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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047
00048 #include "table/strings.h"
00049 #include "table/pricebase.h"
00050
00051
00052
00053 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00054 INSTANTIATE_POOL_METHODS(CargoPayment)
00055
00056
00067 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00068 {
00069 return (int32)((int64)a * (int64)b >> shift);
00070 }
00071
00072 typedef SmallVector<Industry *, 16> SmallIndustryList;
00073
00077 const ScoreInfo _score_info[] = {
00078 { 120, 100},
00079 { 80, 100},
00080 { 10000, 100},
00081 { 50000, 50},
00082 { 100000, 100},
00083 { 40000, 400},
00084 { 8, 50},
00085 {10000000, 50},
00086 { 250000, 50},
00087 { 0, 0}
00088 };
00089
00090 int _score_part[MAX_COMPANIES][SCORE_END];
00091 Economy _economy;
00092 Prices _price;
00093 Money _additional_cash_required;
00094 static PriceMultipliers _price_base_multiplier;
00095
00105 Money CalculateCompanyValue(const Company *c, bool including_loan)
00106 {
00107 Owner owner = c->index;
00108
00109 Station *st;
00110 uint num = 0;
00111
00112 FOR_ALL_STATIONS(st) {
00113 if (st->owner == owner) num += CountBits((byte)st->facilities);
00114 }
00115
00116 Money value = num * _price[PR_STATION_VALUE] * 25;
00117
00118 Vehicle *v;
00119 FOR_ALL_VEHICLES(v) {
00120 if (v->owner != owner) continue;
00121
00122 if (v->type == VEH_TRAIN ||
00123 v->type == VEH_ROAD ||
00124 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00125 v->type == VEH_SHIP) {
00126 value += v->value * 3 >> 1;
00127 }
00128 }
00129
00130
00131 if (including_loan) value -= c->current_loan;
00132 value += c->money;
00133
00134 return max(value, (Money)1);
00135 }
00136
00145 int UpdateCompanyRatingAndValue(Company *c, bool update)
00146 {
00147 Owner owner = c->index;
00148 int score = 0;
00149
00150 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00151
00152
00153 {
00154 Vehicle *v;
00155 Money min_profit = 0;
00156 bool min_profit_first = true;
00157 uint num = 0;
00158
00159 FOR_ALL_VEHICLES(v) {
00160 if (v->owner != owner) continue;
00161 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00162 if (v->profit_last_year > 0) num++;
00163 if (v->age > 730) {
00164
00165 if (min_profit_first || min_profit > v->profit_last_year) {
00166 min_profit = v->profit_last_year;
00167 min_profit_first = false;
00168 }
00169 }
00170 }
00171 }
00172
00173 min_profit >>= 8;
00174
00175 _score_part[owner][SCORE_VEHICLES] = num;
00176
00177 if (min_profit > 0) {
00178 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00179 }
00180 }
00181
00182
00183 {
00184 uint num = 0;
00185 const Station *st;
00186
00187 FOR_ALL_STATIONS(st) {
00188
00189 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00190 }
00191 _score_part[owner][SCORE_STATIONS] = num;
00192 }
00193
00194
00195 {
00196 int numec = min(c->num_valid_stat_ent, 12);
00197 if (numec != 0) {
00198 const CompanyEconomyEntry *cee = c->old_economy;
00199 Money min_income = cee->income + cee->expenses;
00200 Money max_income = cee->income + cee->expenses;
00201
00202 do {
00203 min_income = min(min_income, cee->income + cee->expenses);
00204 max_income = max(max_income, cee->income + cee->expenses);
00205 } while (++cee, --numec);
00206
00207 if (min_income > 0) {
00208 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00209 }
00210
00211 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00212 }
00213 }
00214
00215
00216 {
00217 int numec = min(c->num_valid_stat_ent, 4);
00218 if (numec != 0) {
00219 const CompanyEconomyEntry *cee = c->old_economy;
00220 OverflowSafeInt64 total_delivered = 0;
00221 do {
00222 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00223 } while (++cee, --numec);
00224
00225 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00226 }
00227 }
00228
00229
00230 {
00231 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00232 }
00233
00234
00235 {
00236 if (c->money > 0) {
00237 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00238 }
00239 }
00240
00241
00242 {
00243 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00244 }
00245
00246
00247 {
00248 int total_score = 0;
00249 int s;
00250 score = 0;
00251 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00252
00253 if (i == SCORE_TOTAL) continue;
00254
00255 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00256 score += s;
00257 total_score += _score_info[i].score;
00258 }
00259
00260 _score_part[owner][SCORE_TOTAL] = score;
00261
00262
00263 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00264 }
00265
00266 if (update) {
00267 c->old_economy[0].performance_history = score;
00268 UpdateCompanyHQ(c->location_of_HQ, score);
00269 c->old_economy[0].company_value = CalculateCompanyValue(c);
00270 }
00271
00272 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00273 return score;
00274 }
00275
00281 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00282 {
00283
00284
00285
00286 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00287 #ifdef ENABLE_NETWORK
