fios_gui.cpp

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00001 /* $Id: fios_gui.cpp 23901 2012-02-05 15:51:13Z smatz $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "saveload/saveload.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "gfx_func.h"
00017 #include "command_func.h"
00018 #include "network/network.h"
00019 #include "network/network_content.h"
00020 #include "strings_func.h"
00021 #include "fileio_func.h"
00022 #include "fios.h"
00023 #include "window_func.h"
00024 #include "tilehighlight_func.h"
00025 #include "querystring_gui.h"
00026 #include "engine_func.h"
00027 #include "landscape_type.h"
00028 #include "date_func.h"
00029 #include "core/geometry_func.hpp"
00030 #include "gamelog.h"
00031 
00032 #include "widgets/fios_widget.h"
00033 
00034 #include "table/sprites.h"
00035 #include "table/strings.h"
00036 
00037 SaveLoadDialogMode _saveload_mode;
00038 LoadCheckData _load_check_data;    
00039 
00040 static bool _fios_path_changed;
00041 static bool _savegame_sort_dirty;
00042 
00043 
00047 void LoadCheckData::Clear()
00048 {
00049   this->checkable = false;
00050   this->error = INVALID_STRING_ID;
00051   free(this->error_data);
00052   this->error_data = NULL;
00053 
00054   this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
00055   this->current_date = 0;
00056   memset(&this->settings, 0, sizeof(this->settings));
00057 
00058   const CompanyPropertiesMap::iterator end = this->companies.End();
00059   for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
00060     delete it->second;
00061   }
00062   companies.Clear();
00063 
00064   GamelogFree(this->gamelog_action, this->gamelog_actions);
00065   this->gamelog_action = NULL;
00066   this->gamelog_actions = 0;
00067 
00068   ClearGRFConfigList(&this->grfconfig);
00069 }
00070 
00072 static const NWidgetPart _nested_load_dialog_widgets[] = {
00073   NWidget(NWID_HORIZONTAL),
00074     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00075     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00076   EndContainer(),
00077   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00078   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00079     NWidget(NWID_VERTICAL),
00080       NWidget(NWID_HORIZONTAL),
00081         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00082           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00083           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00084         EndContainer(),
00085         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00086       EndContainer(),
00087       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00088         NWidget(NWID_HORIZONTAL),
00089           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00090               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00091           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00092         EndContainer(),
00093         NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SL_CONTENT_DOWNLOAD_SEL),
00094           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
00095               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00096         EndContainer(),
00097       EndContainer(),
00098     EndContainer(),
00099     NWidget(WWT_PANEL, COLOUR_GREY),
00100       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00101       NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00102       NWidget(NWID_HORIZONTAL),
00103         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00104           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
00105           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00106         EndContainer(),
00107         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00108       EndContainer(),
00109     EndContainer(),
00110   EndContainer(),
00111 };
00112 
00114 static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
00115   NWidget(NWID_HORIZONTAL),
00116     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00117     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00118   EndContainer(),
00119   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00120   NWidget(NWID_VERTICAL),
00121     NWidget(NWID_HORIZONTAL),
00122       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00123         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00124         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00125       EndContainer(),
00126       NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00127     EndContainer(),
00128     NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00129       NWidget(NWID_HORIZONTAL),
00130         NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00131             SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00132         NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00133       EndContainer(),
00134       NWidget(NWID_HORIZONTAL),
00135         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
