src/aircraft.h [code] | Base for aircraft |
src/aircraft_cmd.cpp [code] | This file deals with aircraft and airport movements functionalities |
src/aircraft_gui.cpp [code] | The GUI of aircraft |
src/airport.cpp [code] | Functions related to airports |
src/airport.h [code] | Various declarations for airports |
src/airport_gui.cpp [code] | The GUI for airports |
src/animated_tile.cpp [code] | Everything related to animated tiles |
src/animated_tile_func.h [code] | Tile animation! |
src/articulated_vehicles.cpp [code] | Implementation of articulated vehicles |
src/articulated_vehicles.h [code] | Functions related to articulated vehicles |
src/autoreplace.cpp [code] | Management of replacement lists |
src/autoreplace_base.h [code] | Base class for autoreplaces/autorenews |
src/autoreplace_cmd.cpp [code] | Deals with autoreplace execution but not the setup |
src/autoreplace_func.h [code] | Functions related to autoreplacing |
src/autoreplace_gui.cpp [code] | GUI for autoreplace handling |
src/autoreplace_gui.h [code] | Functions related to the autoreplace GUIs |
src/autoreplace_type.h [code] | Types related to autoreplacing |
src/autoslope.h [code] | Functions related to autoslope |
src/base_consist.cpp [code] | Properties for front vehicles/consists |
src/base_consist.h [code] | Properties for front vehicles/consists |
src/base_media_base.h [code] | Generic functions for replacing base data (graphics, sounds) |
src/base_media_func.h [code] | Generic function implementations for base data (graphics, sounds) |
src/base_station_base.h [code] | Base classes/functions for base stations |
src/bmp.cpp [code] | Read and write support for bmps |
src/bmp.h [code] | Read and write support for bmps |
src/bootstrap_gui.cpp [code] | Barely used user interface for bootstrapping OpenTTD, i.e |
src/bridge.h [code] | Header file for bridges |
src/bridge_gui.cpp [code] | Graphical user interface for bridge construction |
src/bridge_map.cpp [code] | Map accessor functions for bridges |
src/bridge_map.h [code] | Map accessor functions for bridges |
src/build_vehicle_gui.cpp [code] | GUI for building vehicles |
src/cargo_type.h [code] | Types related to cargoes.. |
src/cargomonitor.cpp [code] | Implementation of the cargo transport monitoring |
src/cargomonitor.h [code] | Cargo transport monitoring declarations |
src/cargopacket.cpp [code] | Implementation of the cargo packets |
src/cargopacket.h [code] | Base class for cargo packets |
src/cargotype.cpp [code] | Implementation of cargoes |
src/cargotype.h [code] | Types/functions related to cargoes |
src/cheat.cpp [code] | Handling (loading/saving/initializing) of cheats |
src/cheat_func.h [code] | Functions related to cheating |
src/cheat_gui.cpp [code] | GUI related to cheating |
src/cheat_type.h [code] | Types related to cheating |
src/clear_cmd.cpp [code] | Commands related to clear tiles |
src/clear_func.h [code] | Functions related to clear (MP_CLEAR) land |
src/clear_map.h [code] | Map accessors for 'clear' tiles |
src/cmd_helper.h [code] | Helper functions to extract data from command parameters |
src/command.cpp [code] | Handling of commands |
src/command_func.h [code] | Functions related to commands |
src/command_type.h [code] | Types related to commands |
src/company_base.h [code] | Definition of stuff that is very close to a company, like the company struct itself |
src/company_cmd.cpp [code] | Handling of companies |
src/company_func.h [code] | Functions related to companies |
src/company_gui.cpp [code] | Company related GUIs |
src/company_gui.h [code] | GUI Functions related to companies |
src/company_manager_face.h [code] | Functionality related to the company manager's face |
src/company_type.h [code] | Types related to companies |
src/console.cpp [code] | Handling of the in-game console |
src/console_cmds.cpp [code] | Implementation of the console hooks |
src/console_func.h [code] | Console functions used outside of the console code |
src/console_gui.cpp [code] | Handling the GUI of the in-game console |
src/console_gui.h [code] | GUI related functions in the console |
src/console_internal.h [code] | Internally used functions for the console |
src/console_type.h [code] | Globally used console related types |
src/crashlog.cpp [code] | Implementation of generic function to be called to log a crash |
src/crashlog.h [code] | Functions to be called to log a crash |
src/currency.cpp [code] | Support for different currencies |
src/currency.h [code] | Functions to handle different currencies |
src/date.cpp [code] | Handling of dates in our native format and transforming them to something human readable |
src/date_func.h [code] | Functions related to dates |
src/date_gui.cpp [code] | Graphical selection of a date |
src/date_gui.h [code] | Functions related to the graphical selection of a date |
src/date_type.h [code] | Types related to the dates in OpenTTD |
src/debug.cpp [code] | Handling of printing debug messages |
src/debug.h [code] | Functions related to debugging |
src/dedicated.cpp [code] | Forking support for dedicated servers |
src/depot.cpp [code] | Handling of depots |
src/depot_base.h [code] | Base for all depots (except hangars) |
src/depot_cmd.cpp [code] | Command Handling for depots |
src/depot_func.h [code] | Functions related to depots |
src/depot_gui.cpp [code] | The GUI for depots |
src/depot_map.h [code] | Map related accessors for depots |
src/depot_type.h [code] | Header files for depots (not hangars) |
src/direction_func.h [code] | Different functions related to conversions between directions |
src/direction_type.h [code] | Different types to 'show' directions |
src/disaster_cmd.cpp [code] | All disaster/easter egg vehicles are handled here |
src/dock_gui.cpp [code] | GUI to create amazing water objects |
src/driver.cpp [code] | Base for all driver handling |
src/driver.h [code] | Base for all drivers (video, sound, music, etc) |
src/economy.cpp [code] | Handling of the economy |
src/economy_base.h [code] | Base classes related to the economy |
src/economy_func.h [code] | Functions related to the economy |
src/economy_type.h [code] | Types related to the economy |
src/effectvehicle.cpp [code] | Implementation of everything generic to vehicles |
src/effectvehicle_base.h [code] | Base class for all effect vehicles |
src/effectvehicle_func.h [code] | Functions related to effect vehicles |
src/elrail.cpp [code] | This file deals with displaying wires and pylons for electric railways |
src/elrail_func.h [code] | Header file for electrified rail specific functions |
src/endian_check.cpp [code] | This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN it does that by putting a 1 and a 0 in an array, and read it out as one number |
src/engine.cpp [code] | Base for all engine handling |
src/engine_base.h [code] | Base class for engines |
src/engine_func.h [code] | Functions related to engines |
src/engine_gui.cpp [code] | GUI to show engine related information |
src/engine_gui.h [code] | Engine GUI functions, used by build_vehicle_gui and autoreplace_gui |
src/engine_type.h [code] | Types related to engines |
src/error.h [code] | Functions related to errors |
