByZoom(dpi->top, zoom);
01370
01371 if (y < 0) {
01372 bp.height -= -UnScaleByZoom(y, zoom);
01373 if (bp.height <= 0) return;
01374 bp.skip_top += -UnScaleByZoom(y, zoom);
01375 y = 0;
01376 } else {
01377 bp.top = UnScaleByZoom(y, zoom);
01378 }
01379
01380
01381 y += ScaleByZoom(bp.height - dpi->height, zoom);
01382 if (y > 0) {
01383 bp.height -= UnScaleByZoom(y, zoom);
01384 if (bp.height <= 0) return;
01385 }
01386
01387 x -= ScaleByZoom(dpi->left, zoom);
01388
01389 if (x < 0) {
01390 bp.width -= -UnScaleByZoom(x, zoom);
01391 if (bp.width <= 0) return;
01392 bp.skip_left += -UnScaleByZoom(x, zoom);
01393 x = 0;
01394 } else {
01395 bp.left = UnScaleByZoom(x, zoom);
01396 }
01397
01398
01399 x += ScaleByZoom(bp.width - dpi->width, zoom);
01400 if (x > 0) {
01401 bp.width -= UnScaleByZoom(x, zoom);
01402 if (bp.width <= 0) return;
01403 }
01404
01405 assert(bp.skip_left + bp.width <= UnScaleByZoom(sprite->width, zoom));
01406 assert(bp.skip_top + bp.height <= UnScaleByZoom(sprite->height, zoom));
01407
01408
01409 if (_newgrf_debug_sprite_picker.mode == SPM_REDRAW && sprite_id != SPR_CURSOR_MOUSE) {
01410 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01411 void *topleft = blitter->MoveTo(bp.dst, bp.left, bp.top);
01412 void *bottomright = blitter->MoveTo(topleft, bp.width - 1, bp.height - 1);
01413
01414 void *clicked = _newgrf_debug_sprite_picker.clicked_pixel;
01415
01416 if (topleft <= clicked && clicked <= bottomright) {
01417 uint offset = (((size_t)clicked - (size_t)topleft) / (blitter->GetScreenDepth() / 8)) % bp.pitch;
01418 if (offset < (uint)bp.width) {
01419 _newgrf_debug_sprite_picker.sprites.Include(sprite_id);
01420 }
01421 }
01422 }
01423
01424 BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, zoom);
01425 }
01426
01427 void DoPaletteAnimations();
01428
01429 void GfxInitPalettes()
01430 {
01431 memcpy(&_cur_palette, &_palette, sizeof(_cur_palette));
01432 DoPaletteAnimations();
01433 }
01434
01435 #define EXTR(p, q) (((uint16)(palette_animation_counter * (p)) * (q)) >> 16)
01436 #define EXTR2(p, q) (((uint16)(~palette_animation_counter * (p)) * (q)) >> 16)
01437
01438 void DoPaletteAnimations()
01439 {
01440
01441 static int palette_animation_counter = 0;
01442 palette_animation_counter += 8;
01443
01444 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01445 const Colour *s;
01446 const ExtraPaletteValues *ev = &_extra_palette_values;
01447 Colour old_val[PALETTE_ANIM_SIZE];
01448 const uint old_tc = palette_animation_counter;
01449 uint i;
01450 uint j;
01451
01452 if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
01453 palette_animation_counter = 0;
01454 }
01455
01456 Colour *palette_pos = &_cur_palette.palette[PALETTE_ANIM_START];
01457
01458
01459 memcpy(old_val, palette_pos, sizeof(old_val));
01460
01461
01462 s = ev->fizzy_drink;
01463 j = EXTR2(512, EPV_CYCLES_FIZZY_DRINK);
01464 for (i = 0; i != EPV_CYCLES_FIZZY_DRINK; i++) {
01465 *palette_pos++ = s[j];
01466 j++;
01467 if (j == EPV_CYCLES_FIZZY_DRINK) j = 0;
01468 }
01469
01470
01471 s = ev->oil_refinery;
01472 j = EXTR2(512, EPV_CYCLES_OIL_REFINERY);
01473 for (i = 0; i != EPV_CYCLES_OIL_REFINERY; i++) {
01474 *palette_pos++ = s[j];
01475 j++;
01476 if (j == EPV_CYCLES_OIL_REFINERY) j = 0;