00136             SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00137         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00138       EndContainer(),
00139     EndContainer(),
00140   EndContainer(),
00141 };
00142 
00144 static const NWidgetPart _nested_save_dialog_widgets[] = {
00145   NWidget(NWID_HORIZONTAL),
00146     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00147     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00148   EndContainer(),
00149   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00150   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00151     NWidget(NWID_VERTICAL),
00152       NWidget(NWID_HORIZONTAL),
00153         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00154           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00155           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00156         EndContainer(),
00157         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00158       EndContainer(),
00159       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00160         NWidget(NWID_HORIZONTAL),
00161           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
00162               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00163           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00164         EndContainer(),
00165         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
00166             SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
00167       EndContainer(),
00168       NWidget(NWID_HORIZONTAL),
00169         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00170         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
00171       EndContainer(),
00172     EndContainer(),
00173     NWidget(WWT_PANEL, COLOUR_GREY),
00174       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00175       NWidget(NWID_HORIZONTAL),
00176         NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
00177         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00178       EndContainer(),
00179     EndContainer(),
00180   EndContainer(),
00181 };
00182 
00184 const TextColour _fios_colours[] = {
00185   TC_LIGHT_BLUE, TC_DARK_GREEN,  TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
00186   TC_ORANGE,     TC_LIGHT_BROWN, TC_ORANGE,     TC_ORANGE, TC_YELLOW
00187 };
00188 
00189 void BuildFileList()
00190 {
00191   _fios_path_changed = true;
00192   FiosFreeSavegameList();
00193 
00194   switch (_saveload_mode) {
00195     case SLD_LOAD_SCENARIO:
00196     case SLD_SAVE_SCENARIO:
00197       FiosGetScenarioList(_saveload_mode); break;
00198     case SLD_SAVE_HEIGHTMAP:
00199     case SLD_LOAD_HEIGHTMAP:
00200       FiosGetHeightmapList(_saveload_mode); break;
00201 
00202     default: FiosGetSavegameList(_saveload_mode); break;
00203   }
00204 
00205   /* Invalidate saveload window */
00206   InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
00207 }
00208 
00209 static void MakeSortedSaveGameList()
00210 {
00211   uint sort_start = 0;
00212   uint sort_end = 0;
00213 
00214   /* Directories are always above the files (FIOS_TYPE_DIR)
00215    * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
00216    * Only sort savegames/scenarios, not directories
00217    */
00218   for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00219     switch (item->type) {
00220       case FIOS_TYPE_DIR:    sort_start++; break;
00221       case FIOS_TYPE_PARENT: sort_start++; break;
00222       case FIOS_TYPE_DRIVE:  sort_end++;   break;
00223       default: break;
00224     }
00225   }
00226 
00227   uint s_amount = _fios_items.Length() - sort_start - sort_end;
00228   QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
00229 }
00230 
00231 struct SaveLoadWindow : public QueryStringBaseWindow {
00232 private:
00233   FiosItem o_dir;
00234   const FiosItem *selected;
00235   Scrollbar *vscroll;
00236 public:
00237 
00239   void GenerateFileName()
00240   {
00241     GenerateDefaultSaveName(this->edit_str_buf, &this->edit_str_buf[this->edit_str_size - 1]);
00242   }
00243 
00244   SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : QueryStringBaseWindow(64)
00245   {
00246     static const StringID saveload_captions[] = {
00247       STR_SAVELOAD_LOAD_CAPTION,
00248       STR_SAVELOAD_LOAD_SCENARIO,
00249       STR_SAVELOAD_SAVE_CAPTION,
00250       STR_SAVELOAD_SAVE_SCENARIO,
00251       STR_SAVELOAD_LOAD_HEIGHTMAP,
00252       STR_SAVELOAD_SAVE_HEIGHTMAP,
00253     };
00254     assert((uint)mode < lengthof(saveload_captions));
00255 
00256     /* Use an array to define what will be the current file type being handled
00257      * by current file mode */
00258     switch (mode) {
00259       case SLD_SAVE_GAME:     this->GenerateFileName(); break;
00260       case SLD_SAVE_HEIGHTMAP:
00261       case SLD_SAVE_SCENARIO: strecpy(this->edit_str_buf, "UNNAMED", &this->edit_str_buf[edit_str_size - 1]); break;
00262       default:                break;
00263     }
00264 