src/error_gui.cpp [code] | GUI related to errors |
src/fileio.cpp [code] | Standard In/Out file operations |
src/fileio_func.h [code] | Functions for Standard In/Out file operations |
src/fileio_type.h [code] | Types for Standard In/Out file operations |
src/fios.cpp [code] | This file contains functions for building file lists for the save/load dialogs |
src/fios.h [code] | Declarations for savegames operations |
src/fios_gui.cpp [code] | GUIs for loading/saving games, scenarios, heightmaps, .. |
src/fontcache.cpp [code] | Cache for characters from fonts |
src/fontcache.h [code] | Functions to read fonts from files and cache them |
src/gamelog.cpp [code] | Definition of functions used for logging of important changes in the game |
src/gamelog.h [code] | Functions to be called to log possibly unsafe game events |
src/gamelog_internal.h [code] | Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp |
src/genworld.cpp [code] | Functions to generate a map |
src/genworld.h [code] | Functions related to world/map generation |
src/genworld_gui.cpp [code] | GUI to configure and show progress during map generation |
src/gfx.cpp [code] | Handling of drawing text and other gfx related stuff |
src/gfx_func.h [code] | Functions related to the gfx engine |
src/gfx_type.h [code] | Types related to the graphics and/or input devices |
src/gfxinit.cpp [code] | Initializing of the (GRF) graphics |
src/gfxinit.h [code] | Functions related to the graphics initialization |
src/goal.cpp [code] | Handling of goals |
src/goal_base.h [code] | Goal base class |
src/goal_gui.cpp [code] | GUI for goals |
src/goal_type.h [code] | Basic types related to goals |
src/graph_gui.cpp [code] | GUI that shows performance graphs |
src/graph_gui.h [code] | Graph GUI functions |
src/ground_vehicle.cpp [code] | Implementation of GroundVehicle |
src/ground_vehicle.hpp [code] | Base class and functions for all vehicles that move through ground |
src/group.h [code] | Base class for groups and group functions |
src/group_cmd.cpp [code] | Handling of the engine groups |
src/group_gui.cpp [code] | GUI for the group window |
src/group_gui.h [code] | Functions/definitions that have something to do with groups |
src/group_type.h [code] | Types of a group |
src/gui.h [code] | GUI functions that shouldn't be here |
src/heightmap.cpp [code] | Creating of maps from heightmaps |
src/heightmap.h [code] | Functions related to creating heightmaps from files |
src/highscore.cpp [code] | Definition of functions used for highscore handling |
src/highscore.h [code] | Declaration of functions and types defined in highscore.h and highscore_gui.h |
src/highscore_gui.cpp [code] | Definition of the HighScore and EndGame windows |
src/hotkeys.cpp [code] | Implementation of hotkey related functions |
src/hotkeys.h [code] | Hotkey related functions |
src/house.h [code] | Definition of HouseSpec and accessors |
src/house_type.h [code] | Declaration of basic house types and enums |
src/industry.h [code] | Base of all industries |
src/industry_cmd.cpp [code] | Handling of industry tiles |
src/industry_gui.cpp [code] | GUIs related to industries |
src/industry_map.h [code] | Accessors for industries |
src/industry_type.h [code] | Types related to the industry |
src/industrytype.h [code] | Industry type specs |
src/ini.cpp [code] | Definition of the IniItem class, related to reading/writing '*.ini' files |
src/ini_load.cpp [code] | Definition of the IniLoadFile class, related to reading and storing '*.ini' files |
src/ini_type.h [code] | Types related to reading/writing '*.ini' files |
src/intro_gui.cpp [code] | The main menu GUI |
src/landscape.cpp [code] | Functions related to the landscape (slopes etc |
src/landscape.h [code] | Functions related to OTTD's landscape |
src/landscape_type.h [code] | Types related to the landscape |
src/language.h [code] | Information about languages and their files |
src/livery.h [code] | Functions/types related to livery colours |
src/main_gui.cpp [code] | Handling of the main viewport |
src/map.cpp [code] | Base functions related to the map and distances on them |
src/map_func.h [code] | Functions related to maps |
src/map_type.h [code] | Types related to maps |
src/misc.cpp [code] | Misc functions that shouldn't be here |
src/misc_cmd.cpp [code] | Some misc functions that are better fitted in other files, but never got moved there.. |
src/misc_gui.cpp [code] | GUIs for a number of misc windows |
src/mixer.cpp [code] | Mixing of sound samples |
src/mixer.h [code] | Functions to mix sound samples |
src/music.cpp [code] | The songs that OpenTTD knows |
src/music_gui.cpp [code] | GUI for the music playback |
src/newgrf.cpp [code] | Base of all NewGRF support |
src/newgrf.h [code] | Base for the NewGRF implementation |
src/newgrf_airport.cpp [code] | NewGRF handling of airports |
src/newgrf_airport.h [code] | NewGRF handling of airports |
src/newgrf_airporttiles.cpp [code] | NewGRF handling of airport tiles |
src/newgrf_airporttiles.h [code] | NewGRF handling of airport tiles |
src/newgrf_animation_base.h [code] | Function implementations related to NewGRF animation |
src/newgrf_animation_type.h [code] | Definitions related to NewGRF animation |
src/newgrf_callbacks.h [code] | Callbacks that NewGRFs could implement |
src/newgrf_canal.cpp [code] | Implementation of NewGRF canals |
src/newgrf_canal.h [code] | Handling of NewGRF canals |
src/newgrf_cargo.cpp [code] | Implementation of NewGRF cargoes |
src/newgrf_cargo.h [code] | Cargo support for NewGRFs |
src/newgrf_class.h [code] | Header file for classes to be used by e.g |
src/newgrf_class_func.h [code] | Implementation of the NewGRF class' functions |
src/newgrf_commons.cpp [code] | Implementation of the class OverrideManagerBase and its descendance, present and future |
src/newgrf_commons.h [code] | This file simplyfies and embeds a common mechanism of loading/saving and mapping of grf entities |
src/newgrf_config.cpp [code] | Finding NewGRFs and configuring them |
src/newgrf_config.h [code] | Functions to find and configure NewGRFs |
src/newgrf_debug.h [code] | Functions/types related to NewGRF debugging |
src/newgrf_debug_gui.cpp [code] | GUIs for debugging NewGRFs |
src/newgrf_engine.cpp [code] | NewGRF handling of engines |
src/newgrf_engine.h [code] | Functions for NewGRF engines |
src/newgrf_generic.cpp [code] | Handling of generic feature callbacks |
src/newgrf_generic.h [code] | Functions related to generic callbacks |
src/newgrf_gui.cpp [code] | GUI to change NewGRF settings |
src/newgrf_house.cpp [code] | Implementation of NewGRF houses |
src/newgrf_house.h [code] | Functions related to NewGRF houses |
src/newgrf_industries.cpp [code] | Handling of NewGRF industries |
src/newgrf_industries.h [code] | Functions for NewGRF industries |
src/newgrf_industrytiles.cpp [code] | NewGRF handling of industry tiles |
src/newgrf_industrytiles.h [code] | NewGRF handling of industry tiles |
src/newgrf_object.cpp [code] | Handling of object NewGRFs |
src/newgrf_object.h [code] | Functions related to NewGRF objects |
src/newgrf_properties.h [code] | Properties of NewGRF Action 0 |