00288
00289 if (_networking) NetworkClientsToSpectators(old_owner);
00290 #endif
00291 if (old_owner == _local_company) {
00292
00293
00294 assert(!_networking);
00295 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00296 Company *c;
00297 FOR_ALL_COMPANIES(c) {
00298 if (c->index != old_owner) {
00299 SetLocalCompany(c->index);
00300 break;
00301 }
00302 }
00303 cur_company.Restore();
00304 assert(old_owner != _local_company);
00305 }
00306
00307 Town *t;
00308
00309 assert(old_owner != new_owner);
00310
00311 {
00312 Company *c;
00313 uint i;
00314
00315
00316 FOR_ALL_COMPANIES(c) {
00317 for (i = 0; i < 4; i++) {
00318 if (c->share_owners[i] == old_owner) {
00319
00320 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00321
00322
00323 SubtractMoneyFromCompany(res);
00324 }
00325 }
00326 }
00327
00328
00329 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00330 c = Company::Get(old_owner);
00331 for (i = 0; i < 4; i++) {
00332 cur_company2.Change(c->share_owners[i]);
00333 if (_current_company != INVALID_OWNER) {
00334
00335 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00336
00337
00338 SubtractMoneyFromCompany(res);
00339 }
00340 }
00341 cur_company2.Restore();
00342 }
00343
00344
00345
00346
00347 if (new_owner == INVALID_OWNER) {
00348 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00349 }
00350
00351 Subsidy *s;
00352 FOR_ALL_SUBSIDIES(s) {
00353 if (s->awarded == old_owner) {
00354 if (new_owner == INVALID_OWNER) {
00355 delete s;
00356 } else {
00357 s->awarded = new_owner;
00358 }
00359 }
00360 }
00361 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00362
00363
00364 FOR_ALL_TOWNS(t) {
00365
00366 if (new_owner != INVALID_OWNER) {
00367 if (HasBit(t->have_ratings, old_owner)) {
00368 if (HasBit(t->have_ratings, new_owner)) {
00369
00370 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00371 } else {
00372 SetBit(t->have_ratings, new_owner);
00373 t->ratings[new_owner] = t->ratings[old_owner];
00374 }
00375 }
00376 }
00377
00378
00379 t->ratings[old_owner] = RATING_INITIAL;
00380 ClrBit(t->have_ratings, old_owner);
00381
00382
00383 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00384 if (new_owner != INVALID_OWNER) {
00385 t->exclusivity = new_owner;
00386 } else {
00387 t->exclusive_counter = 0;
00388 t->exclusivity = INVALID_COMPANY;
00389 }
00390 }
00391 }
00392
00393 {
00394 Vehicle *v;
00395 FOR_ALL_VEHICLES(v) {
00396 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00397 if (new_owner == INVALID_OWNER) {
00398 if (v->Previous() == NULL) delete v;
00399 } else {
00400 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00401 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00402 }
00403 }
00404 }
00405 }
00406
00407
00408
00409 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00410
00411 if (new_owner == INVALID_OWNER) {
00412 RemoveAllGroupsForCompany(old_owner);
00413 } else {
00414 Group *g;
00415 FOR_ALL_GROUPS(g) {
00416 if (g->owner == old_owner) g->owner = new_owner;
00417 }
00418 }
00419
00420 {
00421 FreeUnitIDGenerator unitidgen[] = {
00422 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00423 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00424 };
00425
00426 Vehicle *v;
00427 FOR_ALL_VEHICLES(v) {
00428 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00429 assert(new_owner != INVALID_OWNER);
00430
00431 v->owner = new_owner;
00432
00433
00434 v->colourmap = PAL_NONE;
00435 v->InvalidateNewGRFCache();
00436
00437 if (v->IsEngineCountable()) {
00438 GroupStatistics::CountEngine(v, 1);
00439 }
00440 if (v->IsPrimaryVehicle()) {
00441 GroupStatistics::CountVehicle(v, 1);
00442 v->unitnumber = unitidgen[v->type].NextID();
00443 }
00444
00445
00446 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00447 }
00448 }
00449
00450 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00451 }
00452
00453
00454 {
00455 TileIndex tile = 0;
00456 do {
00457 ChangeTileOwner(tile, old_owner, new_owner);
00458 } while (++tile != MapSize());
00459
00460 if (new_owner != INVALID_OWNER) {
00461
00462
00463
00464
00465 tile = 0;
00466
00467 do {
00468 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00469 TrackBits tracks = GetTrackBits(tile);
00470 do {
00471 Track track = RemoveFirstTrack(&tracks);
00472 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00473 } while (tracks != TRACK_BIT_NONE);
00474 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00475 UpdateLevelCrossing(tile);
00476 }
00477 } while (++tile != MapSize());
00478 }
00479
00480
00481 UpdateSignalsInBuffer();
00482 }
00483
00484
00485 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00486
00487
00488 Station *st;
00489 FOR_ALL_STATIONS(st) {
00490 if (st->owner == old_owner) {
00491
00492
00493 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00494 }
00495 }
00496
00497
00498 Waypoint *wp;
00499 FOR_ALL_WAYPOINTS(wp) {
00500 if (wp->owner == old_owner) {
00501 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00502 }
00503 }
00504
00505 Sign *si;
00506 FOR_ALL_SIGNS(si) {