00265     this->afilter = CS_ALPHANUMERAL;
00266     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size);
00267 
00268     this->CreateNestedTree(desc, true);
00269     if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
00270     this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = saveload_captions[mode];
00271     this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
00272 
00273     this->FinishInitNested(desc, 0);
00274 
00275     this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
00276 
00277     /* pause is only used in single-player, non-editor mode, non-menu mode. It
00278      * will be unpaused in the WE_DESTROY event handler. */
00279     if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
00280       DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
00281     }
00282     SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
00283 
00284     this->OnInvalidateData(0);
00285 
00286     ResetObjectToPlace();
00287 
00288     o_dir.type = FIOS_TYPE_DIRECT;
00289     switch (_saveload_mode) {
00290       case SLD_SAVE_GAME:
00291       case SLD_LOAD_GAME:
00292         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
00293         break;
00294 
00295       case SLD_SAVE_SCENARIO:
00296       case SLD_LOAD_SCENARIO:
00297         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
00298         break;
00299 
00300       case SLD_SAVE_HEIGHTMAP:
00301       case SLD_LOAD_HEIGHTMAP:
00302         FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
00303         break;
00304 
00305       default:
00306         strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
00307     }
00308 
00309     /* Focus the edit box by default in the save windows */
00310     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00311       this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
00312     }
00313   }
00314 
00315   virtual ~SaveLoadWindow()
00316   {
00317     /* pause is only used in single-player, non-editor mode, non menu mode */
00318     if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
00319       DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
00320     }
00321     FiosFreeSavegameList();
00322   }
00323 
00324   virtual void DrawWidget(const Rect &r, int widget) const
00325   {
00326     switch (widget) {
00327       case WID_SL_SORT_BYNAME:
00328       case WID_SL_SORT_BYDATE:
00329         if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
00330           this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
00331         }
00332         break;
00333 
00334       case WID_SL_BACKGROUND: {
00335         static const char *path = NULL;
00336         static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
00337         static uint64 tot = 0;
00338 
00339         if (_fios_path_changed) {
00340           str = FiosGetDescText(&path, &tot);
00341           _fios_path_changed = false;
00342         }
00343 
00344         if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
00345         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
00346         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
00347         break;
00348       }
00349 
00350       case WID_SL_DRIVES_DIRECTORIES_LIST: {
00351         GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
00352 
00353         uint y = r.top + WD_FRAMERECT_TOP;
00354         for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
00355           const FiosItem *item = _fios_items.Get(pos);
00356 
00357           if (item == this->selected) {
00358             GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
00359           }
00360           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
00361           y += this->resize.step_height;
00362           if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
00363         }
00364         break;
00365       }
00366 
00367       case WID_SL_DETAILS: {
00368         GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
00369             r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, PC_GREY);
00370         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
00371 
00372         if (this->selected == NULL) break;
00373 
00374         uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00375         uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
00376 
00377         if (y > y_max) break;
00378         if (!_load_check_data.checkable) {
00379           /* Old savegame, no information available */
00380           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
00381           y += FONT_HEIGHT_NORMAL;
00382         } else if (_load_check_data.error != INVALID_STRING_ID) {
00383           /* Incompatible / broken savegame */
00384           SetDParamStr(0, _load_check_data.error_data);
00385           y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
00386               y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
00387         } else {
00388           /* Mapsize */