src/newgrf_railtype.cpp [code] | NewGRF handling of rail types |
src/newgrf_railtype.h [code] | NewGRF handling of rail types |
src/newgrf_sound.cpp [code] | Handling NewGRF provided sounds |
src/newgrf_sound.h [code] | Functions related to NewGRF provided sounds |
src/newgrf_spritegroup.cpp [code] | Handling of primarily NewGRF action 2 |
src/newgrf_spritegroup.h [code] | Action 2 handling |
src/newgrf_station.cpp [code] | Functions for dealing with station classes and custom stations |
src/newgrf_station.h [code] | Header file for NewGRF stations |
src/newgrf_storage.cpp [code] | Functionality related to the temporary and persistent storage arrays for NewGRFs |
src/newgrf_storage.h [code] | Functionality related to the temporary and persistent storage arrays for NewGRFs |
src/newgrf_text.cpp [code] | Implementation of Action 04 "universal holder" structure and functions |
src/newgrf_text.h [code] | Header of Action 04 "universal holder" structure and functions |
src/newgrf_town.cpp [code] | Implementation of the town part of NewGRF houses |
src/newgrf_town.h [code] | Functions to handle the town part of NewGRF towns |
src/newgrf_townname.cpp [code] | Implementation of Action 0F "universal holder" structure and functions |
src/newgrf_townname.h [code] | Header of Action 0F "universal holder" structure and functions |
src/news_func.h [code] | Functions related to news |
src/news_gui.cpp [code] | GUI functions related to news messages |
src/news_gui.h [code] | GUI functions related to the news |
src/news_type.h [code] | Types related to news |
src/object.h [code] | Functions related to objects |
src/object_base.h [code] | Base for all objects |
src/object_cmd.cpp [code] | Handling of object tiles |
src/object_gui.cpp [code] | The GUI for objects |
src/object_map.h [code] | Map accessors for object tiles |
src/object_type.h [code] | Types related to object tiles |
src/openttd.cpp [code] | Functions related to starting OpenTTD |
src/openttd.h [code] | Some generic types |
src/order_backup.cpp [code] | Handling of order backups |
src/order_backup.h [code] | Functions related to order backups |
src/order_base.h [code] | Base class for orders |
src/order_cmd.cpp [code] | Handling of orders |
src/order_func.h [code] | Functions related to orders |
src/order_gui.cpp [code] | GUI related to orders |
src/order_type.h [code] | Types related to orders |
src/os_timer.cpp [code] | OS/compiler dependant real time tick sampling |
src/osk_gui.cpp [code] | The On Screen Keyboard GUI |
src/pbs.cpp [code] | PBS support routines |
src/pbs.h [code] | PBS support routines |
src/progress.cpp [code] | Functions for modal progress windows |
src/progress.h [code] | Functions related to modal progress |
src/querystring_gui.h [code] | Base for the GUIs that have an edit box in them |
src/rail.cpp [code] | Implementation of rail specific functions |
src/rail.h [code] | Rail specific functions |
src/rail_cmd.cpp [code] | Handling of rail tiles |
src/rail_gui.cpp [code] | File for dealing with rail construction user interface |
src/rail_gui.h [code] | Functions/types etc |
src/rail_map.h [code] | Hides the direct accesses to the map array with map accessors |
src/rail_type.h [code] | The different types of rail |
src/rev.h [code] | Declaration of OTTD revision dependent variables |
src/road.cpp [code] | Generic road related functions |
src/road_cmd.cpp [code] | Commands related to road tiles |
src/road_cmd.h [code] | Road related functions |
src/road_func.h [code] | Functions related to roads |
src/road_gui.cpp [code] | GUI for building roads |
src/road_gui.h [code] | Functions/types related to the road GUIs |
src/road_internal.h [code] | Functions used internally by the roads |
src/road_map.cpp [code] | Complex road accessors |
src/road_map.h [code] | Map accessors for roads |
src/road_type.h [code] | Enums and other types related to roads |
src/roadstop.cpp [code] | Implementation of the roadstop base class |
src/roadstop_base.h [code] | Base class for roadstops |
src/roadveh.h [code] | Road vehicle states |
src/roadveh_cmd.cpp [code] | Handling of road vehicles |
src/roadveh_gui.cpp [code] | GUI for road vehicles |
src/screenshot.cpp [code] | The creation of screenshots! |
src/screenshot.h [code] | Functions to make screenshots |
src/sdl.cpp [code] | Implementation of SDL support |
src/sdl.h [code] | SDL support |
src/settings.cpp [code] | All actions handling saving and loading of the settings/configuration goes on in this file |
src/settings_func.h [code] | Functions related to setting/changing the settings |
src/settings_gui.cpp [code] | GUI for settings |
src/settings_gui.h [code] | Functions for setting GUIs |
src/settings_internal.h [code] | Functions and types used internally for the settings configurations |
src/settings_type.h [code] | Types related to global configuration settings |
src/ship.h [code] | Base for ships |
src/ship_cmd.cpp [code] | Handling of ships |
src/ship_gui.cpp [code] | GUI for ships |
src/signal.cpp [code] | Functions related to rail signals updating |
src/signal_func.h [code] | Functions related to signals |
src/signal_type.h [code] | Types and classes related to signals |
src/signs.cpp [code] | Handling of signs |
src/signs_base.h [code] | Base class for signs |
src/signs_cmd.cpp [code] | Handling of sign related commands |
src/signs_func.h [code] | Functions related to signs |
src/signs_gui.cpp [code] | The GUI for signs |
src/signs_type.h [code] | Types related to signs |
src/slope_func.h [code] | Functions related to slopes |
src/slope_type.h [code] | Definitions of a slope |
src/smallmap_gui.cpp [code] | GUI that shows a small map of the world with metadata like owner or height |
src/smallmap_gui.h [code] | Smallmap GUI functions |
src/sortlist_type.h [code] | Base types for having sorted lists in GUIs |
src/sound.cpp [code] | Handling of playing sounds |
src/sound_func.h [code] | Functions related to sound |
src/sound_type.h [code] | Types related to sounds |
src/sprite.cpp [code] | Handling of sprites |
src/sprite.h [code] | Base for drawing complex sprites |
src/spritecache.cpp [code] | Caching of sprites |
src/spritecache.h [code] | Functions to cache sprites in memory |
src/station.cpp [code] | Implementation of the station base class |
src/station_base.h [code] | Base classes/functions for stations |
src/station_cmd.cpp [code] | Handling of station tiles |
src/station_func.h [code] | Functions related to stations |
src/station_gui.cpp [code] | The GUI for stations |
src/station_gui.h [code] | Contains enums and function declarations connected with stations GUI |
src/station_map.h [code] | Maps accessors for stations |
src/station_type.h [code] | Types related to stations |
src/statusbar_gui.cpp [code] | The GUI for the bottom status bar |
src/statusbar_gui.h [code] | Functions, definitions and such used only by the GUI |
src/stdafx.h [code] | Definition of base types and functions in a cross-platform compatible way |
src/string.cpp [code] | Handling of C-type strings (char*) |
src/string_func.h [code] | Functions related to low-level strings |
src/string_type.h [code] | Types for strings |