00507 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00508 }
00509
00510
00511 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00512
00513 cur_company.Restore();
00514
00515 MarkWholeScreenDirty();
00516 }
00517
00522 static void CompanyCheckBankrupt(Company *c)
00523 {
00524
00525 if (c->money >= 0) {
00526 c->quarters_of_bankruptcy = 0;
00527 c->bankrupt_asked = 0;
00528 return;
00529 }
00530
00531 c->quarters_of_bankruptcy++;
00532
00533 switch (c->quarters_of_bankruptcy) {
00534 case 0:
00535 case 1:
00536 break;
00537
00538 case 2: {
00539 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00540 cni->FillData(c);
00541 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00542 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00543 SetDParamStr(2, cni->company_name);
00544 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00545 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00546 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00547 break;
00548 }
00549
00550 case 3: {
00551
00552
00553 Money val = CalculateCompanyValue(c, false);
00554 if (val > 0) {
00555 c->bankrupt_value = val;
00556 c->bankrupt_asked = 1 << c->index;
00557 c->bankrupt_timeout = 0;
00558 break;
00559 }
00560
00561 }
00562 default:
00563 case 4:
00564 if (!_networking && _local_company == c->index) {
00565
00566
00567
00568
00569 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00570 break;
00571 }
00572
00573
00574
00575
00576
00577
00578
00579
00580
00581
00582 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00583 break;
00584 }
00585 }
00586
00591 static void CompaniesGenStatistics()
00592 {
00593 Station *st;
00594
00595 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00596 Company *c;
00597
00598 if (!_settings_game.economy.infrastructure_maintenance) {
00599 FOR_ALL_STATIONS(st) {
00600 cur_company.Change(st->owner);
00601 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00602 SubtractMoneyFromCompany(cost);
00603 }
00604 } else {
00605
00606 FOR_ALL_COMPANIES(c) {
00607 cur_company.Change(c->index);
00608
00609 CommandCost cost(EXPENSES_PROPERTY);
00610 uint32 rail_total = c->infrastructure.GetRailTotal();
00611 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00612 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00613 }
00614 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00615 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00616 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00617 }
00618 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00619 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00620 cost.AddCost(AirportMaintenanceCost(c->index));
00621
00622 SubtractMoneyFromCompany(cost);
00623 }
00624 }
00625 cur_company.Restore();
00626
00627
00628 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00629
00630 FOR_ALL_COMPANIES(c) {
00631 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00632 c->old_economy[0] = c->cur_economy;
00633 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00634
00635 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00636
00637 UpdateCompanyRatingAndValue(c, true);
00638 if (c->block_preview != 0) c->block_preview--;
00639 CompanyCheckBankrupt(c);
00640 }
00641
00642 SetWindowDirty(WC_INCOME_GRAPH, 0);
00643 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00644 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00645 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00646 SetWindowDirty(WC_COMPANY_VALUE, 0);
00647 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00648 }
00649
00655 bool AddInflation(bool check_year)
00656 {
00657
00658
00659
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669
00670
00671
00672 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00673
00674 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00675
00676
00677
00678
00679
00680
00681 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00682 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00683
00684 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00685 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00686
00687 return false;
00688 }
00689
00693 void RecomputePrices()
00694 {
00695
00696 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00697
00698
00699 for (Price i = PR_BEGIN; i < PR_END; i++) {
00700 Money price = _price_base_specs[i].start_price;
00701
00702
00703 uint mod = 1;
00704 switch (_price_base_specs[i].category) {
00705 case PCAT_RUNNING:
00706 mod = _settings_game.difficulty.vehicle_costs;
00707 break;
00708
00709 case PCAT_CONSTRUCTION:
00710 mod = _settings_game.difficulty.construction_cost;
00711 break;
00712
00713 default: break;
00714 }
00715 switch (mod) {
00716 case 0: price *= 6; break;
00717 case 1: price *= 8; break;
00718 case 2: price *= 9; break;
00719 default: NOT_REACHED();
00720 }
00721
00722
00723 price = (int64)price * _economy.inflation_prices;
00724
00725
00726 int shift = _price_base_multiplier[i] - 16 - 3;
00727 if (shift >= 0) {
00728 price <<= shift;
00729 } else {