01477 }
01478
01479
01480 {
01481 byte i = (palette_animation_counter >> 1) & 0x7F;
01482 byte v;
01483
01484 if (i < 0x3f) {
01485 v = 255;
01486 } else if (i < 0x4A || i >= 0x75) {
01487 v = 128;
01488 } else {
01489 v = 20;
01490 }
01491 palette_pos->r = v;
01492 palette_pos->g = 0;
01493 palette_pos->b = 0;
01494 palette_pos++;
01495
01496 i ^= 0x40;
01497 if (i < 0x3f) {
01498 v = 255;
01499 } else if (i < 0x4A || i >= 0x75) {
01500 v = 128;
01501 } else {
01502 v = 20;
01503 }
01504 palette_pos->r = v;
01505 palette_pos->g = 0;
01506 palette_pos->b = 0;
01507 palette_pos++;
01508 }
01509
01510
01511 s = ev->lighthouse;
01512 j = EXTR(256, EPV_CYCLES_LIGHTHOUSE);
01513 for (i = 0; i != EPV_CYCLES_LIGHTHOUSE; i++) {
01514 *palette_pos++ = s[j];
01515 j++;
01516 if (j == EPV_CYCLES_LIGHTHOUSE) j = 0;
01517 }
01518
01519
01520 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->dark_water_toyland : ev->dark_water;
01521 j = EXTR(320, EPV_CYCLES_DARK_WATER);
01522 for (i = 0; i != EPV_CYCLES_DARK_WATER; i++) {
01523 *palette_pos++ = s[j];
01524 j++;
01525 if (j == EPV_CYCLES_DARK_WATER) j = 0;
01526 }
01527
01528
01529 s = (_settings_game.game_creation.landscape == LT_TOYLAND) ? ev->glitter_water_toyland : ev->glitter_water;
01530 j = EXTR(128, EPV_CYCLES_GLITTER_WATER);
01531 for (i = 0; i != EPV_CYCLES_GLITTER_WATER / 3; i++) {
01532 *palette_pos++ = s[j];
01533 j += 3;
01534 if (j >= EPV_CYCLES_GLITTER_WATER) j -= EPV_CYCLES_GLITTER_WATER;
01535 }
01536
01537 if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
01538 palette_animation_counter = old_tc;
01539 } else {
01540 if (memcmp(old_val, &_cur_palette.palette[PALETTE_ANIM_START], sizeof(old_val)) != 0 && _cur_palette.count_dirty == 0) {
01541
01542 _cur_palette.first_dirty = PALETTE_ANIM_START;
01543 _cur_palette.count_dirty = PALETTE_ANIM_SIZE;
01544 }
01545 }
01546 }
01547
01548
01553 void LoadStringWidthTable(bool monospace)
01554 {
01555 for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
01556 _max_char_size[fs].width = 0;
01557 _max_char_size[fs].height = GetCharacterHeight(fs);
01558 for (uint i = 0; i != 224; i++) {
01559 _stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
01560 _max_char_size[fs].width = max<int>(_max_char_size[fs].width, _stringwidth_table[fs][i]);
01561 }
01562
01563
01564 _max_char_size[fs].width++;
01565 _max_char_size[fs].height++;
01566 }
01567
01568 _max_char_width = 0;
01569 _max_char_height = 0;
01570 for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
01571 _max_char_width = max<int>(_max_char_width, _max_char_size[fs].width);
01572 _max_char_height = max<int>(_max_char_height, _max_char_size[fs].height);
01573 }
01574
01575 ReInitAllWindows();
01576 }
01577
01584 byte GetCharacterWidth(FontSize size, WChar key)
01585 {
01586
01587 if (key >= 32 && key < 256) return _stringwidth_table[size][key - 32];
01588
01589 return GetGlyphWidth(size, key);
01590 }
01591
01597 byte GetDigitWidth(FontSize size)
01598 {
01599 byte width = 0;
01600 for (char c = '0'; c <= '9'; c++) {
01601 width = max(GetCharacterWidth(size, c), width);
01602 }
01603 return width;
01604 }
01605
01606
01607 void ScreenSizeChanged()
01608 {
01609 _dirty_bytes_per_line = CeilDiv(_screen.width, DIRTY_BLOCK_WIDTH);