src/stringfilter.cpp [code] | Searching and filtering using a stringterm |
src/stringfilter_type.h [code] | Searching and filtering using a stringterm |
src/strings.cpp [code] | Handling of translated strings |
src/strings_func.h [code] | Functions related to OTTD's strings |
src/strings_type.h [code] | Types related to strings |
src/subsidy.cpp [code] | Handling of subsidies |
src/subsidy_base.h [code] | Subsidy base class |
src/subsidy_func.h [code] | Functions related to subsidies |
src/subsidy_gui.cpp [code] | GUI for subsidies |
src/subsidy_type.h [code] | Basic types related to subsidies |
src/tar_type.h [code] | Structs, typedefs and macros used for TAR file handling |
src/terraform_cmd.cpp [code] | Commands related to terraforming |
src/terraform_gui.cpp [code] | GUI related to terraforming the map |
src/terraform_gui.h [code] | GUI stuff related to terraforming |
src/textbuf.cpp [code] | Textbuffer handling |
src/textbuf_gui.h [code] | Stuff related to the text buffer GUI |
src/textbuf_type.h [code] | Stuff related to text buffers |
src/texteff.cpp [code] | Handling of text effects |
src/texteff.hpp [code] | Functions related to text effects |
src/textfile_gui.cpp [code] | Implementation of textfile window |
src/textfile_gui.h [code] | GUI functions related to textfiles |
src/textfile_type.h [code] | Types related to textfiles |
src/tgp.cpp [code] | OTTD Perlin Noise Landscape Generator, aka TerraGenesis Perlin |
src/tgp.h [code] | Functions for the Perlin noise enhanced map generator |
src/tile_cmd.h [code] | Generic 'commands' that can be performed on all tiles |
src/tile_map.cpp [code] | Global tile accessors |
src/tile_map.h [code] | Map writing/reading functions for tiles |
src/tile_type.h [code] | Types related to tiles |
src/tilearea.cpp [code] | Handling of tile areas |
src/tilearea_type.h [code] | Type for storing the 'area' of something uses on the map |
src/tilehighlight_func.h [code] | Functions related to tile highlights |
src/tilehighlight_type.h [code] | Types related to highlighting tiles |
src/tilematrix_type.hpp [code] | Template for storing a value per area of the map |
src/timetable.h [code] | Functions related to time tabling |
src/timetable_cmd.cpp [code] | Commands related to time tabling |
src/timetable_gui.cpp [code] | GUI for time tabling |
src/toolbar_gui.cpp [code] | Code related to the (main) toolbar |
src/toolbar_gui.h [code] | Stuff related to the (main) toolbar |
src/town.h [code] | Base of the town class |
src/town_cmd.cpp [code] | Handling of town tiles |
src/town_gui.cpp [code] | GUI for towns |
src/town_map.h [code] | Accessors for towns |
src/town_type.h [code] | Types related to towns |
src/townname.cpp [code] | Town name generators |
src/townname_func.h [code] | Town name generator stuff |
src/townname_type.h [code] | Definition of structures used for generating town names |
src/track_func.h [code] | Different conversion functions from one kind of track to another |
src/track_type.h [code] | All types related to tracks |
src/train.h [code] | Base for the train class |
src/train_cmd.cpp [code] | Handling of trains |
src/train_gui.cpp [code] | GUI for trains |
src/transparency.h [code] | Functions related to transparency |
src/transparency_gui.cpp [code] | The transparency GUI |
src/transparency_gui.h [code] | GUI functions related to transparency |
src/transport_type.h [code] | Base types related to transport |
src/tree_cmd.cpp [code] | Handling of tree tiles |
src/tree_gui.cpp [code] | GUIs for building trees |
src/tree_map.h [code] | Map accessors for tree tiles |
src/tunnel_map.cpp [code] | Map accessors for tunnels |
src/tunnel_map.h [code] | Map accessors for tunnels |
src/tunnelbridge.h [code] | Header file for things common for tunnels and bridges |
src/tunnelbridge_cmd.cpp [code] | This file deals with tunnels and bridges (non-gui stuff) |
src/tunnelbridge_map.h [code] | Functions that have tunnels and bridges in common |
src/vehicle.cpp [code] | Base implementations of all vehicles |
src/vehicle_base.h [code] | Base class for all vehicles |
src/vehicle_cmd.cpp [code] | Commands for vehicles |
src/vehicle_func.h [code] | Functions related to vehicles |
src/vehicle_gui.cpp [code] | The base GUI for all vehicles |
src/vehicle_gui.h [code] | Functions related to the vehicle's GUIs |
src/vehicle_gui_base.h [code] | Functions/classes shared between the different vehicle list GUIs |
src/vehicle_type.h [code] | Types related to vehicles |
src/vehiclelist.cpp [code] | Lists of vehicles |
src/vehiclelist.h [code] | Functions and type for generating vehicle lists |
src/viewport.cpp [code] | Handling of all viewports |
src/viewport_func.h [code] | Functions related to (drawing on) viewports |
src/viewport_gui.cpp [code] | Extra viewport window |
src/viewport_type.h [code] | Types related to viewports |
src/void_cmd.cpp [code] | Handling of void tiles |
src/void_map.h [code] | Map accessors for void tiles |
src/water.h [code] | Functions related to water (management) |
src/water_cmd.cpp [code] | Handling of water tiles |
src/water_map.h [code] | Map accessors for water tiles |
src/waypoint.cpp [code] | Handling of waypoints |
src/waypoint_base.h [code] | Base of waypoints |
src/waypoint_cmd.cpp [code] | Command Handling for waypoints |
src/waypoint_func.h [code] | Functions related to waypoints |
src/waypoint_gui.cpp [code] | Handling of waypoints gui |
src/widget.cpp [code] | Handling of the default/simple widgets |
src/widget_type.h [code] | Definitions about widgets |
src/window.cpp [code] | Windowing system, widgets and events |
src/window_func.h [code] | Window functions not directly related to making/drawing windows |
src/window_gui.h [code] | Functions, definitions and such used only by the GUI |
src/window_type.h [code] | Types related to windows |
src/zoom_func.h [code] | Functions related to zooming |
src/zoom_type.h [code] | Types related to zooming in and out |
src/ai/ai.hpp [code] | Base functions for all AIs |
src/ai/ai_config.cpp [code] | Implementation of AIConfig |
src/ai/ai_config.hpp [code] | AIConfig stores the configuration settings of every AI |
src/ai/ai_core.cpp [code] | Implementation of AI |
src/ai/ai_gui.cpp [code] | Window for configuring the AIs |
src/ai/ai_gui.hpp [code] | Window for configuring the AIs |
src/ai/ai_info.cpp [code] | Implementation of AIInfo and AILibrary |
src/ai/ai_info.hpp [code] | AIInfo keeps track of all information of an AI, like Author, Description, .. |
src/ai/ai_instance.cpp [code] | Implementation of AIInstance |
src/ai/ai_instance.hpp [code] | The AIInstance tracks an AI |
src/ai/ai_scanner.cpp [code] | Allows scanning AI scripts |
src/ai/ai_scanner.hpp [code] | Declarations of the class for AI scanner |
src/blitter/32bpp_anim.cpp [code] | Implementation of the optimized 32 bpp blitter with animation support |
src/blitter/32bpp_anim.hpp [code] | A 32 bpp blitter with animation support |
src/blitter/32bpp_base.cpp [code] | Implementation of base for 32 bpp blitters |
src/blitter/32bpp_base.hpp [code] | Base for all 32 bits blitters |
src/blitter/32bpp_optimized.cpp [code] | Implementation of the optimized 32 bpp blitter |