00389           SetDParam(0, _load_check_data.map_size_x);
00390           SetDParam(1, _load_check_data.map_size_y);
00391           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
00392           y += FONT_HEIGHT_NORMAL;
00393           if (y > y_max) break;
00394 
00395           /* Climate */
00396           byte landscape = _load_check_data.settings.game_creation.landscape;
00397           if (landscape < NUM_LANDSCAPE) {
00398             SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
00399             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
00400             y += FONT_HEIGHT_NORMAL;
00401           }
00402 
00403           y += WD_PAR_VSEP_NORMAL;
00404           if (y > y_max) break;
00405 
00406           /* Start date (if available) */
00407           if (_load_check_data.settings.game_creation.starting_year != 0) {
00408             SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
00409             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
00410             y += FONT_HEIGHT_NORMAL;
00411           }
00412           if (y > y_max) break;
00413 
00414           /* Hide current date for scenarios */
00415           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00416             /* Current date */
00417             SetDParam(0, _load_check_data.current_date);
00418             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
00419             y += FONT_HEIGHT_NORMAL;
00420           }
00421 
00422           /* Hide the NewGRF stuff when saving. We also hide the button. */
00423           if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00424             y += WD_PAR_VSEP_NORMAL;
00425             if (y > y_max) break;
00426 
00427             /* NewGrf compatibility */
00428             SetDParam(0, _load_check_data.grfconfig == NULL ? STR_NEWGRF_LIST_NONE :
00429                 STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
00430             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
00431             y += FONT_HEIGHT_NORMAL;
00432           }
00433           if (y > y_max) break;
00434 
00435           /* Hide the company stuff for scenarios */
00436           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00437             y += FONT_HEIGHT_NORMAL;
00438             if (y > y_max) break;
00439 
00440             /* Companies / AIs */
00441             CompanyPropertiesMap::const_iterator end = _load_check_data.companies.End();
00442             for (CompanyPropertiesMap::const_iterator it = _load_check_data.companies.Begin(); it != end; it++) {
00443               SetDParam(0, it->first + 1);
00444               const CompanyProperties &c = *it->second;
00445               if (c.name != NULL) {
00446                 SetDParam(1, STR_JUST_RAW_STRING);
00447                 SetDParamStr(2, c.name);
00448               } else {
00449                 SetDParam(1, c.name_1);
00450                 SetDParam(2, c.name_2);
00451               }
00452               DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
00453               y += FONT_HEIGHT_NORMAL;
00454               if (y > y_max) break;
00455             }
00456           }
00457         }
00458         break;
00459       }
00460     }
00461   }
00462 
00463   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00464   {
00465     switch (widget) {
00466       case WID_SL_BACKGROUND:
00467         size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00468         break;
00469 
00470       case WID_SL_DRIVES_DIRECTORIES_LIST:
00471         resize->height = FONT_HEIGHT_NORMAL;
00472         size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00473         break;
00474       case WID_SL_SORT_BYNAME:
00475       case WID_SL_SORT_BYDATE: {
00476         Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00477         d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
00478         d.height += padding.height;
00479         *size = maxdim(*size, d);
00480         break;
00481       }
00482     }
00483   }
00484 
00485   virtual void OnPaint()
00486   {
00487     if (_savegame_sort_dirty) {
00488       _savegame_sort_dirty = false;
00489       MakeSortedSaveGameList();
00490     }
00491 
00492     this->vscroll->SetCount(_fios_items.Length());
00493     this->DrawWidgets();
00494 
00495     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00496       this->DrawEditBox(WID_SL_SAVE_OSK_TITLE);
00497     }
00498   }
00499 
00500   virtual void OnClick(Point pt, int widget, int click_count)
00501   {
00502     switch (widget) {
00503       case WID_SL_SORT_BYNAME: // Sort save names by name
00504         _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
00505           SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
00506         _savegame_sort_dirty = true;
00507         this->SetDirty();
00508         break;
00509 
00510       case WID_SL_SORT_BYDATE: // Sort save names by date
00511         _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