01610 _dirty_blocks = ReallocT<byte>(_dirty_blocks, _dirty_bytes_per_line * CeilDiv(_screen.height, DIRTY_BLOCK_HEIGHT));
01611
01612
01613 if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
01614 if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
01615
01616
01617 _cursor.visible = false;
01618 }
01619
01620 void UndrawMouseCursor()
01621 {
01622
01623 if (_screen.dst_ptr == NULL) return;
01624
01625 if (_cursor.visible) {
01626 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01627 _cursor.visible = false;
01628 blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup.GetBuffer(), _cursor.draw_size.x, _cursor.draw_size.y);
01629 _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
01630 }
01631 }
01632
01633 void DrawMouseCursor()
01634 {
01635 #if defined(WINCE)
01636
01637 return;
01638 #endif
01639
01640
01641 if (_screen.dst_ptr == NULL) return;
01642
01643 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01644 int x;
01645 int y;
01646 int w;
01647 int h;
01648
01649
01650 if (!_cursor.in_window) return;
01651
01652
01653 if (_cursor.visible) {
01654 if (!_cursor.dirty) return;
01655 UndrawMouseCursor();
01656 }
01657
01658 w = _cursor.size.x;
01659 x = _cursor.pos.x + _cursor.offs.x + _cursor.short_vehicle_offset;
01660 if (x < 0) {
01661 w += x;
01662 x = 0;
01663 }
01664 if (w > _screen.width - x) w = _screen.width - x;
01665 if (w <= 0) return;
01666 _cursor.draw_pos.x = x;
01667 _cursor.draw_size.x = w;
01668
01669 h = _cursor.size.y;
01670 y = _cursor.pos.y + _cursor.offs.y;
01671 if (y < 0) {
01672 h += y;
01673 y = 0;
01674 }
01675 if (h > _screen.height - y) h = _screen.height - y;
01676 if (h <= 0) return;
01677 _cursor.draw_pos.y = y;
01678 _cursor.draw_size.y = h;
01679
01680 uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(w, h));
01681
01682
01683 blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), buffer, _cursor.draw_size.x, _cursor.draw_size.y);
01684
01685
01686 _cur_dpi = &_screen;
01687 DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x + _cursor.short_vehicle_offset, _cursor.pos.y);
01688
01689 _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
01690
01691 _cursor.visible = true;
01692 _cursor.dirty = false;
01693 }
01694
01695 void RedrawScreenRect(int left, int top, int right, int bottom)
01696 {
01697 assert(right <= _screen.width && bottom <= _screen.height);
01698 if (_cursor.visible) {
01699 if (right > _cursor.draw_pos.x &&
01700 left < _cursor.draw_pos.x + _cursor.draw_size.x &&
01701 bottom > _cursor.draw_pos.y &&
01702 top < _cursor.draw_pos.y + _cursor.draw_size.y) {
01703 UndrawMouseCursor();
01704 }
01705 }
01706
01707 #ifdef ENABLE_NETWORK
01708 if (_networking) NetworkUndrawChatMessage();
01709 #endif
01710
01711 DrawOverlappedWindowForAll(left, top, right, bottom);
01712
01713 _video_driver->MakeDirty(left, top, right - left, bottom - top);
01714 }
01715
01721 void DrawDirtyBlocks()
01722 {
01723 byte *b = _dirty_blocks;
01724 const int w = Align(_screen.width, DIRTY_BLOCK_WIDTH);
01725 const int h = Align(_screen.height, DIRTY_BLOCK_HEIGHT);
01726 int x;
01727 int y;
01728
01729 if (HasModalProgress()) {
01730
01731
01732 _modal_progress_paint_mutex->EndCritical();