00730 price >>= -shift;
00731 }
00732
00733
00734
00735
00736
00737
00738 if (price == 0) {
00739 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00740
00741 assert(price != 0);
00742 }
00743
00744 _price[i] = price;
00745 }
00746
00747
00748 CargoSpec *cs;
00749 FOR_ALL_CARGOSPECS(cs) {
00750 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00751 }
00752
00753 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00754 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00755 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00756 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00757 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00758 }
00759
00761 static void CompaniesPayInterest()
00762 {
00763 const Company *c;
00764
00765 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00766 FOR_ALL_COMPANIES(c) {
00767 cur_company.Change(c->index);
00768
00769
00770
00771
00772
00773
00774
00775
00776
00777 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00778 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00779 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00780
00781 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00782
00783 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00784 }
00785 cur_company.Restore();
00786 }
00787
00788 static void HandleEconomyFluctuations()
00789 {
00790 if (_settings_game.difficulty.economy != 0) {
00791
00792 _economy.fluct--;
00793 } else if (EconomyIsInRecession()) {
00794
00795 _economy.fluct = -12;
00796 } else {
00797
00798 return;
00799 }
00800
00801 if (_economy.fluct == 0) {
00802 _economy.fluct = -(int)GB(Random(), 0, 2);
00803 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00804 } else if (_economy.fluct == -12) {
00805 _economy.fluct = GB(Random(), 0, 8) + 312;
00806 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00807 }
00808 }
00809
00810
00814 void ResetPriceBaseMultipliers()
00815 {
00816 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00817 }
00818
00826 void SetPriceBaseMultiplier(Price price, int factor)
00827 {
00828 assert(price < PR_END);
00829 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00830 }
00831
00836 void StartupIndustryDailyChanges(bool init_counter)
00837 {
00838 uint map_size = MapLogX() + MapLogY();
00839
00840
00841
00842
00843
00844
00845 _economy.industry_daily_increment = (1 << map_size) / 31;
00846
00847 if (init_counter) {
00848
00849 _economy.industry_daily_change_counter = 0;
00850 }
00851 }
00852
00853 void StartupEconomy()
00854 {
00855 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00856 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00857 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00858 _economy.fluct = GB(Random(), 0, 8) + 168;
00859
00860
00861 RecomputePrices();
00862
00863 StartupIndustryDailyChanges(true);
00864
00865 }
00866
00870 void InitializeEconomy()
00871 {
00872 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00873 }
00874
00883 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00884 {
00885 if (index >= PR_END) return 0;
00886
00887 Money cost = _price[index] * cost_factor;
00888 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00889
00890 if (shift >= 0) {
00891 cost <<= shift;
00892 } else {
00893 cost >>= -shift;
00894 }
00895
00896 return cost;
00897 }
00898
00899 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00900 {
00901 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00902 if (!cs->IsValid()) {
00903
00904 return 0;
00905 }
00906
00907
00908 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00909 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00910 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00911 if (callback != CALLBACK_FAILED) {
00912 int result = GB(callback, 0, 14);
00913
00914
00915 if (HasBit(callback, 14)) result -= 0x4000;
00916
00917
00918
00919
00920 return result * num_pieces * cs->current_payment / 8192;
00921 }
00922 }
00923
00924 static const int MIN_TIME_FACTOR = 31;
00925 static const int MAX_TIME_FACTOR = 255;
00926
00927 const int days1 = cs->transit_days[0];
00928 const int days2 = cs->transit_days[1];
00929 const int days_over_days1 = max( transit_days - days1, 0);
00930 const int days_over_days2 = max(days_over_days1 - days2, 0);
00931
00932
00933
00934
00935
00936
00937
00938
00939
00940
00941
00942 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00943
00944 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00945 }
00946
00948 static SmallIndustryList _cargo_delivery_destinations;
00949
00959 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00960 {
00961
00962
00963
00964
00965
00966
00967
00968 uint accepted = 0;
00969
00970 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00971 Industry *ind = st->industries_near[i];
00972 if (ind->index == source) continue;
00973
00974 uint cargo_index;
00975 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00976 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00977 }
00978
00979 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00980