src/blitter/32bpp_optimized.hpp [code] | Optimized 32 bpp blitter |
src/blitter/32bpp_simple.cpp [code] | Implementation of the simple 32 bpp blitter |
src/blitter/32bpp_simple.hpp [code] | Simple 32 bpp blitter |
src/blitter/8bpp_base.cpp [code] | Implementation of the base for all 8 bpp blitters |
src/blitter/8bpp_base.hpp [code] | Base for all 8 bpp blitters |
src/blitter/8bpp_optimized.cpp [code] | Implementation of the optimized 8 bpp blitter |
src/blitter/8bpp_optimized.hpp [code] | An optimized 8 bpp blitter |
src/blitter/8bpp_simple.cpp [code] | Implementation of the simple 8 bpp blitter |
src/blitter/8bpp_simple.hpp [code] | Simple (and slow) 8 bpp blitter |
src/blitter/base.cpp [code] | Implementation of the base for all blitters |
src/blitter/base.hpp [code] | Base for all blitters |
src/blitter/factory.hpp [code] | Factory to 'query' all available blitters |
src/blitter/null.cpp [code] | A blitter that doesn't blit |
src/blitter/null.hpp [code] | The blitter that doesn't blit |
src/core/alloc_func.cpp [code] | Functions to 'handle' memory allocation errors |
src/core/alloc_func.hpp [code] | Functions related to the allocation of memory |
src/core/alloc_type.hpp [code] | Helper types related to the allocation of memory |
src/core/backup_type.hpp [code] | Class for backupping variables and making sure they are restored later |
src/core/bitmath_func.cpp [code] | Functions related to bit mathematics |
src/core/bitmath_func.hpp [code] | Functions related to bit mathematics |
src/core/endian_func.hpp [code] | Function to handling different endian machines |
src/core/endian_type.hpp [code] | Definition of various endian-dependant macros |
src/core/enum_type.hpp [code] | Type (helpers) for enums |
src/core/geometry_func.cpp [code] | Geometry functions |
src/core/geometry_func.hpp [code] | Geometry functions |
src/core/geometry_type.hpp [code] | All geometry types in OpenTTD |
src/core/math_func.cpp [code] | Math functions |
src/core/math_func.hpp [code] | Integer math functions |
src/core/mem_func.hpp [code] | Functions related to memory operations |
src/core/overflowsafe_type.hpp [code] | An overflow safe integer-like type |
src/core/pool_func.cpp [code] | Implementation of PoolBase methods |
src/core/pool_func.hpp [code] | Some methods of Pool are placed here in order to reduce compilation time and binary size |
src/core/pool_type.hpp [code] | Defintion of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle, Town, and other indexed items |
src/core/random_func.cpp [code] | Implementation of the pseudo random generator |
src/core/random_func.hpp [code] | Pseudo random number generator |
src/core/smallmap_type.hpp [code] | Simple mapping class targeted for small sets of data |
src/core/smallvec_type.hpp [code] | Simple vector class that allows allocating an item without the need to copy this->data needlessly |
src/core/sort_func.hpp [code] | Functions related to sorting operations |
src/core/string_compare_type.hpp [code] | Comparator class for "const char *" so it can be used as a key for std::map |
src/depend/depend.cpp [code] | Custom implementation of Makedepend |
src/game/game.hpp [code] | Base functions for all Games |
src/game/game_config.cpp [code] | Implementation of GameConfig |
src/game/game_config.hpp [code] | GameConfig stores the configuration settings of every Game |
src/game/game_core.cpp [code] | Implementation of Game |
src/game/game_info.cpp [code] | Implementation of GameInfo |
src/game/game_info.hpp [code] | GameInfo keeps track of all information of an Game, like Author, Description, .. |
src/game/game_instance.cpp [code] | Implementation of GameInstance |
src/game/game_instance.hpp [code] | The GameInstance tracks games |
src/game/game_scanner.cpp [code] | Allows scanning Game scripts |
src/game/game_scanner.hpp [code] | Declarations of the class for Game scanner |
src/game/game_text.cpp [code] | Implementation of handling translated strings |
src/game/game_text.hpp [code] | Base functions regarding game texts |
src/misc/array.hpp [code] | Array without an explicit maximum size |
src/misc/binaryheap.hpp [code] | Binary heap implementation |
src/misc/blob.hpp [code] | Support for storing random binary data |
src/misc/countedobj.cpp [code] | Support for reference counted objects |
src/misc/countedptr.hpp [code] | CCountedPtr - smart pointer implementation |
src/misc/dbg_helpers.cpp [code] | Helpers for outputting debug information |
src/misc/dbg_helpers.h [code] | Functions to be used for debug printings |
src/misc/fixedsizearray.hpp [code] | A fixed size array that doesn't create items until needed |
src/misc/getoptdata.cpp [code] | Library for parsing command line options |
src/misc/getoptdata.h [code] | Library for parsing command-line options |
src/misc/hashtable.hpp [code] | Hash table support |
src/misc/str.hpp [code] | String formating? |
src/music/allegro_m.cpp [code] | Playing music via allegro |
src/music/allegro_m.h [code] | Base support for playing music via allegro |
src/music/bemidi.cpp [code] | Support for BeOS midi |
src/music/bemidi.h [code] | Base of BeOS Midi support |
src/music/cocoa_m.cpp [code] | MIDI music player for MacOS X using CoreAudio |
src/music/cocoa_m.h [code] | Base of music playback via CoreAudio |
src/music/dmusic.cpp [code] | Playing music via DirectMusic |
src/music/dmusic.h [code] | Base of playing music via DirectMusic |
src/music/extmidi.cpp [code] | Playing music via an external player |
src/music/extmidi.h [code] | Base support for playing music via an external application |
src/music/libtimidity.cpp [code] | Playing music via the timidity library |
src/music/libtimidity.h [code] | Base for LibTimidity music playback |
src/music/music_driver.hpp [code] | Base for all music playback |
src/music/null_m.cpp [code] | The music playback that is silent |
src/music/null_m.h [code] | Base for the silent music playback |
src/music/os2_m.cpp [code] | Music playback on OS/2 |
src/music/os2_m.h [code] | Base for OS2 music playback |
src/music/qtmidi.cpp [code] | MIDI music player for MacOS X using QuickTime |
src/music/qtmidi.h [code] | Base of music playback via the QuickTime driver |
src/music/win32_m.cpp [code] | Music playback for Windows |
src/music/win32_m.h [code] | Base for Windows music playback |
src/network/network.cpp [code] | Base functions for networking support |
src/network/network.h [code] | Basic functions/variables used all over the place |
src/network/network_admin.cpp [code] | Server part of the admin network protocol |
src/network/network_admin.h [code] | Server part of the admin network protocol |
src/network/network_base.h [code] | Base core network types and some helper functions to access them |
src/network/network_chat_gui.cpp [code] | GUI for handling chat messages |
src/network/network_client.cpp [code] | Client part of the network protocol |
src/network/network_client.h [code] | Client part of the network protocol |
src/network/network_command.cpp [code] | Command handling over network connections |
src/network/network_content.cpp [code] | Content sending/receiving part of the network protocol |