00512           SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
00513         _savegame_sort_dirty = true;
00514         this->SetDirty();
00515         break;
00516 
00517       case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
00518         FiosBrowseTo(&o_dir);
00519         this->InvalidateData();
00520         break;
00521 
00522       case WID_SL_LOAD_BUTTON:
00523         if (this->selected != NULL && !_load_check_data.HasErrors() && (_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs())) {
00524           _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
00525 
00526           const char *name = FiosBrowseTo(this->selected);
00527           SetFiosType(this->selected->type);
00528 
00529           strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00530           strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
00531           ClearErrorMessages();
00532           delete this;
00533         }
00534         break;
00535 
00536       case WID_SL_NEWGRF_INFO:
00537         if (_load_check_data.HasNewGrfs()) {
00538           ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
00539         }
00540         break;
00541 
00542       case WID_SL_MISSING_NEWGRFS:
00543         if (!_network_available) {
00544           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00545         } else {
00546 #if defined(ENABLE_NETWORK)
00547           ShowMissingContentWindow(_load_check_data.grfconfig);
00548 #endif
00549         }
00550         break;
00551 
00552       case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
00553         int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
00554         if (y == INT_MAX) return;
00555 
00556         const FiosItem *file = _fios_items.Get(y);
00557 
00558         const char *name = FiosBrowseTo(file);
00559         if (name != NULL) {
00560           if (click_count == 1) {
00561             if (this->selected != file) {
00562               this->selected = file;
00563               _load_check_data.Clear();
00564 
00565               if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
00566                 SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
00567               }
00568 
00569               this->InvalidateData(1);
00570             }
00571             if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00572               /* Copy clicked name to editbox */
00573               ttd_strlcpy(this->text.buf, file->title, this->text.max_bytes);
00574               UpdateTextBufferSize(&this->text);
00575               this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
00576             }
00577           } else if (!_load_check_data.HasErrors()) {
00578             this->selected = file;
00579             if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00580               this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
00581             } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00582               SetFiosType(file->type);
00583               strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00584               strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
00585 
00586               delete this;
00587               ShowHeightmapLoad();
00588             }
00589           }
00590         } else {
00591           /* Changed directory, need refresh. */
00592           this->InvalidateData();
00593         }
00594         break;
00595       }
00596 
00597       case WID_SL_CONTENT_DOWNLOAD:
00598         if (!_network_available) {
00599           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00600         } else {
00601 #if defined(ENABLE_NETWORK)
00602           switch (_saveload_mode) {
00603             default: NOT_REACHED();
00604             case SLD_LOAD_SCENARIO:  ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO);  break;
00605             case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
00606           }
00607 #endif
00608         }
00609         break;
00610 
00611       case WID_SL_DELETE_SELECTION: case WID_SL_SAVE_GAME: // Delete, Save game
00612         break;
00613     }
00614   }
00615 
00616   virtual void OnMouseLoop()
00617   {
00618     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00619       this->HandleEditBox(WID_SL_SAVE_OSK_TITLE);
00620     }
00621   }
00622 
00623   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00624   {
00625     if (keycode == WKC_ESC) {
00626       delete this;
00627       return ES_HANDLED;
00628     }
00629 
00630     EventState state = ES_NOT_HANDLED;
00631     if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) &&
00632         this->HandleEditBoxKey(WID_SL_SAVE_OSK_TITLE, key, keycode, state) == HEBR_CONFIRM) {
00633       this->HandleButtonClick(WID_SL_SAVE_GAME);
00634     }
00635 
00636     return state;
00637   }
00638 
00639   virtual void OnTimeout()
00640   {
00641     /* This test protects against using widgets 11 and 12 which are only available