00981
00982 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00983
00984
00985 _cargo_delivery_destinations.Include(ind);
00986
00987 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00988 ind->incoming_cargo_waiting[cargo_index] += amount;
00989 num_pieces -= amount;
00990 accepted += amount;
00991 }
00992
00993 return accepted;
00994 }
00995
01009 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01010 {
01011 assert(num_pieces > 0);
01012
01013 Station *st = Station::Get(dest);
01014
01015
01016 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01017
01018
01019 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01020
01021
01022 if (accepted > 0) {
01023 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01024 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01025 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01026 }
01027
01028
01029 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01030
01031
01032 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01033 st->town->received[cs->town_effect].new_act += accepted;
01034
01035
01036 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01037
01038
01039 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01040 switch (_settings_game.difficulty.subsidy_multiplier) {
01041 case 0: profit += profit >> 1; break;
01042 case 1: profit *= 2; break;
01043 case 2: profit *= 3; break;
01044 default: profit *= 4; break;
01045 }
01046 }
01047
01048 return profit;
01049 }
01050
01056 static void TriggerIndustryProduction(Industry *i)
01057 {
01058 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01059 uint16 callback = indspec->callback_mask;
01060
01061 i->was_cargo_delivered = true;
01062 i->last_cargo_accepted_at = _date;
01063
01064 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01065 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01066 IndustryProductionCallback(i, 0);
01067 } else {
01068 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01069 }
01070 } else {
01071 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01072 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01073 if (cargo_waiting == 0) continue;
01074
01075 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01076 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01077
01078 i->incoming_cargo_waiting[cargo_index] = 0;
01079 }
01080 }
01081
01082 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01083 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01084 }
01085
01090 CargoPayment::CargoPayment(Vehicle *front) :
01091 front(front),
01092 current_station(front->last_station_visited)
01093 {
01094 }
01095
01096 CargoPayment::~CargoPayment()
01097 {
01098 if (this->CleaningPool()) return;
01099
01100 this->front->cargo_payment = NULL;
01101
01102 if (this->visual_profit == 0) return;
01103
01104 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01105
01106 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01107 this->front->profit_this_year += this->visual_profit << 8;
01108
01109 if (this->route_profit != 0) {
01110 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01111 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01112 }
01113
01114 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01115 } else {
01116 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01117 }
01118
01119 cur_company.Restore();
01120 }
01121
01127 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01128 {
01129 if (this->owner == NULL) {
01130 this->owner = Company::Get(this->front->owner);
01131 }
01132
01133
01134 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01135 this->route_profit += profit;
01136
01137
01138 this->visual_profit += profit - cp->FeederShare();
01139 }
01140
01147 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01148 {
01149 Money profit = GetTransportedGoodsIncome(
01150 count,
01151
01152 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01153 cp->DaysInTransit(),
01154 this->ct);
01155
01156 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01157
01158 this->visual_profit += profit;
01159 return profit;
01160 }
01161
01166 void PrepareUnload(Vehicle *front_v)
01167 {
01168
01169 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01170
01171
01172 front_v->load_unload_ticks = 1;
01173
01174 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01175 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01176 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01177 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01178 }
01179 }
01180 }
01181
01182 assert(front_v->cargo_payment == NULL);
01183
01184
01185 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01186 assert(CargoPayment::CanAllocateItem());
01187 front_v->cargo_payment = new CargoPayment(front_v);
01188 }
01189
01195 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01196 {
01197 v = v->GetFirstEnginePart();
01198
01199 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01200 if (v->cargo.Count() != 0) return false;
01201 }
01202
01203 return true;
01204 }