src/network/network_content.h [code] | Part of the network protocol handling content distribution |
src/network/network_content_gui.cpp [code] | Implementation of the Network Content related GUIs |
src/network/network_content_gui.h [code] | User interface for downloading files |
src/network/network_func.h [code] | Network functions used by other parts of OpenTTD |
src/network/network_gamelist.cpp [code] | This file handles the GameList Also, it handles the request to a server for data about the server |
src/network/network_gamelist.h [code] | Handling of the list of games |
src/network/network_gui.cpp [code] | Implementation of the Network related GUIs |
src/network/network_gui.h [code] | GUIs related to networking |
src/network/network_internal.h [code] | Variables and function used internally |
src/network/network_server.cpp [code] | Server part of the network protocol |
src/network/network_server.h [code] | Server part of the network protocol |
src/network/network_type.h [code] | Types used for networking |
src/network/network_udp.cpp [code] | This file handles the UDP related communication |
src/network/network_udp.h [code] | Sending and receiving UDP messages |
src/network/core/address.cpp [code] | Implementation of the address |
src/network/core/address.h [code] | Wrapper for network addresses |
src/network/core/config.h [code] | Configuration options of the network stuff |
src/network/core/core.cpp [code] | Functions used to initialize/shut down the core network |
src/network/core/core.h [code] | Base for all network types (UDP and TCP) |
src/network/core/game.h [code] | Information about a game that is sent between a game server, game client and masterserver |
src/network/core/host.cpp [code] | Functions related to getting host specific data (IPs) |
src/network/core/host.h [code] | Resolving of hostnames/IPs |
src/network/core/os_abstraction.h [code] | Network stuff has many things that needs to be included and/or implemented by default |
src/network/core/packet.cpp [code] | Basic functions to create, fill and read packets |
src/network/core/packet.h [code] | Basic functions to create, fill and read packets |
src/network/core/tcp.cpp [code] | Basic functions to receive and send TCP packets |
src/network/core/tcp.h [code] | Basic functions to receive and send TCP packets |
src/network/core/tcp_admin.cpp [code] | Basic functions to receive and send TCP packets to and from the admin network |
src/network/core/tcp_admin.h [code] | Basic functions to receive and send TCP packets to and from the admin network |
src/network/core/tcp_connect.cpp [code] | Basic functions to create connections without blocking |
src/network/core/tcp_content.cpp [code] | Basic functions to receive and send Content packets |
src/network/core/tcp_content.h [code] | Basic functions to receive and send TCP packets to/from the content server |
src/network/core/tcp_game.cpp [code] | Basic functions to receive and send TCP packets for game purposes |
src/network/core/tcp_game.h [code] | Basic functions to receive and send TCP packets for game purposes |
src/network/core/tcp_http.cpp [code] | Basic functions to receive and send HTTP TCP packets |
src/network/core/tcp_http.h [code] | Basic functions to receive and send HTTP TCP packets |
src/network/core/tcp_listen.h [code] | Basic functions to listen for TCP connections |
src/network/core/udp.cpp [code] | Basic functions to receive and send UDP packets |
src/network/core/udp.h [code] | Basic functions to receive and send UDP packets |
src/os/macosx/crashlog_osx.cpp [code] | OS X crash log handler |
src/os/macosx/G5_detector.cpp [code] | Detection for G5 machines (PowerPC) |
src/os/macosx/macos.h [code] | Functions related to MacOS support |
src/os/macosx/osx_stdafx.h [code] | OSX is different on some places |
src/os/macosx/splash.cpp [code] | Splash screen support for OSX |
src/os/macosx/splash.h [code] | Functions to support splash screens for OSX |
src/os/os2/os2.cpp [code] | OS2 related OS support |
src/os/unix/crashlog_unix.cpp [code] | Unix crash log handler |
src/os/unix/unix.cpp [code] | Implementation of Unix specific file handling |
src/os/windows/crashlog_win.cpp [code] | Implementation of a crashlogger for Windows |
src/os/windows/win32.cpp [code] | Implementation of MS Windows system calls |
src/os/windows/win32.h [code] | Declarations of functions for MS windows systems |
src/pathfinder/follow_track.hpp [code] | Template function for track followers |
src/pathfinder/pathfinder_func.h [code] | General functions related to pathfinders |
src/pathfinder/pathfinder_type.h [code] | General types related to pathfinders |
src/pathfinder/pf_performance_timer.hpp [code] | Performance timer for pathfinders |
src/pathfinder/npf/aystar.cpp [code] | Implementation of A* |
src/pathfinder/npf/aystar.h [code] | This file has the header for AyStar |
src/pathfinder/npf/npf.cpp [code] | Implementation of the NPF pathfinder |
src/pathfinder/npf/npf_func.h [code] | Functions to access the new pathfinder |
src/pathfinder/npf/queue.cpp [code] | Implementation of the BinaryHeap/Hash |
src/pathfinder/npf/queue.h [code] | Binary heap implementation, hash implementation |
src/pathfinder/opf/opf_ship.cpp [code] | Implementation of the oldest supported ship pathfinder |
src/pathfinder/opf/opf_ship.h [code] | Original pathfinder for ships; very simple |
src/pathfinder/yapf/nodelist.hpp [code] | List of nodes used for the A-star pathfinder |
src/pathfinder/yapf/yapf.h [code] | Entry point for OpenTTD to YAPF |
src/pathfinder/yapf/yapf.hpp [code] | Base includes/functions for YAPF |
src/pathfinder/yapf/yapf_base.hpp [code] | Base classes for YAPF |
src/pathfinder/yapf/yapf_cache.h [code] | Entry point for OpenTTD to YAPF's cache |
src/pathfinder/yapf/yapf_common.hpp [code] | Commonly used classes for YAPF |
src/pathfinder/yapf/yapf_costbase.hpp [code] | Handling of cost determination |
src/pathfinder/yapf/yapf_costcache.hpp [code] | Caching of segment costs |
src/pathfinder/yapf/yapf_costrail.hpp [code] | Cost determination for rails |
src/pathfinder/yapf/yapf_destrail.hpp [code] | Determining the destination for rail vehicles |
src/pathfinder/yapf/yapf_node.hpp [code] | Node in the pathfinder's graph |
src/pathfinder/yapf/yapf_node_rail.hpp [code] | Node tailored for rail pathfinding |
src/pathfinder/yapf/yapf_node_road.hpp [code] | Node tailored for road pathfinding |
src/pathfinder/yapf/yapf_node_ship.hpp [code] | Node tailored for ship pathfinding |
src/pathfinder/yapf/yapf_rail.cpp [code] | The rail pathfinding |
src/pathfinder/yapf/yapf_road.cpp [code] | The road pathfinding |
src/pathfinder/yapf/yapf_ship.cpp [code] | Implementation of YAPF for ships |
src/saveload/afterload.cpp [code] | Code updating data after game load |
src/saveload/ai_sl.cpp [code] | Handles the saveload part of the AIs |
src/saveload/airport_sl.cpp [code] | Code handling saving and loading airport ids |
src/saveload/animated_tile_sl.cpp [code] | Code handling saving and loading of animated tiles |
src/saveload/autoreplace_sl.cpp [code] | Code handling saving and loading of autoreplace rules |