00642      * in those saveload modes. */
00643     if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return;
00644 
00645     if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
00646       if (!FiosDelete(this->text.buf)) {
00647         ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
00648       } else {
00649         this->InvalidateData();
00650         /* Reset file name to current date on successful delete */
00651         if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
00652       }
00653 
00654       UpdateTextBufferSize(&this->text);
00655     } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
00656       if (_saveload_mode  == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00657         _switch_mode = SM_SAVE_GAME;
00658         FiosMakeSavegameName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name));
00659       } else {
00660         _switch_mode = SM_SAVE_HEIGHTMAP;
00661         FiosMakeHeightmapName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name));
00662       }
00663 
00664       /* In the editor set up the vehicle engines correctly (date might have changed) */
00665       if (_game_mode == GM_EDITOR) StartupEngines();
00666     }
00667   }
00668 
00669   virtual void OnResize()
00670   {
00671     this->vscroll->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST);
00672   }
00673 
00679   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00680   {
00681     switch (data) {
00682       case 0:
00683         /* Rescan files */
00684         this->selected = NULL;
00685         _load_check_data.Clear();
00686         if (!gui_scope) break;
00687         BuildFileList();
00688         /* FALL THROUGH */
00689       case 1:
00690         /* Selection changes */
00691         if (!gui_scope) break;
00692         if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00693           this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
00694               this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
00695           this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO,
00696               !_load_check_data.HasNewGrfs());
00697           this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
00698               !_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
00699         }
00700         break;
00701       case 2:
00702         /* _fios_items changed */
00703         this->vscroll->SetCount(_fios_items.Length());
00704         this->selected = NULL;
00705         _load_check_data.Clear();
00706         break;
00707     }
00708   }
00709 };
00710 
00712 static const WindowDesc _load_dialog_desc(
00713   WDP_CENTER, 500, 294,
00714   WC_SAVELOAD, WC_NONE,
00715   WDF_UNCLICK_BUTTONS,
00716   _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
00717 );
00718 
00720 static const WindowDesc _load_heightmap_dialog_desc(
00721   WDP_CENTER, 257, 320,
00722   WC_SAVELOAD, WC_NONE,
00723   WDF_UNCLICK_BUTTONS,
00724   _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
00725 );
00726 
00728 static const WindowDesc _save_dialog_desc(
00729   WDP_CENTER, 500, 294,
00730   WC_SAVELOAD, WC_NONE,
00731   WDF_UNCLICK_BUTTONS,
00732   _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
00733 );
00734 
00739 static const FileType _file_modetotype[] = {
00740   FT_SAVEGAME,  // used for SLD_LOAD_GAME
00741   FT_SCENARIO,  // used for SLD_LOAD_SCENARIO
00742   FT_SAVEGAME,  // used for SLD_SAVE_GAME
00743   FT_SCENARIO,  // used for SLD_SAVE_SCENARIO
00744   FT_HEIGHTMAP, // used for SLD_LOAD_HEIGHTMAP
00745   FT_HEIGHTMAP, // used for SLD_SAVE_HEIGHTMAP
00746 };
00747 
00752 void ShowSaveLoadDialog(SaveLoadDialogMode mode)
00753 {
00754   DeleteWindowById(WC_SAVELOAD, 0);
00755 
00756   const WindowDesc *sld;
00757   switch (mode) {
00758     case SLD_SAVE_GAME:
00759     case SLD_SAVE_SCENARIO:
00760     case SLD_SAVE_HEIGHTMAP:
00761       sld = &_save_dialog_desc; break;
00762     case SLD_LOAD_HEIGHTMAP:
00763       sld = &_load_heightmap_dialog_desc; break;
00764     default:
00765       sld = &_load_dialog_desc; break;
00766   }
00767 
00768   _saveload_mode = mode;
00769   _file_to_saveload.filetype = _file_modetotype[mode];
00770 
00771   new SaveLoadWindow(sld, mode);
00772 }
00773 
00774 void SetFiosType(const byte fiostype)
00775 {
00776   switch (fiostype) {
00777     case FIOS_TYPE_FILE:
00778     case FIOS_TYPE_SCENARIO:
00779       _file_to_saveload.mode = SL_LOAD;
00780       break;
00781 
00782     case FIOS_TYPE_OLDFILE:
00783     case FIOS_TYPE_OLD_SCENARIO:
00784       _file_to_saveload.mode = SL_OLD_LOAD;
00785       break;
00786 
00787 #ifdef WITH_PNG
00788     case FIOS_TYPE_PNG:
00789       _file_to_saveload.mode = SL_PNG;
00790       break;
00791 #endif /* WITH_PNG */
00792 
00793     case FIOS_TYPE_BMP:
00794       _file_to_saveload.mode = SL_BMP;
00795       break;
00796 
00797     default:
00798       _file_to_saveload.mode = SL_INVALID;
00799       break;
00800   }
00801 }