01205
01214 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01215 {
01216 assert(front->current_order.IsType(OT_LOADING));
01217
01218
01219 if (front->load_unload_ticks != 0) {
01220 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01221
01222 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01223 int cap_left = v->cargo_cap - v->cargo.Count();
01224 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01225 }
01226 }
01227 return;
01228 }
01229
01230 StationID last_visited = front->last_station_visited;
01231 Station *st = Station::Get(last_visited);
01232
01233 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01234
01235
01236 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01237 front->load_unload_ticks = 1;
01238 return;
01239 }
01240
01241 int unloading_time = 0;
01242 bool dirty_vehicle = false;
01243 bool dirty_station = false;
01244
01245 bool completely_emptied = true;
01246 bool anything_unloaded = false;
01247 bool anything_loaded = false;
01248 uint32 full_load_amount = 0;
01249 uint32 cargo_not_full = 0;
01250 uint32 cargo_full = 0;
01251
01252 front->cur_speed = 0;
01253
01254 CargoPayment *payment = front->cargo_payment;
01255
01256 uint artic_part = 0;
01257 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01258 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01259 if (v->cargo_cap == 0) continue;
01260 artic_part++;
01261
01262 const Engine *e = v->GetEngine();
01263 byte load_amount = e->info.load_amount;
01264
01265
01266 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01267
01268 if (_settings_game.order.gradual_loading) {
01269 uint16 cb_load_amount = CALLBACK_FAILED;
01270 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01271
01272 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01273 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01274
01275 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01276 }
01277 if (cb_load_amount != CALLBACK_FAILED) {
01278 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01279 if (cb_load_amount >= 0x100) {
01280 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01281 } else if (cb_load_amount != 0) {
01282 load_amount = cb_load_amount;
01283 }
01284 }
01285 }
01286
01287 GoodsEntry *ge = &st->goods[v->cargo_type];
01288
01289 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01290 uint cargo_count = v->cargo.Count();
01291 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01292 bool remaining = false;
01293 bool accepted = false;
01294
01295 payment->SetCargo(v->cargo_type);
01296
01297 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01298
01299 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01300
01301 dirty_vehicle = true;
01302 accepted = true;
01303 }
01304
01305
01306
01307
01308
01309
01310 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01311 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01312 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01313 InvalidateWindowData(WC_STATION_LIST, last_visited);
01314 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01315 }
01316
01317 dirty_vehicle = dirty_station = true;
01318 } else if (!accepted) {
01319
01320
01321 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01322
01323
01324
01325
01326
01327 anything_unloaded = true;
01328 continue;
01329 }
01330
01331
01332 st->time_since_unload = 0;
01333
01334 unloading_time += amount_unloaded;
01335
01336 anything_unloaded = true;
01337 if (_settings_game.order.gradual_loading && remaining) {
01338 completely_emptied = false;
01339 } else {
01340
01341 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01342 }
01343
01344 continue;
01345 }
01346
01347
01348 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01349
01350
01351 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01352 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01353 Vehicle *v_start = v->GetFirstEnginePart();
01354 CargoID new_cid = front->current_order.GetRefitCargo();
01355 byte new_subtype = front->current_order.GetRefitSubtype();
01356
01357 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01358
01359
01360 uint32 refit_mask = e->info.refit_mask;
01361 Vehicle *w = v_start;
01362 while (w->HasArticulatedPart()) {
01363 w = w->GetNextArticulatedPart();
01364 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01365 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01366 }
01367
01368 if (new_cid == CT_AUTO_REFIT) {
01369
01370 int amount = 0;
01371 CargoID cid;
01372 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01373 if (cargo_left[cid] > amount) {
01374
01375
01376 new_subtype = GetBestFittingSubType(v, v, cid);
01377 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01378 if (_returned_refit_capacity > 0) {
01379 amount = cargo_left[cid];
01380 new_cid = cid;
01381 }
01382 }
01383 }
01384 }
01385
01386
01387 if (new_cid < NUM_CARGO) {
01388 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01389 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01390 ge = &st->goods[v->cargo_type];