src/saveload/cargomonitor_sl.cpp [code] | Code handling saving and loading of Cargo monitoring |
src/saveload/cargopacket_sl.cpp [code] | Code handling saving and loading of cargo packets |
src/saveload/cheat_sl.cpp [code] | Code handling saving and loading of cheats |
src/saveload/company_sl.cpp [code] | Code handling saving and loading of company data |
src/saveload/depot_sl.cpp [code] | Code handling saving and loading of depots |
src/saveload/economy_sl.cpp [code] | Code handling saving and loading of economy data |
src/saveload/engine_sl.cpp [code] | Code handling saving and loading of engines |
src/saveload/game_sl.cpp [code] | Handles the saveload part of the GameScripts |
src/saveload/gamelog_sl.cpp [code] | Code handling saving and loading of gamelog data |
src/saveload/goal_sl.cpp [code] | Code handling saving and loading of goals |
src/saveload/group_sl.cpp [code] | Code handling saving and loading of economy data |
src/saveload/industry_sl.cpp [code] | Code handling saving and loading of industries |
src/saveload/labelmaps_sl.cpp [code] | Code handling saving and loading of rail type label mappings |
src/saveload/map_sl.cpp [code] | Code handling saving and loading of map |
src/saveload/misc_sl.cpp [code] | Saving and loading of things that didn't fit anywhere else |
src/saveload/newgrf_sl.cpp [code] | Code handling saving and loading of newgrf config |
src/saveload/newgrf_sl.h [code] | Code handling saving and loading of NewGRF mappings |
src/saveload/object_sl.cpp [code] | Code handling saving and loading of objects |
src/saveload/oldloader.cpp [code] | Functions for handling of TTO/TTD/TTDP savegames |
src/saveload/oldloader.h [code] | Declarations of strctures and function used in loader of old savegames |
src/saveload/oldloader_sl.cpp [code] | Chunks and fix-ups for TTO/TTD/TTDP savegames |
src/saveload/order_sl.cpp [code] | Code handling saving and loading of orders |
src/saveload/saveload.cpp [code] | All actions handling saving and loading goes on in this file |
src/saveload/saveload.h [code] | Functions/types related to saving and loading games |
src/saveload/saveload_filter.h [code] | Declaration of filters used for saving and loading savegames |
src/saveload/saveload_internal.h [code] | Declaration of functions used in more save/load files |
src/saveload/signs_sl.cpp [code] | Code handling saving and loading of economy data |
src/saveload/station_sl.cpp [code] | Code handling saving and loading of stations |
src/saveload/storage_sl.cpp [code] | Code handling saving and loading of persistent storages |
src/saveload/strings_sl.cpp [code] | Code handling saving and loading of strings |
src/saveload/subsidy_sl.cpp [code] | Code handling saving and loading of subsidies |
src/saveload/town_sl.cpp [code] | Code handling saving and loading of towns and houses |
src/saveload/vehicle_sl.cpp [code] | Code handling saving and loading of vehicles |
src/saveload/waypoint_sl.cpp [code] | Code handling saving and loading of waypoints |
src/script/script_config.cpp [code] | Implementation of ScriptConfig |
src/script/script_config.hpp [code] | ScriptConfig stores the configuration settings of every Script |
src/script/script_fatalerror.hpp [code] | The definition of Script_FatalError |
src/script/script_info.cpp [code] | Implementation of ScriptInfo |
src/script/script_info.hpp [code] | ScriptInfo keeps track of all information of a script, like Author, Description, .. |
src/script/script_info_dummy.cpp [code] | Implementation of a dummy Script |
src/script/script_instance.cpp [code] | Implementation of ScriptInstance |
src/script/script_instance.hpp [code] | The ScriptInstance tracks a script |
src/script/script_scanner.cpp [code] | Allows scanning for scripts |
src/script/script_scanner.hpp [code] | Declarations of the class for the script scanner |
src/script/script_storage.hpp [code] | Defines ScriptStorage and includes all files required for it |
src/script/script_suspend.hpp [code] | The Script_Suspend tracks the suspension of a script |
src/script/squirrel.cpp [code] | Implementation of the Squirrel class |
src/script/squirrel.hpp [code] | Defines the Squirrel class |
src/script/squirrel_class.hpp [code] | Defines templates for converting C++ classes to Squirrel classes |
src/script/squirrel_helper.hpp [code] | Declarations and parts of the implementation of the class for convert code |
src/script/squirrel_helper_type.hpp [code] | Helper structs for converting Squirrel data structures to C++ |
src/script/squirrel_std.cpp [code] | Implements the Squirrel Standard Function class |
src/script/squirrel_std.hpp [code] | Defines the Squirrel Standard Function class |
src/settingsgen/settingsgen.cpp [code] | Tool to create computer-readable settings |
src/sound/allegro_s.cpp [code] | Playing sound via Allegro |
src/sound/allegro_s.h [code] | Base fo playing sound via Allegro |
src/sound/cocoa_s.cpp [code] | Sound driver for cocoa |
src/sound/cocoa_s.h [code] | Base for Cocoa sound handling |
src/sound/null_s.cpp [code] | The sound driver that doesn't produce sound |
src/sound/null_s.h [code] | Base for the sound of silence |
src/sound/sdl_s.cpp [code] | Playing sound via SDL |
src/sound/sdl_s.h [code] | Base fo playing sound via SDL |
src/sound/sound_driver.hpp [code] | Base for all sound drivers |
src/sound/win32_s.cpp [code] | Handling of sound for Windows |
src/sound/win32_s.h [code] | Base for Windows sound handling |
src/spriteloader/grf.cpp [code] | Reading graphics data from (New)GRF files |
src/spriteloader/grf.hpp [code] | Base for reading sprites from (New)GRFs |
src/spriteloader/spriteloader.hpp [code] | Base for loading sprites |
src/strgen/strgen.cpp [code] | Tool to create computer readable (stand-alone) translation files |
src/strgen/strgen.h [code] | Structures related to strgen |
src/strgen/strgen_base.cpp [code] | Tool to create computer readable (stand-alone) translation files |
src/table/airport_defaults.h [code] | Tables with default values for airports and airport tiles |
src/table/airport_movement.h [code] | Heart of the airports and their finite state machines |
src/table/airporttile_ids.h [code] | Enum of the default airport tiles |
src/table/airporttiles.h [code] | Tables with airporttile defaults |
src/table/animcursors.h [code] | This file defines all the the animated cursors |
src/table/autorail.h [code] | Highlight/sprite information for autorail |
src/table/bridge_land.h [code] | This file contains all the sprites for bridges It consists of a number of arrays |
src/table/build_industry.h [code] | Tables with default industry layouts and behaviours |
src/table/cargo_const.h [code] | Table of all default cargo types |
src/table/clear_land.h [code] | Tables with sprites for clear land and fences |
src/table/control_codes.h [code] | Control codes that are embedded in the translation strings |
src/table/elrail_data.h [code] | Stores all the data for overhead wire and pylon drawing |
src/table/engines.h [code] | This file contains all the data for vehicles |
src/table/genland.h [code] | Table used to generate deserts and/or rain forests |
src/table/industry_land.h [code] | Information about the behaviour of the default industry tiles |