01733 _modal_progress_work_mutex->EndCritical();
01734
01735
01736 if (!IsFirstModalProgressLoop()) CSleep(MODAL_PROGRESS_REDRAW_TIMEOUT);
01737 _realtime_tick += MODAL_PROGRESS_REDRAW_TIMEOUT;
01738 _modal_progress_paint_mutex->BeginCritical();
01739 _modal_progress_work_mutex->BeginCritical();
01740
01741
01742
01743
01744
01745 if (_switch_mode != SM_NONE && !HasModalProgress()) return;
01746 }
01747
01748 y = 0;
01749 do {
01750 x = 0;
01751 do {
01752 if (*b != 0) {
01753 int left;
01754 int top;
01755 int right = x + DIRTY_BLOCK_WIDTH;
01756 int bottom = y;
01757 byte *p = b;
01758 int h2;
01759
01760
01761 do {
01762 *p = 0;
01763 p += _dirty_bytes_per_line;
01764 bottom += DIRTY_BLOCK_HEIGHT;
01765 } while (bottom != h && *p != 0);
01766
01767
01768 h2 = (bottom - y) / DIRTY_BLOCK_HEIGHT;
01769 assert(h2 > 0);
01770 p = b;
01771
01772 while (right != w) {
01773 byte *p2 = ++p;
01774 int h = h2;
01775
01776 do {
01777 if (!*p2) goto no_more_coalesc;
01778 p2 += _dirty_bytes_per_line;
01779 } while (--h != 0);
01780
01781
01782
01783 right += DIRTY_BLOCK_WIDTH;
01784
01785 h = h2;
01786 p2 = p;
01787 do {
01788 *p2 = 0;
01789 p2 += _dirty_bytes_per_line;
01790 } while (--h != 0);
01791 }
01792 no_more_coalesc:
01793
01794 left = x;
01795 top = y;
01796
01797 if (left < _invalid_rect.left ) left = _invalid_rect.left;
01798 if (top < _invalid_rect.top ) top = _invalid_rect.top;
01799 if (right > _invalid_rect.right ) right = _invalid_rect.right;
01800 if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
01801
01802 if (left < right && top < bottom) {
01803 RedrawScreenRect(left, top, right, bottom);
01804 }
01805
01806 }
01807 } while (b++, (x += DIRTY_BLOCK_WIDTH) != w);
01808 } while (b += -(int)(w / DIRTY_BLOCK_WIDTH) + _dirty_bytes_per_line, (y += DIRTY_BLOCK_HEIGHT) != h);
01809
01810 _invalid_rect.left = w;
01811 _invalid_rect.top = h;
01812 _invalid_rect.right = 0;
01813 _invalid_rect.bottom = 0;
01814 }
01815
01831 void SetDirtyBlocks(int left, int top, int right, int bottom)
01832 {
01833 byte *b;
01834 int width;
01835 int height;
01836
01837 if (left < 0) left = 0;
01838 if (top < 0) top = 0;
01839 if (right > _screen.width) right = _screen.width;
01840 if (bottom > _screen.height) bottom = _screen.height;
01841
01842 if (left >= right || top >= bottom) return;
01843
01844 if (left < _invalid_rect.left ) _invalid_rect.left = left;
01845 if (top < _invalid_rect.top ) _invalid_rect.top = top;
01846 if (right > _invalid_rect.right ) _invalid_rect.right = right;
01847 if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
01848
01849 left /= DIRTY_BLOCK_WIDTH;
01850 top /= DIRTY_BLOCK_HEIGHT;
01851
01852 b = _dirty_blocks + top * _dirty_bytes_per_line + left;
01853
01854 width = ((right - 1) / DIRTY_BLOCK_WIDTH) - left + 1;
01855 height = ((bottom - 1) / DIRTY_BLOCK_HEIGHT) - top + 1;
01856
01857 assert(width > 0 && height > 0);
01858
01859 do {
01860 int i = width;
01861
01862 do b[--i] = 0xFF; while (i != 0);
01863
01864 b += _dirty_bytes_per_line;
01865 } while (--height != 0);
01866 }
01867
01874 void MarkWholeScreenDirty()
01875 {
01876 SetDirtyBlocks(0, 0, _screen.width, _screen.height);
01877 }
01878
01893 bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
01894 {