01391 }
01392
01393 cur_company.Restore();
01394 }
01395
01396
01397 int t;
01398 switch (front->type) {
01399 case VEH_TRAIN:
01400 case VEH_SHIP:
01401 t = front->vcache.cached_max_speed;
01402 break;
01403
01404 case VEH_ROAD:
01405 t = front->vcache.cached_max_speed / 2;
01406 break;
01407
01408 case VEH_AIRCRAFT:
01409 t = Aircraft::From(front)->GetSpeedOldUnits();
01410 break;
01411
01412 default: NOT_REACHED();
01413 }
01414
01415
01416 ge->last_speed = min(t, 255);
01417 ge->last_age = _cur_year - front->build_year;
01418 ge->days_since_pickup = 0;
01419
01420
01421
01422 int cap_left = v->cargo_cap - v->cargo.Count();
01423 if (!ge->cargo.Empty() && cap_left > 0) {
01424 uint cap = cap_left;
01425 uint count = ge->cargo.Count();
01426
01427
01428
01429 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01430 SetBit(cargo_not_full, v->cargo_type);
01431 continue;
01432 }
01433
01434 if (cap > count) cap = count;
01435 if (_settings_game.order.gradual_loading) {
01436 cap = min(cap, load_amount);
01437 cap_left = min(cap_left, load_amount);
01438 }
01439 if (_settings_game.order.improved_load) {
01440
01441 cap = min((uint)cargo_left[v->cargo_type], cap);
01442 count = cargo_left[v->cargo_type];
01443 cargo_left[v->cargo_type] -= cap;
01444 }
01445
01446
01447 if (count >= (uint)cap_left) {
01448 SetBit(full_load_amount, v->cargo_type);
01449 } else {
01450 ClrBit(full_load_amount, v->cargo_type);
01451 }
01452
01453 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01454
01455
01456
01457
01458
01459
01460
01461
01462 completely_emptied = false;
01463 anything_loaded = true;
01464
01465 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01466
01467 st->time_since_load = 0;
01468 st->last_vehicle_type = v->type;
01469
01470 if (ge->cargo.Empty()) {
01471 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01472 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01473 }
01474
01475 unloading_time += cap;
01476
01477 dirty_vehicle = dirty_station = true;
01478 }
01479
01480 if (v->cargo.Count() >= v->cargo_cap) {
01481 SetBit(cargo_full, v->cargo_type);
01482 } else {
01483 SetBit(cargo_not_full, v->cargo_type);
01484 }
01485 }
01486
01487 if (anything_loaded || anything_unloaded) {
01488 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01489 }
01490
01491
01492 completely_emptied &= anything_unloaded;
01493
01494
01495
01496
01497
01498 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01499
01500 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01501 int cap_left = v->cargo_cap - v->cargo.Count();
01502 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01503 }
01504 }
01505
01506 if (!anything_unloaded) delete payment;
01507
01508 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01509 if (anything_loaded || anything_unloaded) {
01510 if (_settings_game.order.gradual_loading) {
01511
01512
01513 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01514
01515 unloading_time = gradual_loading_wait_time[front->type];
01516 }
01517
01518
01519 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01520 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01521 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01522 }
01523 } else {
01524 bool finished_loading = true;
01525 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01526 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01527
01528
01529 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01530 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01531 finished_loading = false;
01532 }
01533 } else if (cargo_not_full != 0) {
01534 finished_loading = false;
01535 }
01536 }
01537 unloading_time = 20;
01538
01539 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01540 }
01541
01542 if (front->type == VEH_TRAIN) {
01543
01544 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01545 if (overhang > 0) {
01546 unloading_time <<= 1;
01547 unloading_time += (overhang * unloading_time) / 8;
01548 }
01549 }
01550
01551
01552
01553
01554
01555
01556
01557 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01558 StringID percent_up_down = STR_NULL;
01559 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01560 if (front->fill_percent_te_id == INVALID_TE_ID) {
01561 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01562 } else {
01563 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01564 }
01565 }
01566
01567
01568 front->load_unload_ticks = max(1, unloading_time);
01569
01570 if (completely_emptied) {
01571 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01572 }
01573
01574 if (dirty_vehicle) {
01575 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01576 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01577 front->MarkDirty();
01578 }
01579 if (dirty_station) {
01580 st->MarkTilesDirty(true);
01581 SetWindowDirty(WC_STATION_VIEW, last_visited);
01582 }
01583 }
01584
01590 void LoadUnloadStation(Station *st)
01591 {
01592
01593 if (st->loading_vehicles.empty()) return;
01594
01595 Vehicle *last_loading = NULL;