src/table/landscape_sprite.h [code] | Offsets of sprites to replace for non-temperate landscapes |
src/table/newgrf_debug_data.h [code] | Data 'tables' for NewGRF debugging |
src/table/object_land.h [code] | Sprites to use and how to display them for object tiles |
src/table/palette_convert.h [code] | Translation tables from one GRF to another GRF |
src/table/palettes.h [code] | The colour translation of the GRF palettes |
src/table/pricebase.h [code] | Price Bases |
src/table/railtypes.h [code] | All the railtype-specific information is stored here |
src/table/road_land.h [code] | Sprite constructs for road depots |
src/table/roadveh_movement.h [code] | Data about how a road vehicle must drive on a tile |
src/table/sprites.h [code] | This file contains all sprite-related enums and defines |
src/table/station_land.h [code] | Sprites to use and how to display them for station tiles |
src/table/strgen_tables.h [code] | Tables of commands for strgen |
src/table/town_land.h [code] | Sprites to use and how to display them for town tiles |
src/table/townname.h [code] | Namepart tables for the town name generator |
src/table/track_land.h [code] | Sprites to use and how to display them for train depot tiles |
src/table/train_cmd.h [code] | Sprites to use for trains |
src/table/tree_land.h [code] | Sprites to use and how to display them for tree tiles |
src/table/unicode.h [code] | Character mapping for using Unicode characters in OTTD |
src/table/water_land.h [code] | Sprites to use and how to display them for water tiles (depots/locks) |
src/thread/thread.h [code] | Base of all threads |
src/thread/thread_morphos.cpp [code] | MorphOS implementation of Threads |
src/thread/thread_none.cpp [code] | No-Threads-Available implementation of Threads |
src/thread/thread_os2.cpp [code] | OS/2 implementation of Threads |
src/thread/thread_pthread.cpp [code] | POSIX pthread implementation of Threads |
src/thread/thread_win32.cpp [code] | Win32 thread implementation of Threads |
src/video/allegro_v.cpp [code] | Implementation of the Allegro video driver |
src/video/allegro_v.h [code] | Base of the Allegro video driver |
src/video/dedicated_v.cpp [code] | Dedicated server video 'driver' |
src/video/dedicated_v.h [code] | Base for the dedicated video driver |
src/video/null_v.cpp [code] | The videio driver that doesn't blit |
src/video/null_v.h [code] | Base of the video driver that doesn't blit |
src/video/sdl_v.cpp [code] | Implementation of the SDL video driver |
src/video/sdl_v.h [code] | Base of the SDL video driver |
src/video/video_driver.hpp [code] | Base of all video drivers |
src/video/win32_v.cpp [code] | Implementation of the Windows (GDI) video driver |
src/video/win32_v.h [code] | Base of the Windows video driver |
src/video/cocoa/cocoa_keys.h [code] | Mappings of Cocoa keys |
src/video/cocoa/cocoa_v.h [code] | The Cocoa video driver |
src/widgets/ai_widget.h [code] | Types related to the ai widgets |
src/widgets/airport_widget.h [code] | Types related to the airport widgets |
src/widgets/autoreplace_widget.h [code] | Types related to the autoreplace widgets |
src/widgets/bootstrap_widget.h [code] | Types related to the bootstrap widgets |
src/widgets/bridge_widget.h [code] | Types related to the bridge widgets |
src/widgets/build_vehicle_widget.h [code] | Types related to the build_vehicle widgets |
src/widgets/cheat_widget.h [code] | Types related to the cheat widgets |
src/widgets/company_widget.h [code] | Types related to the company widgets |
src/widgets/console_widget.h [code] | Types related to the console widgets |
src/widgets/date_widget.h [code] | Types related to the date widgets |
src/widgets/depot_widget.h [code] | Types related to the depot widgets |
src/widgets/dock_widget.h [code] | Types related to the dock widgets |
src/widgets/dropdown.cpp [code] | Implementation of the dropdown widget |
src/widgets/dropdown_func.h [code] | Functions related to the drop down widget |
src/widgets/dropdown_type.h [code] | Types related to the drop down widget |
src/widgets/dropdown_widget.h [code] | Types related to the dropdown widgets |
src/widgets/engine_widget.h [code] | Types related to the engine widgets |
src/widgets/error_widget.h [code] | Types related to the error widgets |
src/widgets/fios_widget.h [code] | Types related to the fios widgets |
src/widgets/genworld_widget.h [code] | Types related to the genworld widgets |
src/widgets/goal_widget.h [code] | Types related to the goal widgets |
src/widgets/graph_widget.h [code] | Types related to the graph widgets |
src/widgets/group_widget.h [code] | Types related to the group widgets |
src/widgets/highscore_widget.h [code] | Types related to the highscore widgets |
src/widgets/industry_widget.h [code] | Types related to the industry widgets |
src/widgets/intro_widget.h [code] | Types related to the intro widgets |
src/widgets/main_widget.h [code] | Types related to the main widgets |
src/widgets/misc_widget.h [code] | Types related to the misc widgets |
src/widgets/music_widget.h [code] | Types related to the music widgets |
src/widgets/network_chat_widget.h [code] | Types related to the network chat widgets |
src/widgets/network_content_widget.h [code] | Types related to the network content widgets |
src/widgets/network_widget.h [code] | Types related to the network widgets |
src/widgets/newgrf_debug_widget.h [code] | Types related to the newgrf debug widgets |
src/widgets/newgrf_widget.h [code] | Types related to the newgrf widgets |
src/widgets/news_widget.h [code] | Types related to the news widgets |
src/widgets/object_widget.h [code] | Types related to the object widgets |
src/widgets/order_widget.h [code] | Types related to the order widgets |
src/widgets/osk_widget.h [code] | Types related to the osk widgets |
src/widgets/rail_widget.h [code] | Types related to the rail widgets |
src/widgets/road_widget.h [code] | Types related to the road widgets |
src/widgets/settings_widget.h [code] | Types related to the settings widgets |
src/widgets/sign_widget.h [code] | Types related to the sign widgets |
src/widgets/smallmap_widget.h [code] | Types related to the smallmap widgets |
src/widgets/station_widget.h [code] | Types related to the station widgets |
src/widgets/statusbar_widget.h [code] | Types related to the statusbar widgets |
src/widgets/subsidy_widget.h [code] | Types related to the subsidy widgets |
src/widgets/terraform_widget.h [code] | Types related to the terraform widgets |
src/widgets/timetable_widget.h [code] | Types related to the timetable widgets |
src/widgets/toolbar_widget.h [code] | Types related to the toolbar widgets |
src/widgets/town_widget.h [code] | Types related to the town widgets |
src/widgets/transparency_widget.h [code] | Types related to the transparency widgets |
src/widgets/tree_widget.h [code] | Types related to the tree widgets |
src/widgets/vehicle_widget.h [code] | Types related to the vehicle widgets |
src/widgets/viewport_widget.h [code] | Types related to the viewport widgets |
src/widgets/waypoint_widget.h [code] | Types related to the waypoint widgets |