01895 Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
01896 const DrawPixelInfo *o = _cur_dpi;
01897
01898 n->zoom = ZOOM_LVL_NORMAL;
01899
01900 assert(width > 0);
01901 assert(height > 0);
01902
01903 if ((left -= o->left) < 0) {
01904 width += left;
01905 if (width <= 0) return false;
01906 n->left = -left;
01907 left = 0;
01908 } else {
01909 n->left = 0;
01910 }
01911
01912 if (width > o->width - left) {
01913 width = o->width - left;
01914 if (width <= 0) return false;
01915 }
01916 n->width = width;
01917
01918 if ((top -= o->top) < 0) {
01919 height += top;
01920 if (height <= 0) return false;
01921 n->top = -top;
01922 top = 0;
01923 } else {
01924 n->top = 0;
01925 }
01926
01927 n->dst_ptr = blitter->MoveTo(o->dst_ptr, left, top);
01928 n->pitch = o->pitch;
01929
01930 if (height > o->height - top) {
01931 height = o->height - top;
01932 if (height <= 0) return false;
01933 }
01934 n->height = height;
01935
01936 return true;
01937 }
01938
01943 void UpdateCursorSize()
01944 {
01945 CursorVars *cv = &_cursor;
01946 const Sprite *p = GetSprite(GB(cv->sprite, 0, SPRITE_WIDTH), ST_NORMAL);
01947
01948 cv->size.y = UnScaleByZoom(p->height, ZOOM_LVL_GUI);
01949 cv->size.x = UnScaleByZoom(p->width, ZOOM_LVL_GUI);
01950 cv->offs.x = UnScaleByZoom(p->x_offs, ZOOM_LVL_GUI);
01951 cv->offs.y = UnScaleByZoom(p->y_offs, ZOOM_LVL_GUI);
01952
01953 cv->dirty = true;
01954 }
01955
01961 static void SetCursorSprite(CursorID cursor, PaletteID pal)
01962 {
01963 CursorVars *cv = &_cursor;
01964 if (cv->sprite == cursor) return;
01965
01966 cv->sprite = cursor;
01967 cv->pal = pal;
01968 UpdateCursorSize();
01969
01970 cv->short_vehicle_offset = 0;
01971 }
01972
01973 static void SwitchAnimatedCursor()
01974 {
01975 const AnimCursor *cur = _cursor.animate_cur;
01976
01977 if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
01978
01979 SetCursorSprite(cur->sprite, _cursor.pal);
01980
01981 _cursor.animate_timeout = cur->display_time;
01982 _cursor.animate_cur = cur + 1;
01983 }
01984
01985 void CursorTick()
01986 {
01987 if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0) {
01988 SwitchAnimatedCursor();
01989 }
01990 }
01991
01998 void SetMouseCursor(CursorID sprite, PaletteID pal)
01999 {
02000
02001 _cursor.animate_timeout = 0;
02002
02003 SetCursorSprite(sprite, pal);
02004 }
02005
02011 void SetAnimatedMouseCursor(const AnimCursor *table)
02012 {
02013 _cursor.animate_list = table;
02014 _cursor.animate_cur = NULL;
02015 _cursor.pal = PAL_NONE;
02016 SwitchAnimatedCursor();
02017 }
02018
02019 bool ChangeResInGame(int width, int height)
02020 {
02021 return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
02022 }
02023
02024 bool ToggleFullScreen(bool fs)
02025 {
02026 bool result = _video_driver->ToggleFullscreen(fs);
02027 if (_fullscreen != fs && _num_resolutions == 0) {
02028 DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
02029 }
02030 return result;
02031 }
02032
02033 static int CDECL compare_res(const Dimension *pa, const Dimension *pb)
02034 {
02035 int x = pa->width - pb->width;
02036 if (x != 0) return x;
02037 return pa->height - pb->height;
02038 }
02039
02040 void SortResolutions(int count)
02041 {
02042 QSortT(_resolutions, count, &compare_res);
02043 }