01596 std::list<Vehicle *>::iterator iter;
01597
01598
01599 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01600 Vehicle *v = *iter;
01601
01602 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01603
01604 assert(v->load_unload_ticks != 0);
01605 if (--v->load_unload_ticks == 0) last_loading = v;
01606 }
01607
01608
01609
01610
01611
01612
01613
01614
01615 if (last_loading == NULL) return;
01616
01617 int cargo_left[NUM_CARGO];
01618
01619 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01620
01621 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01622 Vehicle *v = *iter;
01623 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01624 if (v == last_loading) break;
01625 }
01626
01627
01628 const Industry * const *isend = _cargo_delivery_destinations.End();
01629 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01630 TriggerIndustryProduction(*iid);
01631 }
01632 _cargo_delivery_destinations.Clear();
01633 }
01634
01638 void CompaniesMonthlyLoop()
01639 {
01640 CompaniesGenStatistics();
01641 if (_settings_game.economy.inflation) {
01642 AddInflation();
01643 RecomputePrices();
01644 }
01645 CompaniesPayInterest();
01646 HandleEconomyFluctuations();
01647 }
01648
01649 static void DoAcquireCompany(Company *c)
01650 {
01651 CompanyID ci = c->index;
01652
01653 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01654 cni->FillData(c, Company::Get(_current_company));
01655
01656 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01657 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01658 SetDParamStr(2, cni->company_name);
01659 SetDParamStr(3, cni->other_company_name);
01660 SetDParam(4, c->bankrupt_value);
01661 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01662 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01663 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01664
01665 ChangeOwnershipOfCompanyItems(ci, _current_company);
01666
01667 if (c->bankrupt_value == 0) {
01668 Company *owner = Company::Get(_current_company);
01669 owner->current_loan += c->current_loan;
01670 }
01671
01672 if (c->is_ai) AI::Stop(c->index);
01673
01674 DeleteCompanyWindows(ci);
01675 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01676 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01677 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01678 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01679
01680 delete c;
01681 }
01682
01683 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01684
01694 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01695 {
01696 CommandCost cost(EXPENSES_OTHER);
01697 CompanyID target_company = (CompanyID)p1;
01698 Company *c = Company::GetIfValid(target_company);
01699
01700
01701
01702 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01703
01704
01705 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01706
01707
01708 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01709
01710 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01711 if (!c->is_ai) return cost;
01712
01713 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01714 }
01715
01716
01717 cost.AddCost(CalculateCompanyValue(c) >> 2);
01718 if (flags & DC_EXEC) {
01719 OwnerByte *b = c->share_owners;
01720
01721 while (*b != COMPANY_SPECTATOR) b++;
01722 *b = _current_company;
01723
01724 for (int i = 0; c->share_owners[i] == _current_company;) {
01725 if (++i == 4) {
01726 c->bankrupt_value = 0;
01727 DoAcquireCompany(c);
01728 break;
01729 }
01730 }
01731 SetWindowDirty(WC_COMPANY, target_company);
01732 CompanyAdminUpdate(c);
01733 }
01734 return cost;
01735 }
01736
01746 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01747 {
01748 CompanyID target_company = (CompanyID)p1;
01749 Company *c = Company::GetIfValid(target_company);
01750
01751
01752 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01753
01754
01755
01756 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01757
01758
01759 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01760
01761
01762 Money cost = CalculateCompanyValue(c) >> 2;
01763 cost = -(cost - (cost >> 7));
01764
01765 if (flags & DC_EXEC) {
01766 OwnerByte *b = c->share_owners;
01767 while (*b != _current_company) b++;
01768 *b = COMPANY_SPECTATOR;
01769 SetWindowDirty(WC_COMPANY, target_company);
01770 CompanyAdminUpdate(c);
01771 }
01772 return CommandCost(EXPENSES_OTHER, cost);
01773 }
01774
01787 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01788 {
01789 CompanyID target_company = (CompanyID)p1;
01790 Company *c = Company::GetIfValid(target_company);
01791 if (c == NULL) return CMD_ERROR;
01792
01793
01794 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01795
01796
01797 if (!_networking && _local_company == c->index) return CMD_ERROR;
01798
01799
01800 if (target_company == _current_company) return CMD_ERROR;
01801
01802
01803 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01804
01805
01806 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01807
01808 if (flags & DC_EXEC) {
01809 DoAcquireCompany(c);
01810 }
01811 return cost;
01812 }